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137 Commits

Author SHA1 Message Date
HaHaWTH 89df4e451c B48 release 2024-04-30 22:58:53 +08:00
DGun Otto fe39310eca Merge pull request #138 from HaHaWTH/HaHaWTH-patch-1
Update workflows
2024-04-30 00:40:07 +08:00
DGun Otto b9790d458e Update workflows 2024-04-30 00:30:28 +08:00
DGun Otto dc8d5f741a [ci skip] Update README.md 2024-04-25 23:46:55 +08:00
DGun Otto b3288e9c72 [ci skip] Update LICENSE 2024-04-25 23:44:25 +08:00
DGun Otto c88aa79377 [ci skip] Update LICENSE 2024-04-25 23:42:27 +08:00
HaHaWTH 2327c07f9a Revert email dependency update 2024-04-24 16:46:22 +08:00
DGun Otto 8e93d4cd19 Merge pull request #133 from HaHaWTH/dependabot/maven/org.apache.commons-commons-email-1.6.0
Bump org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0
2024-04-24 15:31:23 +08:00
HaHaWTH a963bde749 Merge remote-tracking branch 'origin/master' 2024-04-24 15:26:57 +08:00
HaHaWTH 10b6997c32 Don't apply relocation and fixes #999 again 2024-04-24 15:26:20 +08:00
DGun Otto 970c77678b Merge pull request #132 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-shade-plugin-3.5.3
Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.2 to 3.5.3
2024-04-24 14:22:30 +08:00
dependabot[bot] 07c479746b Bump org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0
Bumps org.apache.commons:commons-email from 1.6-SNAPSHOT to 1.6.0.

---
updated-dependencies:
- dependency-name: org.apache.commons:commons-email
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-24 04:38:47 +00:00
dependabot[bot] d90a8a36cf Bump org.apache.maven.plugins:maven-shade-plugin from 3.5.2 to 3.5.3
Bumps [org.apache.maven.plugins:maven-shade-plugin](https://github.com/apache/maven-shade-plugin) from 3.5.2 to 3.5.3.
- [Release notes](https://github.com/apache/maven-shade-plugin/releases)
- [Commits](https://github.com/apache/maven-shade-plugin/compare/maven-shade-plugin-3.5.2...maven-shade-plugin-3.5.3)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-shade-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-24 04:38:40 +00:00
HaHaWTH c1eee8e139 Always save quit location and fixes #2769 issue 1 2024-04-24 02:21:40 +08:00
DGun Otto dd831a65a5 Downgrade email dependency version 2024-04-24 00:56:24 +08:00
DGun Otto 51783604c6 Merge pull request #130 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-jar-plugin-3.4.1
Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.0 to 3.4.1
2024-04-22 12:37:00 +08:00
dependabot[bot] 9f8471d4e9 Bump org.apache.maven.plugins:maven-jar-plugin from 3.4.0 to 3.4.1
Bumps [org.apache.maven.plugins:maven-jar-plugin](https://github.com/apache/maven-jar-plugin) from 3.4.0 to 3.4.1.
- [Release notes](https://github.com/apache/maven-jar-plugin/releases)
- [Commits](https://github.com/apache/maven-jar-plugin/compare/maven-jar-plugin-3.4.0...maven-jar-plugin-3.4.1)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-jar-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-22 04:11:25 +00:00
HaHaWTH c4ac2601ad Merge remote-tracking branch 'origin/master' 2024-04-20 03:53:59 +08:00
HaHaWTH b4a0994871 Update GeoLite2 database 2024-04-20 03:53:41 +08:00
DGun Otto b619e1dac5 Merge pull request #128 from HaHaWTH/dependabot/maven/org.xerial-sqlite-jdbc-3.45.3.0
Bump org.xerial:sqlite-jdbc from 3.45.2.0 to 3.45.3.0
2024-04-16 14:24:56 +08:00
dependabot[bot] ba1703c684 Bump org.xerial:sqlite-jdbc from 3.45.2.0 to 3.45.3.0
Bumps [org.xerial:sqlite-jdbc](https://github.com/xerial/sqlite-jdbc) from 3.45.2.0 to 3.45.3.0.
- [Release notes](https://github.com/xerial/sqlite-jdbc/releases)
- [Changelog](https://github.com/xerial/sqlite-jdbc/blob/master/CHANGELOG)
- [Commits](https://github.com/xerial/sqlite-jdbc/compare/3.45.2.0...3.45.3.0)

---
updated-dependencies:
- dependency-name: org.xerial:sqlite-jdbc
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-16 04:52:25 +00:00
DGun Otto 131b5b7805 Merge pull request #127 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-jar-plugin-3.4.0
Bump org.apache.maven.plugins:maven-jar-plugin from 3.3.0 to 3.4.0
2024-04-15 16:19:11 +08:00
dependabot[bot] 099415e823 Bump org.apache.maven.plugins:maven-jar-plugin from 3.3.0 to 3.4.0
Bumps [org.apache.maven.plugins:maven-jar-plugin](https://github.com/apache/maven-jar-plugin) from 3.3.0 to 3.4.0.
- [Release notes](https://github.com/apache/maven-jar-plugin/releases)
- [Commits](https://github.com/apache/maven-jar-plugin/compare/maven-jar-plugin-3.3.0...maven-jar-plugin-3.4.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-jar-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-15 04:46:39 +00:00
HaHaWTH 91261f4315 Update config comment 2024-04-15 02:20:19 +08:00
HaHaWTH 548be5042d Merge remote-tracking branch 'origin/master' 2024-04-07 12:37:57 +08:00
HaHaWTH e9fd7fd80f B47 release 2024-04-07 12:37:34 +08:00
DGun Otto e44cd3edc6 Merge pull request #124 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-source-plugin-3.3.1
Bump org.apache.maven.plugins:maven-source-plugin from 3.3.0 to 3.3.1
2024-04-05 13:16:21 +08:00
dependabot[bot] 219a7a3493 Bump org.apache.maven.plugins:maven-source-plugin from 3.3.0 to 3.3.1
Bumps [org.apache.maven.plugins:maven-source-plugin](https://github.com/apache/maven-source-plugin) from 3.3.0 to 3.3.1.
- [Commits](https://github.com/apache/maven-source-plugin/compare/maven-source-plugin-3.3.0...maven-source-plugin-3.3.1)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-source-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-05 04:57:38 +00:00
DGun Otto 6876a6dd9f Update workflows 2024-04-04 14:51:02 +08:00
DGun Otto d04a69f481 Update workflows 2024-04-04 13:26:41 +08:00
DGun Otto dfa8317706 Update workflows 2024-04-04 13:21:27 +08:00
HaHaWTH 555514f7dd Add warning for H2 database 2024-04-03 19:02:19 +08:00
HaHaWTH 74633937bc Revert stupid changes made by the original upstream 2024-04-03 16:40:37 +08:00
HaHaWTH 948736b5ea Merge upstream pull request #2777 2024-04-03 16:11:06 +08:00
HaHaWTH 5e54b8b105 Update build 2024-04-03 13:55:42 +08:00
DGun Otto 0d818dd00f Merge pull request #121 from HaHaWTH/dependabot/maven/org.jacoco-jacoco-maven-plugin-0.8.12
Bump org.jacoco:jacoco-maven-plugin from 0.8.11 to 0.8.12
2024-04-03 13:07:47 +08:00
dependabot[bot] 22586e601f Bump org.jacoco:jacoco-maven-plugin from 0.8.11 to 0.8.12
Bumps [org.jacoco:jacoco-maven-plugin](https://github.com/jacoco/jacoco) from 0.8.11 to 0.8.12.
- [Release notes](https://github.com/jacoco/jacoco/releases)
- [Commits](https://github.com/jacoco/jacoco/compare/v0.8.11...v0.8.12)

---
updated-dependencies:
- dependency-name: org.jacoco:jacoco-maven-plugin
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-03 05:02:43 +00:00
DGun Otto 9938df3c28 [ci skip] Update feature_request.yml 2024-04-02 20:16:08 +08:00
DGun Otto ec2e8d3654 [ci skip] Update bug_report.yml 2024-04-02 20:14:50 +08:00
DGun Otto 71a9c0c98f [ci skip] Update README.md 2024-04-02 19:59:44 +08:00
HaHaWTH 54cef57ea5 Configurable send delay 2024-04-02 17:34:03 +08:00
HaHaWTH 73c1116047 Delayed more 2024-04-02 01:27:58 +08:00
HaHaWTH abb85f005d Delayed more 2024-04-02 01:23:53 +08:00
HaHaWTH 5e91ee9844 B46 release 2024-04-01 00:46:46 +08:00
HaHaWTH 8e781651a9 [ci skip] Update README 2024-04-01 00:39:43 +08:00
DGun Otto 74db202cd9 Merge pull request #120 from lilingfengdev/master
简体中文支持
2024-03-31 13:10:15 +08:00
DGun Otto 26b3b3ea78 Update README-zh.md 2024-03-31 13:08:42 +08:00
lilingfengdev bfc2197089 Update README.md 2024-03-31 12:16:19 +08:00
lilingfengdev 49c515169e 修复翻译错误 2024-03-31 12:10:34 +08:00
lilingfengdev d9c04a58c0 Create README-zh.md 2024-03-31 12:07:37 +08:00
HaHaWTH 57be7b2dfe Remove stupid warnings on Velocity 2024-03-31 01:22:25 +08:00
HaHaWTH 07b62d4bf2 Purge dat_old file 2024-03-30 22:15:00 +08:00
HaHaWTH 726aead1c1 Initial Velocity support 2024-03-30 21:15:20 +08:00
DGun Otto a1af29dff9 [ci skip] Update README.md 2024-03-30 16:02:20 +08:00
DGun Otto 388e80ee92 [ci skip] Update README.md 2024-03-30 16:01:17 +08:00
HaHaWTH 7d09faf528 Change floodgate hook 2024-03-30 13:35:04 +08:00
HaHaWTH f2876d79fb Synchronized something 2024-03-30 03:02:48 +08:00
HaHaWTH 1155bed754 Fix build 2024-03-30 01:32:52 +08:00
HaHaWTH c6278b17e9 Fix haveIBeenPwned check 2024-03-30 01:24:25 +08:00
HaHaWTH 3a0d5f6347 Delete samples(reduce repo size) 2024-03-30 01:05:00 +08:00
HaHaWTH 7e6d511ae4 Merge remote-tracking branch 'origin/master' 2024-03-29 23:31:05 +08:00
HaHaWTH f35ac01399 Remove rakamak converter settings 2024-03-29 23:30:44 +08:00
DGun Otto 64807852ff [ci skip] Update README.md 2024-03-29 21:22:11 +08:00
HaHaWTH 342d9c96ee Fix javadoc 2024-03-29 03:28:30 +08:00
HaHaWTH eaa0cdd600 Add H2ToSqlite converter 2024-03-29 03:27:19 +08:00
HaHaWTH 7507fb9ea2 Remove VAuth converter 2024-03-29 03:11:00 +08:00
HaHaWTH 839e192711 Remove Rakamak converter 2024-03-29 03:07:19 +08:00
HaHaWTH 2ad33f4567 Use 0.1.6 2024-03-28 23:49:38 +08:00
HaHaWTH 8db573a789 typo 2024-03-28 20:51:27 +08:00
HaHaWTH c50a413fcd Reapply "Fix relocation"
This reverts commit 640eb9335e.
2024-03-28 20:42:06 +08:00
HaHaWTH 6a96d993e1 Virtual Threads for database caching 2024-03-28 15:21:22 +08:00
HaHaWTH a93f0546e3 Leaves compatibility 2024-03-28 07:39:29 +08:00
HaHaWTH a18a6bd3a5 B45 release 2024-03-28 07:14:53 +08:00
HaHaWTH 2f5c423e53 Fiz 2024-03-28 06:12:05 +08:00
HaHaWTH ba1bc04b9c Fix 2024-03-28 06:08:48 +08:00
HaHaWTH 6d1790a02e Reverted 2024-03-28 05:53:52 +08:00
HaHaWTH 598c6736a6 Revert "Revert"
This reverts commit 01e46b566a.
2024-03-28 05:42:41 +08:00
HaHaWTH 44e4790e45 Revert "wtf"
This reverts commit 50219cc4a9.
2024-03-28 05:39:26 +08:00
HaHaWTH 409eb21b85 Revert "wtf 1"
This reverts commit b1c655bbc7.
2024-03-28 05:35:13 +08:00
HaHaWTH 54872f102d Fxxk 2024-03-28 04:56:52 +08:00
HaHaWTH b1c655bbc7 wtf 1 2024-03-28 04:41:42 +08:00
HaHaWTH 50219cc4a9 wtf 2024-03-28 04:33:36 +08:00
HaHaWTH 01e46b566a Revert 2024-03-28 03:51:46 +08:00
HaHaWTH 93c97cf94b Patch 2024-03-28 03:47:40 +08:00
HaHaWTH 8e9b580745 Debug 2 2024-03-28 02:32:58 +08:00
HaHaWTH 70104d73aa Debug 2024-03-28 02:21:54 +08:00
HaHaWTH aa3e56f98f Garbage 2024-03-28 02:17:21 +08:00
HaHaWTH eee560a7fe Garbage 2024-03-28 02:14:34 +08:00
HaHaWTH e8a1c33d40 Fix fix fix 2024-03-27 22:30:45 +08:00
HaHaWTH abeaa249b8 Revert "Some revert"
This reverts commit 797aadb328.
2024-03-27 22:13:17 +08:00
HaHaWTH 797905d050 Use fork version of UniversalScheduler 2024-03-27 21:47:14 +08:00
HaHaWTH 797aadb328 Some revert 2024-03-27 18:30:34 +08:00
HaHaWTH 4c918925d8 Fixed an upstream bug 2024-03-27 15:40:19 +08:00
HaHaWTH 640eb9335e Revert "Fix relocation"
This reverts commit 9b4b4634c3.
2024-03-27 13:55:37 +08:00
HaHaWTH cdce697ae6 Merge remote-tracking branch 'origin/master' 2024-03-27 12:04:45 +08:00
HaHaWTH ef85e2de25 Bug fix 2024-03-27 12:03:11 +08:00
DGun Otto 3128b821f4 [ci skip] enforce Java17 2024-03-27 00:15:30 +08:00
HaHaWTH 233f0b107a B44 release 2024-03-26 23:54:02 +08:00
HaHaWTH 772103d81d Fix BedrockAutoLogin 2024-03-26 23:52:22 +08:00
DGun Otto 0ad235ccc1 Use JDK17 for workflows 2024-03-26 02:37:36 +08:00
HaHaWTH 61d41c3ac8 Cleanup 2024-03-26 01:07:18 +08:00
HaHaWTH 5ecc6adf8f Use spigot-api 1.20.4 2024-03-26 01:01:18 +08:00
DGun Otto a8e4489ae7 [ci skip] Update README.md 2024-03-26 00:46:43 +08:00
HaHaWTH a7888c0c67 Folia support 2024-03-25 22:50:27 +08:00
HaHaWTH 8932c71173 Fix 2024-03-25 21:37:25 +08:00
HaHaWTH 1f734f4b95 Cleanup javadoc 2024-03-25 20:55:30 +08:00
HaHaWTH fe06f06a11 Fix 2024-03-25 20:26:27 +08:00
HaHaWTH 3a8bd1d826 Revert 2024-03-25 19:53:25 +08:00
HaHaWTH 9f6199b8f2 Revert 2024-03-25 19:35:01 +08:00
HaHaWTH 3bf95f6eba Fix folia compatibility 2024-03-25 18:38:31 +08:00
HaHaWTH 4f88d15f8e Format 2024-03-25 16:36:27 +08:00
HaHaWTH 1c759b2476 Fix async potion effect 2024-03-25 16:31:03 +08:00
HaHaWTH 6f104f0b2e Update html 2024-03-25 15:17:04 +08:00
HaHaWTH 9b4b4634c3 Fix relocation 2024-03-25 14:05:06 +08:00
HaHaWTH 7dc331eb07 Fix tabcomplete 2024-03-25 12:24:53 +08:00
HaHaWTH 059320e5f1 Merge remote-tracking branch 'origin/master' 2024-03-25 12:23:25 +08:00
HaHaWTH 41a97ef3aa Fix tabcomplete 2024-03-25 12:21:44 +08:00
DGun Otto f52f466e53 [ci skip] Update LICENSE 2024-03-25 04:35:26 +08:00
HaHaWTH c2d726e9a6 Format 2024-03-25 03:48:09 +08:00
HaHaWTH 0d77a9745e Fix #57 again 2024-03-25 03:39:05 +08:00
HaHaWTH 48d5add08b Fix #57 2024-03-25 02:50:25 +08:00
HaHaWTH b40df54c9a Fix #57 2024-03-25 02:33:05 +08:00
HaHaWTH 4d65dd2a3a Update 2024-03-24 02:52:05 +08:00
HaHaWTH c5a4dfed03 Bug fix 2024-03-24 02:11:19 +08:00
HaHaWTH e8d74f559d Change default settings 2024-03-24 01:45:55 +08:00
HaHaWTH e2c848a737 Change default settings 2024-03-24 01:44:25 +08:00
HaHaWTH 625276a64f skip javadoc 2024-03-24 01:40:47 +08:00
HaHaWTH bf5b3f8358 Add plugin.yml 2024-03-24 01:37:58 +08:00
HaHaWTH 86a9075d04 Relocation 2024-03-24 01:34:16 +08:00
HaHaWTH 6acc1c0da8 Merge remote-tracking branch 'origin/master' 2024-03-24 01:33:12 +08:00
HaHaWTH 457997a430 Folia support 2024-03-24 01:32:20 +08:00
DGun Otto a3d0238e10 Merge pull request #112 from HaHaWTH/dependabot/maven/org.apache.maven.plugins-maven-compiler-plugin-3.13.0
Bump org.apache.maven.plugins:maven-compiler-plugin from 3.12.1 to 3.13.0
2024-03-19 13:53:13 +08:00
dependabot[bot] 0aed8ff2d7 Bump org.apache.maven.plugins:maven-compiler-plugin
Bumps [org.apache.maven.plugins:maven-compiler-plugin](https://github.com/apache/maven-compiler-plugin) from 3.12.1 to 3.13.0.
- [Release notes](https://github.com/apache/maven-compiler-plugin/releases)
- [Commits](https://github.com/apache/maven-compiler-plugin/compare/maven-compiler-plugin-3.12.1...maven-compiler-plugin-3.13.0)

---
updated-dependencies:
- dependency-name: org.apache.maven.plugins:maven-compiler-plugin
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-03-19 04:11:56 +00:00
DGun Otto 6a8f81f871 Merge pull request #111 from HaHaWTH/dependabot/maven/org.postgresql-postgresql-42.7.3
Bump org.postgresql:postgresql from 42.7.2 to 42.7.3
2024-03-16 00:46:37 +08:00
dependabot[bot] 90e3f8e5f2 Bump org.postgresql:postgresql from 42.7.2 to 42.7.3
Bumps [org.postgresql:postgresql](https://github.com/pgjdbc/pgjdbc) from 42.7.2 to 42.7.3.
