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Cai Xukun 0205f585df Add files via upload 2023-05-14 15:22:30 +08:00
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Cai Xukun ebf8d55d60 Add b9 hash 2023-04-24 02:33:13 +08:00
Cai Xukun 9bb99ed355 Update maven.yml 2023-04-23 21:54:56 +08:00
Cai Xukun eaa30cc5eb upload b8 sha 2023-04-23 19:48:19 +08:00
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Cai Xukun 6a91130aa8 Merge branch 'Stabrinai:master' into master 2023-04-20 20:38:12 +08:00
Sattera d25949fc3b 更新 2023-04-19 16:13:38 +08:00
HaHaWTH f63f00fade Update maven.yml 2023-04-06 21:43:55 +08:00
HaHaWTH 19c18987f6 Update maven.yml 2023-04-06 21:14:09 +08:00
HaHaWTH db1650c27f Update maven.yml 2023-04-06 20:59:28 +08:00
HaHaWTH f45696f82f Update maven.yml 2023-04-06 20:56:39 +08:00
HaHaWTH 1c1879ea01 Update maven.yml 2023-04-06 20:48:00 +08:00
HaHaWTH 812762db25 Merge branch 'Stabrinai:master' into master 2023-04-06 20:36:22 +08:00
Sattera a4bf7adb60 添加对 floodgate 的支持 2023-04-06 09:42:12 +08:00
Sattera 11c5237950 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/main/java/fr/xephi/authme/listener/PlayerListener.java
2023-04-06 09:38:13 +08:00
Sattera bc43afe3d0 添加对 floodgate 的支持 2023-04-06 09:37:57 +08:00
HaHaWTH ced3d17537 Update README.md 2023-04-06 02:19:03 +08:00
HaHaWTH d9b3c59f30 Update maven.yml 2023-04-06 01:58:08 +08:00
HaHaWTH 8c286ceceb Update maven.yml 2023-04-06 01:54:54 +08:00
HaHaWTH 2ce6b066cc Update maven.yml 2023-04-06 01:52:50 +08:00
HaHaWTH 585b69ecd2 Update maven.yml 2023-04-06 01:50:33 +08:00
HaHaWTH 17187b05c1 Update maven.yml 2023-04-06 01:49:05 +08:00
HaHaWTH 6f193f05ce Update maven.yml 2023-04-06 01:47:55 +08:00
HaHaWTH a626265b09 Update maven.yml 2023-04-06 01:42:51 +08:00
HaHaWTH bda8613f93 Update .gitignore 2023-04-06 01:19:09 +08:00
HaHaWTH 44136bb91f Update maven.yml 2023-04-06 01:08:45 +08:00
HaHaWTH 69514738f7 Update maven.yml 2023-04-06 01:01:54 +08:00
HaHaWTH 220b31bb99 Update maven.yml 2023-04-06 00:59:20 +08:00
HaHaWTH 3b58a0acc9 Update maven.yml 2023-04-06 00:57:06 +08:00
HaHaWTH 5efa360cb2 Update README.md 2023-04-06 00:25:56 +08:00
HaHaWTH 2269c93dee Update maven.yml 2023-04-06 00:22:41 +08:00
HaHaWTH bf6233c024 Update maven.yml 2023-04-05 23:32:01 +08:00
HaHaWTH 3cc6f535a8 Update maven.yml 2023-04-05 22:01:32 +08:00
HaHaWTH 95d9edddeb Merge branch 'Stabrinai:master' into master 2023-04-05 21:05:10 +08:00
Sattera 4a559a7ccf Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/main/java/fr/xephi/authme/listener/PlayerListener.java
2023-04-05 20:25:10 +08:00
Sattera baaabb22d4 添加对 floodgate 的支持 2023-04-05 20:24:55 +08:00
HaHaWTH 9e39f4a186 Create maven-publish.yml 2023-04-05 18:56:36 +08:00
Sattera c2b7a693b2 添加对 floodgate 的支持 2023-04-04 09:08:07 +08:00
Sattera 0e1e65c7f7 取消 /cp 指令的邮箱验证 2023-03-28 08:59:03 +08:00
Sattera d33f838f3a 添加 keybindings.use 节点控制 下蹲 + 切副手 打开菜单 //自用内容 2023-03-22 10:02:29 +08:00
Sabrita 393449e08e 默认删除qq邮箱支持 2023-03-01 22:20:03 +08:00
Sabrita bdf7816306 更改十分钟内注册逻辑 2023-02-28 13:22:15 +08:00
Sabrita e109094472 删测测试项 默认开启用户名限制并增加默认限制用户 2023-02-28 13:13:17 +08:00
Sabrita ea1af80ea4 修复构建 2023-02-28 12:51:55 +08:00
Sabrita 674d72c113 优化 import 。更改默认配置 2023-02-28 12:36:56 +08:00
Sabrita 912646c041 增加服务器被关闭时的邮箱通知 2023-02-27 19:57:00 +08:00
Sabrita 4ca879b08a 删除 wecome 提醒 2023-02-27 19:10:04 +08:00
Sabrita 2d4b2381ff 默认使用邮箱注册 2023-02-27 18:45:28 +08:00
Sabrita bbfce5bcfd 删除测试库
删除 wecome 增加新代码
2023-02-27 18:34:29 +08:00
Sabrita cfca8ccd85 删除测试库
删除 wecome 增加新代码
2023-02-27 18:34:06 +08:00
417 changed files with 2370 additions and 35771 deletions
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@@ -9,6 +9,4 @@ updates:
- dependency-name: com.google.code.gson:gson
- dependency-name: com.google.guava:guava
- dependency-name: org.apache.logging.log4j:log4j-core
- dependency-name: "org.mockito:mockito-core"
versions: ">= 5"
- dependency-name: ch.jalu:configme
- dependency-name: com.zaxxer:HikariCP
+34
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@@ -0,0 +1,34 @@
# This workflow will build a package using Maven and then publish it to GitHub packages when a release is created
# For more information see: https://github.com/actions/setup-java/blob/main/docs/advanced-usage.md#apache-maven-with-a-settings-path
name: Maven Package
on:
release:
types: [created]
jobs:
build:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- uses: actions/checkout@v3
- name: Set up JDK 11
uses: actions/setup-java@v3
with:
java-version: '11'
distribution: 'temurin'
server-id: github # Value of the distributionManagement/repository/id field of the pom.xml
settings-path: ${{ github.workspace }} # location for the settings.xml file
- name: Build with Maven
run: mvn -B package --file pom.xml
- name: Publish to GitHub Packages Apache Maven
run: mvn deploy -s $GITHUB_WORKSPACE/settings.xml
env:
GITHUB_TOKEN: ${{ github.token }}
+5 -4
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@@ -7,11 +7,11 @@ on:
- master
jobs:
build_and_test:
Build:
strategy:
matrix:
jdkversion: [17, 21]
runs-on: ubuntu-latest
jdkversion: [11]
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-java@v3
@@ -19,5 +19,6 @@ jobs:
distribution: 'temurin'
java-version: ${{ matrix.jdkversion }}
cache: 'maven'
- name: Build with Maven
- name: 使用Maven构建
run: mvn -V -B clean package --file pom.xml
+1 -1
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@@ -24,7 +24,7 @@ hs_err_pid*
# Include the project's code style settings file
!.idea/codeStyleSettings.xml
/target/class/
# File-based project format:
*.ipr
*.iws
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@@ -4,8 +4,12 @@ language: java
matrix:
include:
- env:
- JDK_VERSION=8
- env:
- JDK_VERSION=11
- env:
- JDK_VERSION=17
before_install:
- "[[ -d $HOME/.sdkman/ ]] && [[ -d $HOME/.sdkman/bin/ ]] || rm -rf $HOME/.sdkman/"
+13 -10
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@@ -1,11 +1,12 @@
# AuthMeReloaded
**"The best authentication plugin for the Bukkit modding API!"**
# AuthMeReReloaded
**"A Fork of Authme that contains many bug fixes!"**
**请前往Releases下载最新版本**
<img src="wallpaper.png?raw=true" alt="AuthMeLogo"/>
| Type | Badges |
|-------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| **Code quality:** | [![Code Climate](https://codeclimate.com/github/AuthMe/AuthMeReloaded/badges/gpa.svg)](https://codeclimate.com/github/AuthMe/AuthMeReloaded) [![Coverage status](https://coveralls.io/repos/AuthMe-Team/AuthMeReloaded/badge.svg?branch=master&service=github)](https://coveralls.io/github/AuthMe-Team/AuthMeReloaded?branch=master) |
| **General:** | ![](https://tokei.rs/b1/github/AuthMe/AuthMeReloaded?category=code) ![](https://tokei.rs/b1/github/AuthMe/AuthMeReloaded?category=files) |
| **代码质量:** | [![Code Climate](https://codeclimate.com/github/AuthMe/AuthMeReloaded/badges/gpa.svg)](https://codeclimate.com/github/AuthMe/AuthMeReloaded) [![Coverage status](https://coveralls.io/repos/AuthMe-Team/AuthMeReloaded/badge.svg?branch=master&service=github)](https://coveralls.io/github/AuthMe-Team/AuthMeReloaded?branch=master) |
| **Jenkins CI:** | [![Jenkins Status](https://img.shields.io/website-up-down-green-red/http/shields.io.svg?label=ci.codemc.org)](https://ci.codemc.org/) [![Build Status](https://ci.codemc.org/buildStatus/icon?job=AuthMe/AuthMeReloaded)](https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded) ![Build Tests](https://img.shields.io/jenkins/t/https/ci.codemc.org/job/AuthMe/job/AuthMeReloaded.svg) |
| **Other CIs:** | [![Build Status](https://www.travis-ci.com/AuthMe/AuthMeReloaded.svg?branch=master)](https://www.travis-ci.com/AuthMe/AuthMeReloaded) |
@@ -103,7 +104,7 @@ You can also create your own translation file and, if you want, you can share it
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.6.1-SNAPSHOT</version>
<version>5.6.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
@@ -115,17 +116,19 @@ You can also create your own translation file and, if you want, you can share it
## Requirements
##### Compiling requirements:
>- JDK 17+
>- Maven (3.8.8+)
>- Git/GitHub (Optional)
>- JDK 11 (JDK 17 is recommended)
>- Maven
>- Git/Github (Optional)
##### How to compile the project:
>- Clone the project with Git/GitHub
>- Execute command "mvn clean package"
##### Running requirements:
>- Java 17+
>- Paper or Spigot (1.16.5 and up)
>- Java 8 (Java 17 is recommended)
>- Paper or Spigot (1.8.X and up)<br>
(In case you use Thermos, Cauldron or similar, you have to update the SpecialSource library to support Java 8 plugins.
HowTo: https://github.com/games647/FastLogin/issues/111#issuecomment-272331347)
>- ProtocolLib (optional, required by some features)
## Credits
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d91307767d8526ac84a3055ac0e773e91f88d452b4b0031f7ecfed721ac6b641
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d0aab9856defbd8ef31a9cd7257c5b5761e61a7e39807708c81decf82f599323
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176a6c6ea03ad8cc37d1d11c3e3608d8b59c09f9f923eae287e8192731642ec8
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61b1a691490d78af1028a442143f649d432618b92c5a9a7031eb4f94817d768b
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222eb5ecb4c58f279b8e2f75d38a45495ceb875f249ae3217e3f2a36e50b7d39
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423084f2a50c27f62d1b5c85a95e78b9bc3df49d5bd9cefd6fe1aa9227b856c1
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410df26b12703b82987b9d739c19211346418f1c954d214827805c13b5f82c98
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20569ebc44a9847da0946de5a3bf2cd2b7855dffb03abc9d29204afcaa64b8bb
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51a067778ad9b0938d57fd4e2975e0f8dce4914ee060efd0fd6755a8810da4f3
-9
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@@ -304,13 +304,6 @@ settings:
forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration?
forceLoginAfterRegister: false
# Enable to display the welcome message (welcome.txt) after a login
# You can use colors in this welcome.txt + some replaced strings:
# {PLAYER}: player name, {ONLINE}: display number of online players,
# {MAXPLAYERS}: display server slots, {IP}: player ip, {LOGINS}: number of players logged,
# {WORLD}: player current world, {SERVER}: server name
# {VERSION}: get current bukkit version, {COUNTRY}: player country
useWelcomeMessage: true
# Broadcast the welcome message to the server or only to the player?
# set true for server or false for player
broadcastWelcomeMessage: false
@@ -403,8 +396,6 @@ Protection:
# Apply the protection also to registered usernames
enableProtectionRegistered: true
geoIpDatabase:
# Enable GeoIp database
enabled: true
# The MaxMind clientId used to download the GeoIp database,
# get one at https://www.maxmind.com/en/accounts/current/license-key
# The EssentialsX project has a very useful tutorial on how to generate
+6 -7
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@@ -1,5 +1,5 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Wed Jun 21 12:14:29 CEST 2023. See docs/translations/translations.tpl.md -->
<!-- File auto-generated on Sun Apr 04 21:31:44 CEST 2021. See docs/translations/translations.tpl.md -->
# AuthMe Translations
The following translations are available in AuthMe. Set `messagesLanguage` to the language code
@@ -22,11 +22,10 @@ Code | Language | Translated | &nbsp;
[hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 93% | <img src="https://via.placeholder.com/93x7/77dd44?text=%20" alt="93" />
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 36% | <img src="https://via.placeholder.com/36x7/aa4400?text=%20" alt="36" />
[nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
@@ -35,13 +34,13 @@ Code | Language | Translated | &nbsp;
[sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 77% | <img src="https://via.placeholder.com/77x7/bb9900?text=%20" alt="77" />
[zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
[zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 64% | <img src="https://via.placeholder.com/64x7/bb7700?text=%20" alt="64" />
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 86% | <img src="https://via.placeholder.com/86x7/99bb22?text=%20" alt="86" />
---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Wed Jun 21 12:14:29 CEST 2023
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
+317 -197
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@@ -6,7 +6,7 @@
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0-SNAPSHOT</version>
<version>5.6.0-SNAPSHOT</version>
<name>AuthMeReloaded</name>
<description>The first authentication plugin for the Bukkit API!</description>
@@ -47,7 +47,7 @@
<licenses>
<license>
<name>The GNU General Public Licence version 3 (GPLv3)</name>
<name>The GNU Public Licence version 3 (GPLv3)</name>
<url>https://www.gnu.org/licenses/gpl-3.0.html</url>
<distribution>repo</distribution>
</license>
@@ -60,11 +60,14 @@
<!-- Environment properties -->
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
<java.source>17</java.source>
<java.target>17</java.target>
<java.apiVersion>17</java.apiVersion>
<java.compiler.minimumVersion>17</java.compiler.minimumVersion>
<maven.minimumVersion>3.8.8</maven.minimumVersion>
<java.source>1.8</java.source>
<java.target>1.8</java.target>
<java.apiVersion>8</java.apiVersion>
<java.compiler.minimumVersion>11</java.compiler.minimumVersion>
<maven.minimumVersion>3.6.3</maven.minimumVersion>
<!-- Dependencies versions -->
<spigot.version>1.19.2-R0.1-SNAPSHOT</spigot.version>
<!-- Versioning properties -->
<project.outputName>AuthMe</project.outputName>
@@ -76,30 +79,7 @@
<pluginDescription.name>${project.outputName}</pluginDescription.name>
<pluginDescription.version>${project.versionCode}</pluginDescription.version>
<pluginDescription.main>${project.groupId}.${project.artifactId}.${pluginDescription.name}</pluginDescription.main>
<pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors>
<!-- Java libraries -->
<dependencies.injector.version>1.0</dependencies.injector.version>
<dependencies.string-similarity.version>1.0.0</dependencies.string-similarity.version>
<dependencies.geoip2.version>4.2.0</dependencies.geoip2.version>
<dependencies.javatar.version>2.5</dependencies.javatar.version>
<dependencies.commons-email.version>1.6.0</dependencies.commons-email.version>
<dependencies.hikaricp.version>5.1.0</dependencies.hikaricp.version>
<dependencies.slf4j.version>2.0.13</dependencies.slf4j.version>
<dependencies.datasourcecolumns.version>0.1.2</dependencies.datasourcecolumns.version>
<dependencies.mysql-connector-j.version>8.4.0</dependencies.mysql-connector-j.version>
<dependencies.mariadb-java-client.version>3.4.0</dependencies.mariadb-java-client.version>
<dependencies.postgresql.version>42.7.3</dependencies.postgresql.version>
<dependencies.pbkdf2.version>1.1.4</dependencies.pbkdf2.version>
<dependencies.argon2-jvm-nolibs.version>2.11</dependencies.argon2-jvm-nolibs.version>
<dependencies.bcrypt.version>0.10.2</dependencies.bcrypt.version>
<dependencies.googleauth.version>1.5.0</dependencies.googleauth.version>
<dependencies.configme.version>1.3.1</dependencies.configme.version>
<!-- Spigot -->
<dependencies.spigot.version>1.16.5-R0.1-SNAPSHOT</dependencies.spigot.version>
<dependencies.log4j-core.version>2.8.1</dependencies.log4j-core.version> <!-- version bundled 1.16.5 -->
<!-- Spigot libraries -->
<dependencies.bstats.version>3.0.2</dependencies.bstats.version>
<pluginDescription.authors>sgdc3, ljacqu, games647, Hex3l, krusic22</pluginDescription.authors>
</properties>
<!-- Jenkins profile -->
@@ -147,10 +127,8 @@
<build>
<defaultGoal>clean package</defaultGoal>
<!-- Little hack to make the shade plugin output a file with the right name
Disable, we aren't using shading atm
<!-- Little hack to make the shade plugin output a file with the right name -->
<finalName>${project.finalNameBase}-noshade</finalName>
-->
<resources>
<resource>
@@ -176,7 +154,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>3.7.0</version>
<version>3.4.1</version>
</plugin>
</plugins>
</pluginManagement>
@@ -186,7 +164,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-enforcer-plugin</artifactId>
<version>3.5.0</version>
<version>3.1.0</version>
<executions>
<execution>
<id>enforce-environment</id>
@@ -199,7 +177,7 @@
<version>${maven.minimumVersion}</version>
</requireMavenVersion>
<requireJavaVersion>
<version>[${java.compiler.minimumVersion},)</version>
<version>[11,)</version>
</requireJavaVersion>
</rules>
<fail>true</fail>
@@ -211,19 +189,24 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-clean-plugin</artifactId>
<version>3.4.0</version>
<version>3.2.0</version>
</plugin>
<!-- Include resource files -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-resources-plugin</artifactId>
<version>3.3.1</version>
<version>3.3.0</version>
<configuration>
<nonFilteredFileExtensions>
<nonFilteredFileExtension>mmdb</nonFilteredFileExtension>
</nonFilteredFileExtensions>
</configuration>
</plugin>
<!-- Compile and include classes -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.13.0</version>
<version>3.10.1</version>
<configuration>
<source>${java.source}</source>
<target>${java.target}</target>
@@ -234,13 +217,7 @@
<plugin>
<groupId>org.jacoco</groupId>
<artifactId>jacoco-maven-plugin</artifactId>
<version>0.8.12</version>
<configuration>
<includes>
<include>fr/xephi/authme/*</include>
<include>fr/xephi/authme/**/*</include>
</includes>
</configuration>
<version>0.8.8</version>
<executions>
<execution>
<id>pre-unit-test</id>
@@ -260,12 +237,11 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>3.3.0</version>
<version>2.22.2</version>
<configuration>
<!-- Fix java.base opens for new JDK versions -->
<!-- Force the right file encoding during unit testing -->
<!-- Set language to English in order to get consistent results for localized time formatting -->
<argLine>--add-opens=java.base/java.lang=ALL-UNNAMED -Dfile.encoding=${project.build.sourceEncoding} -Duser.language=en @{argLine}</argLine>
<argLine>-Dfile.encoding=${project.build.sourceEncoding} -Duser.language=en @{argLine}</argLine>
<systemPropertyVariables>
<project.skipExtendedHashTests>${project.skipExtendedHashTests}</project.skipExtendedHashTests>
</systemPropertyVariables>
@@ -277,7 +253,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.4.2</version>
<version>3.3.0</version>
</plugin>
<!-- Generate a jar containing the source javadoc -->
<plugin>
@@ -286,7 +262,7 @@
<configuration>
<finalName>${project.finalNameBase}</finalName>
<!-- In sync with the source/target properties of the maven-compiler-plugin -->
<source>${java.source}</source>
<source>8</source>
</configuration>
<executions>
<execution>
@@ -301,7 +277,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId>
<version>3.3.1</version>
<version>3.2.1</version>
<configuration>
<finalName>${project.finalNameBase}</finalName>
</configuration>
@@ -318,17 +294,61 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.6.0</version>
<version>3.4.0</version>
<executions>
<!-- Disable, we aren't using shading atm
<execution>
<id>shaded-jar</id>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<excludes>
