65 lines
1.1 KiB
Java

package fr.xephi.authme.datasource;
import java.util.List;
import fr.xephi.authme.cache.auth.PlayerAuth;
public interface DataSource {
public enum DataSourceType {
MYSQL,
FILE,
SQLITE
}
boolean isAuthAvailable(String user);
PlayerAuth getAuth(String user);
boolean saveAuth(PlayerAuth auth);
boolean updateSession(PlayerAuth auth);
boolean updatePassword(PlayerAuth auth);
int purgeDatabase(long until);
List<String> autoPurgeDatabase(long until);
boolean removeAuth(String user);
boolean updateQuitLoc(PlayerAuth auth);
int getIps(String ip);
List<String> getAllAuthsByName(PlayerAuth auth);
List<String> getAllAuthsByIp(String ip);
List<String> getAllAuthsByEmail(String email);
boolean updateEmail(PlayerAuth auth);
boolean updateSalt(PlayerAuth auth);
void close();
void reload();
void purgeBanned(List<String> banned);
DataSourceType getType();
boolean isLogged(String user);
void setLogged(String user);
void setUnlogged(String user);
void purgeLogged();
int getAccountsRegistered();
}