#1874 Introduce individual ConsoleLogger instance per class (#1875)

* #1874 Introduce individual ConsoleLogger instance per class
- Create ConsoleLoggerFactory from which a separate logger can be created for each class
- Allows to support individual log level settings in the future

* Fix CodeStyle issue

* Replace full class name with import

* Update usages after merge from master
This commit is contained in:
ljacqu
2019-08-06 15:15:16 +02:00
committed by Gabriele C
parent 254d4d75a2
commit c34f00f759
98 changed files with 853 additions and 387 deletions
@@ -5,6 +5,7 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
@@ -20,6 +21,8 @@ import javax.inject.Inject;
* Async task for changing the email.
*/
public class AsyncChangeEmail implements AsynchronousProcess {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(AsyncChangeEmail.class);
@Inject
private CommonService service;
@@ -83,7 +86,7 @@ public class AsyncChangeEmail implements AsynchronousProcess {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, oldEmail, newEmail, isAsync));
if (event.isCancelled()) {
ConsoleLogger.info("Could not change email for player '" + player + "' event was cancelled");
logger.info("Could not change email for player '" + player + "' event was cancelled");
service.send(player, MessageKey.EMAIL_CHANGE_NOT_ALLOWED);
return;
}