LoginSystem/src/main/java/fr/xephi/authme/process/logout/ProcessSynchronousPlayerLogout.java
ljacqu d6e1fd5ceb Use injection in and for LimboCache, migrate some legacy settings, remove setGroup from Utils
- New injector method allows to retrieve services if they've already been instantiated -> useful for onDisable() which might be run after aborted initialization
- Deprecate various methods that need to be removed
2016-06-12 16:14:34 +02:00

97 lines
3.5 KiB
Java

package fr.xephi.authme.process.logout;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.cache.limbo.LimboCache;
import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.process.ProcessService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.MessageTask;
import fr.xephi.authme.task.TimeoutTask;
import fr.xephi.authme.util.BukkitService;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject;
import static fr.xephi.authme.util.BukkitService.TICKS_PER_SECOND;
public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
@Inject
private AuthMe plugin;
@Inject
private ProcessService service;
@Inject
private LimboCache limboCache;
@Inject
private BukkitService bukkitService;
ProcessSynchronousPlayerLogout() { }
private void sendBungeeMessage(Player player) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Forward");
out.writeUTF("ALL");
out.writeUTF("AuthMe");
out.writeUTF("logout;" + player.getName());
player.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());
}
private void restoreSpeedEffect(Player player) {
if (service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setWalkSpeed(0.0F);
player.setFlySpeed(0.0F);
}
}
public void processSyncLogout(Player player) {
final String name = player.getName().toLowerCase();
if (plugin.sessions.containsKey(name)) {
plugin.sessions.get(name).cancel();
plugin.sessions.remove(name);
}
if (Settings.protectInventoryBeforeLogInEnabled) {
plugin.inventoryProtector.sendBlankInventoryPacket(player);
}
int timeOut = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
int interval = service.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
if (timeOut != 0) {
BukkitTask id = bukkitService.runTaskLater(new TimeoutTask(plugin, name, player), timeOut);
limboCache.getLimboPlayer(name).setTimeoutTask(id);
}
BukkitTask msgT = bukkitService.runTask(new MessageTask(bukkitService, plugin.getMessages(),
name, MessageKey.LOGIN_MESSAGE, interval));
limboCache.getLimboPlayer(name).setMessageTask(msgT);
if (player.isInsideVehicle() && player.getVehicle() != null) {
player.getVehicle().eject();
}
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeOut, 2));
}
player.setOp(false);
restoreSpeedEffect(player);
// Player is now logout... Time to fire event !
bukkitService.callEvent(new LogoutEvent(player));
if (service.getProperty(HooksSettings.BUNGEECORD)) {
sendBungeeMessage(player);
}
service.send(player, MessageKey.LOGOUT_SUCCESS);
ConsoleLogger.info(player.getName() + " logged out");
}
}