#1113 Handle LimboPlayers within LimboService (remove LimboCache) (work in progress)

- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions
- Revoke player rights when creating a LimboPlayer, within the LimboService
- Various fixes and improvements
This commit is contained in:
ljacqu
2017-03-05 21:47:46 +01:00
parent 22ccf582b8
commit 021497b9e6
16 changed files with 138 additions and 850 deletions
@@ -3,7 +3,6 @@ package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.security.PasswordSecurity;
@@ -38,9 +37,6 @@ public class RegisterAdminCommand implements ExecutableCommand {
@Inject
private ValidationService validationService;
@Inject
private LimboService limboService;
@Override
public void executeCommand(final CommandSender sender, List<String> arguments) {
// Get the player name and password
@@ -83,8 +79,6 @@ public class RegisterAdminCommand implements ExecutableCommand {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(new Runnable() {
@Override
public void run() {
// TODO #1113: Is it necessary to restore here or is this covered by the quit process?
limboService.restoreData(player);
player.kickPlayer(commonService.retrieveSingleMessage(MessageKey.KICK_FOR_ADMIN_REGISTER));
}
});
@@ -1,151 +0,0 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.SpawnLoader;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Manages all {@link LimboPlayer} instances.
*/
class LimboCache {
private final Map<String, LimboPlayer> cache = new ConcurrentHashMap<>();
private LimboPlayerStorage limboPlayerStorage;
private PermissionsManager permissionsManager;
private SpawnLoader spawnLoader;
@Inject
LimboCache(PermissionsManager permissionsManager, SpawnLoader spawnLoader, LimboPlayerStorage limboPlayerStorage) {
this.permissionsManager = permissionsManager;
this.spawnLoader = spawnLoader;
this.limboPlayerStorage = limboPlayerStorage;
}
/**
* Load player data if exist, otherwise current player's data will be stored.
*
* @param player Player instance to add.
*/
public void addPlayerData(Player player) {
String name = player.getName().toLowerCase();
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
boolean operator = player.isOp();
boolean flyEnabled = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
String playerGroup = "";
if (permissionsManager.hasGroupSupport()) {
playerGroup = permissionsManager.getPrimaryGroup(player);
}
ConsoleLogger.debug("Player `{0}` has primary group `{1}`", player.getName(), playerGroup);
if (limboPlayerStorage.hasData(player)) {
LimboPlayer cache = limboPlayerStorage.readData(player);
if (cache != null) {
location = cache.getLocation();
playerGroup = cache.getGroup();
operator = cache.isOperator();
flyEnabled = cache.isCanFly();
walkSpeed = cache.getWalkSpeed();
flySpeed = cache.getFlySpeed();
}
} else {
limboPlayerStorage.saveData(player);
}
cache.put(name, new LimboPlayer(location, operator, playerGroup, flyEnabled, walkSpeed, flySpeed));
}
/**
* Restore player's data to player if exist.
*
* @param player Player instance to restore
*/
public void restoreData(Player player) {
String lowerName = player.getName().toLowerCase();
if (cache.containsKey(lowerName)) {
LimboPlayer data = cache.get(lowerName);
player.setOp(data.isOperator());
player.setAllowFlight(data.isCanFly());
float walkSpeed = data.getWalkSpeed();
float flySpeed = data.getFlySpeed();
// Reset the speed value if it was 0
if (walkSpeed < 0.01f) {
walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
}
if (flySpeed < 0.01f) {
flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
}
player.setWalkSpeed(walkSpeed);
player.setFlySpeed(flySpeed);
data.clearTasks();
}
}
/**
* Remove PlayerData from cache and disk.
*
* @param player Player player to remove.
*/
public void deletePlayerData(Player player) {
removeFromCache(player);
limboPlayerStorage.removeData(player);
}
/**
* Remove PlayerData from cache.
*
* @param player player to remove.
*/
public void removeFromCache(Player player) {
String name = player.getName().toLowerCase();
LimboPlayer cachedPlayer = cache.remove(name);
if (cachedPlayer != null) {
cachedPlayer.clearTasks();
}
}
/**
* Method getPlayerData.