<!-- Guava -->
<exclude>com.google.guava:guava</exclude>
<exclude>com.google.guava:failureaccess</exclude>
<exclude>com.google.guava:listenablefuture</exclude>
<exclude>com.google.errorprone:error_prone_annotations</exclude>
<exclude>com.google.j2objc:j2objc-annotations</exclude>
<!-- Gson -->
<exclude>com.google.code.gson:gson</exclude>
</excludes>
</artifactSet>
</configuration>
</execution>
<execution>
<id>shaded-jar-legacy</id>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<finalName>${project.finalNameBase}-legacy</finalName>
<relocations>
<relocation>
<pattern>com.google.common</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.common</shadedPattern>
</relocation>
<relocation>
<pattern>com.google.thirdparty</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.thirdparty</shadedPattern>
</relocation>
<relocation>
<pattern>com.google.j2objc</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.j2objc</shadedPattern>
</relocation>
<relocation>
<pattern>com.google.errorprone</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.errorprone</shadedPattern>
</relocation>
<relocation>
<pattern>com.google.gson</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.gson</shadedPattern>
</relocation>
</relocations>
</configuration>
</execution>
-->
</executions>
<configuration>
<!-- Don't create the reduced pom file, as we don't deploy the shaded jar -->
@@ -338,14 +358,89 @@
<!-- Use the base jar name, to help server owners download the right jar -->
<finalName>${project.finalNameBase}</finalName>
<!-- Disable, no relocations atm
<relocations>
<!--
Relocate all lib we use in order to fix class loading errors if we use different versions
than already loaded libs
-->
<relocations combine.children="append">
<relocation>
<pattern></pattern>
<shadedPattern>fr.xephi.authme.libs.</shadedPattern>
<pattern>ch.jalu</pattern>
<shadedPattern>fr.xephi.authme.libs.ch.jalu</shadedPattern>
</relocation>
<relocation>
<pattern>com.zaxxer.hikari</pattern>
<shadedPattern>fr.xephi.authme.libs.com.zaxxer.hikari</shadedPattern>
</relocation>
<relocation>
<pattern>org.slf4j</pattern>
<shadedPattern>fr.xephi.authme.libs.org.slf4j</shadedPattern>
</relocation>
<relocation>
<pattern>com.maxmind.db</pattern>
<shadedPattern>fr.xephi.authme.libs.com.maxmind.db</shadedPattern>
</relocation>
<relocation>
<pattern>com.ice.tar</pattern>
<shadedPattern>fr.xephi.authme.libs.com.icetar.tar</shadedPattern>
</relocation>
<relocation>
<pattern>net.ricecode.similarity</pattern>
<shadedPattern>fr.xephi.authme.libs.ricecode.net.ricecode.similarity</shadedPattern>
</relocation>
<relocation>
<pattern>de.rtner</pattern>
<shadedPattern>fr.xephi.authme.libs.de.rtner</shadedPattern>
</relocation>
<relocation>
<pattern>org.picketbox</pattern>
<shadedPattern>fr.xephi.authme.libs.org.picketbox</shadedPattern>
</relocation>
<relocation>
<pattern>org.jboss.crypto</pattern>
<shadedPattern>fr.xephi.authme.libs.org.jboss.crypto</shadedPattern>
</relocation>
<relocation>
<pattern>org.jboss.security</pattern>
<shadedPattern>fr.xephi.authme.libs.org.jboss.security</shadedPattern>
</relocation>
<relocation>
<pattern>de.mkammerer</pattern>
<shadedPattern>fr.xephi.authme.libs.de.mkammerer</shadedPattern>
</relocation>
<relocation>
<pattern>com.warrenstrange</pattern>
<shadedPattern>fr.xephi.authme.libs.com.warrenstrange</shadedPattern>
</relocation>
<relocation>
<pattern>javax.inject</pattern>
<shadedPattern>fr.xephi.authme.libs.javax.inject</shadedPattern>
</relocation>
<relocation>
<pattern>at.favre.lib</pattern>
<shadedPattern>fr.xephi.authme.libs.at.favre.lib</shadedPattern>
</relocation>
<relocation>
<pattern>org.postgresql</pattern>
<shadedPattern>fr.xephi.authme.libs.org.postgresql</shadedPattern>
</relocation>
<!-- bStats metrics class -->
<relocation>
<pattern>org.bstats</pattern>
<shadedPattern>fr.xephi.authme.libs.org.bstats</shadedPattern>
</relocation>
<relocation>
<pattern>org.mariadb.jdbc</pattern>
<shadedPattern>fr.xephi.authme.libs.org.mariadb.jdbc</shadedPattern>
</relocation>
<relocation>
<pattern>com.mysql</pattern>
<shadedPattern>fr.xephi.authme.libs.com.mysql</shadedPattern>
</relocation>
<relocation>
<pattern>com.google.protobuf</pattern>
<shadedPattern>fr.xephi.authme.libs.com.google.protobuf</shadedPattern>
</relocation>
</relocations>
-->
<filters>
<!-- Ignore manifest signatures for shading the project into an uber-jar to fix -->
@@ -377,13 +472,13 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-install-plugin</artifactId>
<version>3.1.2</version>
<version>3.0.1</version>
</plugin>
<!-- Deploy the jars as artifacts into the remote repository -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-deploy-plugin</artifactId>
<version>3.1.2</version>
<version>3.0.0</version>
</plugin>
<!-- Handle documentation generation, required by other plugins -->
<plugin>
@@ -503,48 +598,78 @@
<enabled>true</enabled>
</snapshots>
</repository>
<repository>
<id>opencollab-snapshot</id>
<url>https://repo.opencollab.dev/maven-snapshots/</url>
<releases>
<enabled>false</enabled>
</releases>
<snapshots>
<enabled>true</enabled>
</snapshots>
</repository>
</repositories>
<dependencies>
<!-- Java Libraries -->
<dependency>
<groupId>org.geysermc.floodgate</groupId>
<artifactId>api</artifactId>
<version>2.2.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<!-- Jalu Injector -->
<dependency>
<groupId>ch.jalu</groupId>
<artifactId>injector</artifactId>
<version>${dependencies.injector.version}</version>
<scope>provided</scope>
<version>1.0</version>
<optional>true</optional>
</dependency>
<!-- String comparison library. Used for dynamic help system. -->
<dependency>
<groupId>net.ricecode</groupId>
<artifactId>string-similarity</artifactId>
<version>${dependencies.string-similarity.version}</version>
<scope>provided</scope>
<version>1.0.0</version>
<optional>true</optional>
</dependency>
<!-- MaxMind GEO IP -->
<!-- MaxMind GEO IP with our modifications to use GSON in replacement of the big Jackson dependency -->
<!-- GSON is already included and therefore it reduces the file size in comparison to the original version -->
<dependency>
<groupId>com.maxmind.geoip2</groupId>
<artifactId>geoip2</artifactId>
<version>${dependencies.geoip2.version}</version>
<scope>provided</scope>
<groupId>com.maxmind.db</groupId>
<artifactId>maxmind-db-gson</artifactId>
<version>2.0.3</version>
<optional>true</optional>
<exclusions>
<exclusion>
<groupId>com.google.code.gson</groupId>
<artifactId>gson</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- Library for tar archives -->
<dependency>
<groupId>javatar</groupId>
<artifactId>javatar</artifactId>
<version>${dependencies.javatar.version}</version>
<scope>provided</scope>
<version>2.5</version>
<optional>true</optional>
</dependency>
<!-- Java Email Library -->
<dependency>
<groupId>org.apache.commons</groupId>
<artifactId>commons-email</artifactId>
<version>${dependencies.commons-email.version}</version>
<version>1.6-SNAPSHOT</version>
<optional>true</optional>
</dependency>
<!-- Log4J Logger (required by the console filter) -->
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-core</artifactId>
<version>2.20.0</version> <!-- Log4J version bundled in 1.12.2 -->
<scope>provided</scope>
</dependency>
@@ -552,108 +677,111 @@
<dependency>
<groupId>com.zaxxer</groupId>
<artifactId>HikariCP</artifactId>
<version>${dependencies.hikaricp.version}</version>
<scope>provided</scope>
<version>5.0.1</version> <!-- Latest java 8 release -->
<optional>true</optional>
<exclusions>
<exclusion>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<groupId>org.slf4j</groupId>
</exclusion>
</exclusions>
</dependency>
<!-- HikariCP Logger -->
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-simple</artifactId>
<version>${dependencies.slf4j.version}</version>
<scope>provided</scope>
</dependency>
<!-- Data source columns -->
<dependency>
<groupId>ch.jalu</groupId>
<artifactId>datasourcecolumns</artifactId>
<version>${dependencies.datasourcecolumns.version}</version>
<scope>provided</scope>
</dependency>
<!-- MySQL connector -->
<dependency>
<groupId>com.mysql</groupId>
<artifactId>mysql-connector-j</artifactId>
<version>${dependencies.mysql-connector-j.version}</version>
<scope>provided</scope>
</dependency>
<!-- MariaDB connector -->
<dependency>
<groupId>org.mariadb.jdbc</groupId>
<artifactId>mariadb-java-client</artifactId>
<version>${dependencies.mariadb-java-client.version}</version>
<scope>provided</scope>
<exclusions>
<exclusion>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
</exclusion>
<exclusion>
<groupId>com.google.errorprone</groupId>
<artifactId>error_prone_annotations</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- PostgreSQL -->
<dependency>
<groupId>org.postgresql</groupId>
<artifactId>postgresql</artifactId>
<version>${dependencies.postgresql.version}</version>
<scope>provided</scope>
<exclusions>
<exclusion>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
</exclusion>
</exclusions>
<version>2.0.5</version> <!-- We can't update to 2.x as long as we use HikariCP for java 8 -->
<optional>true</optional>
</dependency>
<!-- PBKDF2 implementation -->
<dependency>
<groupId>de.rtner</groupId>
<artifactId>PBKDF2</artifactId>
<version>${dependencies.pbkdf2.version}</version>
<scope>provided</scope>
<version>1.1.4</version>
<optional>true</optional>
</dependency>
<!-- MySQL connector, shaded into the legacy jar -->
<dependency>
<groupId>com.mysql</groupId>
<artifactId>mysql-connector-j</artifactId>
<version>8.0.32</version>
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.mariadb.jdbc</groupId>
<artifactId>mariadb-java-client</artifactId>
<version>3.1.2</version>
<optional>true</optional>
</dependency>
<!-- Argon2 implementation -->
<dependency>
<groupId>de.mkammerer</groupId>
<artifactId>argon2-jvm-nolibs</artifactId>
<version>${dependencies.argon2-jvm-nolibs.version}</version>
<scope>provided</scope>
</dependency>
<!-- BCrypt implementation -->
<dependency>
<groupId>at.favre.lib</groupId>
<artifactId>bcrypt</artifactId>
<version>${dependencies.bcrypt.version}</version>
<scope>provided</scope>
<version>2.11</version>
<optional>true</optional>
</dependency>
<!-- TOTP client -->
<dependency>
<groupId>com.warrenstrange</groupId>
<artifactId>googleauth</artifactId>
<version>${dependencies.googleauth.version}</version>
<scope>provided</scope>
<version>1.5.0</version>
<optional>true</optional>
</dependency>
<!-- Spigot API, https://www.spigotmc.org/ -->
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>${spigot.version}</version>
<scope>provided</scope>
<exclusions>
<exclusion>
<artifactId>junit</artifactId>
<groupId>junit</groupId>
</exclusion>
<exclusion>
<artifactId>bungeecord-chat</artifactId>
<groupId>net.md-5</groupId>
</exclusion>
<exclusion>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- Keep in sync with spigot 1.19 -->
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>31.0.1-jre</version>
<optional>true</optional>
<exclusions>
<exclusion>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- Keep in sync with spigot 1.19 -->
<dependency>
<groupId>com.google.code.gson</groupId>
<artifactId>gson</artifactId>
<version>2.8.9</version>
<optional>true</optional>
</dependency>
<!-- Bukkit Libraries -->
<!-- ConfigMe -->
<dependency>
<groupId>ch.jalu</groupId>
<artifactId>configme</artifactId>
<version>${dependencies.configme.version}</version>
<scope>provided</scope>
<version>1.3.0</version>
<optional>true</optional>
<exclusions>
<exclusion>
<groupId>org.yaml</groupId>
@@ -662,47 +790,19 @@
</exclusions>
</dependency>
<!-- Spigot API, https://www.spigotmc.org/ -->
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>${dependencies.spigot.version}</version>
<scope>provided</scope>
<exclusions>
<exclusion>
<groupId>org.joml</groupId>
<artifactId>joml</artifactId>
</exclusion>
<exclusion>
<groupId>net.md-5</groupId>
<artifactId>bungeecord-chat</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-core</artifactId>
<version>${dependencies.log4j-core.version}</version>
<scope>provided</scope>
</dependency>
<!-- Bukkit Libraries -->
<!-- bStats metrics -->
<dependency>
<groupId>org.bstats</groupId>
<artifactId>bstats-bukkit</artifactId>
<version>${dependencies.bstats.version}</version>
<scope>provided</scope>
<version>3.0.0</version>
<optional>true</optional>
</dependency>
<!-- Plugin Hooks -->
<!-- ProtocolLib -->
<dependency>
<groupId>com.comphenix.protocol</groupId>
<artifactId>ProtocolLib</artifactId>
<version>5.1.0</version>
<version>4.8.0</version>
<scope>provided</scope>
<exclusions>
<exclusion>
@@ -845,7 +945,7 @@
<dependency>
<groupId>net.essentialsx</groupId>
<artifactId>EssentialsX</artifactId>
<version>2.20.1</version>
<version>2.19.7</version>
<scope>provided</scope>
<exclusions>
<exclusion>
@@ -891,6 +991,14 @@
</exclusions>
</dependency>
<!-- BCrypt implementation -->
<dependency>
<groupId>at.favre.lib</groupId>
<artifactId>bcrypt</artifactId>
<version>0.10.2</version>
<optional>true</optional>
</dependency>
<!-- XAuth, another authentication plugin, required by the database converter -->
<dependency>
<groupId>de.luricos.bukkit</groupId>
@@ -899,42 +1007,60 @@
<scope>provided</scope>
</dependency>
<dependency>
<groupId>ch.jalu</groupId>
<artifactId>datasourcecolumns</artifactId>
<version>0.1.1-SNAPSHOT</version>
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.postgresql</groupId>
<artifactId>postgresql</artifactId>
<version>42.5.4</version>
<optional>true</optional>
<exclusions>
<exclusion>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- Unit Testing Libraries -->
<!-- TODO: update to junit 5 -->
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<scope>test</scope>
<version>4.13.2</version>
<exclusions>
<exclusion>
<groupId>org.hamcrest</groupId>
<artifactId>hamcrest-core</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>org.hamcrest</groupId>
<artifactId>hamcrest</artifactId>
<artifactId>java-hamcrest</artifactId>
<scope>test</scope>
<version>2.2</version>
<version>2.0.0.0</version>
</dependency>
<!-- TODO: update to mockito 5 -->
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
<version>4.11.0</version>
<version>5.2.0</version>
<exclusions>
<exclusion>
<artifactId>hamcrest-core</artifactId>
<groupId>org.hamcrest</groupId>
</exclusion>
</exclusions>
</dependency>
<!-- Required to mock the LuckPerms API-->
<dependency>
<groupId>org.checkerframework</groupId>
<artifactId>checker-qual</artifactId>
<version>3.44.0</version>
<version>3.32.0</version>
<scope>test</scope>
</dependency>
@@ -942,19 +1068,13 @@
<dependency>
<groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId>
<version>3.46.0.0</version>
<version>3.39.3.0</version>
<scope>test</scope>
<exclusions>
<exclusion>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.h2database</groupId>
<artifactId>h2</artifactId>
<version>2.2.224</version>
<version>2.1.214</version>
<scope>test</scope>
</dependency>
+564
View File
@@ -0,0 +1,564 @@
# =======================================================================================================
# _____ __ .__ _____ __________ .__ .___ .___
# / _ \ __ ___/ |_| |__ / \ ____\______ \ ____ | | _________ __| _/____ __| _/
# / /_\ \| | \ __| | \ / \ / \_/ __ \| __/ __ \| | / _ \__ \ / __ _/ __ \ / __ |
# / | | | /| | | Y / Y \ ___/| | \ ___/| |_( <_> / __ \/ /_/ \ ___// /_/ |
# \____|__ |____/ |__| |___| \____|__ /\___ |____|_ /\___ |____/\____(____ \____ |\___ \____ |
# \/ \/ \/ \/ \/ \/ \/ \/ \/ \/
#
# =======================================================================================================
#
# Authme Main Configuration File.
#
# =======================================================================================================
# Plugin infos (overwritten on start, just a simple way to find out your plugin version).
authors: ${pluginAuthors}
version: ${project.version}
buildNumber: ${buildNumber}
# Set this setting to true when you have configured the plugin,
# when false the server will be stopped with a warning message.
enabled: false
# Database settings.
data_source:
# ===========================
# Database general settings.
# ===========================
# Database backend (sqlite, mysql).
backend: sqlite
# Enable database queries caching, should improve performance.
caching: true
# ===========================
# SqLite db parameters.
# ===========================
sqlite:
# The name of the database storage file.
filename: 'authme.db'
# ===========================
# MySql db parameters.
# ===========================
mysql:
# Connection parameters.
host: '127.0.0.1'
port: 3306
username: 'change_me'
password: 'change_me'
database: 'my_minecraft_server'
tablename: 'authme'
# Column names.
column_names:
id: id
# Column for storing nicknames (ignore case nickname).
name: username
# Column for storing the realname (case sensitive nickname).
real_name: realname
# Column for storing passwords.
password: password
# Column for storing email addresses.
email: email
# Column for storing the authentication status (logged or not).
login_status: isLogged
# Column for storing player IPs.
ip: ip
# Column for storing lastlogins date and time.
last_login_timestamp: lastlogin
# Latest logout location of the players.
last_location:
world: world
x: x
y: y
z: z
# Enabled only if the bungeecord integration is activated.
server: world
# Support for registrations via WebInterfaces/CSM.
# Disable some backend caching parameters.
disableAggressiveCaching: false
# Main settings
settings:
# ===========================
# Bungeecord integration
# ===========================
bungeecord:
# Enable bungeecord integration features
enabled: true
# Server name (must be unique, please use the name in the bungeecord configuration).
# Use 'auto' for auto configuration (requires the bungeecord module).
serverName: LoginLobby1
# Keep the auth status when the player moves between servers.
# Required if you're using the bungeecord module.
keepAuthBetweenServers: true
# Target server after login
send_after_login:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: Lobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Target server after logout
send_after_logout:
enabled: false
message: ''
delay: 5
# Server name ("ServerName") or group ("G:GroupName")
# Groups are avariable only when the bungeecord module is avariable.
# If the server change fails the player will be kicked.
target: LoginLobby1
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
# Variables:
# %p playername
bungee_commands:
player_command_after_register:
enabled: false
cmd: ''
console_command_after_register:
enabled: false
cmd: 'alert %p joined for the first time the network!'
player_command_after_login:
enabled: false
cmd: 'glist'
console_command_after_login:
enabled: false
cmd: 'alert %p logged in correctly!'
player_command_after_join:
enabled: false
cmd: ''
console_command_after_join:
enabled: false
cmd: 'alert %p joined the network!'
player_command_first_join:
enabled: false
cmd: ''
console_command_first_join:
enabled: false
cmd: 'alert %p joined for the first time the network!'