- [Release notes](https://github.com/pgjdbc/pgjdbc/releases)
- [Changelog](https://github.com/pgjdbc/pgjdbc/blob/master/CHANGELOG.md)
- [Commits](https://github.com/pgjdbc/pgjdbc/compare/REL42.7.2...REL42.7.3)

---
updated-dependencies:
- dependency-name: org.postgresql:postgresql
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-03-15 05:00:47 +00:00
DGun Otto d8a316dddd Merge pull request #110 from HaHaWTH/dependabot/maven/org.xerial-sqlite-jdbc-3.45.2.0
Bump org.xerial:sqlite-jdbc from 3.45.1.0 to 3.45.2.0
2024-03-14 00:53:30 +08:00
dependabot[bot] c4d567186e Bump org.xerial:sqlite-jdbc from 3.45.1.0 to 3.45.2.0
Bumps [org.xerial:sqlite-jdbc](https://github.com/xerial/sqlite-jdbc) from 3.45.1.0 to 3.45.2.0.
- [Release notes](https://github.com/xerial/sqlite-jdbc/releases)
- [Changelog](https://github.com/xerial/sqlite-jdbc/blob/master/CHANGELOG)
- [Commits](https://github.com/xerial/sqlite-jdbc/compare/3.45.1.0...3.45.2.0)

---
updated-dependencies:
- dependency-name: org.xerial:sqlite-jdbc
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-03-13 04:23:55 +00:00
75 changed files with 1055 additions and 47653 deletions
+6 -1
View File
@@ -47,8 +47,10 @@ body:
description: Which server implementation are you using? description: Which server implementation are you using?
multiple: false multiple: false
options: options:
- Standalone server (no proxy) - Standalone(Spigot)
- Standalone(Folia)
- BungeeCord - BungeeCord
- Velocity
validations: validations:
required: true required: true
@@ -60,6 +62,9 @@ body:
options: options:
- SQLite - SQLite
- MySQL - MySQL
- H2
- MariaDB
- PostgreSQL
validations: validations:
required: true required: true
+1 -1
View File
@@ -1,6 +1,6 @@
name: Feature request name: Feature request
description: Suggest an idea for AuthMe description: Suggest an idea for AuthMe
labels: 'Type: enhancement' labels: 'enhancement'
body: body:
- type: markdown - type: markdown
+9 -7
View File
@@ -10,11 +10,11 @@ jobs:
Build: Build:
strategy: strategy:
matrix: matrix:
jdkversion: [ 11 ] jdkversion: [ 21 ]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- uses: actions/setup-java@v3 - uses: actions/setup-java@v4
with: with:
distribution: 'temurin' distribution: 'temurin'
java-version: ${{ matrix.jdkversion }} java-version: ${{ matrix.jdkversion }}
@@ -22,10 +22,10 @@ jobs:
- name: Build - name: Build
run: mvn -V -B clean package --file pom.xml run: mvn -V -B clean package --file pom.xml
- name: Upload Artifacts - name: Upload Artifacts
uses: actions/upload-artifact@v3.1.2 uses: actions/upload-artifact@v4
with: with:
name: Download name: Download
path: ./target/AuthMe-5.6.0-FORK-Spigot-Universal.jar path: ./target/AuthMe-5.6.0-FORK-Universal.jar
runtime-test: runtime-test:
name: Plugin Runtime Test name: Plugin Runtime Test
needs: [Build] needs: [Build]
@@ -37,8 +37,10 @@ jobs:
javaVersion: '8' javaVersion: '8'
- mcVersion: '1.12.2' - mcVersion: '1.12.2'
javaVersion: '8' javaVersion: '8'
- mcVersion: '1.20.2' - mcVersion: '1.18.2'
javaVersion: '20' javaVersion: '17'
- mcVersion: '1.20.4'
javaVersion: '21'
steps: steps:
- uses: HaHaWTH/minecraft-plugin-runtime-test@paper - uses: HaHaWTH/minecraft-plugin-runtime-test@paper
with: with:
+1
View File
@@ -114,3 +114,4 @@ nb-configuration.xml
### Git ### ### Git ###
# Don't exclude the .gitignore itself # Don't exclude the .gitignore itself
!.gitignore !.gitignore
/samples/
+70 -83
View File
@@ -1,23 +1,21 @@
GNU GENERAL PUBLIC LICENSE GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
Preamble Preamble
The GNU General Public License is a free, copyleft license for The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works. software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast, to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the software for all its users.
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you price. Our General Public Licenses are designed to make sure that you
@@ -26,44 +24,34 @@ them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things. free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you Developers that use our General Public Licenses protect your rights
these rights or asking you to surrender the rights. Therefore, you have with two steps: (1) assert copyright on the software, and (2) offer
certain responsibilities if you distribute copies of the software, or if you this License which gives you legal permission to copy, distribute
you modify it: responsibilities to respect the freedom of others. and/or modify the software.
For example, if you distribute copies of such a program, whether A secondary benefit of defending all users' freedom is that
gratis or for a fee, you must pass on to the recipients the same improvements made in alternate versions of the program, if they
freedoms that you received. You must make sure that they, too, receive receive widespread use, become available for other developers to
or can get the source code. And you must show them these terms so they incorporate. Many developers of free software are heartened and
know their rights. encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
source code to the public.
Developers that use the GNU GPL protect your rights with two steps: The GNU Affero General Public License is designed specifically to
(1) assert copyright on the software, and (2) offer you this License ensure that, in such cases, the modified source code becomes available
giving you legal permission to copy, distribute and/or modify it. to the community. It requires the operator of a network server to
provide the source code of the modified version running there to the
users of that server. Therefore, public use of a modified version, on
a publicly accessible server, gives the public access to the source
code of the modified version.
For the developers' and authors' protection, the GPL clearly explains An older license, called the Affero General Public License and
that there is no warranty for this free software. For both users' and published by Affero, was designed to accomplish similar goals. This is
authors' sake, the GPL requires that modified versions be marked as a different license, not a version of the Affero GPL, but Affero has
changed, so that their problems will not be attributed erroneously to released a new version of the Affero GPL which permits relicensing under
authors of previous versions. this license.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and The precise terms and conditions for copying, distribution and
modification follow. modification follow.
@@ -72,7 +60,7 @@ modification follow.
0. Definitions. 0. Definitions.
"This License" refers to version 3 of the GNU General Public License. "This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of "Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks. works, such as semiconductor masks.
@@ -549,35 +537,45 @@ to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program. License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License. 13. Remote Network Interaction; Use with the GNU General Public License.
Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software. This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.
Notwithstanding any other provision of this License, you have Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work, License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License, but the work with which it is combined will remain governed by version
section 13, concerning interaction through a network will apply to the 3 of the GNU General Public License.
combination as such.
14. Revised Versions of this License. 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will the GNU Affero General Public License from time to time. Such new versions
be similar in spirit to the present version, but may differ in detail to will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns. address new problems or concerns.
Each version is given a distinguishing version number. If the Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General Program specifies that a certain numbered version of the GNU Affero General
Public License "or any later version" applies to it, you have the Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation. by the Free Software Foundation.
If the Program specifies that a proxy can decide which future If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's versions of the GNU Affero General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you public statement of acceptance of a version permanently authorizes you
to choose that version for the Program. to choose that version for the Program.
@@ -631,44 +629,33 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found. the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.} <one line to give the program's name and a brief idea of what it does.>
Copyright (C) {year} {name of author} Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU Affero General Public License as published
the Free Software Foundation, either version 3 of the License, or by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version. (at your option) any later version.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU Affero General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short If your software can interact with users remotely through a computer
notice like this when it starts in an interactive mode: network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
{project} Copyright (C) {year} {fullname} interface could display a "Source" link that leads users to an archive
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. of the code. There are many ways you could offer source, and different
This is free software, and you are welcome to redistribute it solutions will be better for different programs; see section 13 for the
under certain conditions; type `show c' for details. specific requirements.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see For more information on this, and how to apply and follow the GNU AGPL, see
<http://www.gnu.org/licenses/>. <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
+51
View File
@@ -0,0 +1,51 @@
# AuthMeReReloaded
**"Bukkit 的最佳身份验证插件的分支!"**
![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg)
<p align="center">
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
<img src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total" alt="Downloads" />
</p>
**详细改动:**
1. 改进邮件发送逻辑,支持更多邮件
2. 关闭邮件发送(当服务器关闭时,向您发送邮件)
3. 原有漏洞修复
4. 反幽灵玩家(重复登录错误)
5. 按服务器分支使用最佳性能方法
6. 基岩兼容性(需要Floodgate)(基于 UUID
7. 更新检查器
8. 集成 GUI 验证码功能(需要 Bedrock 兼容性和 ProtocolLib)(70% 异步)
9. 改进监听器
10. 改进玩家登录逻辑以减少延迟
11. 自动清除机器人数据
12. 支持**Folia(正在测试中)**
13. F键菜单兼容
14. 自动修复传送卡传送门/地底问题
15. **Velocity支持 (详见 [Velocity Support](./vc-support.md))**
16. 基岩版玩家自动登录(可配置)
17. 修复旧版本(MC 1.13-)中的 "潜影盒 "崩溃问题
18. 支持 **H2 数据库**
19. 虚拟线程支持
20. **100% 兼容原版 authme 和扩展**
21. 更多......
**下载链接:**
[Release](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
[Actions(开发版,使用风险自负!)](https://github.com/HaHaWTH/AuthMeReReloaded/actions/workflows/maven.yml)
如果您的服务器使用 FRP(内网穿透),此插件可能会有所帮助 [HAProxy-Detector](https://github.com/HaHaWTH/HAProxy-Detector)
**欢迎提出请求和建议!**
<picture>
<source
media="(prefers-color-scheme: dark)"
srcset="
https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date&theme=dark
"
/>
<img alt="Star History Chart" src="https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date" />
</picture>
+19 -8
View File
@@ -1,11 +1,17 @@
# AuthMeReReloaded # AuthMeReReloaded
**"A fork of the best authentication plugin for the Bukkit modding API!⭐"** **"A fork of the best authentication plugin for the Bukkit modding API!⭐"**
[English](https://github.com/HaHaWTH/AuthMeReReloaded) | [简体中文](https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/README-zh.md)
![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg) ![Graph](https://bstats.org/signatures/bukkit/AuthMeReloaded-Fork.svg)
<p align="center"> <p align="center">
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/> <img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/> <img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" /> <img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
<img alt="GitHub Downloads (all assets, all releases)" src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total?logo=github&label=GitHub%20Downloads&color=black">
<img alt="Spiget Downloads" src="https://img.shields.io/spiget/downloads/114010?logo=spigotmc&label=SpigotMC%20Downloads&color=orange">
<img alt="Modrinth Downloads" src="https://img.shields.io/modrinth/dt/3IEZ9vol?logo=modrinth&label=Modrinth%20Downloads&color=light-green">
<img alt="Hangar Downloads" src="https://img.shields.io/hangar/dt/AuthMeReReloaded?logo=hangar&label=Hangar%20Downloads&color=white">
</p> </p>
**Detailed Changes:** **Detailed Changes:**
@@ -20,15 +26,16 @@
9. Improved listeners 9. Improved listeners
10. Player login logic improvement to reduce lag 10. Player login logic improvement to reduce lag
11. Automatically purge bot data 11. Automatically purge bot data
12. Folia 12. **Folia support (in active testing)**
compatibility [Here](https://github.com/HaHaWTH/AuthMeReReloaded/releases/download/b20/AuthMe-5.6.0-FORK-Folia.jar)
13. Offhand Menu compatibility(Thats amazing) 13. Offhand Menu compatibility(Thats amazing)
14. Automatically fix portal stuck issue 14. **Velocity support (See [Velocity Support](./vc-support.md))**
15. Automatically login for Bedrock players(configurable) 15. Support Virtual Threads caching
16. Fix shulker box crash bug on legacy versions(MC 1.13-) 16. Automatically fix portal stuck issue
17. **H2 database support** 17. Automatically login for Bedrock players(configurable)
18. **100% compatibility with original authme and extensions** 18. Fix shulker box crash bug on legacy versions(MC 1.13-)
19. More...... 19. **H2 database support**
20. **100% compatibility with original authme and extensions**
21. More......
**Download links:** **Download links:**
[Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest) [Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
@@ -38,6 +45,10 @@ If you are using FRP(内网穿透) for your server, this plugin may help [HAProx
**Pull Requests and suggestions are welcome!** **Pull Requests and suggestions are welcome!**
## License
Only additions to AuthMeReloaded is under AGPL-3.0 license, AuthMeReloaded is licensed under GPL-3.0.
<picture> <picture>
<source <source
media="(prefers-color-scheme: dark)" media="(prefers-color-scheme: dark)"
+103 -56
View File
@@ -67,7 +67,7 @@
<maven.minimumVersion>3.6.3</maven.minimumVersion> <maven.minimumVersion>3.6.3</maven.minimumVersion>
<!-- Dependencies versions --> <!-- Dependencies versions -->
<spigot.version>1.20.2-R0.1-SNAPSHOT</spigot.version> <spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version>
<!-- Versioning properties --> <!-- Versioning properties -->
<project.outputName>AuthMe</project.outputName> <project.outputName>AuthMe</project.outputName>
@@ -82,54 +82,11 @@
<pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors> <pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors>
</properties> </properties>
<!-- Jenkins profile -->
<profiles>
<!-- Set the buildNumber using the jenkins env. variable -->
<profile>
<id>jenkins</id>
<activation>
<property>
<name>env.BUILD_NUMBER</name>
</property>
</activation>
<properties>
<project.buildNumber>${env.BUILD_NUMBER}</project.buildNumber>
</properties>
</profile>
<!-- Skip long hash tests, reduce the test time of 20-30 seconds -->
<profile>
<id>skipLongHashTests</id>
<activation>
<property>
<name>skipLongHashTests</name>
</property>
</activation>
<properties>
<project.skipExtendedHashTests>true</project.skipExtendedHashTests>
</properties>
</profile>
<!-- Skip javadoc generation for faster local build -->
<profile>
<id>skipJavadocGeneration</id>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<configuration>
<skip>true</skip>
</configuration>
</plugin>
</plugins>
</build>
</profile>
</profiles>
<build> <build>
<defaultGoal>clean package</defaultGoal> <defaultGoal>clean package</defaultGoal>
<!-- Little hack to make the shade plugin output a file with the right name --> <!-- Little hack to make the shade plugin output a file with the right name -->
<finalName>${project.finalNameBase}-noshade</finalName> <finalName>${project.finalNameBase}-noshade</finalName>
<resources> <resources>
<resource> <resource>
<directory>.</directory> <directory>.</directory>
@@ -155,6 +112,11 @@
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId> <artifactId>maven-javadoc-plugin</artifactId>
<version>3.4.1</version> <version>3.4.1</version>
<configuration>
<failOnError>false</failOnError>
<failOnWarnings>false</failOnWarnings>
<skip>true</skip>
</configuration>
</plugin> </plugin>
</plugins> </plugins>
</pluginManagement> </pluginManagement>
@@ -177,7 +139,7 @@
<version>${maven.minimumVersion}</version> <version>${maven.minimumVersion}</version>
</requireMavenVersion> </requireMavenVersion>
<requireJavaVersion> <requireJavaVersion>
<version>[11,)</version> <version>[17,)</version>
</requireJavaVersion> </requireJavaVersion>
</rules> </rules>
<fail>true</fail> <fail>true</fail>
@@ -206,7 +168,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId> <artifactId>maven-compiler-plugin</artifactId>
<version>3.12.1</version> <version>3.13.0</version>
<configuration> <configuration>
<source>${java.source}</source> <source>${java.source}</source>
<target>${java.target}</target> <target>${java.target}</target>
@@ -217,7 +179,7 @@
<plugin> <plugin>
<groupId>org.jacoco</groupId> <groupId>org.jacoco</groupId>
<artifactId>jacoco-maven-plugin</artifactId> <artifactId>jacoco-maven-plugin</artifactId>
<version>0.8.11</version> <version>0.8.12</version>
<executions> <executions>
<execution> <execution>
<id>pre-unit-test</id> <id>pre-unit-test</id>
@@ -253,7 +215,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId> <artifactId>maven-jar-plugin</artifactId>
<version>3.3.0</version> <version>3.4.1</version>
</plugin> </plugin>
<!-- Generate a jar containing the source javadoc --> <!-- Generate a jar containing the source javadoc -->
<plugin> <plugin>
@@ -277,7 +239,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId> <artifactId>maven-source-plugin</artifactId>
<version>3.3.0</version> <version>3.3.1</version>
<configuration> <configuration>
<finalName>${project.finalNameBase}</finalName> <finalName>${project.finalNameBase}</finalName>
</configuration> </configuration>
@@ -294,7 +256,7 @@
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId> <artifactId>maven-shade-plugin</artifactId>
<version>3.5.2</version> <version>3.5.3</version>
<executions> <executions>
<execution> <execution>
<id>shaded-jar</id> <id>shaded-jar</id>
@@ -303,6 +265,7 @@
<goal>shade</goal> <goal>shade</goal>
</goals> </goals>
<configuration> <configuration>
<finalName>${project.finalNameBase}-Lite</finalName>
<artifactSet> <artifactSet>
<excludes> <excludes>
<!-- Guava --> <!-- Guava -->
@@ -313,18 +276,62 @@
<exclude>com.google.j2objc:j2objc-annotations</exclude> <exclude>com.google.j2objc:j2objc-annotations</exclude>
<!-- Gson --> <!-- Gson -->
<exclude>com.google.code.gson:gson</exclude> <exclude>com.google.code.gson:gson</exclude>
</excludes> </excludes>
</artifactSet> </artifactSet>
<relocations>
<relocation>
<pattern>org.h2</pattern>
<shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>javax.activation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.activation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.annotation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.annotation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.mail</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.mail</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
</relocation>
<relocation>
<pattern>com.github.benmanes.caffeine</pattern>
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
</relocation>
</relocations>
<filters>
<filter>
<artifact>*:*</artifact>
<excludes>
<exclude>META-INF/*.SF</exclude>
<exclude>META-INF/*.DSA</exclude>
<exclude>META-INF/*.RSA</exclude>
</excludes>
</filter>
</filters>
</configuration> </configuration>
</execution> </execution>
<execution> <execution>
<id>shaded-jar-legacy</id> <id>shaded-jar-relocate</id>
<phase>package</phase> <phase>package</phase>
<goals> <goals>
<goal>shade</goal> <goal>shade</goal>
</goals> </goals>
<configuration> <configuration>
<finalName>${project.finalNameBase}-Spigot-Universal</finalName> <finalName>${project.finalNameBase}-Universal</finalName>
<relocations> <relocations>
<relocation> <relocation>
<pattern>com.google.common</pattern> <pattern>com.google.common</pattern>
@@ -350,6 +357,34 @@
<pattern>org.h2</pattern> <pattern>org.h2</pattern>
<shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern> <shadedPattern>fr.xephi.authme.libs.org.h2</shadedPattern>
</relocation> </relocation>
<relocation>
<pattern>org.apache.http</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
</relocation>
<relocation>
<pattern>org.apache.commons</pattern>
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
</relocation>
<relocation>
<pattern>javax.activation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.activation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.annotation</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.annotation</shadedPattern>
</relocation>
<relocation>
<pattern>javax.mail</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.mail</shadedPattern>
</relocation>
<relocation>
<pattern>waffle</pattern>
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
</relocation>
<relocation>
<pattern>com.github.benmanes.caffeine</pattern>
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
</relocation>
</relocations> </relocations>
</configuration> </configuration>
</execution> </execution>
@@ -436,6 +471,10 @@
<pattern>org.mariadb.jdbc</pattern> <pattern>org.mariadb.jdbc</pattern>
<shadedPattern>fr.xephi.authme.libs.org.mariadb.jdbc</shadedPattern> <shadedPattern>fr.xephi.authme.libs.org.mariadb.jdbc</shadedPattern>
</relocation> </relocation>
<relocation>
<pattern>com.github.Anon8281.universalScheduler</pattern>
<shadedPattern>fr.xephi.authme.libs.com.github.Anon8281.universalScheduler</shadedPattern>
</relocation>
<relocation> <relocation>
<pattern>com.mysql</pattern> <pattern>com.mysql</pattern>
<shadedPattern>fr.xephi.authme.libs.com.mysql</shadedPattern> <shadedPattern>fr.xephi.authme.libs.com.mysql</shadedPattern>
@@ -700,7 +739,7 @@
<dependency> <dependency>
<groupId>org.apache.commons</groupId> <groupId>org.apache.commons</groupId>
<artifactId>commons-email</artifactId> <artifactId>commons-email</artifactId>
<version>1.6.0</version> <version>1.6-SNAPSHOT</version>
<optional>true</optional> <optional>true</optional>
</dependency> </dependency>
@@ -1068,7 +1107,7 @@
<dependency> <dependency>
<groupId>org.postgresql</groupId> <groupId>org.postgresql</groupId>
<artifactId>postgresql</artifactId> <artifactId>postgresql</artifactId>
<version>42.7.2</version> <version>42.7.3</version>
<optional>true</optional> <optional>true</optional>
<exclusions> <exclusions>
<exclusion> <exclusion>
@@ -1115,11 +1154,19 @@
<scope>test</scope> <scope>test</scope>
</dependency> </dependency>
<!-- Universal Scheduler -->
<dependency>
<groupId>com.github.Anon8281</groupId>
<artifactId>UniversalScheduler</artifactId>
<version>0.1.6</version>
<scope>compile</scope>
</dependency>
<!-- JDBC drivers for datasource integration tests --> <!-- JDBC drivers for datasource integration tests -->
<dependency> <dependency>
<groupId>org.xerial</groupId> <groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId> <artifactId>sqlite-jdbc</artifactId>
