Sattera
d25949fc3b
更新
2023-04-19 16:13:38 +08:00
Sabrita
674d72c113
优化 import 。更改默认配置
2023-02-28 12:36:56 +08:00
Sabrita
912646c041
增加服务器被关闭时的邮箱通知
2023-02-27 19:57:00 +08:00
Sabrita
cfca8ccd85
删除测试库
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删除 wecome 增加新代码
2023-02-27 18:34:06 +08:00
ljacqu
9fd532d798
Minor: Rename StringUtils#isEmpty to #isBlank
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- Better fits the naming used by other tools and also the JDK (String#isBlank as of JDK 11)
2022-12-30 08:44:29 +01:00
ljacqu
779e62674e
#2661 Remove mocks of InetAddress (which is a sealed class in JDK 19)
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- Remove mocks of InetAddress in favor of using real InetAddress instances. This fixes test issues under JDK 19, where InetAddress has been changed to a sealed class
2022-12-30 08:27:51 +01:00
ChanceSD
0d29c18ab4
Fix automatic antibot ( #2611 )
2022-09-02 13:54:22 +02:00
Gabriele C
75b3a571e1
Always specify Locale on toLowerCase and toUpperCase usages, fixes AuthMe not working correctly on machines with turkish locale. ('I'.toLowerCase() => 'ı')
2022-08-20 04:41:04 +02:00
Gabriele C
c38e2aba28
Fix bungee message order (login -> connect)
2022-08-18 03:41:31 +02:00
Gabriele C
6f1c63e693
Add delay to bungee force-login messages
2022-08-18 03:39:40 +02:00
Gabriele C
7c8bbe6294
Remove cache-update bungee messages, always use the player in the context to send bungee messages, minor codestyle changes
2022-08-18 01:48:34 +02:00
Ghost_chu
25cf85a7dc
Execute simple check before enable BungeeCord hook.
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This commit added a simple check that check spigot.yml -> settings.bungeecord status by using AuthMe built-in method bukkitService.isBungeeCordConfiguredForSpigot() and disable hook if it enabled and not behind an BungeeCord proxy.
Register plugin message channel without BungeeCord proxy will allow attacker send fake login payload to treat AuthMe login with Plugin Message for him and bypass the user login.
This commit also updated SettingsWarner for new behavior.
2022-07-06 15:39:06 +08:00
ljacqu
571c6106a7
Fix some Checkstyle issues
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- Remove unused imports
- Fix issues relating to line length / whitespace
- Update Checkstyle suppression in matcher classes with new check name
2022-01-30 10:32:49 +01:00
bundabrg
80e37578b1
If a player is not registered then we send a LOGIN plugin message on join ( #2275 )
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* If a player is not registered then we send a LOGIN plugin message on join
* Make looking up a profile optionally quiet
This prevents an issue where a forcedLogin of a player that doesn't exist occurring when an unregistered player switches a server. The first login would tell AuthBungee that the player is logged in, and subsequent switches would have AuthBungee send a performLogin back that would then send an unregistered player error message to the player.
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
Co-authored-by: Gabriele C <sgdc3.mail@gmail.com>
2021-08-30 11:35:36 +02:00
games647
fc8c9d8748
Open GEO connection after checking config values
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(Related #2289 )
2021-03-28 22:41:03 +02:00
Hex3l
b1e9b43294
adds proxy sessions, fixing auto login from bungee messages issues ( #2285 )
2021-03-15 02:49:45 +01:00
Gabriele C
990830c395
Bump spigot api version, fix BukkitService.runTaskTimerAsynchronously() #2150
2020-07-10 20:55:15 +02:00
Gabriele C
06be8ea6f4
Port thread safety/performance optimizations from #1992
2020-06-26 22:23:50 +02:00
Gabriele C
0e8da5a556
Fix the GeoIp DB updater
2020-01-26 22:29:14 +01:00
Gabriele C
a43127dd2b
Update the GeoIp database download method [BREAKING] ( #1990 )
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* Update the GeoIp database download method [BREAKING]
Now GeoIp database updates require a ClientID and a LicenseKey, which can be obtained for free at https://www.maxmind.com/en/accounts/current/license-key
* Codestyle
2020-01-21 10:28:50 +01:00
ljacqu
e31cb5bb9e
Fix some CodeClimate issues
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- Mostly missing Javadoc on methods & line length violations
2019-11-03 10:54:43 +01:00
ljacqu
c34f00f759
#1874 Introduce individual ConsoleLogger instance per class ( #1875 )
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* #1874 Introduce individual ConsoleLogger instance per class
- Create ConsoleLoggerFactory from which a separate logger can be created for each class
- Allows to support individual log level settings in the future
* Fix CodeStyle issue
* Replace full class name with import
* Update usages after merge from master
2019-08-06 15:15:16 +02:00
ljacqu
fc06558687
Minor: change bukkit service to return a plain collection of Player
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- List is read-only and can be easily "upcast" to Collection<Player>
- Remove awkward hack that was needed for mocking the method previously (issues with generics)
2019-06-22 23:50:06 +02:00
ljacqu
4be130b71b
Fix #1493 Extract handling of message file paths to a separate class with constants
2019-06-22 22:37:32 +02:00
Gabriele C
5b97841699
Add 1.14 compatibility
2019-04-23 17:18:42 +02:00
Gabriele C
427251a4f3
Actually support 1.8 servers
2018-12-02 00:28:14 +01:00
Gabriele C
650a97647a
Drop FlatFile storage converter
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It's time...