# ===========================
# Sessions configuration.
# ===========================
sessions:
# Enable sessions.
# When a player is authenticated, his IP and his nickname is saved.
# The next time the player will join the server, if his IP is the same
# of the last time, and the timeout time hasn't expired, he will be
# automatically authenticated.
enabled: false
# Session timeout.
# 0 for unlimited time (Very dangerous, use it at your own risk!)
# Consider that if player's ip has changed but the timeout hasn't
# expired, player will be kicked out of the sever!
timeout: 10
# When enabled a player's session will expire if someone tries to
# login with a different IP Address.
expire_on_ip_change: true
# ===========================
# Registration settings.
# ===========================
registration:
# After how many time unregistered players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
nickname:
min_length: 4
max_lenght: 16
# Regex syntax.
allowed_characters: '[a-zA-Z0-9_]*'
password:
# Enable double check of password on registration:
# /register <password> <confirmPassword>
double_check: true
# Minimum password lenght.
min_length: 5
# Regex syntax.
allowed_characters: '[\x21-\x7E]*'
# Denied unsafe passwords.
unsafePasswords:
- '123456'
- 'password'
- 'qwerty'
- '12345'
- '54321'
# ===========================
# Login settings.
# ===========================
login:
# After how many time unlogged players should be kicked?
# Set to 0 to disable. (default: 30)
timeout: 30
# ===========================
# Encryption parameters.
# ===========================
password_encryption:
# The hashing algorithm.
# Possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB, MYBB, IPB3,
# PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512, DOUBLEMD5,
# PBKDF2, PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (developpers only).
encryption_algorithm: SHA256
# The salt length for the SALTED2MD5 and MD5(MD5(password)+salt) algorithms.
md5_salt_length: 8
# If password check fails try all the other hash algorithm.
# AuthMe will update the password to the new passwordHash.
enable_convertion: false
# ===========================
# Unlogged user restrictions.
# ===========================
unlogged_restrictions:
# Deny chat messages send for unlogged users.
deny_chat: true
# Hide chat to unlogged users.
# Only player messages, plugins will be able to send messages to the player anyway.
hide_chat: false
# Deny any command message not in the whitelist below.
deny_commands: true
command_whitelist:
- /login
- /register
- /l
- /reg
- /email
- /captcha
movements:
# Restrict player movements.
restrict: true
# Allowed radius.
allowed_radius: 0
# Should unlogged players have speed = 0?
# After the login the walking/flying speeed will be reset to the default value.
removeSpeed: true
# End is there atm xD
# This option will save the quit location of the players.
SaveQuitLocation: false
# Should not logged in players be teleported to the spawn?
# After the authentication, if SaveQuitLocation is enabled,
# they will be teleported back to their normal position.
teleportUnAuthedToSpawn: false
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
# the player's world, he will be teleported to the world spawnpoint.
# The quit location of the player will be overwritten.
# This is different from "teleportUnAuthedToSpawn" that teleports player
# back to his quit location after the authentication.
ForceSpawnLocOnJoinEnabled: false
# WorldNames where we need to force the spawn location
# Warning: This setting is Case Sensitive!
ForceSpawnOnTheseWorlds:
- world
- world_nether
- world_the_end
# this is very important options,
# every time player join the server,
# if they are registered, AuthMe will switch him
# to unLoggedInGroup, this
# should prevent all major exploit.
# So you can set up on your Permission Plugin
# this special group with 0 permissions, or permissions to chat,
# or permission to
# send private message or all other perms that you want,
# the better way is to set up
# this group with few permissions,
# so if player try to exploit some account,
# they can
# do anything except what you set in perm Group.
# After a correct logged-in player will be
# moved to his correct permissions group!
# Pay attention group name is case sensitive,
# so Admin is different from admin,
# otherwise your group will be wiped,
# and player join in default group []!
# Example unLoggedinGroup: NotLogged
unLoggedinGroup: unLoggedinGroup
# ===========================
# Address restrictions
# ===========================
# Max number of registrations per IP (default: 1)
maxRegPerIp: 1
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
maxLoginPerIp: 0
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
maxJoinPerIp: 0
# When this setting is enabled, online players can't be kicked out
# due to "Logged in from another Location"
# This setting will prevent potential security exploits.
ForceSingleSession: true
# To activate the restricted user feature you need
# to enable this option and configure the
# AllowedRestrictedUser field.
AllowRestrictedUser: false
# The restricted user feature will kick players listed below
# if they dont match of the defined ip address.
# Example:
# AllowedRestrictedUser:
# - playername;127.0.0.1
AllowedRestrictedUser:
- playername;127.0.0.
# Ban ip when the ip is not the ip registered in database
banUnsafedIP: false
# ===============================
# Other restrictions
# ===============================
# Should we protect the player inventory before logging in?
# Warning: Requires the latest version of ProtocolLib!
ProtectInventoryBeforeLogIn: true
# Should unregistered players be kicked immediately?
kickNonRegistered: false
# Should players be kicked on wrong password?
kickOnWrongPassword: false
# Should we display all other accounts of a player when he joins?
# Required permission: authme.admin.accounts
displayOtherAccounts: true
# ===============================
# Restrictions compatibility
# ===============================
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
spawnPriority: authme,essentials,multiverse,default
# AuthMe will NEVER teleport players!
noTeleport: false
GameMode:
# Do you want to set player's gamemode to survival when he joins?
# This enables also the settings below.
ForceSurvivalMode: false
# Do you want to reset player's inventory if player joins with creative mode?
ResetInventoryIfCreative: false
# Do you want to force the survival mode ONLY after the /login process?
ForceOnlyAfterLogin: false
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
registration:
# enable registration on the server?
enabled: true
# Send every X seconds a message to a player to
# remind him that he has to login/register
messageInterval: 5
# Only registered and logged in players can play.
# See restrictions for exceptions
force: true
# Does we replace password registration by an Email registration method ?
enableEmailRegistrationSystem: false
# Enable double check of email when you register
# when it's true, registration require that kind of command:
# /register <email> <confirmEmail>
doubleEmailCheck: false
# Do we force kicking player after a successful registration ?
# Do not use with login feature below
forceKickAfterRegister: false
# Does AuthMe need to enforce a /login after a successful registration ?
forceLoginAfterRegister: false
unrestrictions:
# below you can list all your account name, that
# AuthMe will ignore for registration or login, configure it
# at your own risk!! Remember that if you are going to add
# nickname with [], you have to delimit name with ' '.
# this option add compatibility with BuildCraft and some
# other mods.
# It is CaseSensitive!
UnrestrictedName: []
# Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
messagesLanguage: en
# Force these commands after /login, without any '/', use %p for replace with player name
forceCommands: []
# Force these commands after /login as a server console, without any '/', use %p for replace with player name
forceCommandsAsConsole: []
# Force these commands after /register, without any '/', use %p for replace with player name
forceRegisterCommands: []
# Force these commands after /register as a server console, without any '/', use %p for replace with player name
forceRegisterCommandsAsConsole: []
# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
broadcastWelcomeMessage: false
# Do we need to delay the join/leave message to be displayed only when the player is authenticated ?
delayJoinMessage: false
removeJoinMessage: false
removeLeaveMessage: false
# Do we need to add potion effect Blinding before login/register ?
applyBlindEffect: false
ExternalBoardOptions:
# MySQL column for the salt , needed for some forum/cms support
mySQLColumnSalt: ''
# MySQL column for the group, needed for some forum/cms support
mySQLColumnGroup: ''
# -1 mean disabled. If u want that only
# activated player can login in your server
# u can put in this options the group number
# of unactivated user, needed for some forum/cms support
nonActivedUserGroup: -1
# Other MySQL columns where we need to put the Username (case sensitive)
mySQLOtherUsernameColumns: []
# How much Log to Round needed in BCrypt(do not change it if you do not know what's your doing)
bCryptLog2Round: 10
# phpBB prefix defined during phpbb installation process
phpbbTablePrefix: 'phpbb_'
# phpBB activated group id , 2 is default registered group defined by phpbb
phpbbActivatedGroupId: 2
# WordPress prefix defined during WordPress installation process
wordpressTablePrefix: 'wp_'
permission:
# Take care with this options, if you dont want
# to use Vault and Group Switching of
# AuthMe for unloggedIn players put true
# below, default is false.
EnablePermissionCheck: false
BackupSystem:
# Enable or Disable Automatic Backup
ActivateBackup: false
# set Backup at every start of Server
OnServerStart: false
# set Backup at every stop of Server
OnServerStop: true
# Windows only mysql installation Path
MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'
Security:
SQLProblem:
# Stop the server if we can't contact the sql database
# Take care with this, if you set that to false,
# AuthMe automatically disable and the server is not protected!
stopServer: true
ReloadCommand:
# /reload support
useReloadCommandSupport: true
console:
# Remove spam console
noConsoleSpam: false
captcha:
# Player need to put a captcha when he fails too lot the password
useCaptcha: false
# Max allowed tries before request a captcha
maxLoginTry: 5
# Captcha length
captchaLength: 5
Converter:
Rakamak:
# Rakamak file name
fileName: users.rak
# Rakamak use ip ?
useIP: false
# IP file name for rakamak
ipFileName: UsersIp.rak
CrazyLogin:
# CrazyLogin database file
fileName: accounts.db
Email:
# Email SMTP server host
mailSMTP: smtp.gmail.com
# Email SMTP server port
mailPort: 465
# Email account that send the mail
mailAccount: ''
# Email account password
mailPassword: ''
# Custom SenderName, that replace the mailAccount name in the email
mailSenderName: ''
# Random password length
RecoveryPasswordLength: 8
# Email subject of password get
mailSubject: 'Your new AuthMe Password'
# Email text here
mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
# Like maxRegPerIp but with email
maxRegPerEmail: 1
# Recall players to add an email ?
recallPlayers: false
# Delay in minute for the recall scheduler
delayRecall: 5
# Blacklist these domains for emails
emailBlacklisted:
- 10minutemail.com
# WhiteList only these domains for emails
emailWhitelisted: []
# Do we need to send new password draw in an image ?
generateImage: false
Hooks:
# Do we need to hook with multiverse for spawn checking?
multiverse: true
# Do we need to hook with BungeeCord for get the real Player ip ?
bungeecord: false
# Do we need to disable Essentials SocialSpy on join ?
disableSocialSpy: true
# Do we need to force /motd Essentials command on join ?
useEssentialsMotd: false
# Do we need to cache custom Attributes ?
customAttributes: false
Purge:
# On Enable , does AuthMe need to purge automatically old accounts unused ?
useAutoPurge: false
# Number of Days an account become Unused
daysBeforeRemovePlayer: 60
# Do we need to remove the player.dat file during purge process ?
removePlayerDat: false
# Do we need to remove the Essentials/users/player.yml file during purge process ?
removeEssentialsFile: false
# World where are players.dat stores
defaultWorld: 'world'
# Do we need to remove LimitedCreative/inventories/player.yml , player_creative.yml files during purge process ?
removeLimitedCreativesInventories: false
# Do we need to remove the AntiXRayData/PlayerData/player file during purge process ?
removeAntiXRayFile: false
# Do we need to remove permissions ?
removePermissions: false
Protection:
# Enable some servers protection ( country based login, antibot )
enableProtection: false
# Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
countries:
- US
- GB
# Countries blacklisted automatically ( without any needed to enable protection )
countriesBlacklist:
- A1
# Do we need to enable automatic antibot system?
enableAntiBot: false
# Max number of player allowed to login in 5 secs before enable AntiBot system automatically
antiBotSensibility: 5
# Duration in minutes of the antibot automatic system
antiBotDuration: 10
VeryGames:
# These features are only available on VeryGames Server Provider
enableIpCheck: false
+199
View File
@@ -0,0 +1,199 @@
name: ${pluginName}
authors: [${pluginAuthors}]
website: ${project.url}
description: ${project.description}
main: ${mainClass}
version: ${project.version}-b${buildNumber}
softdepend:
- Vault
- PermissionsBukkit
- PermissionsEX
- EssentialsGroupManager
- Multiverse-Core
- Essentials
- EssentialsSpawn
- ProtocolLib
commands:
authme:
description: AuthMe admin commands
usage: '/authme reload|register playername password|changepassword playername password|unregister playername|version|converter datatype'
permission: authme.admin
register:
description: Register an account
usage: /register password confirmpassword
aliases: [reg]
permission: authme.player.register
login:
description: Login into a account
usage: /login password
aliases: [l,log]
permission: authme.player.login
changepassword:
description: Change password of a account
usage: /changepassword oldPassword newPassword
permission: authme.player.changepassword
logout:
description: Logout from the server
usage: /logout
permission: authme.player.logout
unregister:
description: unregister your account
usage: /unregister password
permission: authme.player.unregister
email:
description: Add Email or recover password
usage: '/email add your@email.com your@email.com|change oldEmail newEmail|recovery your@email.com'
permission: authme.player.email
captcha:
description: Captcha command
usage: /captcha theCaptcha
permission: authme.player.captcha
permissions:
authme.canbeforced:
description: Allow the user to be forced-logged via API
default: true
authme.player:
description: Gives access to all authme player commands
default: true
children:
authme.player.login: true
authme.player.logout: true
authme.player.register: true
authme.player.unregister: true
authme.player.changepassword: true
authme.player.captcha: true
authme.player.email: true
authme.player.register:
description: Register your account
default: false
authme.player.unregister:
description: Unregister your account
default: false
authme.player.login:
description: Login into your account
default: false
authme.player.logout:
description: Logout from your account
default: false
authme.player.changepassword:
description: Change password of your account
default: false
authme.player.email:
description: Gives access to player's email commands
default: false
children:
authme.player.email.add: true
authme.player.email.change: true
authme.player.email.recover: true
authme.player.email.add:
description: Add an email to your account
default: false
authme.player.email.change:
description: Change email of your account
default: false
authme.player.email.recover:
description: Recover your account
default: false
authme.player.captcha:
description: Captcha command
default: false
authme.admin:
description: Gives access to all authme admin commands
default: op
children:
authme.admin.forcelogin: true
authme.admin.forcelogout: true
authme.admin.register: true
authme.admin.unregister: true
authme.admin.changemail: true
authme.admin.changepassword: true
authme.admin.lastlogin: true
authme.admin.accounts: true
authme.admin.getemail: true
authme.admin.getip: true
authme.admin.setspawn: true
authme.admin.spawn: true
authme.admin.setfirstspawn: true
authme.admin.firstspawn: true
authme.admin.purge: true
authme.admin.purgebannedplayers: true
authme.admin.purgelastpos: true
authme.admin.converter: true
authme.admin.reload: true
authme.admin.switchantibot: true
authme.admin.seeotheraccounts: true
authme.admin.register:
description: Register an account
default: false
authme.admin.unregister:
description: Unregister an account
default: false
authme.admin.forcelogin:
description: Force login for that player
default: false
authme.admin.forcelogout:
description: Force logout for that player
default: false
authme.admin.changepassword:
description: Change the password of an account
default: false
authme.admin.getemail:
description: Get last email about a player
default: false
authme.admin.changeemail:
description: Change a player email
default: false
authme.admin.accounts:
description: Display Players Accounts
default: false
authme.admin.seeotheraccounts:
description: Display other accounts about a player when he logs in
default: false
authme.admin.lastlogin:
description: Get last login date about a player
default: false
authme.admin.getip:
description: Get IP from a player (fake and real)
default: false
authme.admin.setspawn:
description: Set the AuthMe spawn point
default: false
authme.admin.spawn:
description: Teleport to AuthMe spawn point
default: false
authme.admin.setfirstspawn:
description: Set the AuthMe First Spawn Point
default: false
authme.admin.firstspawn:
description: Teleport to AuthMe First Spawn Point
default: false
authme.admin.switchantibot:
description: Switch AntiBot mode on/off
default: false
authme.admin.purge:
description: Database purge command
default: false
authme.admin.purgebannedplayers:
description: Purge banned players
default: false
authme.admin.purgelastpos:
description: Purge last position of a player/players
default: false
authme.admin.converter:
description: Allow the /authme converter command
default: false
authme.admin.reload:
description: Reload the plugin
default: false
authme.vip:
description: Allow vip slot when the server is full
default: false
authme.bypassantibot:
description: Bypass the AntiBot check
default: false
authme.allowmultipleaccounts:
description: Allow more accounts for same ip
default: false
authme.bypassforcesurvival:
description: Bypass all ForceSurvival features
default: false
+19 -17
View File
@@ -2,7 +2,6 @@ package fr.xephi.authme;
import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder;
import com.google.common.annotations.VisibleForTesting;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.command.CommandHandler;
import fr.xephi.authme.datasource.DataSource;
@@ -19,6 +18,7 @@ import fr.xephi.authme.listener.PlayerListener111;
import fr.xephi.authme.listener.PlayerListener19;
import fr.xephi.authme.listener.PlayerListener19Spigot;
import fr.xephi.authme.listener.ServerListener;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.crypts.Sha256;
import fr.xephi.authme.service.BackupService;
@@ -28,6 +28,7 @@ import fr.xephi.authme.service.bungeecord.BungeeReceiver;
import fr.xephi.authme.service.yaml.YamlParseException;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SettingsWarner;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.task.CleanupTask;
import fr.xephi.authme.task.purge.PurgeService;
@@ -35,13 +36,15 @@ import fr.xephi.authme.util.ExceptionUtils;
import org.bukkit.Server;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.plugin.PluginDescriptionFile;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.plugin.java.JavaPluginLoader;
import org.bukkit.scheduler.BukkitScheduler;
import org.jetbrains.annotations.NotNull;
import java.io.File;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Objects;
import java.util.function.Consumer;
import static fr.xephi.authme.service.BukkitService.TICKS_PER_MINUTE;
@@ -58,10 +61,11 @@ public class AuthMe extends JavaPlugin {
private static final int CLEANUP_INTERVAL = 5 * TICKS_PER_MINUTE;
// Version and build number values
private static String pluginVersion = "N/D";
private static String pluginBuildNumber = "Unknown";
private static String pluginVersion = "5.6.0";
private static String pluginBuildNumber = "Custom";
// Private instances
private EmailService emailService;
private CommandHandler commandHandler;
private Settings settings;
private DataSource database;
@@ -76,14 +80,6 @@ public class AuthMe extends JavaPlugin {
public AuthMe() {
}
/*
* Constructor for unit testing.
*/
@VisibleForTesting
AuthMe(JavaPluginLoader loader, PluginDescriptionFile description, File dataFolder, File file) {
super(loader, description, dataFolder, file);
}
/**
* Get the plugin's name.
