138 Commits

Author SHA1 Message Date
HaHaWTH
54cef57ea5 Configurable send delay 2024-04-02 17:34:03 +08:00
HaHaWTH
abb85f005d Delayed more 2024-04-02 01:23:53 +08:00
HaHaWTH
726aead1c1 Initial Velocity support 2024-03-30 21:15:20 +08:00
HaHaWTH
8932c71173 Fix 2024-03-25 21:37:25 +08:00
HaHaWTH
fe06f06a11 Fix 2024-03-25 20:26:27 +08:00
HaHaWTH
3a8bd1d826 Revert 2024-03-25 19:53:25 +08:00
HaHaWTH
9f6199b8f2 Revert 2024-03-25 19:35:01 +08:00
HaHaWTH
3bf95f6eba Fix folia compatibility 2024-03-25 18:38:31 +08:00
HaHaWTH
4f88d15f8e Format 2024-03-25 16:36:27 +08:00
HaHaWTH
1c759b2476 Fix async potion effect 2024-03-25 16:31:03 +08:00
HaHaWTH
3f6a7ce48f Sync repo files to b22 2023-09-20 02:15:22 +08:00
HaHaWTH
ed320196fe Remove all files 2023-09-20 02:10:19 +08:00
HaHaWTH
7e49e26735 reupload files 2023-07-11 20:45:01 +08:00
HaHaWTH
b014da245d Del all files 2023-07-11 20:42:24 +08:00
Sattera
7e5d9ed1e8 [功能] 添加隐藏自动登录时发送登录成功消息 2023-06-02 20:06:49 +08:00
Sabrita
674d72c113 优化 import 。更改默认配置 2023-02-28 12:36:56 +08:00
Sabrita
4ca879b08a 删除 wecome 提醒 2023-02-27 19:10:04 +08:00
Gabriele C
75b3a571e1 Always specify Locale on toLowerCase and toUpperCase usages, fixes AuthMe not working correctly on machines with turkish locale. ('I'.toLowerCase() => 'ı') 2022-08-20 04:41:04 +02:00
Gabriele C
c38e2aba28 Fix bungee message order (login -> connect) 2022-08-18 03:41:31 +02:00
Gabriele C
6f1c63e693 Add delay to bungee force-login messages 2022-08-18 03:39:40 +02:00
Gabriele C
7c8bbe6294 Remove cache-update bungee messages, always use the player in the context to send bungee messages, minor codestyle changes 2022-08-18 01:48:34 +02:00
Gabriele C
a67a4bb72b Don't let unrestricted usernames bypass the locked ip-username check 2022-07-17 18:40:11 +02:00
bundabrg
80e37578b1
If a player is not registered then we send a LOGIN plugin message on join (#2275)
* If a player is not registered then we send a LOGIN plugin message on join

* Make looking up a profile optionally quiet

This prevents an issue where a forcedLogin of a player that doesn't exist occurring when an unregistered player switches a server. The first login would tell AuthBungee that the player is logged in, and subsequent switches would have AuthBungee send a performLogin back that would then send an unregistered player error message to the player.

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
Co-authored-by: Gabriele C <sgdc3.mail@gmail.com>
2021-08-30 11:35:36 +02:00
Hex3l
b1e9b43294
adds proxy sessions, fixing auto login from bungee messages issues (#2285) 2021-03-15 02:49:45 +01:00
Gabriele C
d30580d5d4
Listener optimizations (#1884)
* Drop CraftBukkit support, listeners cleanup

* Codestyle

* Codestyle

* Remove useless player.saveData() calls

* Micro optimization on the join process

* Requested changes

* Fix unit test

* Test onPlayerHeldItem listener

* Requested changes

* Remove unused import
2019-08-11 23:47:50 +02:00
ljacqu
c34f00f759 #1874 Introduce individual ConsoleLogger instance per class (#1875)
* #1874 Introduce individual ConsoleLogger instance per class
- Create ConsoleLoggerFactory from which a separate logger can be created for each class
- Allows to support individual log level settings in the future

* Fix CodeStyle issue

* Replace full class name with import

* Update usages after merge from master
2019-08-06 15:15:16 +02:00
games647
0227cb3f74 Add IPv6 support for isLocal checks (#1592)
* Add IPv6 support for isLocal checks

* Replace magic values like 127.0.0.1 and use our utility
* Support for IPv6 local adresses in IPv6 only or dual stack environments
    * Loopback [::1]
    * Site-Local fc00::/7
    * Link-local fe80::/10

* Introduce extra method for loopback addresses

* Use public IP for passMaxLogin check

* Use non-local IP addresses in test after change in verification
2018-07-04 02:05:17 +02:00
ljacqu
1a53cd11b2 #829 Move CommandSender / name to first argument to avoid confusion with varargs
- Overloaded method with (String, String...) as args was problematic as it could be confusing on its own and also confusing with the (CommandSender, String...) flavor
2018-03-10 16:58:30 +01:00
Maxetto
00de15016a Follow remarks
#1509
2018-03-05 19:38:24 +01:00
ljacqu
7864bb06ac Minor cleanups
- Fix line length violations
- Add JavaDoc to some longer methods
- Remove unused imports
2018-02-23 23:23:24 +01:00
Gabriele C
39647013b2 Cleanup 2017-10-23 08:36:49 +02:00
Gabriele C
22e95493de #1031 Introduce hasSession field in datasource (#1351)
* Introduce hasSession field in datasource

That makes isLogged more consistent as it will be '1' only when the player is online.

