Finalized some fields, removed redundant code, various other fixes
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@@ -12,11 +12,11 @@ import org.bukkit.inventory.ItemStack;
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*/
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public class ProtectInventoryEvent extends CustomEvent {
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private ItemStack[] storedinventory;
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private ItemStack[] storedarmor;
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private final ItemStack[] storedinventory;
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private final ItemStack[] storedarmor;
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private ItemStack[] emptyInventory = null;
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private ItemStack[] emptyArmor = null;
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private Player player;
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private final Player player;
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/**
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* Constructor for ProtectInventoryEvent.
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