Commit Graph
9 Commits
Author SHA1 Message Date
DNx f0cd775d7c Pass the ip check into player join event
if AuthMe still cannot get the ip address.
2018-07-22 13:03:58 +07:00
DNx 6a219c3fc4 this one not get committed 2018-07-08 02:26:50 +07:00
DNx 1fd4f0e1a7 Improve previous commit 2018-07-08 02:24:58 +07:00
DNx b741c0da14 Command with 0 delay should be run immediately 2018-07-07 23:39:59 +07:00
DNx 2e5fdb4ca0 Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into delay-commands-event 2018-07-07 21:03:16 +07:00
DNx 1d118afd17 Fix #1587
AsyncPlayerPreLoginEvent#getAddress() sometimes return null if it unresolved.
In that case we should pass it to PlayerLoginEvent to do the join verification process.
2018-07-07 20:54:38 +07:00
DNx f7e9ac9685 Add support for delaying commands. 2018-01-26 14:28:02 +07:00
DNx 87b9bf140d Add database setting to configure HikariCP 'maxLifetime' #1279 2017-07-12 07:21:05 +07:00
DNx 7bb701b126 Always revoke limbo states synchronously #1222 2017-07-07 06:06:01 +07:00