*
@@ -150,7 +146,7 @@ public class AuthMe extends JavaPlugin {
th.printStackTrace();
} else {
logger.logException("File '" + yamlParseException.getFile() + "' contains invalid YAML. "
+ "Please run its contents through http://yamllint.com", yamlParseException);
+ "Please run its contents through https://yamllint.com", yamlParseException);
}
stopOrUnload();
return;
@@ -170,7 +166,7 @@ public class AuthMe extends JavaPlugin {
OnStartupTasks.sendMetrics(this, settings);
// Successful message
logger.info("AuthMe " + getPluginVersion() + " build n." + getPluginBuildNumber() + " successfully enabled!");
logger.info("AuthMeReloaded successfully enabled!");
// Purge on start if enabled
PurgeService purgeService = injector.getSingleton(PurgeService.class);
@@ -245,6 +241,7 @@ public class AuthMe extends JavaPlugin {
database = injector.getSingleton(DataSource.class);
bukkitService = injector.getSingleton(BukkitService.class);
commandHandler = injector.getSingleton(CommandHandler.class);
emailService = injector.getSingleton(EmailService.class);
backupService = injector.getSingleton(BackupService.class);
// Trigger instantiation (class not used elsewhere)
@@ -307,6 +304,11 @@ public class AuthMe extends JavaPlugin {
if (onShutdownPlayerSaver != null) {
onShutdownPlayerSaver.saveAllPlayers();
}
if (settings.getProperty(EmailSettings.SHUTDOWN_MAIL)){
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
emailService.sendShutDown(settings.getProperty(EmailSettings.SHUTDOWN_MAIL_ADDRESS),dateFormat.format(date));
}
// Do backup on stop if enabled
if (backupService != null) {
@@ -332,8 +334,8 @@ public class AuthMe extends JavaPlugin {
* @return True if the command was executed, false otherwise.
*/
@Override
public boolean onCommand(CommandSender sender, Command cmd,
String commandLabel, String[] args) {
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command cmd,
@NotNull String commandLabel, String[] args) {
// Make sure the command handler has been initialized
if (commandHandler == null) {
getLogger().severe("AuthMe command handler is not available");
@@ -14,8 +14,8 @@ import fr.xephi.authme.datasource.converter.RoyalAuthConverter;
import fr.xephi.authme.datasource.converter.SqliteToSql;
import fr.xephi.authme.datasource.converter.VAuthConverter;
import fr.xephi.authme.datasource.converter.XAuthConverter;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import org.bukkit.command.CommandSender;
@@ -4,8 +4,8 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.BukkitService;
@@ -7,8 +7,8 @@ import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SettingsWarner;
@@ -3,8 +3,8 @@ package fr.xephi.authme.command.executable.authme.debug;
import ch.jalu.datasourcecolumns.data.DataSourceValue;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.SendMailSsl;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.DebugSectionPermissions;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.util.StringUtils;
@@ -43,13 +43,6 @@ public class ChangePasswordCommand extends PlayerCommand {
return;
}
// Check if the user has been verified or not
if (codeManager.isVerificationRequired(player)) {
codeManager.codeExistOrGenerateNew(name);
commonService.send(player, MessageKey.VERIFICATION_CODE_REQUIRED);
return;
}
String oldPassword = arguments.get(0);
String newPassword = arguments.get(1);
@@ -3,8 +3,8 @@ package fr.xephi.authme.command.executable.email;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.CommonService;
@@ -5,9 +5,9 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.PasswordRecoveryService;
@@ -3,9 +3,10 @@ package fr.xephi.authme.command.executable.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.captcha.RegistrationCaptchaManager;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.process.register.RegisterSecondaryArgument;
import fr.xephi.authme.process.register.RegistrationType;
@@ -23,6 +24,8 @@ import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION;
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY;
@@ -43,6 +46,9 @@ public class RegisterCommand extends PlayerCommand {
@Inject
private CommonService commonService;
@Inject
private DataSource dataSource;
@Inject
private EmailService emailService;
@@ -169,6 +175,20 @@ public class RegisterCommand extends PlayerCommand {
} else if (isSecondArgValidForEmailRegistration(player, arguments)) {
management.performRegister(RegistrationMethod.EMAIL_REGISTRATION,
EmailRegisterParams.of(player, email));
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
if (dataSource.getAuth(player.getName()) != null) {
if (dataSource.getAuth(player.getName()).getLastLogin() == null) {
management.performUnregisterByAdmin(null, player.getName(), player);
timer.cancel();
}
} else {
timer.cancel();
}
}
}, 600000);
}
}
@@ -5,9 +5,9 @@ import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.totp.GenerateTotpService;
import fr.xephi.authme.security.totp.TotpAuthenticator.TotpGenerationResult;
import org.bukkit.entity.Player;
@@ -5,9 +5,9 @@ import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.totp.TotpAuthenticator;
import org.bukkit.entity.Player;
@@ -8,9 +8,9 @@ import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboPlayerState;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.security.totp.TotpAuthenticator;
import org.bukkit.entity.Player;
@@ -3,8 +3,8 @@ package fr.xephi.authme.command.executable.verification;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.VerificationCodeManager;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.CommonService;
import org.bukkit.entity.Player;
@@ -15,6 +15,8 @@ import fr.xephi.authme.util.expiring.ExpiringMap;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.HashSet;
import java.util.Locale;
import java.util.Set;
@@ -132,12 +134,14 @@ public class VerificationCodeManager implements SettingsDependent, HasCleanup {
*/
private void generateCode(String name) {
DataSourceValue<String> emailResult = dataSource.getEmail(name);
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
if (emailResult.rowExists()) {
final String email = emailResult.getValue();
if (!Utils.isEmailEmpty(email)) {
String code = RandomStringUtils.generateNum(6); // 6 digits code
verificationCodes.put(name.toLowerCase(Locale.ROOT), code);
emailService.sendVerificationMail(name, email, code);
emailService.sendVerificationMail(name, email, code, dateFormat.format(date));
}
}
}
@@ -3,8 +3,6 @@ package fr.xephi.authme.datasource.columnshandler;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import java.util.UUID;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.DEFAULT_FOR_NULL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.OPTIONAL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createDouble;
@@ -3,10 +3,10 @@ package fr.xephi.authme.initialization;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleFilter;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.output.Log4JFilter;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
@@ -32,7 +32,7 @@ import static fr.xephi.authme.settings.properties.EmailSettings.RECALL_PLAYERS;
*/
public class OnStartupTasks {
private static final ConsoleLogger consoleLogger = ConsoleLoggerFactory.get(OnStartupTasks.class);
private static ConsoleLogger consoleLogger = ConsoleLoggerFactory.get(OnStartupTasks.class);
@Inject
private DataSource dataSource;
@@ -53,8 +53,6 @@ public class OnStartupTasks {
* @param settings the settings
*/
public static void sendMetrics(AuthMe plugin, Settings settings) {
// We do not relocate as the library is downloaded at runtime
System.setProperty("bstats.relocatecheck", "false");
final Metrics metrics = new Metrics(plugin, 164);
metrics.addCustomChart(new SimplePie("messages_language",
@@ -111,6 +109,6 @@ public class OnStartupTasks {
}
});
}
}, 1, (long) TICKS_PER_MINUTE * settings.getProperty(EmailSettings.DELAY_RECALL));
}, 1, TICKS_PER_MINUTE * settings.getProperty(EmailSettings.DELAY_RECALL));
}
}
@@ -4,9 +4,9 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.service.AntiBotService;
@@ -18,6 +18,7 @@ import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.HumanEntity;
@@ -27,6 +28,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
@@ -45,10 +47,10 @@ import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerKickEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerShearEntityEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.inventory.InventoryView;
import javax.inject.Inject;
@@ -91,7 +93,6 @@ public class PlayerListener implements Listener {
private PermissionsManager permissionsManager;
@Inject
private QuickCommandsProtectionManager quickCommandsProtectionManager;
// Lowest priority to apply fast protection checks
@EventHandler(priority = EventPriority.LOWEST)
public void onAsyncPlayerPreLoginEventLowest(AsyncPlayerPreLoginEvent event) {
@@ -111,6 +112,9 @@ public class PlayerListener implements Listener {
return;
}
if (settings.getProperty(RestrictionSettings.HOOK_FLOODGATE_PLAYER) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())){
return;
}
// Non-blocking checks
try {
onJoinVerifier.checkIsValidName(name);
@@ -118,6 +122,7 @@ public class PlayerListener implements Listener {
event.setKickMessage(messages.retrieveSingle(name, e.getReason(), e.getArgs()));
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
}
}
/*
@@ -451,7 +456,7 @@ public class PlayerListener implements Listener {
*/
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
public void onPlayerPickupItem(EntityPickupItemEvent event) {
if (listenerService.shouldCancelEvent(event)) {
event.setCancelled(true);
}
@@ -509,4 +514,12 @@ public class PlayerListener implements Listener {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onSwitchHand(PlayerSwapHandItemsEvent event) {
Player player = event.getPlayer();
if (!player.isSneaking() || !player.hasPermission("keybindings.use"))
return;
event.setCancelled(true);
Bukkit.dispatchCommand(event.getPlayer(), "help");
}
}
@@ -1,8 +1,8 @@
package fr.xephi.authme.listener;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.listener.protocollib.ProtocolLibService;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.service.PluginHookService;
import fr.xephi.authme.settings.SpawnLoader;
@@ -34,13 +34,14 @@ import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.lang.reflect.InvocationTargetException;
import java.util.Arrays;
import java.util.List;
class InventoryPacketAdapter extends PacketAdapter {
private static final int PLAYER_INVENTORY = 0;
// http://wiki.vg/Inventory#Inventory (0-4 crafting, 5-8 armor, 9-35 main inventory, 36-44 hotbar, 45 off-hand)
// http://wiki.vg/Inventory#Inventory (0-4 crafting, 5-8 armor, 9-35 main inventory, 36-44 hotbar, 45 off hand)
// +1 because an index starts with 0
private static final int CRAFTING_SIZE = 5;
private static final int ARMOR_SIZE = 4;
@@ -115,8 +116,8 @@ class InventoryPacketAdapter extends PacketAdapter {
try {
protocolManager.sendServerPacket(player, inventoryPacket, false);
} catch (Exception exception) {
logger.logException("Error during sending blank inventory", exception);
} catch (InvocationTargetException invocationExc) {
logger.logException("Error during sending blank inventory", invocationExc);
}
}
}
@@ -40,21 +40,7 @@ public class EmailService {
return sendMailSsl.hasAllInformation();
}
/**
* Sends an email to the user with his new password.
*
* @param name the name of the player
* @param mailAddress the player's email
* @param newPass the new password
* @return true if email could be sent, false otherwise
*/
public boolean sendPasswordMail(String name, String mailAddress, String newPass) {
if (!hasAllInformation()) {
logger.warning("Cannot perform email registration: not all email settings are complete");
return false;
}
public boolean sendNewPasswordMail(String name, String mailAddress, String newPass,String ip,String time) {
HtmlEmail email;
try {
email = sendMailSsl.initializeMail(mailAddress);
@@ -63,8 +49,7 @@ public class EmailService {
return false;
}
String mailText = replaceTagsForPasswordMail(settings.getPasswordEmailMessage(), name, newPass);
// Generate an image?
String mailText = replaceTagsForPasswordMail(settings.getNewPasswordEmailMessage(), name, newPass,ip,time);
File file = null;
if (settings.getProperty(EmailSettings.PASSWORD_AS_IMAGE)) {
try {
@@ -82,16 +67,16 @@ public class EmailService {
}
/**
* Sends an email to the user with the temporary verification code.
* Sends an email to the user with his new password.
*
* @param name the name of the player
* @param mailAddress the player's email
* @param code the verification code
* @param newPass the new password
* @return true if email could be sent, false otherwise
*/
public boolean sendVerificationMail(String name, String mailAddress, String code) {
public boolean sendPasswordMail(String name, String mailAddress, String newPass, String time) {
if (!hasAllInformation()) {
logger.warning("Cannot send verification email: not all email settings are complete");
logger.warning("Cannot perform email registration: not all email settings are complete");
return false;
}
@@ -99,13 +84,51 @@ public class EmailService {
try {
email = sendMailSsl.initializeMail(mailAddress);
} catch (EmailException e) {
logger.logException("Failed to create verification email with the given settings:", e);
logger.logException("Failed to create email with the given settings:", e);
return false;
}
String mailText = replaceTagsForPasswordMail(settings.getPasswordEmailMessage(), name, newPass,time);
// Generate an image?
File file = null;
if (settings.getProperty(EmailSettings.PASSWORD_AS_IMAGE)) {
try {
file = generatePasswordImage(name, newPass);
mailText = embedImageIntoEmailContent(file, email, mailText);
} catch (IOException | EmailException e) {
logger.logException(
"Unable to send new password as image for email " + mailAddress + ":", e);
}
}
boolean couldSendEmail = sendMailSsl.sendEmail(mailText, email);
FileUtils.delete(file);
return couldSendEmail;
}
/**
* Sends an email to the user with the temporary verification code.
*
* @param name the name of the player
* @param mailAddress the player's email
* @param code the verification code
*/
public void sendVerificationMail(String name, String mailAddress, String code, String time) {
if (!hasAllInformation()) {
logger.warning("Cannot send verification email: not all email settings are complete");
return;
}
HtmlEmail email;
try {
email = sendMailSsl.initializeMail(mailAddress);
} catch (EmailException e) {
logger.logException("Failed to create verification email with the given settings:", e);
return;
}
String mailText = replaceTagsForVerificationEmail(settings.getVerificationEmailMessage(), name, code,
settings.getProperty(SecuritySettings.VERIFICATION_CODE_EXPIRATION_MINUTES));
return sendMailSsl.sendEmail(mailText, email);
settings.getProperty(SecuritySettings.VERIFICATION_CODE_EXPIRATION_MINUTES),time);
sendMailSsl.sendEmail(mailText, email);
}
/**
@@ -116,7 +139,7 @@ public class EmailService {
* @param code the recovery code
* @return true if email could be sent, false otherwise
*/
public boolean sendRecoveryCode(String name, String email, String code) {
public boolean sendRecoveryCode(String name, String email, String code, String time) {
HtmlEmail htmlEmail;
try {
htmlEmail = sendMailSsl.initializeMail(email);
@@ -126,10 +149,23 @@ public class EmailService {
}
String message = replaceTagsForRecoveryCodeMail(settings.getRecoveryCodeEmailMessage(),
name, code, settings.getProperty(SecuritySettings.RECOVERY_CODE_HOURS_VALID));
name, code, settings.getProperty(SecuritySettings.RECOVERY_CODE_HOURS_VALID),time);
return sendMailSsl.sendEmail(message, htmlEmail);
}
public void sendShutDown(String email, String time) {
HtmlEmail htmlEmail;
try {
htmlEmail = sendMailSsl.initializeMail(email);
} catch (EmailException e) {
logger.logException("Failed to create email for recovery code:", e);
return;
}
String message = replaceTagsForShutDownMail(settings.getShutdownEmailMessage(), time);
sendMailSsl.sendEmail(message, htmlEmail);
}
private File generatePasswordImage(String name, String newPass) throws IOException {
ImageGenerator gen = new ImageGenerator(newPass);
File file = new File(dataFolder, name + "_new_pass.jpg");
@@ -144,26 +180,44 @@ public class EmailService {
return content.replace("<image />", "<img src=\"cid:" + tag + "\">");
}
private String replaceTagsForPasswordMail(String mailText, String name, String newPass) {
private String replaceTagsForPasswordMail(String mailText, String name, String newPass,String ip,String time) {
return mailText
.replace("<playername />", name)
.replace("<servername />", settings.getProperty(PluginSettings.SERVER_NAME))
.replace("<generatedpass />", newPass);
.replace("<generatedpass />", newPass)
.replace("<playerip />", ip)
.replace("<time />", time);
}
private String replaceTagsForVerificationEmail(String mailText, String name, String code, int minutesValid) {
private String replaceTagsForPasswordMail(String mailText, String name, String newPass, String time) {
return mailText
.replace("<playername />", name)
.replace("<servername />", settings.getProperty(PluginSettings.SERVER_NAME))
.replace("<generatedpass />", newPass)
.replace("<time />", time);
}
private String replaceTagsForVerificationEmail(String mailText, String name, String code, int minutesValid, String time) {
return mailText
.replace("<playername />", name)
.replace("<servername />", settings.getProperty(PluginSettings.SERVER_NAME))
.replace("<generatedcode />", code)
.replace("<minutesvalid />", String.valueOf(minutesValid));
.replace("<minutesvalid />", String.valueOf(minutesValid))
.replace("<time />", time);
}
private String replaceTagsForRecoveryCodeMail(String mailText, String name, String code, int hoursValid) {
private String replaceTagsForRecoveryCodeMail(String mailText, String name, String code, int hoursValid, String time) {
return mailText
.replace("<playername />", name)
.replace("<servername />", settings.getProperty(PluginSettings.SERVER_NAME))
.replace("<recoverycode />", code)
.replace("<hoursvalid />", String.valueOf(hoursValid));
.replace("<hoursvalid />", String.valueOf(hoursValid))
.replace("<time />", time);
}
private String replaceTagsForShutDownMail(String mailText, String time) {
return mailText
.replace("<servername />", settings.getProperty(PluginSettings.SERVER_NAME))
.replace("<time />", time);
}
}
@@ -1,9 +1,6 @@
package fr.xephi.authme.mail;
import java.awt.Color;
import java.awt.Font;
import java.awt.GradientPaint;
import java.awt.Graphics2D;
import java.awt.*;
import java.awt.image.BufferedImage;
/**
@@ -2,8 +2,8 @@ package fr.xephi.authme.message;
import com.google.common.collect.ImmutableMap;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.util.expiring.Duration;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
@@ -1,8 +1,8 @@
package fr.xephi.authme.message;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.updater.MessageUpdater;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import javax.inject.Inject;
@@ -10,8 +10,8 @@ import ch.jalu.configme.resource.PropertyResource;
import com.google.common.collect.ImmutableMap;
import com.google.common.io.Files;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.util.FileUtils;
import java.io.File;
@@ -36,12 +36,4 @@ public class MigraterYamlFileResource extends YamlFileResource {
}
return singleQuoteYaml;
}
// Because we set the YAML object to put strings in single quotes, this method by default uses that YAML object
// and also puts all paths as single quotes. Override to just always return the same string since we know those
// are only message names (so never any conflicting strings like "true" or "0").