*
* @param name String
*
* @return PlayerData
*/
public LimboPlayer getPlayerData(String name) {
checkNotNull(name);
return cache.get(name.toLowerCase());
}
/**
* Method hasPlayerData.
*
* @param name String
*
* @return boolean
*/
public boolean hasPlayerData(String name) {
checkNotNull(name);
return cache.containsKey(name.toLowerCase());
}
/**
* Method updatePlayerData.
*
* @param player Player
*/
public void updatePlayerData(Player player) {
checkNotNull(player);
removeFromCache(player);
addPlayerData(player);
}
}
@@ -118,13 +118,7 @@ public class LimboPlayer {
* Clears all tasks associated to the player.
*/
public void clearTasks() {
if (messageTask != null) {
messageTask.cancel();
}
messageTask = null;
if (timeoutTask != null) {
timeoutTask.cancel();
}
timeoutTask = null;
setMessageTask(null);
setTimeoutTask(null);
}
}
@@ -1,213 +0,0 @@
package fr.xephi.authme.data.limbo;
import com.google.common.io.Files;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonDeserializer;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonSerializationContext;
import com.google.gson.JsonSerializer;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.lang.reflect.Type;
import java.nio.charset.StandardCharsets;
/**
* Class used to store player's data (OP, flying, speed, position) to disk.
*/
class LimboPlayerStorage {
private final Gson gson;
private final File cacheDir;
private PermissionsManager permissionsManager;
private SpawnLoader spawnLoader;
private BukkitService bukkitService;
@Inject
LimboPlayerStorage(@DataFolder File dataFolder, PermissionsManager permsMan,
SpawnLoader spawnLoader, BukkitService bukkitService) {
this.permissionsManager = permsMan;
this.spawnLoader = spawnLoader;
this.bukkitService = bukkitService;
cacheDir = new File(dataFolder, "playerdata");
if (!cacheDir.exists() && !cacheDir.isDirectory() && !cacheDir.mkdir()) {
ConsoleLogger.warning("Failed to create userdata directory.");
}
gson = new GsonBuilder()
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerSerializer())
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerDeserializer())
.setPrettyPrinting()
.create();
}
/**
* Read and construct new PlayerData from existing player data.
*
* @param player player to read
*
* @return PlayerData object if the data is exist, null otherwise.
*/
public LimboPlayer readData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id + File.separator + "data.json");
if (!file.exists()) {
return null;
}
try {
String str = Files.toString(file, StandardCharsets.UTF_8);
return gson.fromJson(str, LimboPlayer.class);
} catch (IOException e) {
ConsoleLogger.logException("Could not read player data on disk for '" + player.getName() + "'", e);
return null;
}
}
/**
* Save player data (OP, flying, location, etc) to disk.
*
* @param player player to save
*/
public void saveData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
String group = "";
if (permissionsManager.hasGroupSupport()) {
group = permissionsManager.getPrimaryGroup(player);
}
boolean operator = player.isOp();
boolean canFly = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
LimboPlayer limboPlayer = new LimboPlayer(location, operator, group, canFly, walkSpeed, flySpeed);
try {
File file = new File(cacheDir, id + File.separator + "data.json");
Files.createParentDirs(file);
Files.touch(file);
Files.write(gson.toJson(limboPlayer), file, StandardCharsets.UTF_8);
} catch (IOException e) {
ConsoleLogger.logException("Failed to write " + player.getName() + " data.", e);
}
}
/**
* Remove player data, this will delete
* "playerdata/&lt;uuid or name&gt;/" folder from disk.
*
* @param player player to remove
*/
public void removeData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id);
if (file.exists()) {
FileUtils.purgeDirectory(file);
if (!file.delete()) {
ConsoleLogger.warning("Failed to remove " + player.getName() + " cache.");
}
}
}
/**
* Use to check is player data is exist.
*
* @param player player to check
*
* @return true if data exist, false otherwise.