<version>3.45.1.0</version> <version>3.45.3.0</version>
<scope>test</scope> <scope>test</scope>
</dependency> </dependency>
<dependency> <dependency>
-564
View File
@@ -1,564 +0,0 @@
# =======================================================================================================
# _____ __ .__ _____ __________ .__ .___ .___
# / _ \ __ ___/ |_| |__ / \ ____\______ \ ____ | | _________ __| _/____ __| _/
# / /_\ \| | \ __| | \ / \ / \_/ __ \| __/ __ \| | / _ \__ \ / __ _/ __ \ / __ |
# / | | | /| | | Y / Y \ ___/| | \ ___/| |_( <_> / __ \/ /_/ \ ___// /_/ |
# \____|__ |____/ |__| |___| \____|__ /\___ |____|_ /\___ |____/\____(____ \____ |\___ \____ |
# \/ \/ \/ \/ \/ \/ \/ \/ \/ \/
#
# =======================================================================================================
#
# Authme Main Configuration File.
#
# =======================================================================================================
# Plugin infos (overwritten on start, just a simple way to find out your plugin version).
authors: ${pluginAuthors}
version: ${project.version}
buildNumber: ${buildNumber}
# Set this setting to true when you have configured the plugin,
# when false the server will be stopped with a warning message.
enabled: false
# Database settings.
data_source:
# ===========================
# Database general settings.
# ===========================
# Database backend (sqlite, mysql).
backend: sqlite
# Enable database queries caching, should improve performance.
caching: true
# ===========================
# SqLite db parameters.
# ===========================
sqlite:
# The name of the database storage file.
filename: 'authme.db'
# ===========================
# MySql db parameters.
# ===========================
mysql:
# Connection parameters.
host: '127.0.0.1'
port: 3306
username: 'change_me'
password: 'change_me'
database: 'my_minecraft_server'
tablename: 'authme'
# Column names.
column_names:
id: id
# Column for storing nicknames (ignore case nickname).
name: username
# Column for storing the realname (case sensitive nickname).
real_name: realname
# Column for storing passwords.
password: password
# Column for storing email addresses.
email: email
# Column for storing the authentication status (logged or not).
login_status: isLogged
# Column for storing player IPs.
ip: ip
# Column for storing lastlogins date and time.
last_login_timestamp: lastlogin
# Latest logout location of the players.
last_location:
world: world
x: x
y: y
z: z
# Enabled only if the bungeecord integration is activated.
server: world
# Support for registrations via WebInterfaces/CSM.
# Disable some backend caching parameters.
disableAggressiveCaching: false
# Main settings
settings:
# ===========================
# Bungeecord integration
# ===========================
bungeecord:
# Enable bungeecord integration features
enabled: true
# Server name (must be unique, please use the name in the bungeecord configuration).
# Use 'auto' for auto configuration (requires the bungeecord module).
serverName: LoginLobby1
# Keep the auth status when the player moves between servers.
# Required if you're using the bungeecord module.
keepAuthBetweenServers: true
# Target server after login
send_after_login:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: Lobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Target server after logout
send_after_logout:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: LoginLobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Variables:
# %p playername
bungee_commands:
player_command_after_register:
enabled: false
cmd: ''
console_command_after_register:
enabled: false
cmd: 'alert %p joined for the first time the network!'
player_command_after_login:
enabled: false
cmd: 'glist'
console_command_after_login:
enabled: false
cmd: 'alert %p logged in correctly!'
player_command_after_join:
enabled: false
cmd: ''
console_command_after_join:
enabled: false
cmd: 'alert %p joined the network!'
player_command_first_join:
enabled: false
cmd: ''
console_command_first_join:
enabled: false
cmd: 'alert %p joined for the first time the network!'
# ===========================
# Sessions configuration.
# ===========================
sessions:
# Enable sessions.
# When a player is authenticated, his IP and his nickname is saved.
# The next time the player will join the server, if his IP is the same
# of the last time, and the timeout time hasn't expired, he will be
# automatically authenticated.
enabled: false
# Session timeout.
# 0 for unlimited time (Very dangerous, use it at your own risk!)
# Consider that if player's ip has changed but the timeout hasn't
# expired, player will be kicked out of the sever!
timeout: 10
# When enabled a player's session will expire if someone tries to
# login with a different IP Address.
expire_on_ip_change: true
# ===========================
# Registration settings.
# ===========================
registration:
# After how many time unregistered players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
nickname:
min_length: 4
max_lenght: 16
# Regex syntax.
allowed_characters: '[a-zA-Z0-9_]*'
password:
# Enable double check of password on registration:
# /register <password> <confirmPassword>
double_check: true
# Minimum password lenght.
min_length: 5
# Regex syntax.
allowed_characters: '[\x21-\x7E]*'
# Denied unsafe passwords.
unsafePasswords:
- '123456'
- 'password'
- 'qwerty'
- '12345'
- '54321'
# ===========================
# Login settings.
# ===========================
login:
# After how many time unlogged players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
# ===========================
# Encryption parameters.
# ===========================
password_encryption:
# The hashing algorithm.
# Possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB, MYBB, IPB3,
# PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512, DOUBLEMD5,
# PBKDF2, PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (developpers only).
encryption_algorithm: SHA256
# The salt length for the SALTED2MD5 and MD5(MD5(password)+salt) algorithms.
md5_salt_length: 8
# If password check fails try all the other hash algorithm.
# AuthMe will update the password to the new passwordHash.
enable_convertion: false
# ===========================
# Unlogged user restrictions.
# ===========================
unlogged_restrictions:
# Deny chat messages send for unlogged users.
deny_chat: true
# Hide chat to unlogged users.
# Only player messages, plugins will be able to send messages to the player anyway.
hide_chat: false
# Deny any command message not in the whitelist below.
deny_commands: true
command_whitelist:
- /login
- /register
- /l
- /reg
- /email
- /captcha
movements:
# Restrict player movements.
restrict: true
# Allowed radius.
allowed_radius: 0
# Should unlogged players have speed = 0?
# After the login the walking/flying speeed will be reset to the default value.
removeSpeed: true
# End is there atm xD
# This option will save the quit location of the players.
SaveQuitLocation: false
# Should not logged in players be teleported to the spawn?
# After the authentication, if SaveQuitLocation is enabled,
# they will be teleported back to their normal position.
teleportUnAuthedToSpawn: false
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
# the player's world, he will be teleported to the world spawnpoint.
# The quit location of the player will be overwritten.
# This is different from "teleportUnAuthedToSpawn" that teleports player
# back to his quit location after the authentication.
ForceSpawnLocOnJoinEnabled: false
# WorldNames where we need to force the spawn location
# Warning: This setting is Case Sensitive!
ForceSpawnOnTheseWorlds:
- world
- world_nether
- world_the_end
# this is very important options,
# every time player join the server,
# if they are registered, AuthMe will switch him
# to unLoggedInGroup, this
# should prevent all major exploit.
# So you can set up on your Permission Plugin
# this special group with 0 permissions, or permissions to chat,
# or permission to
# send private message or all other perms that you want,
# the better way is to set up
# this group with few permissions,
# so if player try to exploit some account,
# they can
# do anything except what you set in perm Group.
# After a correct logged-in player will be
# moved to his correct permissions group!
# Pay attention group name is case sensitive,
# so Admin is different from admin,
# otherwise your group will be wiped,
# and player join in default group []!
# Example unLoggedinGroup: NotLogged
unLoggedinGroup: unLoggedinGroup
# ===========================
# Address restrictions
# ===========================
# Max number of registrations per IP (default: 1)
maxRegPerIp: 1
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
maxLoginPerIp: 0
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
maxJoinPerIp: 0
# When this setting is enabled, online players can't be kicked out
# due to "Logged in from another Location"
# This setting will prevent potential security exploits.
ForceSingleSession: true
# To activate the restricted user feature you need
# to enable this option and configure the
# AllowedRestrictedUser field.
AllowRestrictedUser: false
# The restricted user feature will kick players listed below
# if they dont match of the defined ip address.
# Example:
# AllowedRestrictedUser:
# - playername;127.0.0.1
AllowedRestrictedUser:
- playername;127.0.0.
# Ban ip when the ip is not the ip registered in database
banUnsafedIP: false
# ===============================
# Other restrictions
# ===============================
# Should we protect the player inventory before logging in?
# Warning: Requires the latest version of ProtocolLib!
ProtectInventoryBeforeLogIn: true
# Should unregistered players be kicked immediately?
kickNonRegistered: false
# Should players be kicked on wrong password?
kickOnWrongPassword: false
# Should we display all other accounts of a player when he joins?
# Required permission: authme.admin.accounts
displayOtherAccounts: true
# ===============================
# Restrictions compatibility
# ===============================
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
spawnPriority: authme,essentials,multiverse,default
# AuthMe will NEVER teleport players!
noTeleport: false
GameMode:
# Do you want to set player's gamemode to survival when he joins?
# This enables also the settings below.
ForceSurvivalMode: false
# Do you want to reset player's inventory if player joins with creative mode?
ResetInventoryIfCreative: false
# Do you want to force the survival mode ONLY after the /login process?
ForceOnlyAfterLogin: false
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
registration:
# enable registration on the server?
enabled: true
# Send every X seconds a message to a player to
# remind him that he has to login/register
messageInterval: 5
# Only registered and logged in players can play.
# See restrictions for exceptions
force: true
# Does we replace password registration by an Email registration method ?
enableEmailRegistrationSystem: false
# Enable double check of email when you register
# when it's true, registration require that kind of command:
# /register <email> <confirmEmail>
doubleEmailCheck: false
# Do we force kicking player after a successful registration ?
# Do not use with login feature below
forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration ?
forceLoginAfterRegister: false
unrestrictions:
# below you can list all your account name, that
# AuthMe will ignore for registration or login, configure it
# at your own risk!! Remember that if you are going to add
# nickname with [], you have to delimit name with ' '.
# this option add compatibility with BuildCraft and some
# other mods.
# It is CaseSensitive!
UnrestrictedName: []
# Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
messagesLanguage: en
# Force these commands after /login, without any '/', use %p for replace with player name
forceCommands: []
# Force these commands after /login as a server console, without any '/', use %p for replace with player name
forceCommandsAsConsole: []
# Force these commands after /register, without any '/', use %p for replace with player name
forceRegisterCommands: []
# Force these commands after /register as a server console, without any '/', use %p for replace with player name
forceRegisterCommandsAsConsole: []
# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
broadcastWelcomeMessage: false
# Do we need to delay the join/leave message to be displayed only when the player is authenticated ?
delayJoinMessage: false
removeJoinMessage: false
removeLeaveMessage: false
# Do we need to add potion effect Blinding before login/register ?
applyBlindEffect: false
ExternalBoardOptions:
# MySQL column for the salt , needed for some forum/cms support
mySQLColumnSalt: ''
# MySQL column for the group, needed for some forum/cms support
mySQLColumnGroup: ''
# -1 mean disabled. If u want that only
# activated player can login in your server
# u can put in this options the group number
# of unactivated user, needed for some forum/cms support
nonActivedUserGroup: -1
# Other MySQL columns where we need to put the Username (case sensitive)
mySQLOtherUsernameColumns: []
# How much Log to Round needed in BCrypt(do not change it if you do not know what's your doing)
bCryptLog2Round: 10
# phpBB prefix defined during phpbb installation process
phpbbTablePrefix: 'phpbb_'
# phpBB activated group id , 2 is default registered group defined by phpbb
phpbbActivatedGroupId: 2
# WordPress prefix defined during WordPress installation process
wordpressTablePrefix: 'wp_'
permission:
# Take care with this options, if you dont want
# to use Vault and Group Switching of
# AuthMe for unloggedIn players put true
# below, default is false.
EnablePermissionCheck: false
BackupSystem:
# Enable or Disable Automatic Backup
ActivateBackup: false
# set Backup at every start of Server
OnServerStart: false
# set Backup at every stop of Server
OnServerStop: true
# Windows only mysql installation Path
MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'
Security:
SQLProblem:
# Stop the server if we can't contact the sql database
# Take care with this, if you set that to false,
# AuthMe automatically disable and the server is not protected!
stopServer: true
ReloadCommand:
# /reload support
useReloadCommandSupport: true
console:
# Remove spam console
noConsoleSpam: false
captcha:
# Player need to put a captcha when he fails too lot the password
useCaptcha: false
# Max allowed tries before request a captcha
maxLoginTry: 5
# Captcha length
captchaLength: 5
Converter:
Rakamak:
# Rakamak file name
fileName: users.rak
# Rakamak use ip ?
useIP: false
# IP file name for rakamak
ipFileName: UsersIp.rak
CrazyLogin:
# CrazyLogin database file
fileName: accounts.db
Email:
# Email SMTP server host
mailSMTP: smtp.gmail.com
# Email SMTP server port
mailPort: 465
# Email account that send the mail
mailAccount: ''
# Email account password
mailPassword: ''
# Custom SenderName, that replace the mailAccount name in the email
mailSenderName: ''
# Random password length
RecoveryPasswordLength: 8
# Email subject of password get
mailSubject: 'Your new AuthMe Password'
# Email text here
mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
# Like maxRegPerIp but with email
maxRegPerEmail: 1
# Recall players to add an email ?
recallPlayers: false
# Delay in minute for the recall scheduler
delayRecall: 5
# Blacklist these domains for emails
emailBlacklisted:
- 10minutemail.com
# WhiteList only these domains for emails
emailWhitelisted: []
# Do we need to send new password draw in an image ?
generateImage: false
Hooks:
# Do we need to hook with multiverse for spawn checking?
multiverse: true
# Do we need to hook with BungeeCord for get the real Player ip ?
bungeecord: false
# Do we need to disable Essentials SocialSpy on join ?
disableSocialSpy: true
# Do we need to force /motd Essentials command on join ?
useEssentialsMotd: false
# Do we need to cache custom Attributes ?
customAttributes: false
Purge:
# On Enable , does AuthMe need to purge automatically old accounts unused ?
useAutoPurge: false
# Number of Days an account become Unused
daysBeforeRemovePlayer: 60
# Do we need to remove the player.dat file during purge process ?
removePlayerDat: false
# Do we need to remove the Essentials/users/player.yml file during purge process ?
removeEssentialsFile: false
# World where are players.dat stores
defaultWorld: 'world'
# Do we need to remove LimitedCreative/inventories/player.yml , player_creative.yml files during purge process ?
removeLimitedCreativesInventories: false
# Do we need to remove the AntiXRayData/PlayerData/player file during purge process ?
removeAntiXRayFile: false
# Do we need to remove permissions ?
removePermissions: false
Protection:
# Enable some servers protection ( country based login, antibot )
enableProtection: false
# Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
countries:
- US
- GB
# Countries blacklisted automatically ( without any needed to enable protection )
countriesBlacklist:
