Fix fly speed

This commit is contained in:
Gabriele C 2015-09-20 12:08:24 +02:00
parent ec1e0527ec
commit 23e16bb717
4 changed files with 2 additions and 7 deletions

View File

@ -21,7 +21,6 @@ import java.util.Iterator;
public class Utils {
private static boolean getOnlinePlayersIsCollection;
private static Utils singleton;
private static Method getOnlinePlayers;
public static AuthMe plugin;

View File

@ -1,6 +1,5 @@
package fr.xephi.authme.listener;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
@ -27,9 +26,6 @@ import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.player.*;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;

View File

@ -188,7 +188,7 @@ public class ProcessSyncronousPlayerLogin implements Runnable {
player.removePotionEffect(PotionEffectType.BLINDNESS);
if (!Settings.isMovementAllowed) {
player.setWalkSpeed(0.2f);
player.setFlySpeed(0.4f);
player.setFlySpeed(0.1f);
}
// The Loginevent now fires (as intended) after everything is processed

View File

@ -118,7 +118,7 @@ public class ProcessSyncronousPasswordRegister implements Runnable {
player.removePotionEffect(PotionEffectType.BLINDNESS);
if (!Settings.isMovementAllowed) {
player.setWalkSpeed(0.2f);
player.setFlySpeed(0.4f);
player.setFlySpeed(0.1f);
}
// The Loginevent now fires (as intended) after everything is processed
Bukkit.getServer().getPluginManager().callEvent(new LoginEvent(player, true));