#761 Restore permission group in sync with limbo players

- Couple AuthGroupHandler closer to the LimboService: whenever a limbo player is restored, the auth group should be restored as well. This fixes some consistency issues.
- Move AuthGroupHandler into limbo package and make it package-private
- Change permission handler to skip any empty groups (prevents odd command output e.g. for BukkitPermissions)
This commit is contained in:
ljacqu
2017-04-29 22:37:34 +02:00
parent d4c1370da6
commit e0e4cd112d
15 changed files with 47 additions and 104 deletions
@@ -1,16 +1,14 @@
package fr.xephi.authme.permission;
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import org.bukkit.entity.Player;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.util.Optional;
/**
* Changes the permission group according to the auth status of the player and the configuration.
@@ -24,7 +22,7 @@ import java.util.Optional;
* exist for the replacement to take place. Furthermore, since some permission groups require that players
* be in at least one group, this will mean that the player is not removed from his primary group.
*/
public class AuthGroupHandler implements Reloadable {
class AuthGroupHandler implements Reloadable {
@Inject
private PermissionsManager permissionsManager;
@@ -32,9 +30,6 @@ public class AuthGroupHandler implements Reloadable {
@Inject
private Settings settings;
@Inject
private LimboService limboService;
private String unregisteredGroup;
private String registeredGroup;
@@ -45,17 +40,15 @@ public class AuthGroupHandler implements Reloadable {
* Sets the group of a player by its authentication status.
*
* @param player the player
* @param limbo the associated limbo player (nullable)
* @param groupType the group type
*/
public void setGroup(Player player, AuthGroupType groupType) {
void setGroup(Player player, LimboPlayer limbo, AuthGroupType groupType) {
if (!useAuthGroups()) {
return;
}
String primaryGroup = Optional
.ofNullable(limboService.getLimboPlayer(player.getName()))
.map(LimboPlayer::getGroup)
.orElse("");
String primaryGroup = limbo == null ? "" : limbo.getGroup();
switch (groupType) {
// Implementation note: some permission systems don't support players not being in any group,
@@ -1,9 +1,9 @@
package fr.xephi.authme.permission;
package fr.xephi.authme.data.limbo;
/**
* Represents the group type based on the user's auth status.
*/
public enum AuthGroupType {
enum AuthGroupType {
/** Player does not have an account. */
UNREGISTERED,
@@ -34,6 +34,9 @@ public class LimboService {
@Inject
private LimboPersistence persistence;
@Inject
private AuthGroupHandler authGroupHandler;
LimboService() {
}
@@ -63,6 +66,8 @@ public class LimboService {
taskManager.registerMessageTask(player, limboPlayer, isRegistered);
taskManager.registerTimeoutTask(player, limboPlayer);
helper.revokeLimboStates(player);
authGroupHandler.setGroup(player, limboPlayer,
isRegistered ? AuthGroupType.REGISTERED_UNAUTHENTICATED : AuthGroupType.UNREGISTERED);
entries.put(name, limboPlayer);
persistence.saveLimboPlayer(player, limboPlayer);
}
@@ -91,7 +96,7 @@ public class LimboService {
* Restores the limbo data and subsequently deletes the entry.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
* changing the permission group is handled by {@link fr.xephi.authme.data.limbo.AuthGroupHandler}.
*
* @param player the player whose data should be restored
*/
@@ -110,6 +115,7 @@ public class LimboService {
ConsoleLogger.debug("Restored LimboPlayer stats for `{0}`", lowerName);
persistence.removeLimboPlayer(player);
}
authGroupHandler.setGroup(player, limbo, AuthGroupType.LOGGED_IN);
}
/**
@@ -119,11 +125,12 @@ public class LimboService {
* @param player the player to reset the tasks for
*/
public void replaceTasksAfterRegistration(Player player) {
getLimboOrLogError(player, "reset tasks")
.ifPresent(limbo -> {
taskManager.registerTimeoutTask(player, limbo);
taskManager.registerMessageTask(player, limbo, true);
});
Optional<LimboPlayer> limboPlayer = getLimboOrLogError(player, "reset tasks");
limboPlayer.ifPresent(limbo -> {
taskManager.registerTimeoutTask(player, limbo);
taskManager.registerMessageTask(player, limbo, true);
});
authGroupHandler.setGroup(player, limboPlayer.orElse(null), AuthGroupType.REGISTERED_UNAUTHENTICATED);
}
/**
@@ -49,7 +49,7 @@ class LimboServiceHelper {
* Removes the data that is saved in a LimboPlayer from the player.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
* changing the permission group is handled by {@link fr.xephi.authme.data.limbo.AuthGroupHandler}.