- A1
# Do we need to enable automatic antibot system?
enableAntiBot: false
# Max number of player allowed to login in 5 secs before enable AntiBot system automatically
antiBotSensibility: 5
# Duration in minutes of the antibot automatic system
antiBotDuration: 10
VeryGames:
# These features are only available on VeryGames Server Provider
enableIpCheck: false
-199
View File
@@ -1,199 +0,0 @@
name: ${pluginName}
authors: [${pluginAuthors}]
website: ${project.url}
description: ${project.description}
main: ${mainClass}
version: ${project.version}-b${buildNumber}
softdepend:
- Vault
- PermissionsBukkit
- PermissionsEX
- EssentialsGroupManager
- Multiverse-Core
- Essentials
- EssentialsSpawn
- ProtocolLib
commands:
authme:
description: AuthMe admin commands
usage: '/authme reload|register playername password|changepassword playername password|unregister playername|version|converter datatype'
permission: authme.admin
register:
description: Register an account
usage: /register password confirmpassword
aliases: [reg]
permission: authme.player.register
login:
description: Login into a account
usage: /login password
aliases: [l,log]
permission: authme.player.login
changepassword:
description: Change password of a account
usage: /changepassword oldPassword newPassword
permission: authme.player.changepassword
logout:
description: Logout from the server
usage: /logout
permission: authme.player.logout
unregister:
description: unregister your account
usage: /unregister password
permission: authme.player.unregister
email:
description: Add Email or recover password
usage: '/email add your@email.com your@email.com|change oldEmail newEmail|recovery your@email.com'
permission: authme.player.email
captcha:
description: Captcha command
usage: /captcha theCaptcha
permission: authme.player.captcha
permissions:
authme.canbeforced:
description: Allow the user to be forced-logged via API
default: true
authme.player:
description: Gives access to all authme player commands
default: true
children:
authme.player.login: true
authme.player.logout: true
authme.player.register: true
authme.player.unregister: true
authme.player.changepassword: true
authme.player.captcha: true
authme.player.email: true
authme.player.register:
description: Register your account
default: false
authme.player.unregister:
description: Unregister your account
default: false
authme.player.login:
description: Login into your account
default: false
authme.player.logout:
description: Logout from your account
default: false
authme.player.changepassword:
description: Change password of your account
default: false
authme.player.email:
description: Gives access to player's email commands
default: false
children:
authme.player.email.add: true
authme.player.email.change: true
authme.player.email.recover: true
authme.player.email.add:
description: Add an email to your account
default: false
authme.player.email.change:
description: Change email of your account
default: false
authme.player.email.recover:
description: Recover your account
default: false
authme.player.captcha:
description: Captcha command
default: false
authme.admin:
description: Gives access to all authme admin commands
default: op
children:
authme.admin.forcelogin: true
authme.admin.forcelogout: true
authme.admin.register: true
authme.admin.unregister: true
authme.admin.changemail: true
authme.admin.changepassword: true
authme.admin.lastlogin: true
authme.admin.accounts: true
authme.admin.getemail: true
authme.admin.getip: true
authme.admin.setspawn: true
authme.admin.spawn: true
authme.admin.setfirstspawn: true
authme.admin.firstspawn: true
authme.admin.purge: true
authme.admin.purgebannedplayers: true
authme.admin.purgelastpos: true
authme.admin.converter: true
authme.admin.reload: true
authme.admin.switchantibot: true
authme.admin.seeotheraccounts: true
authme.admin.register:
description: Register an account
default: false
authme.admin.unregister:
description: Unregister an account
default: false
authme.admin.forcelogin:
description: Force login for that player
default: false
authme.admin.forcelogout:
description: Force logout for that player
default: false
authme.admin.changepassword:
description: Change the password of an account
default: false
authme.admin.getemail:
description: Get last email about a player
default: false
authme.admin.changeemail:
description: Change a player email
default: false
authme.admin.accounts:
description: Display Players Accounts
default: false
authme.admin.seeotheraccounts:
description: Display other accounts about a player when he logs in
default: false
authme.admin.lastlogin:
description: Get last login date about a player
default: false
authme.admin.getip:
description: Get IP from a player (fake and real)
default: false
authme.admin.setspawn:
description: Set the AuthMe spawn point
default: false
authme.admin.spawn:
description: Teleport to AuthMe spawn point
default: false
authme.admin.setfirstspawn:
description: Set the AuthMe First Spawn Point
default: false
authme.admin.firstspawn:
description: Teleport to AuthMe First Spawn Point
default: false
authme.admin.switchantibot:
description: Switch AntiBot mode on/off
default: false
authme.admin.purge:
description: Database purge command
default: false
authme.admin.purgebannedplayers:
description: Purge banned players
default: false
authme.admin.purgelastpos:
description: Purge last position of a player/players
default: false
authme.admin.converter:
description: Allow the /authme converter command
default: false
authme.admin.reload:
description: Reload the plugin
default: false
authme.vip:
description: Allow vip slot when the server is full
default: false
authme.bypassantibot:
description: Bypass the AntiBot check
default: false
authme.allowmultipleaccounts:
description: Allow more accounts for same ip
default: false
authme.bypassforcesurvival:
description: Bypass all ForceSurvival features
default: false
File diff suppressed because one or more lines are too long
@@ -1,148 +0,0 @@
<?php
/*****************************************************************************
* AuthMe website integration logic *
* ------------------------------------------------------------------------- *
* Allows interaction with the AuthMe database (registration, password *
* verification). Don't forget to update the AUTHME_TABLE value and your *
* database credentials in getAuthmeMySqli(). *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
*****************************************************************************/
abstract class AuthMeController {
const AUTHME_TABLE = 'authme';
/**
* Entry point function to check supplied credentials against the AuthMe database.
*
* @param string $username the username
* @param string $password the password
* @return bool true iff the data is correct, false otherwise
*/
function checkPassword($username, $password) {
if (is_scalar($username) && is_scalar($password)) {
$hash = $this->getHashFromDatabase($username);
if ($hash) {
return $this->isValidPassword($password, $hash);
}
}
return false;
}
/**
* Returns whether the user exists in the database or not.
*
* @param string $username the username to check
* @return bool true if the user exists; false otherwise
*/
function isUserRegistered($username) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$stmt = $mysqli->prepare('SELECT 1 FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
$stmt->bind_param('s', $username);
$stmt->execute();
return $stmt->fetch();
}
// Defensive default to true; we actually don't know
return true;
}
/**
* Registers a player with the given username.
*
* @param string $username the username to register
* @param string $password the password to associate to the user
* @param string $email the email (may be empty)
* @return bool whether or not the registration was successful
*/
function register($username, $password, $email) {
$email = $email ? $email : 'your@email.com';
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$hash = $this->hash($password);
$stmt = $mysqli->prepare('INSERT INTO ' . self::AUTHME_TABLE . ' (username, realname, password, email, ip) '
. 'VALUES (?, ?, ?, ?, ?)');
$username_low = strtolower($username);
$stmt->bind_param('sssss', $username_low, $username, $hash, $email, $_SERVER['REMOTE_ADDR']);
return $stmt->execute();
}
return false;
}
/**
* Changes password for player.
*
* @param string $username the username
* @param string $password the password
* @return bool true whether or not password change was successful
*/
function changePassword($username, $password) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$hash = $this->hash($password);
$stmt = $mysqli->prepare('UPDATE ' . self::AUTHME_TABLE . ' SET password=? '
. 'WHERE username=?');
$username_low = strtolower($username);
$stmt->bind_param('ss', $hash, $username_low);
return $stmt->execute();
}
return false;
}
/**
* Hashes the given password.
*
* @param $password string the clear-text password to hash
* @return string the resulting hash
*/
protected abstract function hash($password);
/**
* Checks whether the given password matches the hash.
*
* @param $password string the clear-text password
* @param $hash string the password hash
* @return boolean true if the password matches, false otherwise
*/
protected abstract function isValidPassword($password, $hash);
/**
* Returns a connection to the database.
*
* @return mysqli|null the mysqli object or null upon error
*/
private function getAuthmeMySqli() {
// CHANGE YOUR DATABASE DETAILS HERE BELOW: host, user, password, database name
$mysqli = new mysqli('localhost', 'root', '', 'authme');
if (mysqli_connect_error()) {
printf('Could not connect to AuthMe database. Errno: %d, error: "%s"',
mysqli_connect_errno(), mysqli_connect_error());
return null;
}
return $mysqli;
}
/**
* Retrieves the hash associated with the given user from the database.
*
* @param string $username the username whose hash should be retrieved
* @return string|null the hash, or null if unavailable (e.g. username doesn't exist)
*/
private function getHashFromDatabase($username) {
$mysqli = $this->getAuthmeMySqli();
if ($mysqli !== null) {
$stmt = $mysqli->prepare('SELECT password FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
$stmt->bind_param('s', $username);
$stmt->execute();
$stmt->bind_result($password);
if ($stmt->fetch()) {
return $password;
}
}
return null;
}
}
-20
View File
@@ -1,20 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for BCrypt *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Bcrypt extends AuthMeController {
protected function hash($password) {
return password_hash($password, PASSWORD_BCRYPT);
}
protected function isValidPassword($password, $hash) {
return password_verify($password, $hash);
}
}
-53
View File
@@ -1,53 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for PBKDF2 *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Pbkdf2 extends AuthMeController {
/** @var string[] range of characters for salt generation */
private $CHARS;
const SALT_LENGTH = 16;
const NUMBER_OF_ITERATIONS = 10000;
public function __construct() {
$this->CHARS = self::initCharRange();
}
protected function isValidPassword($password, $hash) {
// hash := pbkdf2_sha256$iterations$salt$hash
$parts = explode('$', $hash);
return count($parts) === 4 && $hash === $this->computeHash($parts[1], $parts[2], $password);
}
protected function hash($password) {
$salt = $this->generateSalt();
return $this->computeHash(self::NUMBER_OF_ITERATIONS, $salt, $password);
}
private function computeHash($iterations, $salt, $password) {
return 'pbkdf2_sha256$' . self::NUMBER_OF_ITERATIONS . '$' . $salt
. '$' . hash_pbkdf2('sha256', $password, $salt, self::NUMBER_OF_ITERATIONS, 64, false);
}
/**
* @return string randomly generated salt
*/
private function generateSalt() {
$maxCharIndex = count($this->CHARS) - 1;
$salt = '';
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
}
return $salt;
}
private static function initCharRange() {
return array_merge(range('0', '9'), range('a', 'f'));
}
}
-48
View File
@@ -1,48 +0,0 @@
<?php
/***********************************************************
* AuthMe website integration logic for SHA256 *
* ------------------------------------------------------- *
* See AuthMeController for details. *
* *
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
***********************************************************/
class Sha256 extends AuthMeController {
/** @var string[] range of characters for salt generation */
private $CHARS;
const SALT_LENGTH = 16;
public function __construct() {
$this->CHARS = self::initCharRange();
}
protected function isValidPassword($password, $hash) {
// $SHA$salt$hash, where hash := sha256(sha256(password) . salt)
$parts = explode('$', $hash);
return count($parts) === 4 && $parts[3] === hash('sha256', hash('sha256', $password) . $parts[2]);
}
protected function hash($password) {
$salt = $this->generateSalt();
return '$SHA$' . $salt . '$' . hash('sha256', hash('sha256', $password) . $salt);
}
/**
* @return string randomly generated salt
*/
private function generateSalt() {
$maxCharIndex = count($this->CHARS) - 1;
$salt = '';
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
}
return $salt;
}
private static function initCharRange() {
return array_merge(range('0', '9'), range('a', 'f'));
}
}
-102
View File
@@ -1,102 +0,0 @@
<!--
This is a demo page for AuthMe website integration.
See AuthMeController.php and the extending classes for the PHP code you need.
-->
<!DOCTYPE html>
<html lang="en">
<head>
<title>AuthMe Integration Sample</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
</head>
<body>
<?php
error_reporting(E_ALL);
require 'AuthMeController.php';
// Change this to the file of the hash encryption you need, e.g. Bcrypt.php or Sha256.php
require 'Sha256.php';
// The class name must correspond to the file you have in require above! e.g. require 'Sha256.php'; and new Sha256();
$authme_controller = new Sha256();
$action = get_from_post_or_empty('action');
$user = get_from_post_or_empty('username');
$pass = get_from_post_or_empty('password');
$email = get_from_post_or_empty('email');
$was_successful = false;
if ($action && $user && $pass) {
if ($action === 'Log in') {
$was_successful = process_login($user, $pass, $authme_controller);
} else if ($action === 'Register') {
$was_successful = process_register($user, $pass, $email, $authme_controller);
}
}
if (!$was_successful) {
echo '<h1>Login sample</h1>
This is a demo form for AuthMe website integration. Enter your AuthMe login details
into the following form to test it.
<form method="post">
<table>
<tr><td>Name</td><td><input type="text" value="' . htmlspecialchars($user) . '" name="username" /></td></tr>
<tr><td>Email</td><td><input type="text" value="' . htmlspecialchars($email) . '" name="email" /></td></tr>
<tr><td>Pass</td><td><input type="password" value="' . htmlspecialchars($pass) . '" name="password" /></td></tr>
<tr>
<td><input type="submit" name="action" value="Log in" /></td>
<td><input type="submit" name="action" value="Register" /></td>
</tr>
</table>
</form>';
}
function get_from_post_or_empty($index_name) {
return trim(
filter_input(INPUT_POST, $index_name, FILTER_UNSAFE_RAW, FILTER_REQUIRE_SCALAR | FILTER_FLAG_STRIP_LOW)
?: '');
}
// Login logic
function process_login($user, $pass, AuthMeController $controller) {
if ($controller->checkPassword($user, $pass)) {
printf('<h1>Hello, %s!</h1>', htmlspecialchars($user));
echo 'Successful login. Nice to have you back!'
. '<br /><a href="index.php">Back to form</a>';
return true;
} else {
echo '<h1>Error</h1> Invalid username or password.';
}
return false;
}
// Register logic
function process_register($user, $pass, $email, AuthMeController $controller) {
if ($controller->isUserRegistered($user)) {
echo '<h1>Error</h1> This user already exists.';
} else if (!is_email_valid($email)) {
echo '<h1>Error</h1> The supplied email is invalid.';
} else {
// Note that we don't validate the password or username at all in this demo...
$register_success = $controller->register($user, $pass, $email);
if ($register_success) {
printf('<h1>Welcome, %s!</h1>Thanks for registering', htmlspecialchars($user));
echo '<br /><a href="index.php">Back to form</a>';
return true;
} else {
echo '<h1>Error</h1>Unfortunately, there was an error during the registration.';
}
}
return false;
}
function is_email_valid($email) {
return trim($email) === ''
? true // accept no email
: filter_var($email, FILTER_VALIDATE_EMAIL);
}
?>
</body>
</html>
+25 -7
View File
@@ -2,8 +2,11 @@ package fr.xephi.authme;
import ch.jalu.injector.Injector; import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder; import ch.jalu.injector.InjectorBuilder;
import com.github.Anon8281.universalScheduler.UniversalScheduler;
import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
import fr.xephi.authme.api.v3.AuthMeApi; import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.command.CommandHandler; import fr.xephi.authme.command.CommandHandler;
import fr.xephi.authme.command.TabCompleteHandler;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder; import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.initialization.DataSourceProvider; import fr.xephi.authme.initialization.DataSourceProvider;
@@ -23,6 +26,7 @@ import fr.xephi.authme.listener.PlayerListener111;
import fr.xephi.authme.listener.PlayerListener19; import fr.xephi.authme.listener.PlayerListener19;
import fr.xephi.authme.listener.PlayerListener19Spigot; import fr.xephi.authme.listener.PlayerListener19Spigot;
import fr.xephi.authme.listener.PlayerListenerHigherThan18; import fr.xephi.authme.listener.PlayerListenerHigherThan18;
import fr.xephi.authme.listener.PurgeListener;
import fr.xephi.authme.listener.ServerListener; import fr.xephi.authme.listener.ServerListener;
import fr.xephi.authme.mail.EmailService; import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
@@ -31,6 +35,7 @@ import fr.xephi.authme.service.BackupService;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.MigrationService; import fr.xephi.authme.service.MigrationService;
import fr.xephi.authme.service.bungeecord.BungeeReceiver; import fr.xephi.authme.service.bungeecord.BungeeReceiver;
import fr.xephi.authme.service.velocity.VelocityReceiver;
import fr.xephi.authme.service.yaml.YamlParseException; import fr.xephi.authme.service.yaml.YamlParseException;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SettingsWarner; import fr.xephi.authme.settings.SettingsWarner;
@@ -45,7 +50,6 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitScheduler;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import javax.inject.Inject; import javax.inject.Inject;
@@ -55,6 +59,7 @@ import java.net.HttpURLConnection;
import java.net.URL; import java.net.URL;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Date; import java.util.Date;
import java.util.Objects;
import java.util.Scanner; import java.util.Scanner;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.logging.Level; import java.util.logging.Level;
@@ -75,10 +80,11 @@ public class AuthMe extends JavaPlugin {
// Version and build number values // Version and build number values
private static String pluginVersion = "5.6.0-Fork"; private static String pluginVersion = "5.6.0-Fork";
private static final String pluginBuild = "b"; private static final String pluginBuild = "b";
private static String pluginBuildNumber = "43"; private static String pluginBuildNumber = "48";
// Private instances // Private instances
private EmailService emailService; private EmailService emailService;
private CommandHandler commandHandler; private CommandHandler commandHandler;
private static TaskScheduler scheduler;
@Inject @Inject
public static Settings settings; public static Settings settings;
private DataSource database; private DataSource database;
@@ -130,7 +136,12 @@ public class AuthMe extends JavaPlugin {
return pluginBuildNumber; return pluginBuildNumber;
} }
/**
* Get the scheduler
*/
public static TaskScheduler getScheduler() {
return scheduler;
}
/** /**
* Method called when the server enables the plugin. * Method called when the server enables the plugin.
