- Move permissions responsibilities from command to permissions (remove some logic from CommandPermissions, add DefaultPermission enum to permissions package)
- Start possible interface for the future per-permission system implementations of permissions managers
- Change wrong player permissions to admin permissions
- Rename command class names that were the same for the ordinary vs. admin task
- Create test to ensure that commands with OP_ONLY default require an admin permission node
- Reduce tight coupling by passing list of available commands as param to CommandHandler
- Split command processing method into several smaller ones
- Remove unfinished logic for unlimited command arguments (reason: was not implemented and not used, probably needs another way to handle it once the need for it arises)
- Create test for CommandHandler
- Change MessageKey to the proper message
- Change permissions for admin changepassword to admin
- Rename player changepassword command arguments to reflect their actual meaning
- Abstract Messages into two layers: the top layer 'Messages' is how Messages can be retrieved and sent as before. In the background, package-private, MessagesManager actually does the file read and worries about I/O while Messages takes care of higher-level things (such as joining two lines or checking the current language).
- Create Initializer class that only initializes AuthMe commands
- Move remaining method to CommandHandler
- Deprecate constructors on CommandDescription in favor of the builder
- Various cleanups and comments
- Create test to ensure that commands don't define the same binding
- Create stricter attribute validation in builder: throw an error if required field was not initialized
- Add tests to check the integrity of the commands that are defined in the CommandManager
- Convert some more commands registrations to the new Builder format
- Create builder class for CommandDescription
- Remove redundant methods in command registration classes (e.g. certain validation is superfluous because we only instantiate the classes internally)
- Replace multiple occurrences where a field is directly instantiated e.g. with a list and then its value is overwritten by a constructor = redundant instantiation of objects
- Change AuthMeMockUtils (reflection-based test setup) to ReflectionUtils: service providing reflection functionalities for particular tests where it is appropriate;
- Initialize the data folder (required as soon as the Settings class is loaded) immediately in WrapperMock. Some tests did not set it up that required it and it goes unnoticed if the test is not run individually. This will hopefully fix the tests from failing in the Jenkins build.
Replaced many classes to use Wrapper to get singletons and replaced the test setups to use the WrapperMock instead of setting fields through reflection
The HelpSyntaxHelper had suppressed warnings for string concatenation within StringBuilder - the point of the StringBuilder is that it is faster when you use it to concatenate many elements. If you still use string concatenation with + within these calls it beats the purpose.
Had to create a getter for the Management instance in the AuthMe class for mocking, but fields should generally not be accessed globally. Hopefully soon we will be able to make the field private.
The HelpSyntaxHelper had suppressed warnings for string concatenation within StringBuilder - the point of the StringBuilder is that it is faster when you use it to concatenate many elements. If you still use string concatenation with + within these calls it beats the purpose.
(cherry picked from commit bb00be2)
Had to create a getter for the Management instance in the AuthMe class for mocking, but fields should generally not be accessed globally. Hopefully soon we will be able to make the field private.
(cherry picked from commit f1a0022)