66 Commits

Author SHA1 Message Date
Gabriele C
2d2c14eb0a Fix refactor errors 2016-10-04 22:30:25 +02:00
Gabriele C
42dbb27728 Service cleanup 2016-10-04 19:08:18 +02:00
ljacqu
71ac86ff02 Remove StringUtils#join in favor of String#join (Java 8) 2016-10-02 12:44:10 +02:00
ljacqu
4eab258993 #937 Add option for AuthMe to run in sync
- Create BukkitService#runTaskOptionallyAsync and BukkitService#scheduleSyncTaskFromOptionallyAsyncTask whose behavior depends on a new setting
- Use the new methods where applicable
- Declare events async or sync depending on the new setting
2016-09-18 21:58:14 +02:00
ljacqu
bdf8819aa7 Create FileUtils#delete and write tests for FileUtils 2016-09-17 00:42:18 +02:00
ljacqu
f666ea9370 Minor - make ReflectionTestUtils.getFieldValue do the casting directly 2016-08-27 21:30:01 +02:00
ljacqu
02ca2d18b9 Move more complex initializations from main class to Initializer helper (tentative) 2016-08-12 22:04:56 +02:00
ljacqu
f75cd4c5c9 Add unit tests for country validation 2016-08-05 18:57:28 +02:00
ljacqu
8002ef45fd Teleportation needs to be scheduled in sync
- Revert removal of sync scheduled task for teleportation
- Add back listener properties from 5d6f3e1 since they don't interfere
2016-08-04 19:08:05 +02:00
ljacqu
3534f680f7 Fix unit tests 2016-08-04 18:25:43 +02:00
ljacqu
4aad1d506c #831 Implement single session by canceling kicks caused by same name joining
- A little less nice, but works on both CraftBukkit and Spigot
- Remove obsolete warning
2016-08-03 21:31:40 +02:00
ljacqu
80337f758b #831 Cleanup, finalization
- Handle AsyncPlayerPreLoginEvent in main PlayerListener class: Spigot emits it in offline mode, whereas offline CraftBukkit doesn't
- Remove listener for sync PlayerPreLoginEvent; not fired by offline CraftBukkit either
- Add warning when offline CraftBukkit is detected and single session setting is enabled
2016-08-03 19:58:10 +02:00
ljacqu
19de5a0525 Close #449 Rename NewSetting class to Settings :) 2016-07-23 15:50:40 +02:00
ljacqu
18a9fbaa26 #449 Migrate remaining non-group legacy Settings 2016-07-23 14:44:52 +02:00
ljacqu
9a91156000 #835 Replace injector classes with ones from ch.jalu.injector project 2016-07-17 21:50:48 +02:00
ljacqu
10392d0d65 #856 Handle null Location on PlayerCache object
- Location may null when read from file
2016-07-15 18:49:01 +02:00
ljacqu
c040623739 Merge 765-teleport-handling into jsoncache-fix 2016-07-04 18:47:34 +02:00
DNx5
140275f366 - Add restore method in LimboCache
* Apply it to process that have use of it
- Fix fly & walk speed not get restored
2016-07-04 13:21:57 +07:00
ljacqu
7788ad6230 #765 Replace Utils usages with TeleportService + misc householding
- Remove some legacy settings
- Move Utils "addNormal" method to AuthGroupHandler

(Reapplied changes from orphaned fe29089)
2016-07-03 19:55:31 +02:00
DNx5
deffcb3e2b - Renamed JsonCache to PlayerDataStorage
* the methods inside it renamed to fit with class name
  * cache folder changed into playerdata
- Renamed LimboPlayer to PlayerData
- Added fly speed to PlayerData
- Removed player's name from PlayerData object
- Added getPlayerLocationOrSpawn method in spawn loader.
