2017-05-21 13:44:28 +02:00

68 lines
2.8 KiB
Java

package fr.xephi.authme.settings.commandconfig;
import ch.jalu.configme.SectionComments;
import ch.jalu.configme.SettingsHolder;
import ch.jalu.configme.properties.BeanProperty;
import ch.jalu.configme.properties.Property;
import java.util.HashMap;
import java.util.Map;
/**
* Settings holder class for the commands.yml settings.
*/
public final class CommandSettingsHolder implements SettingsHolder {
public static final Property<CommandConfig> COMMANDS =
new BeanProperty<>(CommandConfig.class, "", new CommandConfig());
private CommandSettingsHolder() {
}
@SectionComments
public static Map<String, String[]> sectionComments() {
String[] comments = {
"This configuration file allows you to execute commands on various events.",
"Supported placeholders in commands:",
" %p is replaced with the player name.",
" %nick is replaced with the player's nick name",
" %ip is replaced with the player's IP address",
" %country is replaced with the player's country",
"",
"For example, if you want to send a welcome message to a player who just registered:",
"onRegister:",
" welcome:",
" command: 'msg %p Welcome to the server!'",
" executor: CONSOLE",
"",
"This will make the console execute the msg command to the player.",
"Each command under an event has a name you can choose freely (e.g. 'welcome' as above),",
"after which a mandatory 'command' field defines the command to run,",
"and 'executor' defines who will run the command (either PLAYER or CONSOLE). Longer example:",
"onLogin:",
" welcome:",
" command: 'msg %p Welcome back!'",
" executor: PLAYER",
" broadcast:",
" command: 'broadcast %p has joined, welcome back!'",
" executor: CONSOLE",
"",
"Supported command events: onLogin, onSessionLogin, onJoin, onLogout, onRegister, onUnregister"
};
Map<String, String[]> commentMap = new HashMap<>();
commentMap.put("", comments);
commentMap.put("onUnregister", new String[]{
"Commands to run whenever a player is unregistered (by himself, or by an admin)"
});
commentMap.put("onLogout", new String[]{
"These commands are called whenever a logged in player uses /logout or quits.",
"The commands are not run if a player that was not logged in quits the server.",
"Note: if your server crashes, these commands won't be run, so don't rely on them to undo",
"'onLogin' commands that would be dangerous for non-logged in players to have!"
});
return commentMap;
}
}