@@ -139,6 +150,7 @@ public class AuthMe extends JavaPlugin {
public void onEnable() { public void onEnable() {
// Load the plugin version data from the plugin description file // Load the plugin version data from the plugin description file
loadPluginInfo(getDescription().getVersion()); loadPluginInfo(getDescription().getVersion());
scheduler = UniversalScheduler.getScheduler(this);
// Set the Logger instance and log file path // Set the Logger instance and log file path
ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME)); ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME));
@@ -197,9 +209,10 @@ public class AuthMe extends JavaPlugin {
"/_/ |_\\__,_/\\__/_/ /_/_/ /_/\\___/ \n" + "/_/ |_\\__,_/\\__/_/ /_/_/ /_/\\___/ \n" +
" "); " ");
} }
// Successful message
//detect server brand with classloader //detect server brand with classloader
checkServerType(); checkServerType();
Objects.requireNonNull(getCommand("register")).setTabCompleter(new TabCompleteHandler());
Objects.requireNonNull(getCommand("login")).setTabCompleter(new TabCompleteHandler());
logger.info("AuthMeReReloaded is enabled successfully!"); logger.info("AuthMeReReloaded is enabled successfully!");
// Purge on start if enabled // Purge on start if enabled
PurgeService purgeService = injector.getSingleton(PurgeService.class); PurgeService purgeService = injector.getSingleton(PurgeService.class);
@@ -246,7 +259,6 @@ public class AuthMe extends JavaPlugin {
injector.register(AuthMe.class, this); injector.register(AuthMe.class, this);
injector.register(Server.class, getServer()); injector.register(Server.class, getServer());
injector.register(PluginManager.class, getServer().getPluginManager()); injector.register(PluginManager.class, getServer().getPluginManager());
injector.register(BukkitScheduler.class, getServer().getScheduler());
injector.provide(DataFolder.class, getDataFolder()); injector.provide(DataFolder.class, getDataFolder());
injector.registerProvider(Settings.class, SettingsProvider.class); injector.registerProvider(Settings.class, SettingsProvider.class);
injector.registerProvider(DataSource.class, DataSourceProvider.class); injector.registerProvider(DataSource.class, DataSourceProvider.class);
@@ -289,6 +301,7 @@ public class AuthMe extends JavaPlugin {
// Trigger instantiation (class not used elsewhere) // Trigger instantiation (class not used elsewhere)
injector.getSingleton(BungeeReceiver.class); injector.getSingleton(BungeeReceiver.class);
injector.getSingleton(VelocityReceiver.class);
// Trigger construction of API classes; they will keep track of the singleton // Trigger construction of API classes; they will keep track of the singleton
injector.getSingleton(AuthMeApi.class); injector.getSingleton(AuthMeApi.class);
@@ -355,6 +368,9 @@ public class AuthMe extends JavaPlugin {
} else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) { } else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
logger.warning("You are running an 1.13+ minecraft server, advancedShulkerFix won't enable."); logger.warning("You are running an 1.13+ minecraft server, advancedShulkerFix won't enable.");
} }
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
pluginManager.registerEvents(injector.getSingleton(PurgeListener.class), this);
}
} }
/** /**
@@ -391,7 +407,7 @@ public class AuthMe extends JavaPlugin {
} }
// Wait for tasks and close data source // Wait for tasks and close data source
new TaskCloser(this, database).run(); new TaskCloser(database).run();
// Disabled correctly // Disabled correctly
Consumer<String> infoLogMethod = logger == null ? getLogger()::info : logger::info; Consumer<String> infoLogMethod = logger == null ? getLogger()::info : logger::info;
@@ -451,7 +467,9 @@ public class AuthMe extends JavaPlugin {
private void checkServerType() { private void checkServerType() {
if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) { if (isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer")) {
logger.info("AuthMeReReloaded is running on Folia");
} else if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) {
logger.info("AuthMeReReloaded is running on Paper"); logger.info("AuthMeReReloaded is running on Paper");
} else if (isClassLoaded("catserver.server.CatServerConfig")) { } else if (isClassLoaded("catserver.server.CatServerConfig")) {
logger.info("AuthMeReReloaded is running on CatServer"); logger.info("AuthMeReReloaded is running on CatServer");
@@ -0,0 +1,17 @@
package fr.xephi.authme.command;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
public class TabCompleteHandler implements TabCompleter {
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String alias, String[] args) {
return new ArrayList<>();
}
}
@@ -7,13 +7,12 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.ExecutableCommand; import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.datasource.converter.Converter; import fr.xephi.authme.datasource.converter.Converter;
import fr.xephi.authme.datasource.converter.CrazyLoginConverter; import fr.xephi.authme.datasource.converter.CrazyLoginConverter;
import fr.xephi.authme.datasource.converter.H2ToSqlite;
import fr.xephi.authme.datasource.converter.LoginSecurityConverter; import fr.xephi.authme.datasource.converter.LoginSecurityConverter;
import fr.xephi.authme.datasource.converter.MySqlToSqlite; import fr.xephi.authme.datasource.converter.MySqlToSqlite;
import fr.xephi.authme.datasource.converter.RakamakConverter;
import fr.xephi.authme.datasource.converter.RoyalAuthConverter; import fr.xephi.authme.datasource.converter.RoyalAuthConverter;
import fr.xephi.authme.datasource.converter.SqliteToH2; import fr.xephi.authme.datasource.converter.SqliteToH2;
import fr.xephi.authme.datasource.converter.SqliteToSql; import fr.xephi.authme.datasource.converter.SqliteToSql;
import fr.xephi.authme.datasource.converter.VAuthConverter;
import fr.xephi.authme.datasource.converter.XAuthConverter; import fr.xephi.authme.datasource.converter.XAuthConverter;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
@@ -85,12 +84,11 @@ public class ConverterCommand implements ExecutableCommand {
return ImmutableSortedMap.<String, Class<? extends Converter>>naturalOrder() return ImmutableSortedMap.<String, Class<? extends Converter>>naturalOrder()
.put("xauth", XAuthConverter.class) .put("xauth", XAuthConverter.class)
.put("crazylogin", CrazyLoginConverter.class) .put("crazylogin", CrazyLoginConverter.class)
.put("rakamak", RakamakConverter.class)
.put("royalauth", RoyalAuthConverter.class) .put("royalauth", RoyalAuthConverter.class)
.put("vauth", VAuthConverter.class)
.put("sqlitetosql", SqliteToSql.class) .put("sqlitetosql", SqliteToSql.class)
.put("mysqltosqlite", MySqlToSqlite.class) .put("mysqltosqlite", MySqlToSqlite.class)
.put("sqlitetoh2", SqliteToH2.class) .put("sqlitetoh2", SqliteToH2.class)
.put("h2tosqlite", H2ToSqlite.class)
.put("loginsecurity", LoginSecurityConverter.class) .put("loginsecurity", LoginSecurityConverter.class)
.build(); .build();
} }
@@ -78,7 +78,8 @@ public class RegisterAdminCommand implements ExecutableCommand {
final Player player = bukkitService.getPlayerExact(playerName); final Player player = bukkitService.getPlayerExact(playerName);
if (player != null) { if (player != null) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() ->
player.kickPlayer(commonService.retrieveSingleMessage(player, MessageKey.KICK_FOR_ADMIN_REGISTER))); // AuthMeReReloaded - Folia compatibility
bukkitService.runTaskIfFolia(player, () -> player.kickPlayer(commonService.retrieveSingleMessage(player, MessageKey.KICK_FOR_ADMIN_REGISTER))));
} }
}); });
} }
@@ -45,34 +45,31 @@ public class SetEmailCommand implements ExecutableCommand {
return; return;
} }
bukkitService.runTaskOptionallyAsync(new Runnable() { bukkitService.runTaskOptionallyAsync(() -> { // AuthMeReReloaded - Folia compatibility
@Override // Validate the user
public void run() { PlayerAuth auth = dataSource.getAuth(playerName);
// Validate the user if (auth == null) {
PlayerAuth auth = dataSource.getAuth(playerName); commonService.send(sender, MessageKey.UNKNOWN_USER);
if (auth == null) { return;
commonService.send(sender, MessageKey.UNKNOWN_USER); } else if (!validationService.isEmailFreeForRegistration(playerEmail, sender)) {
return; commonService.send(sender, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else if (!validationService.isEmailFreeForRegistration(playerEmail, sender)) { return;
commonService.send(sender, MessageKey.EMAIL_ALREADY_USED_ERROR);
return;
}
// Set the email address
auth.setEmail(playerEmail);
if (!dataSource.updateEmail(auth)) {
commonService.send(sender, MessageKey.ERROR);
return;
}
// Update the player cache
if (playerCache.getAuth(playerName) != null) {
playerCache.updatePlayer(auth);
}
// Show a status message
commonService.send(sender, MessageKey.EMAIL_CHANGED_SUCCESS);
} }
// Set the email address
auth.setEmail(playerEmail);
if (!dataSource.updateEmail(auth)) {
commonService.send(sender, MessageKey.ERROR);
return;
}
// Update the player cache
if (playerCache.getAuth(playerName) != null) {
playerCache.updatePlayer(auth);
}
// Show a status message
commonService.send(sender, MessageKey.EMAIL_CHANGED_SUCCESS);
}); });
} }
} }
@@ -15,6 +15,7 @@ import fr.xephi.authme.process.register.executors.PasswordRegisterParams;
import fr.xephi.authme.process.register.executors.RegistrationMethod; import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams; import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams;
import fr.xephi.authme.security.HashAlgorithm; import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
@@ -24,8 +25,6 @@ import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.List; import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION; import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY; import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY;
@@ -46,6 +45,9 @@ public class RegisterCommand extends PlayerCommand {
@Inject @Inject
private CommonService commonService; private CommonService commonService;
@Inject
private BukkitService bukkitService;
@Inject @Inject
private DataSource dataSource; private DataSource dataSource;
@@ -175,20 +177,15 @@ public class RegisterCommand extends PlayerCommand {
} else if (isSecondArgValidForEmailRegistration(player, arguments)) { } else if (isSecondArgValidForEmailRegistration(player, arguments)) {
management.performRegister(RegistrationMethod.EMAIL_REGISTRATION, management.performRegister(RegistrationMethod.EMAIL_REGISTRATION,
EmailRegisterParams.of(player, email)); EmailRegisterParams.of(player, email));
Timer timer = new Timer(); if (commonService.getProperty(RegistrationSettings.UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE) && commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES) > 0) {
timer.schedule(new TimerTask() { bukkitService.runTaskLater(player, () -> {
@Override
public void run() {
if (dataSource.getAuth(player.getName()) != null) { if (dataSource.getAuth(player.getName()) != null) {
if (dataSource.getAuth(player.getName()).getLastLogin() == null) { if (dataSource.getAuth(player.getName()).getLastLogin() == null) {
management.performUnregisterByAdmin(null, player.getName(), player); management.performUnregisterByAdmin(null, player.getName(), player);
timer.cancel();
} }
} else {
timer.cancel();
} }
} }, 60 * 20 * commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES));
}, 600000); }
} }
} }
@@ -103,7 +103,7 @@ public class TempbanManager implements SettingsDependent, HasCleanup {
long newTime = expires.getTime() + (length * MILLIS_PER_MINUTE); long newTime = expires.getTime() + (length * MILLIS_PER_MINUTE);
expires.setTime(newTime); expires.setTime(newTime);
bukkitService.scheduleSyncDelayedTask(() -> { bukkitService.runTask(player,() -> { // AuthMeReReloaded - Folia compatibility
if (customCommand.isEmpty()) { if (customCommand.isEmpty()) {
bukkitService.banIp(ip, reason, expires, "AuthMe"); bukkitService.banIp(ip, reason, expires, "AuthMe");
player.kickPlayer(reason); player.kickPlayer(reason);
@@ -1,8 +1,8 @@
package fr.xephi.authme.data.limbo; package fr.xephi.authme.data.limbo;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.task.MessageTask; import fr.xephi.authme.task.MessageTask;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
@@ -22,8 +22,9 @@ public class LimboPlayer {
private final Location loc; private final Location loc;
private final float walkSpeed; private final float walkSpeed;
private final float flySpeed; private final float flySpeed;
private BukkitTask timeoutTask = null; private MyScheduledTask timeoutTask = null;
private MessageTask messageTask = null; private MessageTask messageTask = null;
private LimboPlayerState state = LimboPlayerState.PASSWORD_REQUIRED; private LimboPlayerState state = LimboPlayerState.PASSWORD_REQUIRED;
public LimboPlayer(Location loc, boolean operator, Collection<UserGroup> groups, boolean fly, float walkSpeed, public LimboPlayer(Location loc, boolean operator, Collection<UserGroup> groups, boolean fly, float walkSpeed,
@@ -81,7 +82,7 @@ public class LimboPlayer {
* *
* @return The timeout task associated to the player * @return The timeout task associated to the player
*/ */
public BukkitTask getTimeoutTask() { public MyScheduledTask getTimeoutTask() {
return timeoutTask; return timeoutTask;
} }
@@ -91,7 +92,7 @@ public class LimboPlayer {
* *
* @param timeoutTask The task to set * @param timeoutTask The task to set
*/ */
public void setTimeoutTask(BukkitTask timeoutTask) { public void setTimeoutTask(MyScheduledTask timeoutTask) {
if (this.timeoutTask != null) { if (this.timeoutTask != null) {
this.timeoutTask.cancel(); this.timeoutTask.cancel();
} }
@@ -1,5 +1,6 @@
package fr.xephi.authme.data.limbo; package fr.xephi.authme.data.limbo;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.captcha.RegistrationCaptchaManager; import fr.xephi.authme.data.captcha.RegistrationCaptchaManager;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
@@ -11,7 +12,6 @@ import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.MessageTask; import fr.xephi.authme.task.MessageTask;
import fr.xephi.authme.task.TimeoutTask; import fr.xephi.authme.task.TimeoutTask;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject; import javax.inject.Inject;
@@ -53,7 +53,7 @@ class LimboPlayerTaskManager {
if (interval > 0) { if (interval > 0) {
String[] joinMessage = messages.retrieveSingle(player, result.messageKey, result.args).split("\n"); String[] joinMessage = messages.retrieveSingle(player, result.messageKey, result.args).split("\n");
MessageTask messageTask = new MessageTask(player, joinMessage); MessageTask messageTask = new MessageTask(player, joinMessage);
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND); bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, (long) interval * TICKS_PER_SECOND);
limbo.setMessageTask(messageTask); limbo.setMessageTask(messageTask);
} }
} }
@@ -68,7 +68,7 @@ class LimboPlayerTaskManager {
final int timeout = settings.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND; final int timeout = settings.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
if (timeout > 0) { if (timeout > 0) {
String message = messages.retrieveSingle(player, MessageKey.LOGIN_TIMEOUT_ERROR); String message = messages.retrieveSingle(player, MessageKey.LOGIN_TIMEOUT_ERROR);
BukkitTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout); MyScheduledTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
limbo.setTimeoutTask(task); limbo.setTimeoutTask(task);
} }
} }
@@ -9,18 +9,22 @@ import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.ListeningExecutorService; import com.google.common.util.concurrent.ListeningExecutorService;
import com.google.common.util.concurrent.MoreExecutors; import com.google.common.util.concurrent.MoreExecutors;
import com.google.common.util.concurrent.ThreadFactoryBuilder; import com.google.common.util.concurrent.ThreadFactoryBuilder;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth; import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.crypts.HashedPassword; import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.util.Utils; import fr.xephi.authme.util.Utils;
import java.lang.reflect.Method;
import java.util.Collection; import java.util.Collection;
import java.util.List; import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.Optional; import java.util.Optional;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -28,11 +32,10 @@ import java.util.stream.Collectors;
public class CacheDataSource implements DataSource { public class CacheDataSource implements DataSource {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(CacheDataSource.class); private final ConsoleLogger logger = ConsoleLoggerFactory.get(CacheDataSource.class);
private final DataSource source; private final DataSource source;
private final PlayerCache playerCache; private final PlayerCache playerCache;
private final LoadingCache<String, Optional<PlayerAuth>> cachedAuths; private final LoadingCache<String, Optional<PlayerAuth>> cachedAuths;
private final ListeningExecutorService executorService; private ListeningExecutorService executorService;
/** /**
* Constructor for CacheDataSource. * Constructor for CacheDataSource.
@@ -43,13 +46,30 @@ public class CacheDataSource implements DataSource {
public CacheDataSource(DataSource source, PlayerCache playerCache) { public CacheDataSource(DataSource source, PlayerCache playerCache) {
this.source = source; this.source = source;
this.playerCache = playerCache; this.playerCache = playerCache;
if (AuthMe.settings.getProperty(DatabaseSettings.USE_VIRTUAL_THREADS)) {
executorService = MoreExecutors.listeningDecorator( try {
Executors.newCachedThreadPool(new ThreadFactoryBuilder() Method method = Executors.class.getMethod("newVirtualThreadPerTaskExecutor");
.setDaemon(true) method.setAccessible(true);
.setNameFormat("AuthMe-CacheLoader") ExecutorService ex = (ExecutorService) method.invoke(null);
.build()) executorService = MoreExecutors.listeningDecorator(ex);
); logger.info("Using virtual threads for cache loader");
} catch (Exception e) {
executorService = MoreExecutors.listeningDecorator(
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
.setDaemon(true)
.setNameFormat("AuthMe-CacheLoader")
.build())
);
logger.info("Cannot enable virtual threads, fallback to CachedThreadPool");
}
} else {
executorService = MoreExecutors.listeningDecorator(
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
.setDaemon(true)
.setNameFormat("AuthMe-CacheLoader")
.build())
);
}
cachedAuths = CacheBuilder.newBuilder() cachedAuths = CacheBuilder.newBuilder()
.refreshAfterWrite(5, TimeUnit.MINUTES) .refreshAfterWrite(5, TimeUnit.MINUTES)
.expireAfterAccess(15, TimeUnit.MINUTES) .expireAfterAccess(15, TimeUnit.MINUTES)
@@ -41,6 +41,7 @@ public class MySQL extends AbstractSqlDataSource {
private boolean useSsl; private boolean useSsl;
private boolean serverCertificateVerification; private boolean serverCertificateVerification;
private boolean allowPublicKeyRetrieval; private boolean allowPublicKeyRetrieval;
private String mariaDbSslMode;
private String host; private String host;
private String port; private String port;
private String username; private String username;
@@ -121,6 +122,7 @@ public class MySQL extends AbstractSqlDataSource {
this.useSsl = settings.getProperty(DatabaseSettings.MYSQL_USE_SSL); this.useSsl = settings.getProperty(DatabaseSettings.MYSQL_USE_SSL);
this.serverCertificateVerification = settings.getProperty(DatabaseSettings.MYSQL_CHECK_SERVER_CERTIFICATE); this.serverCertificateVerification = settings.getProperty(DatabaseSettings.MYSQL_CHECK_SERVER_CERTIFICATE);
this.allowPublicKeyRetrieval = settings.getProperty(DatabaseSettings.MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL); this.allowPublicKeyRetrieval = settings.getProperty(DatabaseSettings.MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL);
this.mariaDbSslMode = settings.getProperty(DatabaseSettings.MARIADB_SSL_MODE);
} }
/** /**
@@ -145,12 +147,19 @@ public class MySQL extends AbstractSqlDataSource {
ds.setDriverClassName(this.getDriverClassName()); ds.setDriverClassName(this.getDriverClassName());
// Request mysql over SSL // Request mysql over SSL
ds.addDataSourceProperty("useSSL", String.valueOf(useSsl)); if (this instanceof MariaDB) {
ds.addDataSourceProperty("sslMode", mariaDbSslMode);
} else {
ds.addDataSourceProperty("useSSL", String.valueOf(useSsl));
// Disabling server certificate verification on need
if (!serverCertificateVerification) {
ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false));
}
}
// Disabling server certificate verification on need // Disabling server certificate verification on need
if (!serverCertificateVerification) {
ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false));
} // Disabling server certificate verification on need
if (allowPublicKeyRetrieval) { if (allowPublicKeyRetrieval) {
ds.addDataSourceProperty("allowPublicKeyRetrieval", String.valueOf(true)); ds.addDataSourceProperty("allowPublicKeyRetrieval", String.valueOf(true));
} }
@@ -0,0 +1,33 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.datasource.DataSourceType;
import fr.xephi.authme.datasource.H2;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.settings.Settings;
import javax.inject.Inject;
import java.io.File;
import java.sql.SQLException;
/**
* Converts H2 to SQLite.