*/
public boolean hasData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id + File.separator + "data.json");
return file.exists();
}
private class LimboPlayerDeserializer implements JsonDeserializer<LimboPlayer> {
@Override
public LimboPlayer deserialize(JsonElement jsonElement, Type type,
JsonDeserializationContext context) {
JsonObject jsonObject = jsonElement.getAsJsonObject();
if (jsonObject == null) {
return null;
}
Location loc = null;
String group = "";
boolean operator = false;
boolean canFly = false;
float walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
float flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
JsonElement e;
if ((e = jsonObject.getAsJsonObject("location")) != null) {
JsonObject obj = e.getAsJsonObject();
World world = bukkitService.getWorld(obj.get("world").getAsString());
if (world != null) {
double x = obj.get("x").getAsDouble();
double y = obj.get("y").getAsDouble();
double z = obj.get("z").getAsDouble();
float yaw = obj.get("yaw").getAsFloat();
float pitch = obj.get("pitch").getAsFloat();
loc = new Location(world, x, y, z, yaw, pitch);
}
}
if ((e = jsonObject.get("group")) != null) {
group = e.getAsString();
}
if ((e = jsonObject.get("operator")) != null) {
operator = e.getAsBoolean();
}
if ((e = jsonObject.get("can-fly")) != null) {
canFly = e.getAsBoolean();
}
if ((e = jsonObject.get("walk-speed")) != null) {
walkSpeed = e.getAsFloat();
}
if ((e = jsonObject.get("fly-speed")) != null) {
flySpeed = e.getAsFloat();
}
return new LimboPlayer(loc, operator, group, canFly, walkSpeed, flySpeed);
}
}
private class LimboPlayerSerializer implements JsonSerializer<LimboPlayer> {
@Override
public JsonElement serialize(LimboPlayer limboPlayer, Type type,
JsonSerializationContext context) {
JsonObject obj = new JsonObject();
obj.addProperty("group", limboPlayer.getGroup());
Location loc = limboPlayer.getLocation();
JsonObject obj2 = new JsonObject();
obj2.addProperty("world", loc.getWorld().getName());
obj2.addProperty("x", loc.getX());
obj2.addProperty("y", loc.getY());
obj2.addProperty("z", loc.getZ());
obj2.addProperty("yaw", loc.getYaw());
obj2.addProperty("pitch", loc.getPitch());
obj.add("location", obj2);
obj.addProperty("operator", limboPlayer.isOperator());
obj.addProperty("can-fly", limboPlayer.isCanFly());
obj.addProperty("walk-speed", limboPlayer.getWalkSpeed());
obj.addProperty("fly-speed", limboPlayer.getFlySpeed());
return obj;
}
}
}
@@ -1,8 +1,16 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
/**
* Service for managing players that are in "limbo," a temporary state players are
@@ -10,8 +18,16 @@ import javax.inject.Inject;
*/
public class LimboService {
private Map<String, LimboPlayer> entries = new ConcurrentHashMap<>();
@Inject
private LimboCache limboCache;
private SpawnLoader spawnLoader;
@Inject
private PermissionsManager permissionsManager;
@Inject
private Settings settings;
LimboService() {
}
@@ -19,13 +35,34 @@ public class LimboService {
/**
* Restores the limbo data and subsequently deletes the entry.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
*
* @param player the player whose data should be restored
*/
public void restoreData(Player player) {
// TODO #1113: Think about architecture for various "restore" strategies
limboCache.restoreData(player);
limboCache.deletePlayerData(player);
String lowerName = player.getName().toLowerCase();
LimboPlayer limbo = entries.remove(lowerName);
if (limbo == null) {
ConsoleLogger.debug("No LimboPlayer found for `{0}` - cannot restore", lowerName);
} else {
player.setOp(limbo.isOperator());
player.setAllowFlight(limbo.isCanFly());
float walkSpeed = limbo.getWalkSpeed();
float flySpeed = limbo.getFlySpeed();
// Reset the speed value if it was 0
if (walkSpeed < 0.01f) {
walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
}
if (flySpeed < 0.01f) {
flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
}
player.setWalkSpeed(walkSpeed);
player.setFlySpeed(flySpeed);
limbo.clearTasks();
}
}
/**
@@ -35,7 +72,7 @@ public class LimboService {
* @return the associated limbo player, or null if none available
*/
public LimboPlayer getLimboPlayer(String name) {
return limboCache.getPlayerData(name);
return entries.get(name.toLowerCase());
}
/**
@@ -45,16 +82,65 @@ public class LimboService {
* @return true if present, false otherwise
*/
public boolean hasLimboPlayer(String name) {
return limboCache.hasPlayerData(name);
return entries.containsKey(name.toLowerCase());
}
/**
* Creates a LimboPlayer for the given player.
