- authme.cache to authme.data - Rename PlayerData to LimboPlayer to match with LimboCache - Move authme.converter to authme.datasource.converter - Split output package into output and message
99 lines
1.9 KiB
Java
99 lines
1.9 KiB
Java
package fr.xephi.authme.data.auth;
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import java.util.concurrent.ConcurrentHashMap;
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/**
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* Used to manage player's Authenticated status
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*/
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public class PlayerCache {
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private volatile static PlayerCache singleton;
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private final ConcurrentHashMap<String, PlayerAuth> cache;
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private PlayerCache() {
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cache = new ConcurrentHashMap<>();
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}
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/**
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* Method getInstance.
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*
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* @return PlayerCache
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*/
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public static PlayerCache getInstance() {
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if (singleton == null) {
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singleton = new PlayerCache();
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}
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return singleton;
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}
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/**
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* Method addPlayer.
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*
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* @param auth PlayerAuth
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*/
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public void addPlayer(PlayerAuth auth) {
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cache.put(auth.getNickname().toLowerCase(), auth);
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}
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/**
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* Method updatePlayer.
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*
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* @param auth PlayerAuth
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*/
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public void updatePlayer(PlayerAuth auth) {
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cache.put(auth.getNickname(), auth);
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}
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/**
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* Method removePlayer.
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*
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* @param user String
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*/
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public void removePlayer(String user) {
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cache.remove(user.toLowerCase());
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}
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/**
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* get player's authenticated status.
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*
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* @param user player's name
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*
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* @return true if player is logged in, false otherwise.
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*/
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public boolean isAuthenticated(String user) {
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return cache.containsKey(user.toLowerCase());
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}
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/**
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* Method getAuth.
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*
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* @param user String
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*
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* @return PlayerAuth
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*/
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public PlayerAuth getAuth(String user) {
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return cache.get(user.toLowerCase());
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}
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/**
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* Method getLogged.
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*
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* @return int
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*/
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public int getLogged() {
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return cache.size();
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}
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/**
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* Method getCache.
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*
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* @return ConcurrentHashMap
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*/
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public ConcurrentHashMap<String, PlayerAuth> getCache() {
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return this.cache;
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}
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}
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