*
*/
public class H2ToSqlite extends AbstractDataSourceConverter<H2>{
private final Settings settings;
private final File dataFolder;
@Inject
H2ToSqlite(Settings settings, DataSource dataSource, @DataFolder File dataFolder) {
super(dataSource, DataSourceType.SQLITE);
this.settings = settings;
this.dataFolder = dataFolder;
}
@Override
protected H2 getSource() throws SQLException {
return new H2(settings, dataFolder);
}
}
@@ -1,96 +0,0 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.ConverterSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
/**
* @author Xephi59
*/
public class RakamakConverter implements Converter {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(RakamakConverter.class);
private final DataSource database;
private final Settings settings;
private final File pluginFolder;
private final PasswordSecurity passwordSecurity;
@Inject
RakamakConverter(@DataFolder File dataFolder, DataSource dataSource, Settings settings,
PasswordSecurity passwordSecurity) {
this.database = dataSource;
this.settings = settings;
this.pluginFolder = dataFolder;
this.passwordSecurity = passwordSecurity;
}
@Override
//TODO ljacqu 20151229: Restructure this into smaller portions
public void execute(CommandSender sender) {
boolean useIp = settings.getProperty(ConverterSettings.RAKAMAK_USE_IP);
String fileName = settings.getProperty(ConverterSettings.RAKAMAK_FILE_NAME);
String ipFileName = settings.getProperty(ConverterSettings.RAKAMAK_IP_FILE_NAME);
File source = new File(pluginFolder, fileName);
File ipFiles = new File(pluginFolder, ipFileName);
Map<String, String> playerIp = new HashMap<>();
Map<String, HashedPassword> playerPassword = new HashMap<>();
try {
BufferedReader ipFile = new BufferedReader(new FileReader(ipFiles));
String line;
if (useIp) {
String tempLine;
while ((tempLine = ipFile.readLine()) != null) {
if (tempLine.contains("=")) {
String[] args = tempLine.split("=");
playerIp.put(args[0], args[1]);
}
}
}
ipFile.close();
BufferedReader users = new BufferedReader(new FileReader(source));
while ((line = users.readLine()) != null) {
if (line.contains("=")) {
String[] arguments = line.split("=");
HashedPassword hashedPassword = passwordSecurity.computeHash(arguments[1], arguments[0]);
playerPassword.put(arguments[0], hashedPassword);
}
}
users.close();
for (Entry<String, HashedPassword> m : playerPassword.entrySet()) {
String playerName = m.getKey();
HashedPassword psw = playerPassword.get(playerName);
String ip = playerIp.get(playerName);
PlayerAuth auth = PlayerAuth.builder()
.name(playerName)
.realName(playerName)
.lastIp(ip)
.password(psw)
.build();
database.saveAuth(auth);
database.updateSession(auth);
}
Utils.logAndSendMessage(sender, "Rakamak database has been imported successfully");
} catch (IOException ex) {
logger.logException("Can't open the rakamak database file! Does it exist?", ex);
}
}
}
@@ -1,81 +0,0 @@
package fr.xephi.authme.datasource.converter;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.util.Locale;
import java.util.Scanner;
import java.util.UUID;
import static fr.xephi.authme.util.FileUtils.makePath;
public class VAuthConverter implements Converter {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VAuthConverter.class);
private final DataSource dataSource;
private final File vAuthPasswordsFile;
@Inject
VAuthConverter(@DataFolder File dataFolder, DataSource dataSource) {
vAuthPasswordsFile = new File(dataFolder.getParent(), makePath("vAuth", "passwords.yml"));
this.dataSource = dataSource;
}
@Override
public void execute(CommandSender sender) {
try (Scanner scanner = new Scanner(vAuthPasswordsFile)) {
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
String name = line.split(": ")[0];
String password = line.split(": ")[1];
PlayerAuth auth;
if (isUuidInstance(password)) {
String pname;
try {
pname = Bukkit.getOfflinePlayer(UUID.fromString(name)).getName();
} catch (Exception | NoSuchMethodError e) {
pname = getName(UUID.fromString(name));
}
if (pname == null) {
continue;
}
auth = PlayerAuth.builder()
.name(pname.toLowerCase(Locale.ROOT))
.realName(pname)
.password(password, null).build();
} else {
auth = PlayerAuth.builder()
.name(name.toLowerCase(Locale.ROOT))
.realName(name)
.password(password, null).build();
}
dataSource.saveAuth(auth);
}
} catch (IOException e) {
logger.logException("Error while trying to import some vAuth data", e);
}
}
private static boolean isUuidInstance(String s) {
return s.length() > 8 && s.charAt(8) == '-';
}
private String getName(UUID uuid) {
for (OfflinePlayer op : Bukkit.getOfflinePlayers()) {
if (op.getUniqueId().compareTo(uuid) == 0) {
return op.getName();
}
}
return null;
}
}
@@ -79,6 +79,7 @@ public class DataSourceProvider implements Provider<DataSource> {
break; break;
case H2: case H2:
dataSource = new H2(settings, dataFolder); dataSource = new H2(settings, dataFolder);
logger.warning("You are using H2 database, which is still in development!\nMake sure to backup and report any issues you encounter on GitHub!");
break; break;
default: default:
throw new UnsupportedOperationException("Unknown data source type '" + dataSourceType + "'"); throw new UnsupportedOperationException("Unknown data source type '" + dataSourceType + "'");
@@ -1,5 +1,6 @@
package fr.xephi.authme.initialization; package fr.xephi.authme.initialization;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import fr.xephi.authme.AuthMe; import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
@@ -18,7 +19,6 @@ import org.bstats.bukkit.Metrics;
import org.bstats.charts.SimplePie; import org.bstats.charts.SimplePie;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.List; import java.util.List;
@@ -96,7 +96,7 @@ public class OnStartupTasks {
if (!settings.getProperty(RECALL_PLAYERS)) { if (!settings.getProperty(RECALL_PLAYERS)) {
return; return;
} }
bukkitService.runTaskTimerAsynchronously(new BukkitRunnable() { bukkitService.runTaskTimerAsynchronously(new UniversalRunnable() {
@Override @Override
public void run() { public void run() {
List<String> loggedPlayersWithEmptyMail = dataSource.getLoggedPlayersWithEmptyMail(); List<String> loggedPlayersWithEmptyMail = dataSource.getLoggedPlayersWithEmptyMail();
@@ -1,16 +1,8 @@
package fr.xephi.authme.initialization; package fr.xephi.authme.initialization;
import com.google.common.annotations.VisibleForTesting; import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
import fr.xephi.authme.AuthMe; import fr.xephi.authme.AuthMe;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import org.bukkit.scheduler.BukkitScheduler;
import org.bukkit.scheduler.BukkitWorker;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/** /**
* Waits for asynchronous tasks to complete before closing the data source * Waits for asynchronous tasks to complete before closing the data source
@@ -18,78 +10,24 @@ import java.util.logging.Logger;
*/ */
public class TaskCloser implements Runnable { public class TaskCloser implements Runnable {
private final BukkitScheduler scheduler; private final TaskScheduler scheduler;
private final Logger logger;
private final AuthMe plugin;
private final DataSource dataSource; private final DataSource dataSource;
/** /**
* Constructor. * Constructor.
* *
* @param plugin the plugin instance
* @param dataSource the data source (nullable) * @param dataSource the data source (nullable)
*/ */
public TaskCloser(AuthMe plugin, DataSource dataSource) { public TaskCloser(DataSource dataSource) {
this.scheduler = plugin.getServer().getScheduler(); this.scheduler = AuthMe.getScheduler();
this.logger = plugin.getLogger();
this.plugin = plugin;
this.dataSource = dataSource; this.dataSource = dataSource;
} }
@Override @Override
public void run() { public void run() {
List<Integer> pendingTasks = getPendingTasks(); scheduler.cancelTasks();
logger.log(Level.INFO, "Waiting for {0} tasks to finish", pendingTasks.size());
int progress = 0;
//one minute + some time checking the running state
int tries = 60;
while (!pendingTasks.isEmpty()) {
if (tries <= 0) {
logger.log(Level.INFO, "Async tasks times out after to many tries {0}", pendingTasks);
break;
}
try {
sleep();
} catch (InterruptedException ignored) {
Thread.currentThread().interrupt();
break;
}
for (Iterator<Integer> iterator = pendingTasks.iterator(); iterator.hasNext(); ) {
int taskId = iterator.next();
if (!scheduler.isCurrentlyRunning(taskId)) {
iterator.remove();
progress++;
logger.log(Level.INFO, "Progress: {0} / {1}", new Object[]{progress, pendingTasks.size()});
}
}
tries--;
}
if (dataSource != null) { if (dataSource != null) {
dataSource.closeConnection(); dataSource.closeConnection();
} }
} }
/** Makes the current thread sleep for one second. */
@VisibleForTesting
void sleep() throws InterruptedException {
Thread.sleep(1000);
}
private List<Integer> getPendingTasks() {
List<Integer> pendingTasks = new ArrayList<>();
//returns only the async tasks
for (BukkitWorker pendingTask : scheduler.getActiveWorkers()) {
if (pendingTask.getOwner().equals(plugin)
//it's not a periodic task
&& !scheduler.isQueued(pendingTask.getTaskId())) {
pendingTasks.add(pendingTask.getTaskId());
}
}
return pendingTasks;
}
} }
@@ -3,7 +3,6 @@ package fr.xephi.authme.listener;
import fr.xephi.authme.AuthMe; import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi; import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.events.RestoreSessionEvent;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages; import fr.xephi.authme.message.Messages;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
@@ -40,23 +39,16 @@ public class BedrockAutoLoginListener implements Listener {
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null; return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null;
} }
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer(); Player player = event.getPlayer();
String name = event.getPlayer().getName(); String name = event.getPlayer().getName();
UUID uuid = event.getPlayer().getUniqueId(); UUID uuid = event.getPlayer().getUniqueId();
if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) { bukkitService.runTaskLater(player, () -> {
authmeApi.forceLogin(player); if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) {
messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN); authmeApi.forceLogin(player);
} messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN);
} }
},20L);
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerAuthMeSessionRestore(RestoreSessionEvent event) {
Player player = event.getPlayer();
UUID uuid = player.getUniqueId();
if (isBedrockPlayer(uuid)) {
event.setCancelled(true);
}
} }
} }
@@ -25,13 +25,11 @@ import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent; import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import javax.inject.Inject; import javax.inject.Inject;
import java.io.File;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
import java.util.UUID; import java.util.UUID;
@@ -165,84 +163,82 @@ public class GuiCaptchaHandler implements Listener {
messages.send(playerunreg, MessageKey.GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK); messages.send(playerunreg, MessageKey.GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK);
return; return;
} }
bukkitService.runTask(() -> { randomString = sb.toString();
randomString = sb.toString(); Random random_blockpos = new Random();
Random random_blockpos = new Random(); AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(27));
AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(26)); Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString));
Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString)); ItemStack item = new ItemStack(captchaMaterial);
ItemStack item = new ItemStack(captchaMaterial); ItemMeta meta = item.getItemMeta();
ItemMeta meta = item.getItemMeta(); try {
try { if (meta != null) {
if (meta != null) { meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString));
meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString)); item.setItemMeta(meta);
item.setItemMeta(meta);
}
} catch (NullPointerException e) {
getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
} }
windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) { } catch (NullPointerException e) {
@Override getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
public void onPacketReceiving(PacketEvent event) { }
Player packetPlayer = event.getPlayer(); windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) {
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) { @Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
} else {
--timesLeft;
if (timesLeft <= 0) { if (timesLeft <= 0) {
bukkitService.runTask(() -> { bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED)); packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
}); });
timesLeft = 3; timesLeft = 3;
} else { return;
--timesLeft;
if (timesLeft <= 0) {
bukkitService.runTask(() -> {
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
});
timesLeft = 3;
return;
}
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
event.setCancelled(true);
random_num.set(random_blockpos.nextInt(26));
bukkitService.runTask(() -> {
menu.clear();
menu.setItem(random_num.get(), item);
packetPlayer.openInventory(menu);
});
} }
} messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
}
};
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
event.setCancelled(true); event.setCancelled(true);
random_num.set(random_blockpos.nextInt(26));
bukkitService.runTask(() -> {
menu.clear();
menu.setItem(random_num.get(), item);
packetPlayer.openInventory(menu);
});
} }
} }
};
initializePacketListeners();
//Open captcha inventory
menu.setItem(random_num.get(), item);
playerunreg.openInventory(menu);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
bukkitService.runTask(() -> {
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
});
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
}
long finalTimeOut = timeOut;
bukkitService.runTaskLater(() -> {
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
timesLeft = 3; // Reset the attempt counter
}
}, finalTimeOut * 20L);
} }
}); };
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
@Override
public void onPacketReceiving(PacketEvent event) {
Player packetPlayer = event.getPlayer();
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
event.setCancelled(true);
}
}
};
initializePacketListeners();
//Open captcha inventory
menu.setItem(random_num.get(), item);
playerunreg.openInventory(menu);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
bukkitService.runTask(() -> {
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
});
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
}
long finalTimeOut = timeOut;
bukkitService.runTaskLater(() -> {
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
timesLeft = 3; // Reset the attempt counter
}
}, finalTimeOut * 20L);
}
} }
} }
@@ -255,67 +251,6 @@ public class GuiCaptchaHandler implements Listener {
} }
} }
private void deletePlayerData(UUID playerUUID) {
// 获取服务器的存储文件夹路径
File serverFolder = Bukkit.getServer().getWorldContainer();
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
// 构建playerdata文件夹路径
File playerDataFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "playerdata");
// 构建玩家数据文件路径
File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat");
// 删除玩家数据文件
if (playerDataFile.exists()) {
playerDataFile.delete();
}
}
private void deletePlayerStats(UUID playerUUID) {
// 获取服务器的存储文件夹路径
File serverFolder = Bukkit.getServer().getWorldContainer();
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
// 构建stats文件夹路径
File statsFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "stats");
// 构建玩家统计数据文件路径
File statsFile = new File(statsFolder, File.separator + playerUUID + ".json");
// 删除玩家统计数据文件
if (statsFile.exists()) {
statsFile.delete();
}
}
private void deleteAuthMePlayerData(UUID playerUUID) {
File pluginFolder = plugin.getDataFolder();
File path = new File(pluginFolder, File.separator + "playerdata" + File.separator + playerUUID);
File dataFile = new File(path, File.separator + "data.json");
if (dataFile.exists()) {
dataFile.delete();
path.delete();
}
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
String name = player.getName();
UUID playerUUID = event.getPlayer().getUniqueId();
if (!authmeApi.isRegistered(name)) {
if (settings.getProperty(SecuritySettings.DELETE_UNVERIFIED_PLAYER_DATA) && !closeReasonMap.containsKey(player)) {
bukkitService.runTaskLater(() -> {
if (!player.isOnline()) {
deletePlayerData(playerUUID);
deletePlayerStats(playerUUID);
deleteAuthMePlayerData(playerUUID);
}
}, 100L);
return;
}
closeReasonMap.remove(player);
}
}
private Material getRandomMaterial() { private Material getRandomMaterial() {
Material[] allMaterials = Material.values(); Material[] allMaterials = Material.values();
Random random = new Random(); Random random = new Random();
@@ -139,7 +139,8 @@ public class OnJoinVerifier implements Reloadable {
} }
Player nonVipPlayer = generateKickPlayer(onlinePlayers); Player nonVipPlayer = generateKickPlayer(onlinePlayers);
if (nonVipPlayer != null) { if (nonVipPlayer != null) {
nonVipPlayer.kickPlayer(messages.retrieveSingle(player, MessageKey.KICK_FOR_VIP)); // AuthMeReReloaded - Folia compatibility
bukkitService.runTaskIfFolia(nonVipPlayer, () -> nonVipPlayer.kickPlayer(messages.retrieveSingle(player, MessageKey.KICK_FOR_VIP)));
event.allow(); event.allow();
return false; return false;
} else { } else {
@@ -119,7 +119,7 @@ public class PlayerListener implements Listener{
if (validationService.isUnrestricted(name)) { if (validationService.isUnrestricted(name)) {
return; return;
} }
if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER)) { if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(HooksSettings.IGNORE_BEDROCK_NAME_CHECK)) {
if (getServer().getPluginManager().getPlugin("floodgate") != null) { if (getServer().getPluginManager().getPlugin("floodgate") != null) {
if (org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())) return; if (org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())) return;
} }
@@ -320,7 +320,8 @@ public class PlayerListener implements Listener{
final Player player = event.getPlayer(); final Player player = event.getPlayer();
if (!quickCommandsProtectionManager.isAllowed(player.getName())) { if (!quickCommandsProtectionManager.isAllowed(player.getName())) {
event.setCancelled(true); event.setCancelled(true);
player.kickPlayer(messages.retrieveSingle(player, MessageKey.QUICK_COMMAND_PROTECTION_KICK)); bukkitService.runTaskIfFolia(player, () -> player.kickPlayer(messages.retrieveSingle(player, MessageKey.QUICK_COMMAND_PROTECTION_KICK)));
// AuthMeReReloaded - Folia compatibility
return; return;
} }
if (listenerService.shouldCancelEvent(player)) { if (listenerService.shouldCancelEvent(player)) {
@@ -0,0 +1,89 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import javax.inject.Inject;
import java.io.File;
import java.util.UUID;
public class PurgeListener implements Listener {
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
@Inject
private Settings settings;
@Inject
private BukkitService bukkitService;
@Inject
private AuthMe plugin;
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
String name = player.getName();
UUID playerUUID = event.getPlayer().getUniqueId();
if (!authmeApi.isRegistered(name)) {
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
bukkitService.runTaskLater(() -> {
if (!player.isOnline()) {
deletePlayerData(playerUUID);
deletePlayerStats(playerUUID);
deleteAuthMePlayerData(playerUUID);
}
}, 100L);
}
}
}
private void deletePlayerData(UUID playerUUID) {
// 获取服务器的存储文件夹路径
File serverFolder = Bukkit.getServer().getWorldContainer();
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
// 构建playerdata文件夹路径
File playerDataFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "playerdata");
// 构建玩家数据文件路径
File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat");
File playerDataOldFile = new File(playerDataFolder, File.separator + playerUUID + ".dat_old");
// 删除玩家数据文件
if (playerDataFile.exists()) {
playerDataFile.delete();
}
if (playerDataOldFile.exists()) {
playerDataOldFile.delete();
}
}
private void deleteAuthMePlayerData(UUID playerUUID) {
File pluginFolder = plugin.getDataFolder();
File path = new File(pluginFolder, File.separator + "playerdata" + File.separator + playerUUID);
File dataFile = new File(path, File.separator + "data.json");
if (dataFile.exists()) {
dataFile.delete();
path.delete();
}
}
private void deletePlayerStats(UUID playerUUID) {
// 获取服务器的存储文件夹路径
File serverFolder = Bukkit.getServer().getWorldContainer();
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
// 构建stats文件夹路径
File statsFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "stats");
// 构建玩家统计数据文件路径
File statsFile = new File(statsFolder, File.separator + playerUUID + ".json");
// 删除玩家统计数据文件
if (statsFile.exists()) {
statsFile.delete();
}
}
}
@@ -158,7 +158,7 @@ public class EmailService {
try { try {
htmlEmail = sendMailSsl.initializeMail(email); htmlEmail = sendMailSsl.initializeMail(email);
} catch (EmailException e) { } catch (EmailException e) {
logger.logException("Failed to create email for recovery code:", e); logger.logException("Failed to create email for shutdown:", e);
return; return;
} }
@@ -17,6 +17,9 @@ import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -45,6 +48,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject @Inject
private Server server; private Server server;
@Inject
private Settings settings;
@Inject @Inject
private DataSource database; private DataSource database;
@@ -75,6 +81,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private ProxySessionManager proxySessionManager; private ProxySessionManager proxySessionManager;
@@ -152,7 +161,11 @@ public class AsynchronousJoin implements AsynchronousProcess {
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/ // As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
// "Keep in mind that you can't send plugin messages directly after a player joins." // "Keep in mind that you can't send plugin messages directly after a player joins."
bukkitService.scheduleSyncDelayedTask(() -> bukkitService.scheduleSyncDelayedTask(() ->
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
} }
return; return;
} }
@@ -189,7 +202,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) { if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
// Allow infinite blindness effect // Allow infinite blindness effect
int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout; int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2));
// AuthMeReReloaded - Fix potion apply on Folia
bukkitService.runTaskIfFolia(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)));
} }
commandManager.runCommandsOnJoin(player); commandManager.runCommandsOnJoin(player);
}); });
@@ -26,6 +26,9 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService; import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.DatabaseSettings; import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings; import fr.xephi.authme.settings.properties.HooksSettings;
@@ -81,9 +84,12 @@ public class AsynchronousLogin implements AsynchronousProcess {
@Inject @Inject
private SessionService sessionService; private SessionService sessionService;
@Inject
private Settings settings;
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
AsynchronousLogin() { AsynchronousLogin() {
} }
@@ -112,7 +118,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
* *
* @param player the player to log in * @param player the player to log in
*/ */
public void forceLogin(Player player) { public synchronized void forceLogin(Player player) {
PlayerAuth auth = getPlayerAuth(player); PlayerAuth auth = getPlayerAuth(player);
if (auth != null) { if (auth != null) {
performLogin(player, auth); performLogin(player, auth);
@@ -306,7 +312,11 @@ public class AsynchronousLogin implements AsynchronousProcess {
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/ // As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
// "Keep in mind that you can't send plugin messages directly after a player joins." // "Keep in mind that you can't send plugin messages directly after a player joins."