2016-07-03 21:52:46 +07:00
ljacqu
6585b68749 Fix TeleportationService tests + rename methods
- Fix and supplement unit tests for TeleportationService
- Rename methods as to avoid confusion (login vs. LoginEvent when player joins)
- Add javadoc with note about Player#hasPlayedBefore always being false
2016-06-30 22:38:36 +02:00
DNx5
abf6645620 Fix test 2016-06-29 22:31:10 +07:00
ljacqu
1361174892 Encapsulate GeoLiteAPI class 2016-06-27 21:32:52 +02:00
ljacqu
6812cfa4db Add utility for safe pattern compiling 2016-06-24 23:50:11 +02:00
ljacqu
acd4a772e8 Minor householding in tests
- Add missing test for injector
- Remove redundant Mock fields
2016-06-15 21:24:57 +02:00
ljacqu
5ef62784b5 #729 Use world from LimboPlayer for "spawn after login" feat., simplify teleport event constructors 2016-06-12 14:10:38 +02:00
ljacqu
68d5145cd7 #729 Refactor spawn handling into separate service (work in progress) 2016-06-12 12:46:03 +02:00
ljacqu
55f7e8097a #743 Add proper error message for "invalid chars in password"
- Change password validation to return a ValidationResult object for passing message arguments
- Remove wrapping methods in ProcessService and CommandService and use ValidationService directly
2016-06-03 12:51:49 +02:00
ljacqu
7f44ecdb40 Create event consistency test + test code cleanup 2016-04-29 22:39:46 +02:00
ljacqu
8d489efffd #683 Plaintext to SHA256: Add warning message + skip SHA hashes
- Add message not to stop the server before conversion finishes
- Skip hashes starting with $SHA$ during conversion
- Create unit tests
2016-04-29 21:58:32 +02:00
ljacqu
59d3bc95c0 Move getOnlinePlayers() from Utils to BukkitService; delete Wrapper 2016-04-23 15:24:41 +02:00
ljacqu
ca0cbe6caf Code householding
- Move console initialization for tests into TestHelper
- Remove unused properties in legacy Settings
- Add issue number to TODO comments where applicable
2016-04-14 12:28:19 +02:00
ljacqu
9ea75c502c #567 Move email validation logic to validation service 2016-04-03 20:44:13 +02:00
ljacqu
4f86604699 Check valid password via service
- Create validation service; fixes same code being duplicated in four places
   - Goal is to remove Utils class, by moving methods to validation service or other services
 - Remove unused properties in legacy settings
2016-04-02 22:44:20 +02:00
Gabriele C
19070c220b Blame eclipse warnings 2016-03-17 21:16:13 +01:00
ljacqu
654cebd5a7 Minor - rename LimboPlayer methods + code householding
- Rename *taskId methods to *task to reflect what they handle
- Remove usages of Wrapper where applicable
- Replace some uses of legacy Settings with NewSetting calls
2016-03-06 15:46:49 +01:00
ljacqu
b4b679d3b9 Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into 437-add-email
Conflicts:
	src/main/java/fr/xephi/authme/datasource/MySQL.java
	src/main/java/fr/xephi/authme/datasource/SQLite.java
	src/main/java/fr/xephi/authme/process/Management.java
	src/main/java/fr/xephi/authme/process/email/AsyncChangeEmail.java
2016-02-06 18:01:23 +01:00
ljacqu
99b7b80f1d #450 Fix copying of JAR files to plugin folder
- Create SettingsMigrationService#copyFileFromResource (inspired from CustomSettings)
- Use new method to copy missing files in plugin folder from JAR
- Create YamlFileConfiguration inside NewSetting: FileConfiguration object provided by JavaPlugin#getConfig() sets default values from the JAR's config.yml :(
- Change ConsoleLogger to take logger from plugin (work in progress)
2016-02-06 17:10:00 +01:00
ljacqu
155881ef05 Merge master into '450-new-settings-rewrite'
Conflicts:
  - PerformBackup.java
  - Settings.java
2016-01-31 21:32:29 +01:00
ljacqu
42ae30ed3a #450 Move Settings#isEmailCorrect to Utils class 2016-01-31 21:22:19 +01:00
ljacqu
e747dfeb7f #450 Make reload & messages functionality use NewSetting
- Change ReloadCommand to use the new setting functionality
- Check and construct the messages file in NewSetting
- Unrelated: change MessagesManager not to extend CustomConfiguration anymore
2016-01-31 09:55:02 +01:00
Gabriele C
3c88482e22 Maven enhancements 2016-01-21 16:12:39 +01:00
ljacqu
103ebb44f0 Merge master into 306-commands-service
Conflicts:
- AuthMe
- CommandInitializer
- ConverterCommand
2015-12-26 21:33:25 +01:00
ljacqu
47e97244a7 #306 Create tests for CommandService and PlayerCommand 2015-12-26 20:58:05 +01:00
ljacqu
5ab3a1f9ef Minor - remove StringUtils#getStackTrace
- Remove StringUtils#getStackTrace in favor of Guava's Throwables#getStackTraceAsString
2015-12-26 18:01:09 +01:00
games647
8c1eef3f59 Remove gamemode and flying switching
Fixes Xephi/AuthMeReloaded#355
Fixes Xephi/AuthMeReloaded#320
Fixes Xephi/AuthMeReloaded#258
Fixes Xephi/AuthMeReloaded#246
2015-12-23 15:00:44 +01:00
ljacqu
2faad44ffa Move most API of CommandParts to util classes
Gradual transition to removing CommandParts altogether.
 - Move logic from CommandParts to utils classes
2015-12-04 23:19:37 +01:00
ljacqu
690a8d67a3 Abstract Messages into two layers; move to new 'output' package
- Abstract Messages into two layers: the top layer 'Messages' is how Messages can be retrieved and sent as before. In the background, package-private, MessagesManager actually does the file read and worries about I/O while Messages takes care of higher-level things (such as joining two lines or checking the current language).
2015-12-01 21:45:02 +01:00
Tim Visée
fdc747d007 Refactored player permissions enum, to make the name suit better 2015-12-01 16:19:05 +01:00
ljacqu
364583e7db Change use of String permissions to the permission enums 2015-11-28 21:59:29 +01:00