* Creates a LimboPlayer for the given player and revokes all "limbo data" from the player.
*
* @param player the player to process
*/
public void createLimboPlayer(Player player) {
// TODO #1113: We should remove the player's data in here as well
limboCache.addPlayerData(player);
final String name = player.getName().toLowerCase();
LimboPlayer existingLimbo = entries.remove(name);
if (existingLimbo != null) {
existingLimbo.clearTasks();
ConsoleLogger.debug("LimboPlayer for `{0}` was already present", name);
}
LimboPlayer limboPlayer = newLimboPlayer(player);
revokeLimboStates(player);
entries.put(name, limboPlayer);
}
/**
* Creates a LimboPlayer with the given player's details.
*
* @param player the player to process
* @return limbo player with the player's data
*/
private LimboPlayer newLimboPlayer(Player player) {
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
boolean isOperator = player.isOp();
boolean flyEnabled = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
String playerGroup = "";
if (permissionsManager.hasGroupSupport()) {
playerGroup = permissionsManager.getPrimaryGroup(player);
}
ConsoleLogger.debug("Player `{0}` has primary group `{1}`", player.getName(), playerGroup);
return new LimboPlayer(location, isOperator, playerGroup, flyEnabled, walkSpeed, flySpeed);
}
/**
* Removes the data that is saved in a LimboPlayer from the player.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
*
* @param player the player to set defaults to
*/
private void revokeLimboStates(Player player) {
player.setOp(false);
player.setAllowFlight(false);
if (!settings.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& settings.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
}
}
@@ -111,7 +111,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
final boolean isAuthAvailable = database.isAuthAvailable(name);
if (isAuthAvailable) {
limboService.createLimboPlayer(player);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
// Protect inventory
@@ -141,11 +140,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
}
}
} else {
// TODO #1113: Why delete and add LimboPlayer again?
// Not Registered. Delete old data, load default one.
// limboCache.deletePlayerData(player);
// limboCache.addPlayerData(player);
// Groups logic
service.setGroup(player, AuthGroupType.UNREGISTERED);
@@ -158,12 +152,11 @@ public class AsynchronousJoin implements AsynchronousProcess {
final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
player.setOp(false);
if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
// TODO #1113: Find an elegant way to deop unregistered players (and disable fly status etc.?)
limboService.createLimboPlayer(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, isAuthAvailable);
player.setNoDamageTicks(registrationTimeout);
if (pluginHookService.isEssentialsAvailable() && service.getProperty(HooksSettings.USE_ESSENTIALS_MOTD)) {
player.performCommand("motd");
@@ -175,10 +168,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
}
commandManager.runCommandsOnJoin(player);
});
// Timeout and message task
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, isAuthAvailable);
}
/**
@@ -189,7 +178,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
* @param domain The hostname of the IP address
*
* @return True if the name is restricted (IP/domain is not allowed for the given name),
* false if the restrictions are met or if the name has no restrictions to it
* false if the restrictions are met or if the name has no restrictions to it
*/
private boolean isNameRestricted(String name, String ip, String domain) {
if (!service.getProperty(RestrictionSettings.ENABLE_RESTRICTED_USERS)) {
@@ -65,15 +65,12 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
public void processPlayerLogin(Player player) {
final String name = player.getName().toLowerCase();
commonService.setGroup(player, AuthGroupType.LOGGED_IN);
final LimboPlayer limbo = limboService.getLimboPlayer(name);
// Limbo contains the State of the Player before /login
if (limbo != null) {
limboService.restoreData(player);
// do we really need to use location from database for now?
// because LimboCache#restoreData teleport player to last location.