bukkitService.scheduleSyncDelayedTask(() -> bukkitService.scheduleSyncDelayedTask(() ->
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
}
if (velocitySender.isEnabled()) {
bukkitService.scheduleSyncDelayedTask(() ->
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
} }
// As the scheduling executes the Task most likely after the current // As the scheduling executes the Task most likely after the current
@@ -86,6 +86,13 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
} }
final PlayerAuth auth = playerCache.getAuth(name); final PlayerAuth auth = playerCache.getAuth(name);
// AuthMeReReloaded start - Fix #57
if (isFirstLogin) {
auth.setQuitLocation(player.getLocation());
}
// AuthMeReReloaded end - Fix #57
teleportationService.teleportOnLogin(player, auth, limbo); teleportationService.teleportOnLogin(player, auth, limbo);
// We can now display the join message (if delayed) // We can now display the join message (if delayed)
@@ -11,7 +11,8 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService; import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import javax.inject.Inject; import javax.inject.Inject;
@@ -42,6 +43,8 @@ public class AsynchronousLogout implements AsynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
AsynchronousLogout() { AsynchronousLogout() {
} }
@@ -61,17 +64,18 @@ public class AsynchronousLogout implements AsynchronousProcess {
PlayerAuth auth = playerCache.getAuth(name); PlayerAuth auth = playerCache.getAuth(name);
database.updateSession(auth); database.updateSession(auth);
// TODO: send an update when a messaging service will be implemented (SESSION) // TODO: send an update when a messaging service will be implemented (SESSION)
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) { //if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
auth.setQuitLocation(player.getLocation()); auth.setQuitLocation(player.getLocation());
database.updateQuitLoc(auth); database.updateQuitLoc(auth);
// TODO: send an update when a messaging service will be implemented (QUITLOC) // TODO: send an update when a messaging service will be implemented (QUITLOC)
} //} AuthMeReReloaded - Always save quit location
playerCache.removePlayer(name); playerCache.removePlayer(name);
codeManager.unverify(name); codeManager.unverify(name);
database.setUnlogged(name); database.setUnlogged(name);
sessionService.revokeSession(name); sessionService.revokeSession(name);
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT); bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGOUT);
syncProcessManager.processSyncPlayerLogout(player); syncProcessManager.processSyncPlayerLogout(player);
} }
} }
@@ -12,7 +12,6 @@ import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService; import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.PlayerUtils; import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -68,13 +67,16 @@ public class AsynchronousQuit implements AsynchronousProcess {
boolean wasLoggedIn = playerCache.isAuthenticated(name); boolean wasLoggedIn = playerCache.isAuthenticated(name);
if (wasLoggedIn) { if (wasLoggedIn) {
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) { //if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
Location loc = spawnLoader.getPlayerLocationOrSpawn(player); // AuthMeReReloaded - Always save quit location on quit
PlayerAuth auth = PlayerAuth.builder() Location loc = spawnLoader.getPlayerLocationOrSpawn(player);
.name(name).location(loc) PlayerAuth authLoc = PlayerAuth.builder()
.realName(player.getName()).build(); .name(name).location(loc)
database.updateQuitLoc(auth); .realName(player.getName()).build();
} database.updateQuitLoc(authLoc);
// AuthMeReReloaded - Fix AuthMe#2769 -1
//}
String ip = PlayerUtils.getPlayerIp(player); String ip = PlayerUtils.getPlayerIp(player);
PlayerAuth auth = PlayerAuth.builder() PlayerAuth auth = PlayerAuth.builder()
@@ -50,7 +50,7 @@ public class AsyncRegister implements AsynchronousProcess {
* @param parameters the parameters * @param parameters the parameters
* @param <P> parameters type * @param <P> parameters type
*/ */
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) { public synchronized <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
if (preRegisterCheck(variant, parameters.getPlayer())) { if (preRegisterCheck(variant, parameters.getPlayer())) {
RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass()); RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
if (executor.isRegistrationAdmitted(parameters)) { if (executor.isRegistrationAdmitted(parameters)) {
@@ -8,6 +8,8 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.SynchronousProcess; import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.util.PlayerUtils; import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -28,6 +30,8 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
@Inject @Inject
private LimboService limboService; private LimboService limboService;
@Inject
private VelocitySender velocitySender;
ProcessSyncEmailRegister() { ProcessSyncEmailRegister() {
} }
@@ -40,7 +44,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
public void processEmailRegister(Player player) { public void processEmailRegister(Player player) {
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED); service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
limboService.replaceTasksAfterRegistration(player); limboService.replaceTasksAfterRegistration(player);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
bukkitService.callEvent(new RegisterEvent(player)); bukkitService.callEvent(new RegisterEvent(player));
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player)); logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
} }
@@ -9,6 +9,8 @@ import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.EmailSettings; import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -27,6 +29,9 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private CommonService service; private CommonService service;
@@ -66,7 +71,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) { if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) {
service.send(player, MessageKey.ADD_EMAIL_MESSAGE); service.send(player, MessageKey.ADD_EMAIL_MESSAGE);
} }
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
bukkitService.callEvent(new RegisterEvent(player)); bukkitService.callEvent(new RegisterEvent(player));
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player)); logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
@@ -10,7 +10,7 @@ import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper
class PasswordRegisterExecutor extends AbstractPasswordRegisterExecutor<PasswordRegisterParams> { class PasswordRegisterExecutor extends AbstractPasswordRegisterExecutor<PasswordRegisterParams> {
@Override @Override
public PlayerAuth createPlayerAuthObject(PasswordRegisterParams params) { public synchronized PlayerAuth createPlayerAuthObject(PasswordRegisterParams params) {
return createPlayerAuth(params.getPlayer(), params.getHashedPassword(), params.getEmail()); return createPlayerAuth(params.getPlayer(), params.getHashedPassword(), params.getEmail());
} }
@@ -16,6 +16,8 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService; import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender; import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType; import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.service.velocity.VMessageType;
import fr.xephi.authme.service.velocity.VelocitySender;
import fr.xephi.authme.settings.commandconfig.CommandManager; import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
@@ -56,6 +58,9 @@ public class AsynchronousUnregister implements AsynchronousProcess {
@Inject @Inject
private CommandManager commandManager; private CommandManager commandManager;
@Inject
private VelocitySender velocitySender;
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@@ -76,6 +81,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
if (dataSource.removeAuth(name)) { if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player); performPostUnregisterActions(name, player);
logger.info(name + " unregistered himself"); logger.info(name + " unregistered himself");
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.UNREGISTER);
bukkitService.createAndCallEvent(isAsync -> new UnregisterByPlayerEvent(player, isAsync)); bukkitService.createAndCallEvent(isAsync -> new UnregisterByPlayerEvent(player, isAsync));
} else { } else {
service.send(player, MessageKey.ERROR); service.send(player, MessageKey.ERROR);
@@ -97,8 +103,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
public void adminUnregister(CommandSender initiator, String name, Player player) { public void adminUnregister(CommandSender initiator, String name, Player player) {
if (dataSource.removeAuth(name)) { if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player); performPostUnregisterActions(name, player);
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.FORCE_UNREGISTER);
bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator)); bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator));
if (initiator == null) { if (initiator == null) {
logger.info(name + " was unregistered"); logger.info(name + " was unregistered");
} else { } else {
@@ -1,5 +1,6 @@
package fr.xephi.authme.service; package fr.xephi.authme.service;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.initialization.SettingsDependent; import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages; import fr.xephi.authme.message.Messages;
@@ -8,7 +9,6 @@ import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.ProtectionSettings; import fr.xephi.authme.settings.properties.ProtectionSettings;
import fr.xephi.authme.util.AtomicIntervalCounter; import fr.xephi.authme.util.AtomicIntervalCounter;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.Locale; import java.util.Locale;
@@ -32,7 +32,7 @@ public class AntiBotService implements SettingsDependent {
// Service status // Service status
private AntiBotStatus antiBotStatus; private AntiBotStatus antiBotStatus;
private boolean startup; private boolean startup;
private BukkitTask disableTask; private MyScheduledTask disableTask;
private AtomicIntervalCounter flaggedCounter; private AtomicIntervalCounter flaggedCounter;
@Inject @Inject
@@ -1,20 +1,23 @@
package fr.xephi.authme.service; package fr.xephi.authme.service;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
import fr.xephi.authme.AuthMe; import fr.xephi.authme.AuthMe;
import fr.xephi.authme.initialization.SettingsDependent; import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.settings.Settings; import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings; import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.BanEntry; import org.bukkit.BanEntry;
import org.bukkit.BanList; import org.bukkit.BanList;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.YamlConfiguration; import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Event; import org.bukkit.event.Event;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject; import javax.inject.Inject;
import java.util.Collection; import java.util.Collection;
@@ -23,6 +26,8 @@ import java.util.Optional;
import java.util.Set; import java.util.Set;
import java.util.function.Function; import java.util.function.Function;
import static fr.xephi.authme.AuthMe.getScheduler;
/** /**
* Service for operations requiring the Bukkit API, such as for scheduling. * Service for operations requiring the Bukkit API, such as for scheduling.
*/ */
@@ -32,7 +37,8 @@ public class BukkitService implements SettingsDependent {
public static final int TICKS_PER_SECOND = 20; public static final int TICKS_PER_SECOND = 20;
/** Number of ticks per minute. */ /** Number of ticks per minute. */
public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND; public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND;
/** Whether the server is running Folia. */
private static final boolean IS_FOLIA = Utils.isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer");
private final AuthMe authMe; private final AuthMe authMe;
private boolean useAsyncTasks; private boolean useAsyncTasks;
@@ -48,10 +54,9 @@ public class BukkitService implements SettingsDependent {
* This task will be executed by the main server thread. * This task will be executed by the main server thread.
* *
* @param task Task to be executed * @param task Task to be executed
* @return Task id number (-1 if scheduling failed)
*/ */
public int scheduleSyncDelayedTask(Runnable task) { public void scheduleSyncDelayedTask(Runnable task) {
return Bukkit.getScheduler().scheduleSyncDelayedTask(authMe, task); runTask(task);
} }
/** /**
@@ -61,10 +66,13 @@ public class BukkitService implements SettingsDependent {
* *
* @param task Task to be executed * @param task Task to be executed
* @param delay Delay in server ticks before executing task * @param delay Delay in server ticks before executing task
* @return Task id number (-1 if scheduling failed)
*/ */
public int scheduleSyncDelayedTask(Runnable task, long delay) { public void scheduleSyncDelayedTask(Runnable task, long delay) {
return Bukkit.getScheduler().scheduleSyncDelayedTask(authMe, task, delay); if (IS_FOLIA) {
runTaskLater(task, delay);
} else {
Bukkit.getScheduler().runTaskLater(authMe, task, delay); // We must do this to keep compatibility
}
} }
/** /**
@@ -76,7 +84,7 @@ public class BukkitService implements SettingsDependent {
*/ */
public void scheduleSyncTaskFromOptionallyAsyncTask(Runnable task) { public void scheduleSyncTaskFromOptionallyAsyncTask(Runnable task) {
if (Bukkit.isPrimaryThread()) { if (Bukkit.isPrimaryThread()) {
task.run(); runTask(task);
} else { } else {
scheduleSyncDelayedTask(task); scheduleSyncDelayedTask(task);
} }
@@ -86,12 +94,63 @@ public class BukkitService implements SettingsDependent {
* Returns a task that will run on the next server tick. * Returns a task that will run on the next server tick.
* *
* @param task the task to be run * @param task the task to be run
* @return a BukkitTask that contains the id number
* @throws IllegalArgumentException if plugin is null * @throws IllegalArgumentException if plugin is null
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
*/ */
public BukkitTask runTask(Runnable task) { public void runTask(Runnable task) {
return Bukkit.getScheduler().runTask(authMe, task); if (IS_FOLIA) {
getScheduler().runTask(task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
}
}
public void runTask(Entity entity, Runnable task) {
if (IS_FOLIA) {
getScheduler().runTask(entity, task);
} else {
Bukkit.getScheduler().runTask(authMe, task);
}
}
public void runTask(Location location, Runnable task) {
getScheduler().runTask(location, task);
}
/**
* Runs the task synchronously if we are running Folia, else do nothing but run it.
* @param task the task to be run
*/
public void runTaskIfFolia(Runnable task) {
if (IS_FOLIA) {
runTask(task);
} else {
task.run();
}
}
/**
* Runs the task synchronously if we are running Folia, else do nothing but run it.
* @param task the task to be run
*/
public void runTaskIfFolia(Entity entity, Runnable task) {
if (IS_FOLIA) {
runTask(entity, task);
} else {
task.run();
}
}
/**
* Runs the task synchronously if we are running Folia, else do nothing but run it.
* @param task the task to be run
*/
public void runTaskIfFolia(Location location, Runnable task) {
if (IS_FOLIA) {
runTask(location, task);
} else {
task.run();
}
} }
/** /**
@@ -104,8 +163,12 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if plugin is null * @throws IllegalArgumentException if plugin is null
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
*/ */
public BukkitTask runTaskLater(Runnable task, long delay) { public MyScheduledTask runTaskLater(Runnable task, long delay) {
return Bukkit.getScheduler().runTaskLater(authMe, task, delay); return getScheduler().runTaskLater(task, delay);
}
public MyScheduledTask runTaskLater(Entity entity, Runnable task, long delay) {
return getScheduler().runTaskLater(entity, task, delay);
} }
/** /**
@@ -118,7 +181,7 @@ public class BukkitService implements SettingsDependent {
if (useAsyncTasks) { if (useAsyncTasks) {
runTaskAsynchronously(task); runTaskAsynchronously(task);
} else { } else {
task.run(); runTask(task);
} }
} }
@@ -129,12 +192,15 @@ public class BukkitService implements SettingsDependent {
* Returns a task that will run asynchronously. * Returns a task that will run asynchronously.
* *
* @param task the task to be run * @param task the task to be run
* @return a BukkitTask that contains the id number
* @throws IllegalArgumentException if plugin is null * @throws IllegalArgumentException if plugin is null
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
*/ */
public BukkitTask runTaskAsynchronously(Runnable task) { public void runTaskAsynchronously(Runnable task) {
return Bukkit.getScheduler().runTaskAsynchronously(authMe, task); if (IS_FOLIA) {
getScheduler().runTaskAsynchronously(task);
} else {
Bukkit.getScheduler().runTaskAsynchronously(authMe, task);
}
} }
/** /**
@@ -152,7 +218,7 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if task is null * @throws IllegalArgumentException if task is null
* @throws IllegalStateException if this was already scheduled * @throws IllegalStateException if this was already scheduled
*/ */
public BukkitTask runTaskTimerAsynchronously(BukkitRunnable task, long delay, long period) { public MyScheduledTask runTaskTimerAsynchronously(UniversalRunnable task, long delay, long period) {
return task.runTaskTimerAsynchronously(authMe, delay, period); return task.runTaskTimerAsynchronously(authMe, delay, period);
} }
@@ -167,7 +233,7 @@ public class BukkitService implements SettingsDependent {
* @throws IllegalArgumentException if plugin is null * @throws IllegalArgumentException if plugin is null
* @throws IllegalStateException if this was already scheduled * @throws IllegalStateException if this was already scheduled
*/ */
public BukkitTask runTaskTimer(BukkitRunnable task, long delay, long period) { public MyScheduledTask runTaskTimer(UniversalRunnable task, long delay, long period) {
return task.runTaskTimer(authMe, delay, period); return task.runTaskTimer(authMe, delay, period);
} }
@@ -307,6 +373,17 @@ public class BukkitService implements SettingsDependent {
player.sendPluginMessage(authMe, "BungeeCord", bytes); player.sendPluginMessage(authMe, "BungeeCord", bytes);
} }
/**
* Send the specified bytes to bungeecord using the specified player connection.
*
* @param player the player
* @param bytes the message
*/
public void sendVelocityMessage(Player player, byte[] bytes) {
player.sendPluginMessage(authMe, "authmevelocity:main", bytes);
}
/** /**
* Adds a ban to the list. If a previous ban exists, this will * Adds a ban to the list. If a previous ban exists, this will
* update the previous entry. * update the previous entry.
@@ -142,8 +142,9 @@ public class TeleportationService implements Reloadable {
logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName()); logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName());
teleportToSpawn(player, true); teleportToSpawn(player, true);
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) { } else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0) { if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
Location location = buildLocationFromAuth(player, auth); Location location = buildLocationFromAuth(player, auth);
if (location.equals(player.getLocation())) return;
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName()); logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
teleportBackFromSpawn(player, location); teleportBackFromSpawn(player, location);
} else if (limbo != null && limbo.getLocation() != null) { } else if (limbo != null && limbo.getLocation() != null) {
@@ -272,10 +272,9 @@ public class ValidationService implements Reloadable {
} }
return new HaveIBeenPwnedResults(false, 0); return new HaveIBeenPwnedResults(false, 0);
} catch (java.io.IOException e) { } catch (java.io.IOException e) {
logger.warning("验证密码时出现错误,这可能是由于网络问题,如果无法解决,请关闭HaveIBeenPwned检查"); logger.warning("Error occurred while checking password online, check your connection.\nWhen this error shows, the player's password won't be check");
return null;
} }
return null;
} }
@@ -0,0 +1,5 @@
package fr.xephi.authme.service.velocity;
public enum VMessageType {
LOGIN, REGISTER, LOGOUT, FORCE_UNREGISTER, UNREGISTER
}
@@ -0,0 +1,89 @@
package fr.xephi.authme.service.velocity;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.ProxySessionManager;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.Messenger;
import org.bukkit.plugin.messaging.PluginMessageListener;
import javax.inject.Inject;
public class VelocityReceiver implements PluginMessageListener, SettingsDependent {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocityReceiver.class);
private final AuthMe plugin;
private final BukkitService bukkitService;
private final ProxySessionManager proxySessionManager;
private final Management management;
private boolean isEnabled;
@Inject
VelocityReceiver(AuthMe plugin, BukkitService bukkitService, ProxySessionManager proxySessionManager,
Management management, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
this.proxySessionManager = proxySessionManager;
this.management = management;
reload(settings);
}
@Override
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
if (this.isEnabled) {
final Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isIncomingChannelRegistered(plugin, "authmevelocity:main")) {
messenger.registerIncomingPluginChannel(plugin, "authmevelocity:main", this);
}
}
}
@Override
public void onPluginMessageReceived(String channel, Player player, byte[] bytes) {
if (!isEnabled) {
return;
}
if (channel.equals("authmevelocity:main")) {
final ByteArrayDataInput in = ByteStreams.newDataInput(bytes);
final String data = in.readUTF();
final String username = in.readUTF();
processData(username, data);
logger.debug("PluginMessage | AuthMeVelocity identifier processed");
}
}
private void processData(String username, String data) {
if (VMessageType.LOGIN.toString().equals(data)) {
performLogin(username);
}
}
private void performLogin(String name) {
Player player = bukkitService.getPlayerExact(name);
if (player != null && player.isOnline()) {
management.forceLogin(player, true);
logger.info("The user " + player.getName() + " has been automatically logged in, "
+ "as requested via plugin messaging.");
} else {
proxySessionManager.processProxySessionMessage(name);
logger.info("The user " + name + " should be automatically logged in, "
+ "as requested via plugin messaging but has not been detected, nickname has been"
+ " added to autologin queue.");
}
}
}
@@ -0,0 +1,76 @@
package fr.xephi.authme.service.velocity;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.HooksSettings;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.Messenger;
import javax.inject.Inject;
public class VelocitySender implements SettingsDependent {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocitySender.class);
private final AuthMe plugin;
private final BukkitService bukkitService;
private boolean isEnabled;
/*
* Constructor.
