ljacqu dd27ff7daa #872 Use Player#hasPermission instead of custom PermissionHandler method
- Use Player#hasPermission to check if a player has a permission
- Remove hasPermission method from PermissionHandler implementations
2016-08-31 21:27:43 +02:00

101 lines
3.0 KiB
Java

package fr.xephi.authme.permission.handlers;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.permission.PermissionsSystemType;
import org.bukkit.entity.Player;
import java.util.List;
public interface PermissionHandler {
/**
* Add the permission group of a player, if supported.
*
* @param player The player
* @param group The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
*/
boolean addToGroup(Player player, String group);
/**
* Check whether the current permissions system has group support.
* If no permissions system is hooked, false will be returned.
*
* @return True if the current permissions system supports groups, false otherwise.
*/
boolean hasGroupSupport();
/**
* Check if a player has permission by their name.
* Used to check an offline player's permission.
*
* @param name The player's name.
* @param node The permission node.
*
* @return True if the player has permission.
*/
boolean hasPermissionOffline(String name, PermissionNode node);
/**
* Check whether the player is in the specified group.
*
* @param player The player.
* @param group The group name.
*
* @return True if the player is in the specified group, false otherwise.
* False is also returned if groups aren't supported by the used permissions system.
*/
boolean isInGroup(Player player, String group);
/**
* Remove the permission group of a player, if supported.
*
* @param player The player
* @param group The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
*/
boolean removeFromGroup(Player player, String group);
/**
* Set the permission group of a player, if supported.
* This clears the current groups of the player.
*
* @param player The player
* @param group The name of the group.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
*/
boolean setGroup(Player player, String group);
/**
* Get the permission groups of a player, if available.
*
* @param player The player.
*
* @return Permission groups, or an empty list if this feature is not supported.
*/
List<String> getGroups(Player player);
/**
* Get the primary group of a player, if available.
*
* @param player The player.
*
* @return The name of the primary permission group. Or null.
*/
String getPrimaryGroup(Player player);
/**
* Get the permission system that is being used.
*
* @return The permission system.
*/
PermissionsSystemType getPermissionSystem();
}