增加服务器被关闭时的邮箱通知

This commit is contained in:
Sabrita
2023-02-27 19:57:00 +08:00
parent 4ca879b08a
commit 912646c041
7 changed files with 25 additions and 27 deletions
@@ -18,7 +18,7 @@ public final class RegistrationSettings implements SettingsHolder {
"Send every X seconds a message to a player to",
"remind him that he has to login/register"})
public static final Property<Integer> MESSAGE_INTERVAL =
newProperty("settings.registration.messageInterval", 5);
newProperty("settings.registration.messageInterval", 600);
@Comment({
"Only registered and logged in players can play.",
@@ -55,16 +55,9 @@ public final class RegistrationSettings implements SettingsHolder {
@Comment("Does AuthMe need to enforce a /login after a successful registration?")
public static final Property<Boolean> FORCE_LOGIN_AFTER_REGISTER =
newProperty("settings.registration.forceLoginAfterRegister", false);
@Comment({
"Broadcast the welcome message to the server or only to the player?",
"set true for server or false for player"})
public static final Property<Boolean> BROADCAST_WELCOME_MESSAGE =
newProperty("settings.broadcastWelcomeMessage", false);
@Comment("Should we delay the join message and display it once the player has logged in?")
public static final Property<Boolean> DELAY_JOIN_MESSAGE =
newProperty("settings.delayJoinMessage", false);
newProperty("settings.delayJoinMessage", true);
@Comment({
"The custom join message that will be sent after a successful login,",
@@ -78,15 +71,15 @@ public final class RegistrationSettings implements SettingsHolder {
@Comment("Should we remove the leave messages of unlogged users?")
public static final Property<Boolean> REMOVE_UNLOGGED_LEAVE_MESSAGE =
newProperty("settings.removeUnloggedLeaveMessage", false);
newProperty("settings.removeUnloggedLeaveMessage", true);
@Comment("Should we remove join messages altogether?")
public static final Property<Boolean> REMOVE_JOIN_MESSAGE =
newProperty("settings.removeJoinMessage", false);
newProperty("settings.removeJoinMessage", true);
@Comment("Should we remove leave messages altogether?")
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
newProperty("settings.removeLeaveMessage", false);
newProperty("settings.removeLeaveMessage", true);
@Comment("Do we need to add potion effect Blinding before login/register?")
public static final Property<Boolean> APPLY_BLIND_EFFECT =