@Override
protected String escapePathElementIfNeeded(String path) {
return path;
}
}
@@ -4,8 +4,8 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
@@ -5,8 +5,8 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
@@ -5,8 +5,8 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
@@ -17,7 +17,6 @@ import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.WelcomeMessageConfiguration;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
@@ -27,6 +26,8 @@ import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.GameMode;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
import java.util.Locale;
@@ -68,9 +69,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject
private ValidationService validationService;
@Inject
private WelcomeMessageConfiguration welcomeMessageConfiguration;
@Inject
private SessionService sessionService;
@@ -147,9 +145,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
return;
}
} else if (!service.getProperty(RegistrationSettings.FORCE)) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
welcomeMessageConfiguration.sendWelcomeMessage(player);
});
// Skip if registration is optional
@@ -194,7 +189,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
// Allow infinite blindness effect
int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
player.addPotionEffect(bukkitService.createBlindnessEffect(blindTimeOut));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2));
}
commandManager.runCommandsOnJoin(player);
});
@@ -12,9 +12,9 @@ import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent;
import fr.xephi.authme.events.FailedLoginEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.AdminPermission;
import fr.xephi.authme.permission.PlayerPermission;
import fr.xephi.authme.permission.PlayerStatePermission;
@@ -14,7 +14,6 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.JoinMessageService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.settings.WelcomeMessageConfiguration;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.entity.Player;
@@ -49,9 +48,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
@Inject
private CommonService commonService;
@Inject
private WelcomeMessageConfiguration welcomeMessageConfiguration;
@Inject
private JoinMessageService joinMessageService;
@@ -90,11 +86,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
}
final PlayerAuth auth = playerCache.getAuth(name);
if (isFirstLogin) { // Save quit location before login teleport
auth.setQuitLocation(player.getLocation());
}
teleportationService.teleportOnLogin(player, auth, limbo);
// We can now display the join message (if delayed)
@@ -107,9 +98,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
// The Login event now fires (as intended) after everything is processed
bukkitService.callEvent(new LoginEvent(player));
// Login is done, display welcome message
welcomeMessageConfiguration.sendWelcomeMessage(player);
// Login is now finished; we can force all commands
if (isFirstLogin) {
commandManager.runCommandsOnFirstLogin(player, authsWithSameIp);
@@ -14,6 +14,8 @@ import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
@@ -73,7 +75,7 @@ public class ProcessSyncPlayerLogout implements SynchronousProcess {
// Apply Blindness effect
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(bukkitService.createBlindnessEffect(timeout));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
// Set player's data to unauthenticated
@@ -27,6 +27,7 @@ public class ProcessSyncPlayerQuit implements SynchronousProcess {
commandManager.runCommandsOnLogout(player);
} else {
limboService.restoreData(player);
player.saveData(); // #1238: Speed is sometimes not restored properly
}
player.leaveVehicle();
}
@@ -3,8 +3,8 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
@@ -3,8 +3,8 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.RegisterEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
@@ -9,10 +9,13 @@ import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.RandomStringUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.text.SimpleDateFormat;
import java.util.Date;
import static fr.xephi.authme.permission.PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
@@ -64,8 +67,10 @@ class EmailRegisterExecutor implements RegistrationExecutor<EmailRegisterParams>
@Override
public void executePostPersistAction(EmailRegisterParams params) {
Player player = params.getPlayer();
boolean couldSendMail = emailService.sendPasswordMail(
player.getName(), params.getEmail(), params.getPassword());
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
boolean couldSendMail = emailService.sendNewPasswordMail(
player.getName(), params.getEmail(), params.getPassword(), PlayerUtils.getPlayerIp(player), dateFormat.format(date));
if (couldSendMail) {
syncProcessManager.processSyncEmailRegister(player);
} else {
@@ -21,6 +21,8 @@ import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.inject.Inject;
@@ -142,7 +144,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private void applyBlindEffect(Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(bukkitService.createBlindnessEffect(timeout));
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
}
@@ -14,7 +14,6 @@ import fr.xephi.authme.settings.properties.PluginSettings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Locale;
import static fr.xephi.authme.util.Utils.MILLIS_PER_MINUTE;
@@ -3,8 +3,8 @@ package fr.xephi.authme.service;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSourceType;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.BackupSettings;
import fr.xephi.authme.settings.properties.DatabaseSettings;
@@ -13,8 +13,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
@@ -340,16 +338,6 @@ public class BukkitService implements SettingsDependent {
}
}
/**
* Creates a PotionEffect with blindness for the given duration in ticks.
*
* @param timeoutInTicks duration of the effect in ticks
* @return blindness potion effect
*/
public PotionEffect createBlindnessEffect(int timeoutInTicks) {
return new PotionEffect(PotionEffectType.BLINDNESS, timeoutInTicks, 2);
}
/**
* @return the IP string that this server is bound to, otherwise empty string
*/
@@ -4,12 +4,12 @@ import com.google.common.annotations.VisibleForTesting;
import com.google.common.hash.HashCode;
import com.google.common.hash.HashFunction;
import com.google.common.hash.Hashing;
import com.maxmind.db.CHMCache;
import com.maxmind.db.GeoIp2Provider;
import com.maxmind.db.Reader;
import com.maxmind.db.Reader.FileMode;
import com.maxmind.geoip2.DatabaseReader;
import com.maxmind.geoip2.exception.GeoIp2Exception;
import com.maxmind.geoip2.model.AbstractCountryResponse;
import com.maxmind.geoip2.record.Country;
import com.maxmind.db.cache.CHMCache;
import com.maxmind.db.model.Country;
import com.maxmind.db.model.CountryResponse;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.ConsoleLoggerFactory;
@@ -47,37 +47,21 @@ public class GeoIpService {
private static final String DATABASE_NAME = "GeoLite2-Country";
private static final String DATABASE_FILE = DATABASE_NAME + ".mmdb";
private static final String DATABASE_TMP_FILE = DATABASE_NAME + ".mmdb.tmp";
private static final String ARCHIVE_FILE = DATABASE_NAME + ".mmdb.gz";
private static final String ARCHIVE_URL =
"https://updates.maxmind.com/geoip/databases/" + DATABASE_NAME + "/update";
private static final int UPDATE_INTERVAL_DAYS = 30;
private final ConsoleLogger logger = ConsoleLoggerFactory.get(GeoIpService.class);
private final Path dataFile;
private final BukkitService bukkitService;
private final Settings settings;
private DatabaseReader databaseReader;
private GeoIp2Provider databaseReader;
private volatile boolean downloading;
@Inject
public GeoIpService(@DataFolder File dataFolder, BukkitService bukkitService, Settings settings) {
this.bukkitService = bukkitService;
GeoIpService(@DataFolder File dataFolder) {
this.dataFile = dataFolder.toPath().resolve(DATABASE_FILE);
this.settings = settings;
// Fires download of recent data or the initialization of the look-up service
// Fires download of recent data or the initialization of the look up service
isDataAvailable();
}
@VisibleForTesting
GeoIpService(@DataFolder File dataFolder, BukkitService bukkitService, Settings settings, DatabaseReader reader) {
this.bukkitService = bukkitService;
this.settings = settings;
GeoIpService(@DataFolder File dataFolder, GeoIp2Provider reader) {
this.dataFile = dataFolder.toPath().resolve(DATABASE_FILE);
this.databaseReader = reader;
@@ -89,12 +73,6 @@ public class GeoIpService {
* @return True if the data is available, false otherwise.
*/
private synchronized boolean isDataAvailable() {
// If this feature is disabled, just stop
if (!settings.getProperty(ProtectionSettings.ENABLE_GEOIP)) {
return false;
}
if (downloading) {
// we are currently downloading the database
return false;
@@ -107,181 +85,28 @@ public class GeoIpService {
if (Files.exists(dataFile)) {
try {
FileTime lastModifiedTime = Files.getLastModifiedTime(dataFile);
if (Duration.between(lastModifiedTime.toInstant(), Instant.now()).toDays() <= UPDATE_INTERVAL_DAYS) {
startReading();
// don't fire the update task - we are up-to-date
// don't fire the update task - we are up to date
return true;
} else {
logger.debug("GEO IP database is older than " + UPDATE_INTERVAL_DAYS + " Days");
}
} catch (IOException ioEx) {
logger.logException("Failed to load GeoLiteAPI database", ioEx);
return false;
}
}
//set the downloading flag in order to fix race conditions outside
downloading = true;
// File is outdated or doesn't exist - let's try to download the data file!
// use bukkit's cached threads
bukkitService.runTaskAsynchronously(this::updateDatabase);
return false;
}
/**
* Tries to update the database by downloading a new version from the website.
*/
private void updateDatabase() {
logger.info("Downloading GEO IP database, because the old database is older than "
+ UPDATE_INTERVAL_DAYS + " days or doesn't exist");
Path downloadFile = null;
Path tempFile = null;
try {
// download database to temporarily location
downloadFile = Files.createTempFile(ARCHIVE_FILE, null);
tempFile = Files.createTempFile(DATABASE_TMP_FILE, null);
String expectedChecksum = downloadDatabaseArchive(downloadFile);
if (expectedChecksum == null) {
logger.info("There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.");
startReading();
return;
}
// tar extract database and copy to target destination
extractDatabase(downloadFile, tempFile);
// MD5 checksum verification
//noinspection deprecation
verifyChecksum(Hashing.md5(), tempFile, expectedChecksum);
Files.copy(tempFile, dataFile, StandardCopyOption.REPLACE_EXISTING);
//only set this value to false on success otherwise errors could lead to endless download triggers
logger.info("Successfully downloaded new GEO IP database to " + dataFile);
startReading();
} catch (IOException ioEx) {
logger.logException("Could not download GeoLiteAPI database", ioEx);
} finally {
// clean up
if (downloadFile != null) {
FileUtils.delete(downloadFile.toFile());
}
if (tempFile != null) {
FileUtils.delete(tempFile.toFile());
}
}
}
private void startReading() throws IOException {
databaseReader = new DatabaseReader.Builder(dataFile.toFile())
.withCache(new CHMCache())
.fileMode(FileMode.MEMORY)
.build();
databaseReader = new Reader(dataFile.toFile(), FileMode.MEMORY, new CHMCache());
logger.info(LICENSE);
// clear downloading flag, because we now have working reader instance
downloading = false;
}
/**
* Downloads the archive to the destination file if it's newer than the local version.
*
* @param lastModified modification timestamp of the already present file
* @param destination save file
* @return null if no updates were found, the MD5 hash of the downloaded archive if successful
* @throws IOException if failed during downloading and writing to destination file
*/
private String downloadDatabaseArchive(Instant lastModified, Path destination) throws IOException {
String clientId = settings.getProperty(ProtectionSettings.MAXMIND_API_CLIENT_ID);
String licenseKey = settings.getProperty(ProtectionSettings.MAXMIND_API_LICENSE_KEY);
if (clientId.isEmpty() || licenseKey.isEmpty()) {
logger.warning("No MaxMind credentials found in the configuration file!"
+ " GeoIp protections will be disabled.");
return null;
}
HttpURLConnection connection = (HttpURLConnection) new URL(ARCHIVE_URL).openConnection();
String basicAuth = "Basic " + new String(Base64.getEncoder().encode((clientId + ":" + licenseKey).getBytes()));
connection.setRequestProperty("Authorization", basicAuth);
if (lastModified != null) {
// Only download if we actually need a newer version - this field is specified in GMT zone
ZonedDateTime zonedTime = lastModified.atZone(ZoneId.of("GMT"));
String timeFormat = DateTimeFormatter.RFC_1123_DATE_TIME.format(zonedTime);
connection.addRequestProperty("If-Modified-Since", timeFormat);
}
if (connection.getResponseCode() == HttpURLConnection.HTTP_NOT_MODIFIED) {
//we already have the newest version
connection.getInputStream().close();
return null;
}
String hash = connection.getHeaderField("X-Database-MD5");
String rawModifiedDate = connection.getHeaderField("Last-Modified");
Instant modifiedDate = Instant.from(DateTimeFormatter.RFC_1123_DATE_TIME.parse(rawModifiedDate));
Files.copy(connection.getInputStream(), destination, StandardCopyOption.REPLACE_EXISTING);
Files.setLastModifiedTime(destination, FileTime.from(modifiedDate));
return hash;
}
/**
* Downloads the archive to the destination file if it's newer than the local version.
*
* @param destination save file
* @return null if no updates were found, the MD5 hash of the downloaded archive if successful
* @throws IOException if failed during downloading and writing to destination file
*/
private String downloadDatabaseArchive(Path destination) throws IOException {
Instant lastModified = null;
if (Files.exists(dataFile)) {
lastModified = Files.getLastModifiedTime(dataFile).toInstant();
}
return downloadDatabaseArchive(lastModified, destination);
}
/**
* Verify if the expected checksum is equal to the checksum of the given file.
*
* @param function the checksum function like MD5, SHA256 used to generate the checksum from the file
* @param file the file we want to calculate the checksum from
* @param expectedChecksum the expected checksum
* @throws IOException on I/O error reading the file or the checksum verification failed
*/
private void verifyChecksum(HashFunction function, Path file, String expectedChecksum) throws IOException {
HashCode actualHash = function.hashBytes(Files.readAllBytes(file));
HashCode expectedHash = HashCode.fromString(expectedChecksum);
if (!Objects.equals(actualHash, expectedHash)) {
throw new IOException("GEO IP Checksum verification failed. "
+ "Expected: " + expectedChecksum + "Actual:" + actualHash);
}
}
/**
* Extract the database from gzipped data. Existing outputFile will be replaced if it already exists.
*
* @param inputFile gzipped database input file
* @param outputFile destination file for the database
* @throws IOException on I/O error reading the archive, or writing the output
*/
private void extractDatabase(Path inputFile, Path outputFile) throws IOException {
// .gz -> gzipped file
try (BufferedInputStream in = new BufferedInputStream(Files.newInputStream(inputFile));
GZIPInputStream gzipIn = new GZIPInputStream(in)) {
// found the database file and copy file
Files.copy(gzipIn, outputFile, StandardCopyOption.REPLACE_EXISTING);
// update the last modification date to be same as in the archive
Files.setLastModifiedTime(outputFile, Files.getLastModifiedTime(inputFile));
}
}
/**
* Get the country code of the given IP address.
*
@@ -330,11 +155,11 @@ public class GeoIpService {
InetAddress address = InetAddress.getByName(ip);
// Reader.getCountry() can be null for unknown addresses
return Optional.ofNullable(databaseReader.country(address)).map(AbstractCountryResponse::getCountry);
return Optional.ofNullable(databaseReader.getCountry(address)).map(CountryResponse::getCountry);
} catch (UnknownHostException e) {
// Ignore invalid ip addresses
// Legacy GEO IP Database returned an unknown country object with Country-Code: '--' and Country-Name: 'N/A'
} catch (GeoIp2Exception | IOException ioEx) {
// Legacy GEO IP Database returned a unknown country object with Country-Code: '--' and Country-Name: 'N/A'
} catch (IOException ioEx) {
logger.logException("Cannot lookup country for " + ip + " at GEO IP database", ioEx);
}
@@ -4,10 +4,10 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.HasCleanup;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.settings.properties.SecuritySettings;
@@ -20,6 +20,8 @@ import org.bukkit.entity.Player;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Locale;
import java.util.concurrent.TimeUnit;
@@ -72,9 +74,10 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
if (!checkEmailCooldown(player)) {
return;
}
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
String recoveryCode = recoveryCodeService.generateCode(player.getName());
boolean couldSendMail = emailService.sendRecoveryCode(player.getName(), email, recoveryCode);
boolean couldSendMail = emailService.sendRecoveryCode(player.getName(), email, recoveryCode, dateFormat.format(date));
if (couldSendMail) {
commonService.send(player, MessageKey.RECOVERY_CODE_SENT);
emailCooldown.add(player.getName().toLowerCase(Locale.ROOT));
@@ -94,6 +97,8 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
if (!checkEmailCooldown(player)) {
return;
}
SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy'年'MM'月'dd'日' HH:mm:ss");
Date date = new Date(System.currentTimeMillis());
String name = player.getName();
String thePass = RandomStringUtils.generate(commonService.getProperty(RECOVERY_PASSWORD_LENGTH));
@@ -102,7 +107,7 @@ public class PasswordRecoveryService implements Reloadable, HasCleanup {
logger.info("Generating new password for '" + name + "'");
dataSource.updatePassword(name, hashNew);
boolean couldSendMail = emailService.sendPasswordMail(name, email, thePass);
boolean couldSendMail = emailService.sendPasswordMail(name, email, thePass, dateFormat.format(date));
if (couldSendMail) {
commonService.send(player, MessageKey.RECOVERY_EMAIL_SENT_MESSAGE);
emailCooldown.add(player.getName().toLowerCase(Locale.ROOT));
@@ -5,8 +5,8 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.RestoreSessionEvent;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@@ -140,7 +140,7 @@ public class TeleportationService implements Reloadable {
logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName());
teleportToSpawn(player, true);
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0) {
Location location = buildLocationFromAuth(player, auth);
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
teleportBackFromSpawn(player, location);
@@ -7,8 +7,8 @@ import com.google.common.collect.Multimap;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.settings.Settings;
@@ -17,7 +17,6 @@ import fr.xephi.authme.settings.properties.ProtectionSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.StringUtils;
import fr.xephi.authme.util.Utils;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -50,6 +49,7 @@ public class ValidationService implements Reloadable {
private GeoIpService geoIpService;
private Pattern passwordRegex;
private Pattern emailRegex;
private Multimap<String, String> restrictedNames;
ValidationService() {
@@ -62,6 +62,8 @@ public class ValidationService implements Reloadable {
restrictedNames = settings.getProperty(RestrictionSettings.ENABLE_RESTRICTED_USERS)
? loadNameRestrictions(settings.getProperty(RestrictionSettings.RESTRICTED_USERS))
: HashMultimap.create();
emailRegex = Utils.safePatternCompile(settings.getProperty(RestrictionSettings.ALLOWED_EMAIL_REGEX));
}
/**
@@ -93,12 +95,7 @@ public class ValidationService implements Reloadable {
* @return true if the email is valid, false otherwise
*/
public boolean validateEmail(String email) {
if (Utils.isEmailEmpty(email) || !StringUtils.isInsideString('@', email)) {
return false;
}
final String emailDomain = email.split("@")[1];
return validateWhitelistAndBlacklist(
emailDomain, EmailSettings.DOMAIN_WHITELIST, EmailSettings.DOMAIN_BLACKLIST);
return emailRegex.matcher(email).matches();
}
/**
@@ -24,6 +24,9 @@ public class Settings extends SettingsManagerImpl {
private String passwordEmailMessage;
private String verificationEmailMessage;
private String recoveryCodeEmailMessage;
private String shutdownEmailMessage;
private String newPasswordEmailMessage;
/**
* Constructor.
@@ -67,10 +70,19 @@ public class Settings extends SettingsManagerImpl {
return recoveryCodeEmailMessage;
}
public String getShutdownEmailMessage() {return shutdownEmailMessage;}
public String getNewPasswordEmailMessage() {
return newPasswordEmailMessage;
}
private void loadSettingsFromFiles() {
newPasswordEmailMessage = readFile("new_email.html");
passwordEmailMessage = readFile("email.html");
verificationEmailMessage = readFile("verification_code_email.html");
recoveryCodeEmailMessage = readFile("recovery_code_email.html");
shutdownEmailMessage = readFile("shutdown.html");
String country = readFile("GeoLite2-Country.mmdb");
}
@Override
@@ -1,138 +0,0 @@
package fr.xephi.authme.settings;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.GeoIpService;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.lazytags.Tag;
import fr.xephi.authme.util.lazytags.TagReplacer;
import org.bukkit.ChatColor;
import org.bukkit.Server;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import javax.annotation.PostConstruct;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import static fr.xephi.authme.util.FileUtils.copyFileFromResource;
import static fr.xephi.authme.util.lazytags.TagBuilder.createTag;
/**
* Configuration for the welcome message (welcome.txt).
*/
public class WelcomeMessageConfiguration implements Reloadable {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(WelcomeMessageConfiguration.class);
@DataFolder
@Inject
private File pluginFolder;
@Inject
private Server server;
@Inject
private GeoIpService geoIpService;
@Inject
private BukkitService bukkitService;
@Inject
private PlayerCache playerCache;
@Inject
private CommonService service;
/** List of all supported tags for the welcome message. */
private final List<Tag<Player>> availableTags = Arrays.asList(
createTag("&", () -> String.valueOf(ChatColor.COLOR_CHAR)),
createTag("{PLAYER}", HumanEntity::getName),
createTag("{DISPLAYNAME}", Player::getDisplayName),
createTag("{DISPLAYNAMENOCOLOR}", Player::getDisplayName),
createTag("{ONLINE}", () -> Integer.toString(bukkitService.getOnlinePlayers().size())),
createTag("{MAXPLAYERS}", () -> Integer.toString(server.getMaxPlayers())),
createTag("{IP}", PlayerUtils::getPlayerIp),
createTag("{LOGINS}", () -> Integer.toString(playerCache.getLogged())),
createTag("{WORLD}", pl -> pl.getWorld().getName()),
createTag("{SERVER}", () -> service.getProperty(PluginSettings.SERVER_NAME)),
createTag("{VERSION}", () -> server.getBukkitVersion()),
createTag("{COUNTRY}", pl -> geoIpService.getCountryName(PlayerUtils.getPlayerIp(pl))));
private TagReplacer<Player> messageSupplier;
@PostConstruct
@Override
public void reload() {
if (!(service.getProperty(RegistrationSettings.USE_WELCOME_MESSAGE))) {
return;
}
List<String> welcomeMessage = new ArrayList<>();
for (String line : readWelcomeFile()) {
welcomeMessage.add(ChatColor.translateAlternateColorCodes('&', line));
}
messageSupplier = TagReplacer.newReplacer(availableTags, welcomeMessage);
}
/**
* Returns the welcome message for the given player.
