LoginSystem/src/main/java/fr/xephi/authme/events/SpawnTeleportEvent.java
ljacqu 57da572b23 #421 Clean up events javadoc and interface
- Add proper javadoc to all events
- Use proper handling of the Eventlist in all events: each event has its own EventList and its static method, as specified by Bukkit's Event class
- Add common supertype to all AuthMe events
- Remove unused events
- Remove unused methods (setters to fields that we ignore entirely)
2016-02-12 23:31:55 +01:00

53 lines
1.4 KiB
Java

package fr.xephi.authme.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Called if a player is teleported to a specific spawn upon joining or logging in.
*/
public class SpawnTeleportEvent extends AbstractTeleportEvent {
private static final HandlerList handlers = new HandlerList();
private final boolean isAuthenticated;
/**
* Constructor.
*
* @param player The player
* @param from The location the player is being teleported away from
* @param to The teleport destination
* @param isAuthenticated Whether or not the player is logged in
*/
public SpawnTeleportEvent(Player player, Location from, Location to, boolean isAuthenticated) {
super(false, player, from, to);
this.isAuthenticated = isAuthenticated;
}
/**
* Return whether or not the player is authenticated.
*
* @return true if the player is logged in, false otherwise
*/
public boolean isAuthenticated() {
return isAuthenticated;
}
/**
* Return the list of handlers, equivalent to {@link #getHandlers()} and required by {@link Event}.
*
* @return The list of handlers
*/
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
}