LoginSystem/src/main/java/fr/xephi/authme/process/email/AsyncChangeEmail.java
ljacqu c325d0db41 Merge CommandService and ProcessService to CommonService
- Replace CommandService and ProcessService with CommonService: a service that offers our typical needs to work with settings, messages and permissions
- Remove validation methods from CommonService: inject ValidationService directly. Validation methods are not used very frequently and therefore don't belong in CommonService. Their presence was a relict from our architecture before injection was used.
2016-12-03 12:10:30 +01:00

76 lines
2.6 KiB
Java

package fr.xephi.authme.process.email;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
/**
* Async task for changing the email.
*/
public class AsyncChangeEmail implements AsynchronousProcess {
@Inject
private CommonService service;
@Inject
private PlayerCache playerCache;
@Inject
private DataSource dataSource;
@Inject
private ValidationService validationService;
AsyncChangeEmail() { }
public void changeEmail(Player player, String oldEmail, String newEmail) {
String playerName = player.getName().toLowerCase();
if (playerCache.isAuthenticated(playerName)) {
PlayerAuth auth = playerCache.getAuth(playerName);
final String currentEmail = auth.getEmail();
if (currentEmail == null) {
service.send(player, MessageKey.USAGE_ADD_EMAIL);
} else if (newEmail == null || !validationService.validateEmail(newEmail)) {
service.send(player, MessageKey.INVALID_NEW_EMAIL);
} else if (!oldEmail.equals(currentEmail)) {
service.send(player, MessageKey.INVALID_OLD_EMAIL);
} else if (!validationService.isEmailFreeForRegistration(newEmail, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
saveNewEmail(auth, player, newEmail);
}
} else {
outputUnloggedMessage(player);
}
}
private void saveNewEmail(PlayerAuth auth, Player player, String newEmail) {
auth.setEmail(newEmail);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
service.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
} else {
service.send(player, MessageKey.ERROR);
}
}
private void outputUnloggedMessage(Player player) {
if (dataSource.isAuthAvailable(player.getName())) {
service.send(player, MessageKey.LOGIN_MESSAGE);
} else if (service.getProperty(RegistrationSettings.USE_EMAIL_REGISTRATION)) {
service.send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
} else {
service.send(player, MessageKey.REGISTER_MESSAGE);
}
}
}