*/
@Inject
VelocitySender(AuthMe plugin, BukkitService bukkitService, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
reload(settings);
}
@Override
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
if (this.isEnabled) {
Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isOutgoingChannelRegistered(plugin, "authmevelocity:main")) {
messenger.registerOutgoingPluginChannel(plugin, "authmevelocity:main");
}
}
}
public boolean isEnabled() {
return isEnabled;
}
private void sendForwardedVelocityMessage(Player player, VMessageType type, String playerName) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF(type.toString());
out.writeUTF(playerName);
bukkitService.sendVelocityMessage(player, out.toByteArray());
}
/**
* Sends a message to the AuthMe plugin messaging channel, if enabled.
*
* @param player The player related to the message
* @param type The message type, See {@link MessageType}
*/
public void sendAuthMeVelocityMessage(Player player, VMessageType type) {
if (!isEnabled) {
return;
}
if (!plugin.isEnabled()) {
logger.debug("Tried to send a " + type + " velocity message but the plugin was disabled!");
return;
}
sendForwardedVelocityMessage(player, type, player.getName());
}
}
@@ -61,7 +61,7 @@ public class SettingsWarner {
// Warn if spigot.yml has settings.bungeecord set to true but config.yml has Hooks.bungeecord set to false // Warn if spigot.yml has settings.bungeecord set to true but config.yml has Hooks.bungeecord set to false
if (isTrue(bukkitService.isBungeeCordConfiguredForSpigot()) if (isTrue(bukkitService.isBungeeCordConfiguredForSpigot())
&& !settings.getProperty(HooksSettings.BUNGEECORD)) { && !settings.getProperty(HooksSettings.BUNGEECORD) && !settings.getProperty(HooksSettings.VELOCITY)) {
logger.warning("Note: Hooks.bungeecord is set to false but your server appears to be running in" logger.warning("Note: Hooks.bungeecord is set to false but your server appears to be running in"
+ " bungeecord mode (see your spigot.yml). In order to allow the datasource caching and the" + " bungeecord mode (see your spigot.yml). In order to allow the datasource caching and the"
+ " AuthMeBungee add-on to work properly you have to enable this option!"); + " AuthMeBungee add-on to work properly you have to enable this option!");
@@ -8,19 +8,6 @@ import ch.jalu.configme.properties.Property;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty; import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
public final class ConverterSettings implements SettingsHolder { public final class ConverterSettings implements SettingsHolder {
@Comment("Rakamak file name")
public static final Property<String> RAKAMAK_FILE_NAME =
newProperty("Converter.Rakamak.fileName", "users.rak");
@Comment("Rakamak use IP?")
public static final Property<Boolean> RAKAMAK_USE_IP =
newProperty("Converter.Rakamak.useIP", false);
@Comment("Rakamak IP file name")
public static final Property<String> RAKAMAK_IP_FILE_NAME =
newProperty("Converter.Rakamak.ipFileName", "UsersIp.rak");
@Comment("CrazyLogin database file name") @Comment("CrazyLogin database file name")
public static final Property<String> CRAZYLOGIN_FILE_NAME = public static final Property<String> CRAZYLOGIN_FILE_NAME =
newProperty("Converter.CrazyLogin.fileName", "accounts.db"); newProperty("Converter.CrazyLogin.fileName", "accounts.db");
@@ -19,6 +19,10 @@ public final class DatabaseSettings implements SettingsHolder {
public static final Property<Boolean> USE_CACHING = public static final Property<Boolean> USE_CACHING =
newProperty("DataSource.caching", true); newProperty("DataSource.caching", true);
@Comment("Should we try to use VirtualThreads(Java 21+) for database cache loader?")
public static final Property<Boolean> USE_VIRTUAL_THREADS =
newProperty("DataSource.useVirtualThreadsCache", false);
@Comment("Database host address") @Comment("Database host address")
public static final Property<String> MYSQL_HOST = public static final Property<String> MYSQL_HOST =
newProperty("DataSource.mySQLHost", "127.0.0.1"); newProperty("DataSource.mySQLHost", "127.0.0.1");
@@ -27,7 +31,17 @@ public final class DatabaseSettings implements SettingsHolder {
public static final Property<String> MYSQL_PORT = public static final Property<String> MYSQL_PORT =
newProperty("DataSource.mySQLPort", "3306"); newProperty("DataSource.mySQLPort", "3306");
@Comment("Connect to MySQL database over SSL") @Comment({"Replacement of Mysql's useSsl (for MariaDB only).",
"- disable: No SSL",
"- trust: Trust blindly (no validation)",
"- verify_ca: Encryption, certificates validation, BUT no hostname verification",
"- verify_full: Encryption, certificate validation and hostname validation",
"Read more: https://bit.ly/mariadb-sslmode"})
public static final Property<String> MARIADB_SSL_MODE =
newProperty("DataSource.MariaDbSslMode", "disabled");
@Comment({"Connect to MySQL database over SSL",
"If you're using MariaDB, use sslMode instead"})
public static final Property<Boolean> MYSQL_USE_SSL = public static final Property<Boolean> MYSQL_USE_SSL =
newProperty("DataSource.mySQLUseSSL", true); newProperty("DataSource.mySQLUseSSL", true);
@@ -35,12 +49,13 @@ public final class DatabaseSettings implements SettingsHolder {
"We would not recommend to set this option to false.", "We would not recommend to set this option to false.",
"Set this option to false at your own risk if and only if you know what you're doing"}) "Set this option to false at your own risk if and only if you know what you're doing"})
public static final Property<Boolean> MYSQL_CHECK_SERVER_CERTIFICATE = public static final Property<Boolean> MYSQL_CHECK_SERVER_CERTIFICATE =
newProperty( "DataSource.mySQLCheckServerCertificate", true ); newProperty( "DataSource.mySQLCheckServerCertificate", true);
@Comment({"Authorize client to retrieve RSA server public key.", @Comment({"Authorize client to retrieve RSA server public key.",
"Advanced option, ignore if you don't know what it means."}) "Advanced option, ignore if you don't know what it means.",
"If you are using MariaDB, use MariaDbSslMode instead."})
public static final Property<Boolean> MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL = public static final Property<Boolean> MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL =
newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true ); newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true);
@Comment("Username to connect to the MySQL database") @Comment("Username to connect to the MySQL database")
public static final Property<String> MYSQL_USERNAME = public static final Property<String> MYSQL_USERNAME =
@@ -18,13 +18,26 @@ public final class HooksSettings implements SettingsHolder {
@Comment("Do we need to hook with BungeeCord?") @Comment("Do we need to hook with BungeeCord?")
public static final Property<Boolean> BUNGEECORD = public static final Property<Boolean> BUNGEECORD =
newProperty("Hooks.bungeecord", false); newProperty("Hooks.bungeecord", false);
@Comment("Do we need to hook with Velocity?")
public static final Property<Boolean> VELOCITY =
newProperty("Hooks.velocity", false);
@Comment({"Allow FloodGatePlayer Join Without checkIsValidName()", @Comment({"How many ticks should we wait before sending login info to proxy?",
"Change this to higher if your player has high ping.",
"See: https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/"})
public static final Property<Long> PROXY_SEND_DELAY =
newProperty("Hooks.proxySendDelay", 10L);
@Comment({"Hook into floodgate.",
"This must be true if you want to use other bedrock features." "This must be true if you want to use other bedrock features."
}) })
public static final Property<Boolean> HOOK_FLOODGATE_PLAYER = public static final Property<Boolean> HOOK_FLOODGATE_PLAYER =
newProperty("Hooks.floodgate", false); newProperty("Hooks.floodgate", false);
@Comment("Allow bedrock players join without check isValidName?")
public static final Property<Boolean> IGNORE_BEDROCK_NAME_CHECK =
newProperty("Hooks.ignoreBedrockNameCheck", true);
@Comment("Send player to this BungeeCord server after register/login") @Comment("Send player to this BungeeCord server after register/login")
public static final Property<String> BUNGEECORD_SERVER = public static final Property<String> BUNGEECORD_SERVER =
@@ -36,7 +36,8 @@ public final class PluginSettings implements SettingsHolder {
@Comment({ @Comment({
"Message language, available languages:", "Message language, available languages:",
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md" "https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md",
"Example: zhcn, en"
}) })
public static final Property<String> MESSAGES_LANGUAGE = public static final Property<String> MESSAGES_LANGUAGE =
newProperty("settings.messagesLanguage", "en"); newProperty("settings.messagesLanguage", "en");
@@ -46,6 +46,16 @@ public final class RegistrationSettings implements SettingsHolder {
newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg", newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg",
RegisterSecondaryArgument.CONFIRMATION); RegisterSecondaryArgument.CONFIRMATION);
@Comment({
"Should we unregister the player when he didn't verify the email?",
"This only works if you enabled email registration."})
public static final Property<Boolean> UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE =
newProperty("settings.registration.email.unregisterOnEmailVerificationFailure", false);
@Comment({"How many minutes should we wait before unregister the player",
"when he didn't verify the email?"})
public static final Property<Long> UNREGISTER_AFTER_MINUTES =
newProperty("settings.registration.email.unregisterAfterMinutes", 10L);
@Comment({ @Comment({
"Do we force kick a player after a successful registration?", "Do we force kick a player after a successful registration?",
"Do not use with login feature below"}) "Do not use with login feature below"})
@@ -27,10 +27,18 @@ public final class SecuritySettings implements SettingsHolder {
newListProperty("3rdPartyFeature.features.captcha.whiteList"); newListProperty("3rdPartyFeature.features.captcha.whiteList");
@Comment({"Should we let Bedrock players login automatically?", @Comment({"Should we let Bedrock players login automatically?",
"(Requires hookFloodgate to be true & floodgate loaded)"}) "(Requires hookFloodgate to be true & floodgate loaded)",
"(**THIS IS SAFE DO NOT WORRY**)"})
public static final Property<Boolean> FORCE_LOGIN_BEDROCK = public static final Property<Boolean> FORCE_LOGIN_BEDROCK =
newProperty("3rdPartyFeature.features.bedrockAutoLogin", false); newProperty("3rdPartyFeature.features.bedrockAutoLogin", false);
@Comment("Should we purge data on non-registered players quit?")
public static final Property<Boolean> PURGE_DATA_ON_QUIT =
newProperty("3rdPartyFeature.features.purgeData.purgeOnQuit", false);
@Comment("Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)")
public static final Property<String> DELETE_PLAYER_DATA_WORLD =
newProperty("3rdPartyFeature.features.purgeData.purgeWorldFolderName", "world");
@Comment("Enable the new feature to prevent ghost players?") @Comment("Enable the new feature to prevent ghost players?")
public static final Property<Boolean> ANTI_GHOST_PLAYERS = public static final Property<Boolean> ANTI_GHOST_PLAYERS =
newProperty("3rdPartyFeature.fixes.antiGhostPlayer", false); newProperty("3rdPartyFeature.fixes.antiGhostPlayer", false);
@@ -41,9 +49,9 @@ public final class SecuritySettings implements SettingsHolder {
newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false); newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false);
@Comment({"Choose the best teleport method by server brand?", @Comment({"Choose the best teleport method by server brand?",
"(Enable this if you are using Paper)"}) "(Enable this if you are using Paper/Folia)"})
public static final Property<Boolean> SMART_ASYNC_TELEPORT = public static final Property<Boolean> SMART_ASYNC_TELEPORT =
newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", false); newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", true);
@Comment("Send a GUI captcha to unregistered players?(Requires ProtocolLib)") @Comment("Send a GUI captcha to unregistered players?(Requires ProtocolLib)")
public static final Property<Boolean> GUI_CAPTCHA = public static final Property<Boolean> GUI_CAPTCHA =
@@ -59,14 +67,6 @@ public final class SecuritySettings implements SettingsHolder {
public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY = public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY =
newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false); newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false);
@Comment("Should we delete player data and stats when they didn't finish the captcha?")
public static final Property<Boolean> DELETE_UNVERIFIED_PLAYER_DATA =
newProperty("3rdPartyFeature.features.captcha.purgePlayerData", false);
@Comment("Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)")
public static final Property<String> DELETE_PLAYER_DATA_WORLD =
newProperty("3rdPartyFeature.features.captcha.purgeWorldFolderName", "world");
@Comment("Should we fix the location when players logged in the portal?") @Comment("Should we fix the location when players logged in the portal?")
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL = public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL =
newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false); newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false);
@@ -1,15 +1,15 @@
package fr.xephi.authme.task; package fr.xephi.authme.task;
import ch.jalu.injector.factory.SingletonStore; import ch.jalu.injector.factory.SingletonStore;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import fr.xephi.authme.initialization.HasCleanup; import fr.xephi.authme.initialization.HasCleanup;
import org.bukkit.scheduler.BukkitRunnable;
import javax.inject.Inject; import javax.inject.Inject;
/** /**
* Task run periodically to invoke the cleanup task on services. * Task run periodically to invoke the cleanup task on services.
*/ */
public class CleanupTask extends BukkitRunnable { public class CleanupTask extends UniversalRunnable {
@Inject @Inject
private SingletonStore<HasCleanup> hasCleanupStore; private SingletonStore<HasCleanup> hasCleanupStore;
@@ -1,12 +1,12 @@
package fr.xephi.authme.task; package fr.xephi.authme.task;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
/** /**
* Message shown to a player in a regular interval as long as he is not logged in. * Message shown to a player in a regular interval as long as he is not logged in.
*/ */
public class MessageTask extends BukkitRunnable { public class MessageTask extends UniversalRunnable {
private final Player player; private final Player player;
private final String[] message; private final String[] message;
@@ -1,5 +1,6 @@
package fr.xephi.authme.task.purge; package fr.xephi.authme.task.purge;
import com.github.Anon8281.universalScheduler.UniversalRunnable;
import fr.xephi.authme.ConsoleLogger; import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory; import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.PermissionsManager; import fr.xephi.authme.permission.PermissionsManager;
@@ -9,14 +10,13 @@ import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.HashSet; import java.util.HashSet;
import java.util.Locale; import java.util.Locale;
import java.util.Set; import java.util.Set;
import java.util.UUID; import java.util.UUID;
class PurgeTask extends BukkitRunnable { class PurgeTask extends UniversalRunnable {
//how many players we should check for each tick //how many players we should check for each tick
private static final int INTERVAL_CHECK = 5; private static final int INTERVAL_CHECK = 5;
@@ -10,6 +10,7 @@ public final class PlayerUtils {
// Utility class // Utility class
private PlayerUtils() { private PlayerUtils() {
} }
private static final boolean IS_LEAVES_SERVER = Utils.isClassLoaded("top.leavesmc.leaves.LeavesConfig");
/** /**
* Returns the IP of the given player. * Returns the IP of the given player.
@@ -28,7 +29,11 @@ public final class PlayerUtils {
* @return True if the player is an NPC, false otherwise * @return True if the player is an NPC, false otherwise
*/ */
public static boolean isNpc(Player player) { public static boolean isNpc(Player player) {
return player.hasMetadata("NPC") || player.getAddress() == null; if (IS_LEAVES_SERVER) {
return player.hasMetadata("NPC") || player.getAddress() == null;
} else {
return player.hasMetadata("NPC");
}
} }
} }
Binary file not shown.
+2 -2
View File
@@ -102,9 +102,9 @@
<tbody> <tbody>
<tr> <tr>
<td> <td>
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p> <p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank" <a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">wdsj.io</a> style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td> </td>
</tr> </tr>
</tbody> </tbody>
+2 -2
View File
@@ -108,9 +108,9 @@
<tbody> <tbody>
<tr> <tr>
<td> <td>
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p> <p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank" <a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">wdsj.io</a> style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td> </td>
</tr> </tr>
</tbody> </tbody>
+2 -1
View File
@@ -3,7 +3,8 @@ authors: [${pluginDescription.authors}]
website: http://github.com/HaHaWTH/AuthMeReReloaded/ website: http://github.com/HaHaWTH/AuthMeReReloaded/
description: A fork of AuthMeReloaded that contains bug fixes description: A fork of AuthMeReloaded that contains bug fixes
main: ${pluginDescription.main} main: ${pluginDescription.main}
version: 5.6.0-FORK-b43 folia-supported: true
version: 5.6.0-FORK-b48
api-version: 1.13 api-version: 1.13
softdepend: softdepend:
- Vault - Vault
+2 -2
View File
@@ -101,9 +101,9 @@
<tbody> <tbody>
<tr> <tr>
<td> <td>
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p> <p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank" <a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">wdsj.io</a> style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td> </td>
</tr> </tr>
</tbody> </tbody>
+2 -2
View File
@@ -99,9 +99,9 @@
<tbody> <tbody>
<tr> <tr>
<td> <td>
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p> <p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank" <a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">wdsj.io</a> style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td> </td>
</tr> </tr>
</tbody> </tbody>
@@ -101,9 +101,9 @@
<tbody> <tbody>
<tr> <tr>
<td> <td>
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p> <p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
<a href="1919810.com" target="_blank" <a href="1919810.com" target="_blank"
style="text-decoration: none; font-size: 16px">wdsj.io</a> style="text-decoration: none; font-size: 16px">wdsj.in</a>
</td> </td>
</tr> </tr>
</tbody> </tbody>
+27
View File
@@ -0,0 +1,27 @@
## About Velocity support
**AuthMeReReloaded offers integrated support for Velocity since b46, in order to use, please follow the instructions below.**
### Step 1: Enable Velocity hook in config.yml
```yaml
Hooks:
# Do we need to hook with Velocity?
velocity: true # Set this to true
```
**Then restart your server if you have done so.**
### Step 2: Configure backend server and proxy
**Before we can continue, you need to configure your Velocity proxy forwarding method following [PaperMC's instructions](https://docs.papermc.io/velocity/player-information-forwarding#configuring-modern-forwarding).**
### Step 3: Install AuthMeVelocity on the Proxy
AuthMeVelocity is a plugin that allows Velocity to forward player information to AuthMeReloaded.
**Only install it on the proxy, not on the backend server.**
**You can download it from [Modrinth](https://modrinth.com/plugin/authmevelocity).**
**Then configure follow its instructions.**