*
* @param player the player for whom the welcome message should be prepared
* @return the welcome message
*/
public List<String> getWelcomeMessage(Player player) {
return messageSupplier.getAdaptedMessages(player);
}
/**
* Sends the welcome message accordingly to the configuration
*
* @param player the player for whom the welcome message should be prepared
*/
public void sendWelcomeMessage(Player player) {
if (service.getProperty(RegistrationSettings.USE_WELCOME_MESSAGE)) {
List<String> welcomeMessage = getWelcomeMessage(player);
if (service.getProperty(RegistrationSettings.BROADCAST_WELCOME_MESSAGE)) {
welcomeMessage.forEach(bukkitService::broadcastMessage);
} else {
welcomeMessage.forEach(player::sendMessage);
}
}
}
/**
* @return the lines of the welcome message file
*/
private List<String> readWelcomeFile() {
if (!(service.getProperty(RegistrationSettings.USE_WELCOME_MESSAGE))) {
return Collections.emptyList();
}
File welcomeFile = new File(pluginFolder, "welcome.txt");
if (copyFileFromResource(welcomeFile, "welcome.txt")) {
try {
return Files.readAllLines(welcomeFile.toPath(), StandardCharsets.UTF_8);
} catch (IOException e) {
logger.logException("Failed to read welcome.txt file:", e);
}
} else {
logger.warning("Failed to copy welcome.txt from JAR");
}
return Collections.emptyList();
}
}
@@ -4,16 +4,13 @@ import ch.jalu.configme.Comment;
import ch.jalu.configme.SettingsHolder;
import ch.jalu.configme.properties.Property;
import java.util.List;
import static ch.jalu.configme.properties.PropertyInitializer.newListProperty;
import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
public final class EmailSettings implements SettingsHolder {
@Comment("Email SMTP server host")
public static final Property<String> SMTP_HOST =
newProperty("Email.mailSMTP", "smtp.gmail.com");
newProperty("Email.mailSMTP", "smtp.163.com");
@Comment("Email SMTP server port")
public static final Property<Integer> SMTP_PORT =
@@ -41,7 +38,7 @@ public final class EmailSettings implements SettingsHolder {
@Comment("Recovery password length")
public static final Property<Integer> RECOVERY_PASSWORD_LENGTH =
newProperty("Email.RecoveryPasswordLength", 8);
newProperty("Email.RecoveryPasswordLength", 12);
@Comment("Mail Subject")
public static final Property<String> RECOVERY_MAIL_SUBJECT =
@@ -59,14 +56,6 @@ public final class EmailSettings implements SettingsHolder {
public static final Property<Integer> DELAY_RECALL =
newProperty("Email.delayRecall", 5);
@Comment("Blacklist these domains for emails")
public static final Property<List<String>> DOMAIN_BLACKLIST =
newListProperty("Email.emailBlacklisted", "10minutemail.com");
@Comment("Whitelist ONLY these domains for emails")
public static final Property<List<String>> DOMAIN_WHITELIST =
newListProperty("Email.emailWhitelisted");
@Comment("Send the new password drawn in an image?")
public static final Property<Boolean> PASSWORD_AS_IMAGE =
newProperty("Email.generateImage", false);
@@ -74,6 +63,12 @@ public final class EmailSettings implements SettingsHolder {
@Comment("The OAuth2 token")
public static final Property<String> OAUTH2_TOKEN =
newProperty("Email.emailOauth2Token", "");
@Comment("Email notifications when the server shuts down")
public static final Property<Boolean> SHUTDOWN_MAIL =
newProperty("Email.shutDownEmail", false);
@Comment("Email notification address when the server is shut down")
public static final Property<String> SHUTDOWN_MAIL_ADDRESS =
newProperty("Email.shutDownEmailAddress", "your@mail.com");
private EmailSettings() {
}
@@ -18,21 +18,21 @@ public final class PluginSettings implements SettingsHolder {
"expired, he will not need to authenticate."
})
public static final Property<Boolean> SESSIONS_ENABLED =
newProperty("settings.sessions.enabled", false);
newProperty("settings.sessions.enabled", true);
@Comment({
"After how many minutes should a session expire?",
"A player's session ends after the timeout or if his IP has changed"
})
public static final Property<Integer> SESSIONS_TIMEOUT =
newProperty("settings.sessions.timeout", 10);
newProperty("settings.sessions.timeout", 43200);
@Comment({
"Message language, available languages:",
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md"
})
public static final Property<String> MESSAGES_LANGUAGE =
newProperty("settings.messagesLanguage", "en");
newProperty("settings.messagesLanguage", "zhcn");
@Comment({
"Enables switching a player to defined permission groups before they log in.",
@@ -14,34 +14,19 @@ public final class ProtectionSettings implements SettingsHolder {
@Comment("Enable some servers protection (country based login, antibot)")
public static final Property<Boolean> ENABLE_PROTECTION =
newProperty("Protection.enableProtection", false);
newProperty("Protection.enableProtection", true);
@Comment("Apply the protection also to registered usernames")
public static final Property<Boolean> ENABLE_PROTECTION_REGISTERED =
newProperty("Protection.enableProtectionRegistered", true);
@Comment("Enable GeoIp database")
public static final Property<Boolean> ENABLE_GEOIP =
newProperty("Protection.geoIpDatabase.enabled", true);
@Comment({"The MaxMind clientId used to download the GeoIp database,",
"get one at https://www.maxmind.com/en/accounts/current/license-key",
"The EssentialsX project has a very useful tutorial on how to generate",
"the license key: https://github.com/EssentialsX/Wiki/blob/master/GeoIP.md"})
public static final Property<String> MAXMIND_API_CLIENT_ID =
newProperty("Protection.geoIpDatabase.clientId", "");
@Comment("The MaxMind licenseKey used to download the GeoIp database.")
public static final Property<String> MAXMIND_API_LICENSE_KEY =
newProperty("Protection.geoIpDatabase.licenseKey", "");
@Comment({
"Countries allowed to join the server and register. For country codes, see",
"https://dev.maxmind.com/geoip/legacy/codes/iso3166/",
"Use \"LOCALHOST\" for local addresses.",
"PLEASE USE QUOTES!"})
public static final Property<List<String>> COUNTRIES_WHITELIST =
newListProperty("Protection.countries", "US", "GB", "LOCALHOST");
newListProperty("Protection.countries", "CN", "LOCALHOST");
@Comment({
"Countries not allowed to join the server and register",
@@ -73,7 +58,7 @@ public final class ProtectionSettings implements SettingsHolder {
@Comment("Kicks the player that issued a command before the defined time after the join process")
public static final Property<Integer> QUICK_COMMANDS_DENIED_BEFORE_MILLISECONDS =
newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 1000);
newProperty("Protection.quickCommands.denyCommandsBeforeMilliseconds", 3000);
private ProtectionSettings() {
}
@@ -18,7 +18,7 @@ public final class RegistrationSettings implements SettingsHolder {
"Send every X seconds a message to a player to",
"remind him that he has to login/register"})
public static final Property<Integer> MESSAGE_INTERVAL =
newProperty("settings.registration.messageInterval", 5);
newProperty("settings.registration.messageInterval", 600);
@Comment({
"Only registered and logged in players can play.",
@@ -33,17 +33,18 @@ public final class RegistrationSettings implements SettingsHolder {
"More info at https://github.com/AuthMe/AuthMeReloaded/wiki/Registration"
})
public static final Property<RegistrationType> REGISTRATION_TYPE =
newProperty(RegistrationType.class, "settings.registration.type", RegistrationType.PASSWORD);
newProperty(RegistrationType.class, "settings.registration.type", RegistrationType.EMAIL);
@Comment({
"Second argument the /register command should take: NONE = no 2nd argument",
"Second argument the /register command should take: ",
"NONE = no 2nd argument",
"CONFIRMATION = must repeat first argument (pass or email)",
"EMAIL_OPTIONAL = for password register: 2nd argument can be empty or have email address",
"EMAIL_MANDATORY = for password register: 2nd argument MUST be an email address"
})
public static final Property<RegisterSecondaryArgument> REGISTER_SECOND_ARGUMENT =
newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg",
RegisterSecondaryArgument.CONFIRMATION);
RegisterSecondaryArgument.NONE);
@Comment({
"Do we force kick a player after a successful registration?",
@@ -54,26 +55,9 @@ public final class RegistrationSettings implements SettingsHolder {
@Comment("Does AuthMe need to enforce a /login after a successful registration?")
public static final Property<Boolean> FORCE_LOGIN_AFTER_REGISTER =
newProperty("settings.registration.forceLoginAfterRegister", false);
@Comment({
"Enable to display the welcome message (welcome.txt) after a login",
"You can use colors in this welcome.txt + some replaced strings:",
"{PLAYER}: player name, {ONLINE}: display number of online players,",
"{MAXPLAYERS}: display server slots, {IP}: player ip, {LOGINS}: number of players logged,",
"{WORLD}: player current world, {SERVER}: server name",
"{VERSION}: get current bukkit version, {COUNTRY}: player country"})
public static final Property<Boolean> USE_WELCOME_MESSAGE =
newProperty("settings.useWelcomeMessage", true);
@Comment({
"Broadcast the welcome message to the server or only to the player?",
"set true for server or false for player"})
public static final Property<Boolean> BROADCAST_WELCOME_MESSAGE =
newProperty("settings.broadcastWelcomeMessage", false);
@Comment("Should we delay the join message and display it once the player has logged in?")
public static final Property<Boolean> DELAY_JOIN_MESSAGE =
newProperty("settings.delayJoinMessage", false);
newProperty("settings.delayJoinMessage", true);
@Comment({
"The custom join message that will be sent after a successful login,",
@@ -87,15 +71,15 @@ public final class RegistrationSettings implements SettingsHolder {
@Comment("Should we remove the leave messages of unlogged users?")
public static final Property<Boolean> REMOVE_UNLOGGED_LEAVE_MESSAGE =
newProperty("settings.removeUnloggedLeaveMessage", false);
newProperty("settings.removeUnloggedLeaveMessage", true);
@Comment("Should we remove join messages altogether?")
public static final Property<Boolean> REMOVE_JOIN_MESSAGE =
newProperty("settings.removeJoinMessage", false);
newProperty("settings.removeJoinMessage", true);
@Comment("Should we remove leave messages altogether?")
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
newProperty("settings.removeLeaveMessage", false);
newProperty("settings.removeLeaveMessage", true);
@Comment("Do we need to add potion effect Blinding before login/register?")
public static final Property<Boolean> APPLY_BLIND_EFFECT =
@@ -33,7 +33,7 @@ public final class RestrictionSettings implements SettingsHolder {
"Max number of allowed registrations per IP",
"The value 0 means an unlimited number of registrations!"})
public static final Property<Integer> MAX_REGISTRATION_PER_IP =
newProperty("settings.restrictions.maxRegPerIp", 1);
newProperty("settings.restrictions.maxRegPerIp", 3);
@Comment("Minimum allowed username length")
public static final Property<Integer> MIN_NICKNAME_LENGTH =
@@ -74,7 +74,7 @@ public final class RestrictionSettings implements SettingsHolder {
"To activate the restricted user feature you need",
"to enable this option and configure the AllowedRestrictedUser field."})
public static final Property<Boolean> ENABLE_RESTRICTED_USERS =
newProperty("settings.restrictions.AllowRestrictedUser", false);
newProperty("settings.restrictions.AllowRestrictedUser", true);
@Comment({
"The restricted user feature will kick players listed below",
@@ -85,7 +85,12 @@ public final class RestrictionSettings implements SettingsHolder {
" - playername;127.0.0.1",
" - playername;regex:127\\.0\\.0\\..*"})
public static final Property<Set<String>> RESTRICTED_USERS =
newLowercaseStringSetProperty("settings.restrictions.AllowedRestrictedUser");
newLowercaseStringSetProperty("settings.restrictions.AllowedRestrictedUser",
"server_land;127.0.0.1","server;127.0.0.1","bukkit;127.0.0.1","purpur;127.0.0.1",
"system;127.0.0.1","admin;127.0.0.1","md_5;127.0.0.1","administrator;127.0.0.1","notch;127.0.0.1",
"spigot;127.0.0.1","bukkit;127.0.0.1","bukkitcraft;127.0.0.1","paperclip;127.0.0.1","papermc;127.0.0.1",
"spigotmc;127.0.0.1","root;127.0.0.1","console;127.0.0.1","purpur;127.0.0.1","authme;127.0.0.1",
"owner;127.0.0.1");
@Comment("Ban unknown IPs trying to log in with a restricted username?")
public static final Property<Boolean> BAN_UNKNOWN_IP =
@@ -97,7 +102,7 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Should players be kicked on wrong password?")
public static final Property<Boolean> KICK_ON_WRONG_PASSWORD =
newProperty("settings.restrictions.kickOnWrongPassword", true);
newProperty("settings.restrictions.kickOnWrongPassword", false);
@Comment({
"Should not logged in players be teleported to the spawn?",
@@ -108,28 +113,31 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Can unregistered players walk around?")
public static final Property<Boolean> ALLOW_UNAUTHED_MOVEMENT =
newProperty("settings.restrictions.allowMovement", false);
newProperty("settings.restrictions.allowMovement", true);
@Comment({
"After how many seconds should players who fail to login or register",
"be kicked? Set to 0 to disable."})
public static final Property<Integer> TIMEOUT =
newProperty("settings.restrictions.timeout", 30);
newProperty("settings.restrictions.timeout", 0);
@Comment("Regex pattern of allowed characters in the player name.")
public static final Property<String> ALLOWED_NICKNAME_CHARACTERS =
newProperty("settings.restrictions.allowedNicknameCharacters", "[a-zA-Z0-9_]*");
@Comment("Allow FloodGatePlayer Join Without checkIsValidName()")
public static final Property<Boolean> HOOK_FLOODGATE_PLAYER =
newProperty("settings.restrictions.hookFloodGatePlayer", false);
@Comment({
"How far can unregistered players walk?",
"Set to 0 for unlimited radius"
})
public static final Property<Integer> ALLOWED_MOVEMENT_RADIUS =
newProperty("settings.restrictions.allowedMovementRadius", 100);
newProperty("settings.restrictions.allowedMovementRadius", 0);
@Comment("Should we protect the player inventory before logging in? Requires ProtocolLib.")
public static final Property<Boolean> PROTECT_INVENTORY_BEFORE_LOGIN =
newProperty("settings.restrictions.ProtectInventoryBeforeLogIn", true);
newProperty("settings.restrictions.ProtectInventoryBeforeLogIn", false);
@Comment("Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.")
public static final Property<Boolean> DENY_TABCOMPLETE_BEFORE_LOGIN =
@@ -139,7 +147,7 @@ public final class RestrictionSettings implements SettingsHolder {
"Should we display all other accounts from a player when he joins?",
"permission: /authme.admin.accounts"})
public static final Property<Boolean> DISPLAY_OTHER_ACCOUNTS =
newProperty("settings.restrictions.displayOtherAccounts", true);
newProperty("settings.restrictions.displayOtherAccounts", false);
@Comment("Spawn priority; values: authme, essentials, cmi, multiverse, default")
public static final Property<String> SPAWN_PRIORITY =
@@ -147,15 +155,15 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Maximum Login authorized by IP")
public static final Property<Integer> MAX_LOGIN_PER_IP =
newProperty("settings.restrictions.maxLoginPerIp", 0);
newProperty("settings.restrictions.maxLoginPerIp", 3);
@Comment("Maximum Join authorized by IP")
public static final Property<Integer> MAX_JOIN_PER_IP =
newProperty("settings.restrictions.maxJoinPerIp", 0);
newProperty("settings.restrictions.maxJoinPerIp", 3);
@Comment("AuthMe will NEVER teleport players if set to true!")
public static final Property<Boolean> NO_TELEPORT =
newProperty("settings.restrictions.noTeleport", false);
newProperty("settings.restrictions.noTeleport", true);
@Comment({
"Regex syntax for allowed chars in passwords. The default [!-~] allows all visible ASCII",
@@ -165,6 +173,11 @@ public final class RestrictionSettings implements SettingsHolder {
public static final Property<String> ALLOWED_PASSWORD_REGEX =
newProperty("settings.restrictions.allowedPasswordCharacters", "[!-~]*");
@Comment("Regex syntax for allowed chars in email.")
public static final Property<String> ALLOWED_EMAIL_REGEX =
newProperty("settings.restrictions.allowedEmailCharacters", "^[A-Za-z0-9]{4,15}@(outlook|163|gmail|icloud).com$");
@Comment("Force survival gamemode when player joins?")
public static final Property<Boolean> FORCE_SURVIVAL_MODE =
newProperty("settings.GameMode.ForceSurvivalMode", false);
@@ -29,15 +29,15 @@ public final class SecuritySettings implements SettingsHolder {
@Comment("Max allowed tries before a captcha is required")
public static final Property<Integer> MAX_LOGIN_TRIES_BEFORE_CAPTCHA =
newProperty("Security.captcha.maxLoginTry", 5);
newProperty("Security.captcha.maxLoginTry", 8);
@Comment("Captcha length")
public static final Property<Integer> CAPTCHA_LENGTH =
newProperty("Security.captcha.captchaLength", 5);
newProperty("Security.captcha.captchaLength", 6);
@Comment("Minutes after which login attempts count is reset for a player")
public static final Property<Integer> CAPTCHA_COUNT_MINUTES_BEFORE_RESET =
newProperty("Security.captcha.captchaCountReset", 60);
newProperty("Security.captcha.captchaCountReset", 120);
@Comment("Require captcha before a player may register?")
public static final Property<Boolean> ENABLE_CAPTCHA_FOR_REGISTRATION =
@@ -45,11 +45,11 @@ public final class SecuritySettings implements SettingsHolder {
@Comment("Minimum length of password")
public static final Property<Integer> MIN_PASSWORD_LENGTH =
newProperty("settings.security.minPasswordLength", 5);
newProperty("settings.security.minPasswordLength", 8);
@Comment("Maximum length of password")
public static final Property<Integer> MAX_PASSWORD_LENGTH =
newProperty("settings.security.passwordMaxLength", 30);
newProperty("settings.security.passwordMaxLength", 26);
@Comment({
"Possible values: SHA256, BCRYPT, BCRYPT2Y, PBKDF2, SALTEDSHA512,",
@@ -87,7 +87,7 @@ public final class SecuritySettings implements SettingsHolder {
"- 'help'"})
public static final Property<Set<String>> UNSAFE_PASSWORDS =
newLowercaseStringSetProperty("settings.security.unsafePasswords",
"123456", "password", "qwerty", "12345", "54321", "123456789", "help");
"12345678", "password", "qwertyui", "123456789", "87654321", "1234567890", "asdfghjkl","zxcvbnm,","asdfghjk","12312312","123123123","32132132","321321321");
@Comment("Tempban a user's IP address if they enter the wrong password too many times")
public static final Property<Boolean> TEMPBAN_ON_MAX_LOGINS =
@@ -95,7 +95,7 @@ public final class SecuritySettings implements SettingsHolder {
@Comment("How many times a user can attempt to login before their IP being tempbanned")
public static final Property<Integer> MAX_LOGIN_TEMPBAN =
newProperty("Security.tempban.maxLoginTries", 10);
newProperty("Security.tempban.maxLoginTries", 8);
@Comment({"The length of time a IP address will be tempbanned in minutes",
"Default: 480 minutes, or 8 hours"})
@@ -118,17 +118,17 @@ public final class SecuritySettings implements SettingsHolder {
@Comment("How many hours is a recovery code valid for?")
public static final Property<Integer> RECOVERY_CODE_HOURS_VALID =
newProperty("Security.recoveryCode.validForHours", 4);
newProperty("Security.recoveryCode.validForHours", 6);
@Comment("Max number of tries to enter recovery code")
public static final Property<Integer> RECOVERY_CODE_MAX_TRIES =
newProperty("Security.recoveryCode.maxTries", 3);
newProperty("Security.recoveryCode.maxTries", 4);
@Comment({"How long a player has after password recovery to change their password",
"without logging in. This is in minutes.",
"Default: 2 minutes"})
public static final Property<Integer> PASSWORD_CHANGE_TIMEOUT =
newProperty("Security.recoveryCode.passwordChangeTimeout", 2);
newProperty("Security.recoveryCode.passwordChangeTimeout", 5);
@Comment({
"Seconds a user has to wait for before a password recovery mail may be sent again",
Binary file not shown.