2018-11-30 15:29:30 +01:00
Gabriele C
c11e4b9f15
Remove 1.7 support
2018-11-30 09:23:30 +01:00
Gabriele C
f7024d5382
Fix #1625
2018-09-17 20:16:05 +02:00
ljacqu
ee764c0a6e
Update configme ( #1631 )
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* Upgrade to ConfigMe 1.0.1
* Use ConfigMe reader whenever possible, minor simplifications
2018-09-09 15:45:00 +02:00
ljacqu
f79c364f84
Minor fixes as reported by CodeClimate
2018-09-01 09:17:42 +02:00
ljacqu
58e04556ee
Checkstyle: Add 'WhitespaceAfter' check, fix some violations
2018-09-01 08:38:14 +02:00
Gabriele C
e2e2c6bb79
Inform only online servers
2018-08-30 12:39:01 +02:00
Gabriele C
91063ce199
Actually check if datasource is cached
2018-08-30 12:18:19 +02:00
Gabriele C
75e7a11d0d
Change how messaging actually works, support broadcast messages
2018-08-30 11:47:25 +02:00
Gabriele C
e0d8caa95b
Add debug message for #1622
2018-08-27 15:04:37 +02:00
Gabriele C
da7e7edc37
Fix messaging [WIP] ( #1614 )
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* Fix messaging [WIP]
* Make codeclimate happy
* Codeclimate, pls
* got it, i hope
* Improvements
* Remove duplicated checks, other improvements, make login/logout broadcasts
* Optimize project imports
* Make codeclimate happy again
2018-08-26 15:29:47 +02:00
Gabriele C
adb3c06f51
Fix #1617
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Dinstinct invalid countries ("--") from localhost addresses ("LOCALHOST"), allow localhost access by default.
2018-08-22 16:56:14 +02:00
games647
0a3b66bc7d
Start a reading instance after downloading (Related #1581 )
2018-06-03 13:34:51 +02:00
games647
135e323358
Set the downloading flag in order to mark it as successful (Related #1581 )
2018-06-03 09:47:52 +02:00
games647
f39141ed53
Fix race condition starting multiple database downloads (Related #1581 )
2018-06-02 21:50:43 +02:00
games647
5058747b10
Download database only if there is a newer one uploaded ( Fixes #1581 )
2018-06-02 21:50:02 +02:00
ljacqu
b9943675ba
#1557 Disallow player from using /email setpassword more than once
2018-05-21 13:29:34 +02:00
ljacqu
c96e28f726
Add debug logging for teleports (relates to #1521 )
2018-05-13 22:52:41 +02:00
ljacqu
6f2f7a73af
Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into 1141-optional-additional-2fa-auth
2018-05-01 22:49:23 +02:00
ljacqu
cff456c285
Help message updater: specify the name of the updated file
2018-04-22 12:51:41 +02:00
ljacqu
f66a8a5b06
Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into 1141-optional-additional-2fa-auth
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# Conflicts:
# src/main/java/fr/xephi/authme/permission/PlayerPermission.java
# src/main/java/fr/xephi/authme/service/BukkitService.java
2018-03-20 23:07:25 +01:00
ljacqu
a1a909c01d
#1531 Move spigot detection to BukkitService ( #1534 )
2018-03-19 23:08:48 +01:00
ljacqu
af6bee59bd
Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded into 1141-optional-additional-2fa-auth
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# Conflicts:
# src/main/java/fr/xephi/authme/datasource/MySQL.java
2018-03-19 22:32:16 +01:00
Gabriele C
8ee44e495b
Decrease delay for connectPlayerOnLogin #1504
2018-03-19 17:30:53 +01:00