Use TeleportUtils
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@ -24,6 +24,7 @@ public class LoginLocationFixListener implements Listener {
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}
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private static Material material = Material.matchMaterial("PORTAL");
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private final boolean isSmartAsyncTeleport = AuthMe.settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT);
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private final boolean isFixPortalStuck = AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_PORTAL);
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private final boolean isFixGroundStuck = AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_UNDERGROUND);
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@ -51,7 +52,11 @@ public class LoginLocationFixListener implements Listener {
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boolean solved = false;
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for (BlockFace face : faces) {
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if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
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TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
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if (isSmartAsyncTeleport) {
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TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
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} else {
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player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
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}
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solved = true;
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break;
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}
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@ -78,12 +83,20 @@ public class LoginLocationFixListener implements Listener {
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if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
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JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
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}
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TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5));
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if (isSmartAsyncTeleport) {
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TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5));
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} else {
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player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
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}
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player.sendMessage("§a你被埋住了, 坐标已修正, 下次下线之前请小心!");
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break;
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}
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if (i == MaxHeight) {
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TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5));
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if (isSmartAsyncTeleport) {
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TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5));
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} else {
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player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
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}
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player.sendMessage("§a你被埋住了, 坐标无法修正, 只好送你去了最高点, 自求多福吧少年~");
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}
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}
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