+4 -1
View File
@@ -41,7 +41,10 @@
# executor: CONSOLE
# ifNumberOfAccountsAtLeast: 5
# Commands to run for players logging in whose 'last login date' was empty
onFirstLogin: {}
onFirstLogin:
broadcast:
command: 'cmi broadcast &b欢迎 &r%p &7( %ip ) &b光临服务器,请大家多多关照!'
executor: CONSOLE
onJoin: {}
onLogin: {}
# These commands are called whenever a logged in player uses /logout or quits.
+120 -18
View File
@@ -1,18 +1,120 @@
<h1>
Dear <playername />,
</h1>
<p>
This is your new AuthMe password for the server <servername />:
</p>
<p>
<generatedpass />
</p>
<image />
<p>
Do not forget to change password after login!<br />
/changepassword <generatedpass /> newPassword'
</p>
<p>
See you on <servername />!
</p>
<div class="mail">
<style>
.mail td{
font-family: "Segoe UI", sans-serif;
text-align: center;
font-size: 16px;
color: #718096;
}
.mail th, div, p, a, h1, h2, h3, h4, h5, h6{
font-family: "Segoe UI", sans-serif;
text-align: center;
color: #3d4852;
}
.mail .mail-content {
max-width: 100vw;
padding: 32px;
box-shadow: 0 15px 28px rgba(0, 0, 0, 0.25), 0 10px 10px rgba(0, 0, 0, 0.25);
}
.mail div{
background-color: #ffffff;color: #718096;height: 100%;line-height: 1.4;width: 100%;
}
.mail .x_wrapper{
background-color: #edf2f7;
width:100%;
}
.mail .x_content{
width: 100%;
}
.mail .x_inner-body{
background-color: #ffffff;border-color: #e8e5ef;border-radius: 2px;border-width: 1px;margin: 0 auto;padding:0;width: 570px;
}
.mail .x_content-cell{
margin: 0 auto;padding: 0;width: 570px;line-height: 1.5em;
color: #b0adc5;font-size: 12px;
}
.mail .x_content-cell td{
max-width: 100vw;padding: 32px;
}
</style>
<div>
<table class="x_wrapper">
<tbody>
<tr>
<td>
<table class="x_content">
<tbody>
<tr>
<td style="padding: 25px 0;">
<h1 style="font-size: 20px;">密码重置邮件</h1>
</td>
</tr>
<tr>
<td>
<table class="x_inner-body">
<tbody>
<tr>
<td class="mail-content">
<h1 style="font-size: 18px;margin-bottom: 25px;">Minecraft · <servername /><br/><playername /></h1>
<hr>
<table style="width: 100%;">
<tbody>
<tr>
<td>
您正在申请的新密码为
</td>
</tr>
<tr>
<td style="font-weight: bold;">
<br/><generatedpass /></td>
</tr>
<tr>
<td>
<br/>请妥善保存,在新地址上进行登录时,需提供该密码.
<br/>若非必要,请勿更换密码,否则将对您的账户安全构成威胁.
</td>
</tr>
<tr>
<td style="text-align:right;">
<br/>
<br/>祝您游玩愉快~!
</td>
</tr>
<tr>
<td>
<small>
<br/><time />
<br/>请勿回复
</small>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="x_content-cell">
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<td>
<p style="color:#b0adc5;">© 2023 IrisCraft. All rights reserved.</p>
<a href="https://www.mcbbs.net/thread-1263385-1-1.html" target="_blank" style="text-decoration: none; font-size: 16px">iriscraft.work</a>
</td>
</tr>
</tbody>
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</td>
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</td>
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</div>
</div>
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# Translation config for the AuthMe help, e.g. when /authme help or /authme help register is called
# -------------------------------------------------------
# List of texts used in the help section
common:
header: '==========[ AuthMeReloaded ヘルプ ]=========='
optional: 'オプション'
hasPermission: '権限を持っています'
noPermission: '権限がありません'
default: 'デフォルト'
result: '結果'
defaultPermissions:
notAllowed: '権限がありません'
opOnly: 'OPのみ'
allowed: '全員に許可'
# -------------------------------------------------------
# Titles of the individual help sections
# Set the translation text to empty text to disable the section, e.g. to hide alternatives:
# alternatives: ''
section:
command: 'コマンド'
description: '簡単な説明'
detailedDescription: '詳細な説明'
arguments: '引数'
permissions: '権限'
alternatives: '代替'
children: 'コマンド'
# -------------------------------------------------------
# You can translate the data for all commands using the below pattern.
# For example to translate /authme reload, create a section "authme.reload", or "login" for /login
# If the command has arguments, you can use arg1 as below to translate the first argument, and so forth
# Translations don't need to be complete; any missing section will be taken from the default silently
# Important: Put main commands like "authme" before their children (e.g. "authme.reload")
commands:
authme.register:
description: 'プレイヤーを登録します'
detailedDescription: '指定されたプレイヤーを指定されたパスワードで登録します。'
arg1:
label: 'プレイヤー名'
description: 'プレイヤー名'
arg2:
label: 'パスワード'
description: 'パスワード'
-45
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# Translation config for the AuthMe help, e.g. when /authme help or /authme help register is called
# -------------------------------------------------------
# List of texts used in the help section
common:
header: '==========[ AuthMeReloaded PAGALBA ]=========='
optional: 'Neprivaloma'
hasPermission: 'Jūs turite leidimą'
noPermission: 'Jūs neturite leidimo'
default: 'Numatytas'
result: 'Rezultatas'
defaultPermissions:
notAllowed: 'Nėra leidimo'
opOnly: 'Tik OP'
allowed: 'Visiems leistina'
# -------------------------------------------------------
# Titles of the individual help sections
# Set the translation text to empty text to disable the section, e.g. to hide alternatives:
# alternatives: ''
section:
command: 'Komanda'
description: 'Trumpas aprašas'
detailedDescription: 'Detalus aprašas'
arguments: 'Argumentai'
permissions: 'Leidimai'
alternatives: 'Alternatyvos'
children: 'Komandos'
# -------------------------------------------------------
# You can translate the data for all commands using the below pattern.
# For example to translate /authme reload, create a section "authme.reload", or "login" for /login
# If the command has arguments, you can use arg1 as below to translate the first argument, and so forth
# Translations don't need to be complete; any missing section will be taken from the default silently
# Important: Put main commands like "authme" before their children (e.g. "authme.reload")
commands:
authme.register:
description: 'Užregistruoti žaidėją'
detailedDescription: 'Užregistruokite nurodytą žaidėją su nurodytu slaptažodžiu.'
arg1:
label: 'žaidėjas'
description: 'Žaidėjo vardas'
arg2:
label: 'slaptažodis'
description: 'Slaptažodis'
+1 -4
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# AuthmeReloaded帮助文件汉化
# Translated By CH1
# -------------------------------------------------------
common:
header: '==========[ AuthMeReloaded ]=========='
header: '======================================'
optional: '可选'
hasPermission: '您拥有权限去使用这个指令'
noPermission: '您没有权限使用这个指令'
-156
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# List of global tags:
# %nl% - Goes to new line.
# %username% - Replaces the username of the player receiving the message.
# %displayname% - Replaces the nickname (and colors) of the player receiving the message.
# Registration
registration:
register_request: '&3サーバーに登録するには、次のコマンドを使用してください: /register <パスワード> <パスワードの確認>'
command_usage: '&c使用方法: /register <パスワード> <パスワードの確認>'
reg_only: '&4登録済みのユーザーのみサーバーに参加できます! 自分自身を登録するには、http://example.com にアクセスしてください!'
kicked_admin_registered: '管理者があなたを登録しました。再度ログインしてください。'
success: '&2登録が完了しました!'
disabled: '&cゲーム内での登録は無効になっています!'
name_taken: '&cこのユーザー名はすでに登録されています!'
# Password errors on registration
password:
match_error: '&cパスワードが一致しません。もう一度確認してください!'
name_in_password: '&cパスワードには自分の名前を使用することはできません。別のパスワードを選択してください...'
unsafe_password: '&c選択したパスワードは安全ではありません。別のパスワードを選択してください...'
forbidden_characters: '&4パスワードに不正な文字が含まれています。許可されている文字: %valid_chars'
wrong_length: '&cパスワードが短すぎるか長すぎます!別のパスワードを試してください!'
# Login
login:
command_usage: '&c使用方法: /login <パスワード>'
wrong_password: '&cパスワードが間違っています!'
success: '&2ログインが成功しました!'
login_request: '&c次のコマンドを使用してログインしてください: /login <パスワード>'
timeout_error: '&4ログインのタイムアウトが発生しました。サーバーからキックされました。もう一度試してください!'
# Errors
error:
unregistered_user: '&cこのユーザーは登録されていません!'
denied_command: '&cこのコマンドを使用するには認証が必要です!'
denied_chat: '&cチャットするには認証が必要です!'
not_logged_in: '&cログインしていません!'
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
max_registration: '&c接続ごとの登録数が最大値を超えています(%reg_count/%max_acc %reg_names)!'
no_permission: '&4この操作を実行する権限がありません!'
unexpected_error: '&4予期しないエラーが発生しました。管理者に連絡してください!'
kick_for_vip: '&3VIPプレイヤーがサーバーが満員の状態で参加しました!'
logged_in: '&cすでにログイン済みです!'
kick_unresolved_hostname: '&cエラーが発生しました:解決できないプレイヤーのホスト名!'
# AntiBot
antibot:
kick_antibot: 'AntiBot保護モードが有効です!サーバーに参加するまでにしばらくお待ちください。'
auto_enabled: '&4[AntiBotService] 接続数が非常に多いため、AntiBotが有効になりました!'
auto_disabled: '&2[AntiBotService] %m 分後にAntiBotが無効になりました!'
unregister:
success: '&c登録が正常に解除されました!'
command_usage: '&c使用方法: /unregister <パスワード>'
# Other messages
misc:
accounts_owned_self: '所持しているアカウント数:%count 個'
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
account_not_activated: '&cアカウントはまだ有効化されていません。メールを確認してください!'
password_changed: '&2パスワードが正常に変更されました!'
logout: '&2正常にログアウトしました!'
reload: '&2設定とデータベースが正常に再読み込みされました!'
usage_change_password: '&c使用方法: /changepassword <旧パスワード> <新パスワード>'
# Session messages
session:
invalid_session: '&cIPアドレスが変更され、セッションのデータが期限切れです!'
valid_session: '&2セッションの再接続によるログインです。'
# Error messages when joining
on_join_validation:
name_length: '&4ユーザー名が短すぎるか長すぎます!'
characters_in_name: '&4ユーザー名に無効な文字が含まれています。許可される文字:%valid_chars'
country_banned: '&4このサーバーへのアクセスは、お使いの国から制限されています!'
not_owner_error: 'このアカウントの所有者ではありません。別の名前を選択してください!'
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください!'
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています!'
invalid_name_case: '正しいユーザー名は %valid です。%invalid ではなく、このユーザー名で参加してください。'
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます!'
quick_command: 'コマンドを速すぎる速度で使用しました!もう一度サーバーに参加してから、コマンドを使用する前にしばらくお待ちください。'
# Email
email:
usage_email_add: '&c使用方法:/email add <メールアドレス> <メールアドレスの確認>'
usage_email_change: '&c使用方法:/email change <古いメールアドレス> <新しいメールアドレス>'
new_email_invalid: '&c無効な新しいメールアドレスです。もう一度やり直してください!'
old_email_invalid: '&c無効な古いメールアドレスです。もう一度やり直してください!'
invalid: '&c無効なメールアドレスです。もう一度やり直してください!'
added: '&2メールアドレスがアカウントに正常に追加されました!'
request_confirmation: '&cメールアドレスを確認してください!'
changed: '&2メールアドレスが正しく変更されました!'
email_show: '&2現在のメールアドレスは:%email'
incomplete_settings: 'エラー:メールの送信に必要なすべての設定が設定されていません。管理者に連絡してください。'
already_used: '&4そのメールアドレスは既に使用されています'
send_failure: 'メールを送信できませんでした。管理者に連絡してください。'
no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。'
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。'
change_password_expired: 'このコマンドを使用してパスワードを変更することはできません。'
email_cooldown_error: '&c最近すでにメールが送信されています。新しいメールを送信する前に、%time 待つ必要があります。'
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
# Password recovery by email
recovery:
forgot_password_hint: '&3パスワードを忘れましたか?次のコマンドを使用してください:/email recovery <あなたのメールアドレス>'
command_usage: '&c使用方法:/email recovery <メールアドレス>'
email_sent: '&2パスワードの回復メールが正常に送信されました!メールの受信トレイを確認してください!'
code:
code_sent: 'パスワードをリセットするための回復コードがメールで送信されました。'
incorrect: '回復コードが正しくありません!残りの試行回数:%count'
tries_exceeded: '回復コードの入力試行回数が上限を超えました。新しいコードを生成するには、"/email recovery [メールアドレス]" を実行してください。'
correct: '回復コードが正しく入力されました!'
change_password: '即座にパスワードを変更するには、コマンド「/email setpassword <新しいパスワード>」を使用してください。'
# Captcha
captcha:
usage_captcha: '&3ログインするには、Captchaコードを解決する必要があります。次のコマンドを使用してください:/captcha %captcha_code'
wrong_captcha: '&cCaptchaコードが間違っています。チャットに「/captcha %captcha_code」と入力してください!'
valid_captcha: '&2Captchaコードが正しく解決されました!'
captcha_for_registration: '登録するには、まずCaptchaを解決する必要があります。次のコマンドを使用してください:/captcha %captcha_code'
register_captcha_valid: '&2有効なCaptchaです!/register を使用して登録できます'
# Verification code
verification:
code_required: '&3このコマンドはセンシティブな操作であり、メールの認証が必要です!受信トレイを確認し、メールの指示に従ってください。'
command_usage: '&c使用方法:/verification <コード>'
incorrect_code: '&cコードが正しくありません。メールで受け取ったコードを使用して、「/verification <コード>」とチャットに入力してください。'
success: '&2身元が確認されました!現在のセッション内ですべてのコマンドを実行できます!'
already_verified: '&2現在のセッションでは、既にすべてのセンシティブなコマンドを実行できます!'
code_expired: '&3コードの有効期限が切れています!新しいコードを取得するには、別のセンシティブなコマンドを実行してください!'
email_needed: '&3アカウントにはメールアドレスのリンクが必要です。身元を確認するためにはメールアドレスを関連付けてください!'
# Two-factor authentication
two_factor:
code_created: '&2秘密コードは %code です。こちらからスキャンできます:%url'
confirmation_required: 'コードを確認するには、/2fa confirm <コード> を使用してください'
code_required: '二要素認証コードを提出するには、/2fa code <コード> を使用してください'
already_enabled: 'アカウントで既に二要素認証が有効になっています!'
enable_error_no_code: '2要素認証キーが生成されていないか、期限が切れています。/2fa add を実行してください'
enable_success: 'アカウントでの二要素認証が正常に有効になりました'
enable_error_wrong_code: 'コードが間違っているか、期限が切れています。/2fa add を実行してください'
not_enabled_error: 'アカウントでは二要素認証が有効になっていません。/2fa add を実行してください'
removed_success: 'アカウントから二要素認証が正常に削除されました'
invalid_code: '無効なコードです!'
# Time units
time:
second: '秒'
seconds: '秒'
minute: '分'
minutes: '分'
hour: '時間'
hours: '時間'
day: '日'
days: '日'
+99 -99
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# Registration
registration:
disabled: '&6Registracija yra išjungta'
name_taken: '&cVartotojo vardas jau užregistruotas'
register_request: '&ePrašome prisiregistruoti: /register slaptažodis pakartotiSlaptažodį'
command_usage: '&eNaudojimas: /register slaptažodis pakartotiSlaptažodį'
reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: http://example.com tam, kad užsiregistruoti.'
success: '&aSėkmingai prisiregistravote.'
kicked_admin_registered: 'Administatorius Jus užregistravo. Prisijunkite iš naujo'
disabled: '&6Registracija yra isjungta'
name_taken: '&cVartotojo vardas jau uzregistruotas'
register_request: '&ePrasome prisiregistruoti: /register slaptazodis pakartotiSlaptazodi'
command_usage: '&eNaudojimas: /register slaptazodis pakartotiSlaptazodi'
reg_only: '&cTik prisiregistravusiem zaidejams: apsilankykite: http://example.com tam kad uzsiregistruoti.'
success: '&aSekmingai prisiregistravote.'
kicked_admin_registered: 'Administatorius jus uzregistravo. Prisijunkite isnaujo'
# Password errors on registration
password:
match_error: '&cSlaptažodžiai nesutampa'
name_in_password: '&cJūs negalite naudoti savo vardo slaptažodyje'
unsafe_password: '&cŠį Slaptažodį lengva nulaužti, pasirinkite kitą slaptažodį'
forbidden_characters: '&4Jūsų slaptažodis turi netinkamų simbolių. Leidžiami simboliai: %valid_chars'
wrong_length: '&cJūsų pasirinktas slaptažodis per ilgas arba per trumpas.'
match_error: '&cSlaptazodziai nesutampa'
name_in_password: '&cJus negalite naudoti savo varda slaptazodyje'
unsafe_password: '&cSi slaptazodi lengva nulausti, pasirinkite kita slaptazodi'
forbidden_characters: '&4Jusus slaptazodis turi netinkamu simboliu. Leidziami simboliai: %valid_chars'
wrong_length: '&cJusu slaptazodis buvo per ilgas arba per trumpas.'