*
* @param player the player to set defaults to
*/
@@ -342,19 +342,20 @@ public class PermissionsManager implements Reloadable {
* @param player The player
* @param groupNames The name of the groups to add.
*
* @return True if succeed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
* @return True if at least one group was removed, false otherwise.
* False is also returned if this feature isn't supported for the current permissions system.
*/
public boolean removeGroups(Player player, String... groupNames) {
// If no permissions system is used, return false
if (!isEnabled())
if (!isEnabled()) {
return false;
}
// Add each group to the user
boolean result = true;
boolean result = false;
for (String groupName : groupNames) {
if (!handler.removeFromGroup(player, groupName)) {
result = false;
if (!groupName.isEmpty()) {
result |= handler.removeFromGroup(player, groupName);
}
}
@@ -9,7 +9,6 @@ import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.ProtectInventoryEvent;
import fr.xephi.authme.events.RestoreSessionEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.login.AsynchronousLogin;
@@ -111,8 +110,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
final boolean isAuthAvailable = database.isAuthAvailable(name);
if (isAuthAvailable) {
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
// Protect inventory
if (service.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) {
ProtectInventoryEvent ev = bukkitService.createAndCallEvent(
@@ -129,14 +126,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
bukkitService.runTaskOptionallyAsync(() -> asynchronousLogin.forceLogin(player));
return;
}
} else {
// Groups logic
service.setGroup(player, AuthGroupType.UNREGISTERED);
} else if (!service.getProperty(RegistrationSettings.FORCE)) {
// Skip if registration is optional
if (!service.getProperty(RegistrationSettings.FORCE)) {
return;
}
return;
}
final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
@@ -6,8 +6,6 @@ import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.events.RestoreInventoryEvent;
import fr.xephi.authme.listener.PlayerListener;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.BungeeService;
@@ -17,7 +15,6 @@ import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.settings.WelcomeMessageConfiguration;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
@@ -68,9 +65,8 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
public void processPlayerLogin(Player player) {
final String name = player.getName().toLowerCase();
commonService.setGroup(player, AuthGroupType.LOGGED_IN);
final LimboPlayer limbo = limboService.getLimboPlayer(name);
// Limbo contains the State of the Player before /login
if (limbo != null) {
limboService.restoreData(player);
@@ -6,7 +6,6 @@ import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.listener.protocollib.ProtocolLibService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
@@ -75,7 +74,6 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
// Set player's data to unauthenticated
limboService.createLimboPlayer(player, true);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
}
}
@@ -3,7 +3,6 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.util.PlayerUtils;
@@ -24,9 +23,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
}
public void processEmailRegister(Player player) {
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
limboService.replaceTasksAfterRegistration(player);
player.saveData();
@@ -3,7 +3,6 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BungeeService;
import fr.xephi.authme.service.CommonService;
@@ -48,7 +47,6 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
}
public void processPasswordRegister(Player player) {
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
service.send(player, MessageKey.REGISTER_SUCCESS);
if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) {
@@ -8,8 +8,6 @@ import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.UnregisterByAdminEvent;
import fr.xephi.authme.events.UnregisterByPlayerEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupHandler;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.service.BukkitService;
@@ -50,9 +48,6 @@ public class AsynchronousUnregister implements AsynchronousProcess {
@Inject
private TeleportationService teleportationService;
@Inject
private AuthGroupHandler authGroupHandler;
@Inject
private CommandManager commandManager;
@@ -123,7 +118,6 @@ public class AsynchronousUnregister implements AsynchronousProcess {
applyBlindEffect(player);
});
}
authGroupHandler.setGroup(player, AuthGroupType.UNREGISTERED);
service.send(player, MessageKey.UNREGISTERED_SUCCESS);
}
@@ -3,8 +3,6 @@ package fr.xephi.authme.service;
import ch.jalu.configme.properties.Property;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.permission.AuthGroupHandler;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings;
@@ -27,9 +25,6 @@ public class CommonService {
@Inject
private PermissionsManager permissionsManager;
@Inject
private AuthGroupHandler authGroupHandler;
CommonService() {
}
@@ -85,16 +80,4 @@ public class CommonService {
public boolean hasPermission(Player player, PermissionNode node) {
return permissionsManager.hasPermission(player, node);
}
/**
* Sets the permission group of the given player.
*
* @param player the player to process
* @param group the group to add the player to
*/
// TODO ljacqu 20170304: Move this out of CommonService
public void setGroup(Player player, AuthGroupType group) {
authGroupHandler.setGroup(player, group);
}
}