}
// TODO #1113: Need to set group before deleting limboPlayer??
commonService.setGroup(player, AuthGroupType.LOGGED_IN);
if (commonService.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) {
restoreInventory(player);
@@ -2,12 +2,11 @@ package fr.xephi.authme.process.logout;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player;
@@ -24,9 +23,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
@Inject
private PlayerCache playerCache;
@Inject
private LimboService limboService;
@Inject
private SyncProcessManager syncProcessManager;
@@ -47,8 +43,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
database.updateQuitLoc(auth);
}
// TODO #1113: Would we not have to RESTORE the limbo player here?
limboService.createLimboPlayer(player);
playerCache.removePlayer(name);
database.setUnlogged(name);
syncProcessManager.processSyncPlayerLogout(player);
@@ -2,6 +2,7 @@ package fr.xephi.authme.process.logout;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.SessionManager;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.listener.protocollib.ProtocolLibService;
import fr.xephi.authme.message.MessageKey;
@@ -36,6 +37,9 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
@Inject
private LimboService limboService;
@Inject
private SessionManager sessionManager;
@@ -53,11 +57,11 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
protocolLibService.sendBlankInventoryPacket(player);
}
applyLogoutEffect(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
applyLogoutEffect(player);
// Player is now logout... Time to fire event !
bukkitService.callEvent(new LogoutEvent(player));
@@ -77,15 +81,8 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
}
// Set player's data to unauthenticated
limboService.createLimboPlayer(player);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
player.setOp(false);
player.setAllowFlight(false);
// Remove speed
if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
}
}
@@ -111,12 +111,13 @@ public class AsynchronousUnregister implements AsynchronousProcess {
teleportationService.teleportOnJoin(player);
player.saveData();
// TODO #1113: Why delete? limboCache.deletePlayerData(player);
limboService.createLimboPlayer(player);
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
limboService.createLimboPlayer(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, false);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, false);
applyBlindEffect(player);
applyBlindEffect(player);
});
}
authGroupHandler.setGroup(player, AuthGroupType.UNREGISTERED);
service.send(player, MessageKey.UNREGISTERED_SUCCESS);
@@ -124,13 +125,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private void applyBlindEffect(final Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
final int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.runTask(new Runnable() {
@Override
public void run() {
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
});
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
}
}
@@ -11,7 +11,6 @@ import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject;
@@ -19,7 +18,7 @@ import javax.inject.Inject;
import static fr.xephi.authme.service.BukkitService.TICKS_PER_SECOND;
/**
* Registers tasks associated with a PlayerData.
* Registers tasks associated with a LimboPlayer.
*/
public class LimboPlayerTaskManager {
@@ -55,9 +54,8 @@ public class LimboPlayerTaskManager {
if (interval > 0) {
final LimboPlayer limboPlayer = limboService.getLimboPlayer(name);
if (limboPlayer == null) {
ConsoleLogger.info("PlayerData for '" + name + "' is not available");
ConsoleLogger.info("LimboPlayer for '" + name + "' is not available (MessageTask)");
} else {
cancelTask(limboPlayer.getMessageTask());
MessageTask messageTask = new MessageTask(name, messages.retrieve(key), bukkitService, playerCache);
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND);
limboPlayer.setMessageTask(messageTask);
@@ -75,9 +73,8 @@ public class LimboPlayerTaskManager {
if (timeout > 0) {
final LimboPlayer limboPlayer = limboService.getLimboPlayer(player.getName());
if (limboPlayer == null) {
ConsoleLogger.info("PlayerData for '" + player.getName() + "' is not available");
ConsoleLogger.info("LimboPlayer for '" + player.getName() + "' is not available (TimeoutTask)");
} else {
cancelTask(limboPlayer.getTimeoutTask());
String message = messages.retrieveSingle(MessageKey.LOGIN_TIMEOUT_ERROR);
BukkitTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
limboPlayer.setTimeoutTask(task);
@@ -120,28 +117,6 @@ public class LimboPlayerTaskManager {
}
}
/**
* Null-safe method to cancel a potentially existing task.
*
* @param task the task to cancel (or null)
*/
private static void cancelTask(BukkitTask task) {
if (task != null) {
task.cancel();
}
}
/**
* Null-safe method to cancel a potentially existing task.
*
* @param task the task to cancel (or null)
*/
private static void cancelTask(BukkitRunnable task) {
if (task != null) {
task.cancel();
}
}
/**
* Null-safe method to set the muted flag on a message task.
*