* Fixes

* Fix unit testing

* Update config doc

* Create SessionService

* Create test for SessionService, avoid DB operations if sessions are disabled

* Cleanup: remove outdated warning for session timeout = 0
- Remove outdated warning
- Encapsulate session enabled check in SessionService

* Fix failing SessionServiceTest, add data source integration tests for session methods
2017-10-15 18:32:51 +02:00
Gabriele C
10c09dbf17 Whoops, wasn't thread safe #1344 2017-10-02 08:48:22 +02:00
Gabriele C
3d08e1bae5 Fix some minor configuration issues #1344 2017-10-02 08:43:20 +02:00
Gabriele C
ceba761b7b Fix session timeout
whoops xD
2017-09-30 18:22:06 +02:00
Gabriele C
e59df84a84 Fix session system (#1337)
* Old session system

* Actually check if sessions are enabled

* Cleanup

* Don't use cached isLogged value
2017-09-30 15:15:25 +02:00
sgdc3
f45092bdd2 Fix limbo player location on join 2017-09-30 15:13:35 +02:00
ljacqu
f88350b06d Fix Checkstyle violations
- Mostly missing Javadoc on large methods
- CommandInitializer: split command building method into multiple methods
2017-07-16 23:07:13 +02:00
Gabriele C
cff8ccd76a Implement onSessionLogin trigger for commands.yml (#1198)
* Implement onSessionLogin trigger for commands.yml

Needs test methods, @ljacqu any advice?

* Add simple onSessionLogin test
2017-05-19 19:21:05 +02:00
ljacqu
e0e4cd112d #761 Restore permission group in sync with limbo players
- Couple AuthGroupHandler closer to the LimboService: whenever a limbo player is restored, the auth group should be restored as well. This fixes some consistency issues.
- Move AuthGroupHandler into limbo package and make it package-private
- Change permission handler to skip any empty groups (prevents odd command output e.g. for BukkitPermissions)
2017-04-29 22:37:34 +02:00
ljacqu
88d839cab4 #620 Add a cancellable session restore event 2017-04-29 15:44:29 +02:00
ljacqu
d65556d893 #857 Create event for failed authentication 2017-04-29 14:46:06 +02:00
ljacqu
42f46b51d3 Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into limbo
# Conflicts:
#	src/main/java/fr/xephi/authme/process/join/AsynchronousJoin.java
#	src/test/java/fr/xephi/authme/settings/SettingsConsistencyTest.java
2017-03-15 08:28:15 +01:00
ljacqu
1da74cb987 #1005 Improve restricted user feature (performance, error handling)
- Move check for restricted user into validation service
- Keep restrictions in a map by name for fast lookup, avoid splitting Strings on every call
- Gracefully handle case when entry does not have the expected ';' and log exception
2017-03-14 22:26:19 +01:00
ljacqu
c79ba49ca8 #1113 Don't restore OP to unregistered player; add tests for LimboService 2017-03-11 08:47:58 +01:00
ljacqu
4bb10c5d6d #1113 Handle LimboPlayer tasks via LimboService
- Add methods to LimboService for handling messages to make it the only relevant Limbo class for outside classes
  - Move LimboPlayerTaskManager to limbo package and make it package-private
- Create MessageTask and TimeoutTask immediately when LimboPlayer is created
- #1112 MessageTask: improve efficiency by keeping reference to Player
2017-03-07 20:35:48 +01:00
ljacqu
021497b9e6 #1113 Handle LimboPlayers within LimboService (remove LimboCache) (work in progress)
- Delete LimboCache and LimboPlayerStorage: LimboService now handles all LimboPlayer actions
- Revoke player rights when creating a LimboPlayer, within the LimboService
- Various fixes and improvements
2017-03-05 21:47:46 +01:00
ljacqu
22ccf582b8 #1113 Create LimboService (work in progress)
- Introduce new LimboService with a higher level abstraction for outside classes to trigger LimboPlayer actions
- Add methods to LimboPlayerTaskManager for muting the MessagesTask safely
2017-03-05 19:25:35 +01:00
ljacqu
3eab42ae68 Remove obsolete "session expires on IP change" config
- Session always expire on IP change; the config only controlled whether an error message was shown or not
2017-02-05 13:40:11 +01:00
ljacqu
95945ffd22 #761 Improve permissions group support
- Drop one auth group type in favor of three: logged in, registered but not logged in, and unregistered
- Move  properties to same parent path
2017-01-29 17:44:06 +01:00