# Login
login:
command_usage: '&eKomandos panaudojimas: /login slaptažodis'
wrong_password: '&cNeteisingas Slaptažosdis'
success: '&aSėkmingai prisijungėte'
login_request: '&ePrašome prisijungti: /login slaptažodis'
timeout_error: '&cNespėjote prisijungti'
command_usage: '&eKomandos panaudojimas: /login slaptazodis'
wrong_password: '&cNeteisingas slaptazosdis'
success: '&aSekmingai prisijungete'
login_request: '&ePrasome prisijungti: /login slaptazodis'
timeout_error: '&cNespejote prisijungti'
# Errors
error:
denied_command: '&cKad galetumėte naudoti šią komandą turite būti prisijungę!'
denied_chat: '&cKad galetumėte kalbėti s turite būti prisijungę!'
unregistered_user: '&cVartotojas neprisiregistravęs'
not_logged_in: '&cJūs neprisijungę!'
no_permission: '&cNėra leidimo'
unexpected_error: '&cAtsirado klaida, praneškite adminstratoriui.'
max_registration: '&cJūs pasiekėte maksimalų registracijų skaičių.'
logged_in: '&cTu jau prisijungęs!'
kick_for_vip: '&cRėmėjas prisijungė į pilną serverį!'
kick_unresolved_hostname: '&cĮvyko klaida su žaidejo adresu!'
tempban_max_logins: '&cJūs laikinai užblokuotas, nes kelis kartus neteisingai suvedėte slaptažodį.'
denied_command: '&cKad galetumete naudoti sia komanda turite buti prisijunge!'
denied_chat: '&cKad galetumete kalbeti jus turite buti prisijunge!'
unregistered_user: '&cVartotojas neprisiregistraves'
not_logged_in: '&cTu neprisijunges!'
no_permission: '&cNera leidimo'
unexpected_error: '&cAtsirado klaida, praneskite adminstratoriui.'
max_registration: '&cJus pasiekete maksimalu registraciju skaiciu.'
logged_in: '&cTu jau prisijunges!'
kick_for_vip: '&cA VIP prisijunge i pilna serveri!'
kick_unresolved_hostname: '&cIvyko klaida: Ivyko klaida su zaidejo adresu!'
tempban_max_logins: '&cJus laikinai uzblokuotas nes kelis kartus neteisingai suvedete salptazodi.'
# AntiBot
antibot:
kick_antibot: 'AntiBot prevencija įjungta! Palaukite prieš prisijungiant.'
auto_enabled: '&4[AntiBotService] AntiBot prevencija pajungta dėl didelio kiekio prisijungimų!'
auto_disabled: '&2[AntiBotService] AntiBot bus išjungtas po %m minučių!'
kick_antibot: 'AntiBot prevencija ijungta! Palaukite pries prisijungiant.'
auto_enabled: '&4[AntiBotService] AntiBot prevencija pajungta del didelio kiekio prisijungimu!'
auto_disabled: '&2[AntiBotService] AntiBot isjungtas po: %m minutes!'
# Unregister
unregister:
success: '&aSėkmingai išsiregistravote!'
command_usage: '&ePanaikinti registraciją: "/unregister slaptažodis"'
success: '&aSekmingai issiregistravote!'
command_usage: '&ePanaikinti registracija: "/unregister slaptazodis"'
# Other messages
misc:
account_not_activated: '&aJūsų vartotojas nėra patvirtintas, pasitikrinkite el.paštą.'
password_changed: '&aSlaptažodis pakeistas'
logout: '&aSėkmingai atsijungėte'
reload: '&aNustatymai ir duomenų bazė buvo perkrauta.'
usage_change_password: '&ePanaudojimas: /changepassword senasSlaptažodis naujasSlaptažodis'
accounts_owned_self: 'Jūs turite %count paskyrą(-s):'
accounts_owned_other: 'Žaidejas %name turi %count paskyrą(-s):'
account_not_activated: '&aJusu vartotojas nera patvirtintas, patikrinkite el.pasta.'
password_changed: '&aSlaptazodis pakeistas'
logout: '&aSekmingai atsijungete'
reload: '&aNustatymai ir duomenu baze buvo perkrauta.'
usage_change_password: '&ePanaudojimas: /changepassword senasSlaptazodis naujasSlaptazodis'
accounts_owned_self: 'Jus turite %count paskyra(-s):'
accounts_owned_other: 'Zaidejas %name turi %count paskyra(-s):'
# Session messages
session:
valid_session: '&aAutomatinis sesijos prisijungimas'
invalid_session: '&cSesijos laikai nesutampa. Prašome palaukti kol sesija baigsis.'
valid_session: '&aSesijos prisijungimas'
invalid_session: '&cSesijos laikai nesutampa, prasome palaukti kol secija baigsis.'
# Error messages when joining
on_join_validation:
same_ip_online: 'Žaidejas su tuo pačiu IP adresu jau yra žaidime!'
same_nick_online: '&cKažkas šituo vardu jau žaidžia.'
name_length: '&cJūsų vardas yra per ilgas arba per trumpas.'
characters_in_name: '&cJūsų varde yra neledziamų simbolių. Leidžiami: %valid_chars'
kick_full_server: '&cServeris yra pilnas, atsiprašome.'
country_banned: '&4Jūsų šalis yra užblokuota šiame serveryje!'
not_owner_error: 'J0s nesate šios paskyros savininkas, pasirinkite kitą vardą!'
invalid_name_case: 'Turėtumėte prisijungti su vardu %valid, o ne su: %invalid.'
quick_command: 'Jūs panaudojote komandą per greitai! Prisijunkite iš naujo ir šiek tiek palaukite prieš naudojant komandas.'
same_ip_online: 'Zaidejas su tuo paciu ip jau yra zaidime!'
same_nick_online: '&cKazkas situo vardu jau zaidzia.'
name_length: '&cJusu varsdas yra per ilgas arba per trumpas.'
characters_in_name: '&cJusu varde yra neledziamu simboliu, leidziami: %valid_chars'
kick_full_server: '&cServeris yra pilnas, Atsiprasome.'
country_banned: '&4Jusu salis yra uzblokuota siame serveryje!'
not_owner_error: 'Tu neesi sios paskyros savininkas, pasirinkite kita varda!'
invalid_name_case: 'Turetumete prisijungti su vardu: %valid, o ne su: %invalid.'
quick_command: 'Tu panaudojai komanda per greitai! Prisijunkite isnaujo ir siek tiek palaukite pries naudojant komandas.'
# Email
email:
add_email_request: '&ePrašome jūsų pridėti savo el.paštą : /email add <el.paštas> <el.paštas>'
usage_email_add: '&cNaudojimas: /email add <el.paštas> <el.paštas>'
add_email_request: '&ePrasau pridekite savo el.pasta : /email add <el.pastas> <el.pastas>'
usage_email_add: '&cNaudojimas: /email add <el.pastas> <el.pastas>'
usage_email_change: '&cNaudojimas: /email change <senas el.pastas> <naujas el.pastas>'
new_email_invalid: '&cNeteisingas el.paštas, bandykite iš naujo!'
old_email_invalid: '&cNeteisingas senas el.paštas, bandykite iš naujo!'
invalid: '&cNeteisingas el.paštas, bandykite iš naujo!'
added: '&2El.paštas sėkmingai pridėtas!'
add_not_allowed: '&cNaujo el.pašto pridejimas nėra galimas'
request_confirmation: '&cPatvirtinkite savo el.paštą!'
changed: '&2El.paštą pakeistas sėkmingai!'
change_not_allowed: '&cEl.pašto keitimas nėra galimas'
email_show: '&2Jūsų dabartinis el.pašto adresas: &f%email'
no_email_for_account: '&2Šiuo metu s neturite pridėję jokio el.pašto adreso.'
already_used: '&4Jis el.pašto adresas jau yra naudojamas'
incomplete_settings: 'Klaida: Ne visi nustatymai yra nustatyti laiško siuntimui. Susikietite su administratoriumi.'
send_failure: 'El.pašto laiškas nebuvo išsiųstas. Susikietite su administratoriumi.'
change_password_expired: 'Jūs nebegalite pakeisti savo slaptažodzio naudojant šią komandą.'
email_cooldown_error: '&cEl.pašto laiškas jau buvo išsiųstas. Palaukite %time prieš šiunčiant naują.'
new_email_invalid: '&cNeteisingas el.pastas, bandykite isnaujo!'
old_email_invalid: '&cNeteisingas senas el.pastas, bandykite isnaujo!'
invalid: '&cNeteisingas el.pastas, bandykite isnaujo!'
added: '&2El.pastas sekmingai pridetas!'
add_not_allowed: '&cNaujo el.pasto pridejimas nera galimas'
request_confirmation: '&cPatvirtinkite savo el.pasta!'
changed: '&2El.pasta pakeistas sekmingai!'
change_not_allowed: '&cEl.pasto keitimas nera galimas'
email_show: '&2Jusu dabartinis el.pasto adresas: &f%email'
no_email_for_account: '&2Siuo metu jus neturite prideja jokio el.pasto adreso.'
already_used: '&4Jis el.pasto adresas jau yra naudojamas'
incomplete_settings: 'Klaidas: Nevisi nustatymai yra nustatyti laisko siuntimui. Susikietite su administratorium.'
send_failure: 'El.pasto laiskas nebuvo issiustas. Susikietite su administratorium.'
change_password_expired: 'Jus nebegalite pakeisti savo slaptazodzio naudojant sia komanda.'
email_cooldown_error: '&cEl.pasto laiskas jau buvo issiustas. Palaukite %time pries siunciant nauja.'
# Password recovery by email
recovery:
forgot_password_hint: '&cPamiršote savo slaptažodį? Rašykite: /email recovery el.paštas'
command_usage: '&cNaudojimas: /email recovery el.paštas'
email_sent: '&2Laiškas į Jūsų el.pašto adresą buvo išsiųstas!'
forgot_password_hint: '&cPamirsote slaptazodi? Rasykite: /email recovery el.pastas'
command_usage: '&cNaudojimas: /email recovery el.pastas'
email_sent: '&2Laiskas i jusu pasto adresa buvo issiustas!'
code:
code_sent: 'Kodas slaptažodžio atstatymui buvo išsiųstas į Jūsų el.paštą.'
incorrect: 'Kodas neteisingas! Jums liko %count bandymai(-as).'
tries_exceeded: 'Jūs išnaudojote visus bandymus. Naudokite "/email recovery el.paštas", kad gauti naują kodą.'
correct: 'Kodas įvestas sėkmingai!'
change_password: 'Naudokite /email setpassword <Naujas_slaptažodis>, kad pasikeistumėte slaptažodį.'
code_sent: 'Kodas slaptazodzio atstatymui buvo issiustas i jusu pasta.'
incorrect: 'Kodas neteisingas! jums liko %count bandymai(-as).'
tries_exceeded: 'Jus isnaudojote visus bandymus. Naudokite "/email recovery el.pastas" kad gauti nauja koda.'
correct: 'Kodas ivestas sekmingai!'
change_password: 'Naudokite /email setpassword <Naujas_Slaptazodis> kad pasikeistumete slaptazodi.'
# Captcha
captcha:
usage_captcha: '&cPanaudojimas: /captcha %captcha_code'
wrong_captcha: '&cNeteisinga captcha, naudokite : /captcha %captcha_code'
valid_captcha: '&cJūsų captcha teisinga!'
captcha_for_registration: 'Kad prisiregistruotumėte turite įvygdyti captchą. Rašykite: /captcha %captcha_code'
register_captcha_valid: '&2Captcha teisinga! Galite naudoti /register'
wrong_captcha: '&cNeteisinga Captcha, naudokite : /captcha %captcha_code'
valid_captcha: '&cJusu captcha Teisinga!'
captcha_for_registration: 'Kad prisiregistruotumete turite ivygdyti captcha, rasykite: /captcha %captcha_code'
register_captcha_valid: '&2Captcha Teisinga! Galite naudoti /register'
# Verification code
verification:
code_required: '&3Kad galėtumėte naudoti šią komandą turite patvirtinti savo el.pašto adresą! Sekite instrukcijas savo el.pašte.'
code_required: '&3Kad naudotumete sia komanda turi patvirtinti savo pasto adresa! Sekite instrukcijas savo el.paste.'
command_usage: '&cNaudojimas: /verification <kodas>'
incorrect_code: '&cNeteisingas kodas, naudokite "/verification <kodas>" įvesdami kodą gautą savo el.pašte'
success: '&2Jūsų paskyra patvirtinta! Jūs galite naudoti visas komandas!'
already_verified: '&2Jūs jau esate patvirtinę savo paskyrą ir galite naudoti visas komandas!'
code_expired: '&3Jūsų kodo galiojimas baigėsi! Panaudokite komandą iš naujo, kad gautumėte naują kodą!'
email_needed: '&3Kad patvirtinti savo paskyra turite pridėti el.pašto adresą!'
incorrect_code: '&cNeteisingas kodas, naudokite "/verification <kodas>" ivesdami koda gauta savo el.paste'
success: '&2Jusu paskyra patvirtinta! Jus galite naudoti visas komandas!'
already_verified: '&2Jus jau esate patvirtintas ir galite naudoti visas komandas!'
code_expired: '&3Jusu kodo galiojimas baigesi! Panaudokite komanda isnaujo kad gauti nauja koda!'
email_needed: '&3Kad patvirtinti savo paskyra turite prideti el.pasto adresa!'
# Time units
time:
second: 'sekundę'
second: 'sekunde'
seconds: 'sekundes'
minute: 'minutę'
minute: 'minute'
minutes: 'minutes'
hour: 'valandą'
hour: 'valanda'
hours: 'valandas'
day: 'dieną'
day: 'diena'
days: 'dienas'
# Two-factor authentication
two_factor:
code_created: '&2Jūsų slaptas kodas yra %code. Jį galite nuskenuoti čia: %url'
confirmation_required: 'Patvirtinkite savo kodą su: /2fa confirm <kodas>'
code_required: 'Patvirkinkite savo kodą su: /2fa code <kodas>'
already_enabled: 'Jūs jau turite dviejų faktorių autentifikaciją!'
enable_error_no_code: 'Jūs neturite dviejų faktorių autentifikacijos arba ji pasibaigė. Rašykite /2fa add'
enable_success: 'Dviejų faktorių autentifikacija sėkmingai įjungta'
enable_error_wrong_code: 'Neteisingas arba pasibaigęs kodas. Rašykite /2fa add'
not_enabled_error: 'Dviejų faktor autentifikavimas nėra įjungtas ant jūsų paskyros. Rašykite /2fa add'
removed_success: 'Dviejų faktor autentifikavimas sėkmingai pašalintas iš jūsų paskyros.'
code_created: '&2Tavo slaptas kodas yra %code. Ji gali nuskenuoti cia: %url'
confirmation_required: 'Patvirtinkite savo koda su: /2fa confirm <kodas>'
code_required: 'Patvirkinkite savo koda su: /2fa code <kodas>'
already_enabled: 'Jus jau turite dvieju faktoriu autentifikacija!'
enable_error_no_code: 'Jus neturite dvieju faktoriu autentifikacijos arba ji pasibaige. Rasykite /2fa add'
enable_success: 'Dvieju faktoriu autentifikacija sekmingai ijungta'
enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
removed_success: 'Successfully removed two-factor auth from your account'
invalid_code: 'Neteisingas kodas!'
+15 -15
View File
@@ -5,13 +5,13 @@
# Registration
registration:
disabled: '&cRegistracija v igri je onemogočena!'
name_taken: '&cTo uporabniško ime ste ze registrirali!'
register_request: '&3Registrirajte se z ukazom "/register <geslo> <PotrdiGeslo>"'
command_usage: '&cUporaba: /register <geslo> <PotrdiGeslo>'
reg_only: '&4Samo registrirani uporabniki se lahko povezejo! Obiscite http://example.com , da se registrirate!'
success: '&2Uspešno registriran!'
kicked_admin_registered: 'Administrator vas je registriral; prosimo, da se prijavite.'
success: '&2Uspešno registriran!'
disabled: '&cRegistracija v igri je onemogočena!'
name_taken: '&cTo uporabniško ime ste ze registrirali!'
# Password errors on registration
password:
@@ -40,7 +40,6 @@ error:
max_registration: '&cPresegli ste največjo stevilo registracij (%reg_count/%max_acc %reg_names) za vašo povezavo!'
logged_in: '&cSte že povezani!'
kick_for_vip: '&3VIP igralec se je pridruzil serverju, ko je bil poln!'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&cBil si začasno izločen zaradi preveč neuspešnih prijav.'
# AntiBot
@@ -132,17 +131,6 @@ verification:
code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
email_needed: '&3To verify your identity you need to link an email address with your account!'
# Time units
time:
second: 'sekunda'
seconds: 'sekund'
minute: 'minuta'
minutes: 'minut'
hour: 'ur'
hours: 'ure'
day: 'dan'
days: 'dni'
# Two-factor authentication
two_factor:
code_created: '&2Vasa skrivna koda je %code. Lahko je skenirate tu %url!'
@@ -155,3 +143,15 @@ two_factor:
not_enabled_error: 'Dvo stopična prijava ni vključena za vaš račun. Uporabite /2fa add'
removed_success: 'Usprešno ste odstranili dvo stopično prijavo za vaš račun.'
invalid_code: 'Nepravilna koda!'
# Time units
time:
second: 'sekunda'
seconds: 'sekund'
minute: 'minuta'
minutes: 'minut'
hour: 'ur'
hours: 'ure'
day: 'dan'
days: 'dni'
+109 -101
View File
@@ -5,132 +5,140 @@
# Registration
registration:
disabled: '&8[&6玩家系统&8] &c目前服务器暂时禁止注册,请到服务器论坛以得到更多资讯'
name_taken: '&8[&6玩家系统&8] &c此用户已经在此服务器注册过'
register_request: '&8[&6玩家系统&8] &c请输入“/register <密码> <再输入一次以确定密码>”以注册'
command_usage: '&8[&6玩家系统&8] &c正确用法“/register <密码> <再输入一次以确定密码>”'
reg_only: '&8[&6玩家系统&8] &f只允许注册过的玩家进服!请到 https://example.cn 注册'
success: '&8[&6玩家系统&8] &c已成功注册'
kicked_admin_registered: '有一位管理员刚刚为您完成了注册,请重新登录'
disabled: '&c注册已被禁止'
name_taken: '&c此用户已经在此服务器注册过'
register_request: '&7请输入“/register <邮箱>”以注册'
command_usage: '&c正确用法:“/register <邮箱>”'
reg_only: '&c只允许注册过的玩家进服!'
success: '&a*** 已成功注册 ***'
# Password errors on registration
password:
match_error: '&8[&6玩家系统&8] &f密码不相同'
name_in_password: '&8[&6玩家系统&8] &f你不能使用的名字作为密码。 '
unsafe_password: '&8[&6玩家系统&8] &f你不能使用安全性过低的密码。 '
forbidden_characters: '&4您的密码包含了非法字符可使用的字符: %valid_chars'
wrong_length: '&8[&6玩家系统&8] &c你的密码不符合要求'
match_error: '&c密码不相同'
name_in_password: '&c您不能使用的名字作为密码。 '
unsafe_password: '&c您不能使用安全性过低的密码。 '
forbidden_characters: '&4您的密码包含了非法字符.可使用的字符: %valid_chars'
wrong_length: '&4您的密码没有达到要求!'
# Login
login:
command_usage: '&8[&6玩家系统&8] &c正确用法“/login <密码>”'
wrong_password: '&8[&6玩家系统&8] &c错误的密码'
success: '&8[&6玩家系统&8] &c已成功登录'
login_request: '&8[&6玩家系统&8] &c请输入“/login <密码>”以登录'
timeout_error: '&8[&6玩家系统&8] &f登录超时'
command_usage: '&c正确用法:“/login <密码>”'
wrong_password: '&c*** 密码错误 ***'
success: '&a*** 已成功登录 ***'
login_request: '&c请输入“/login <密码>”以登录'
timeout_error: '给您登录的时间已经过了'
# Errors
error:
denied_command: '&c您需要先通过验证才能使用该命令'
denied_chat: '&c您需要先通过验证才能聊天'
unregistered_user: '&8[&6玩家系统&8] &c此用户名还未注册过'
not_logged_in: '&8[&6玩家系统&8] &c你还未登录'
no_permission: '&8[&6玩家系统&8] &c没有权限'
unexpected_error: '&8[&6玩家系统&8] &f发现错误请联系管理员'
max_registration: '&8[&6玩家系统&8] &f你不允许再为你的IP在服务器注册更多用户了!'
logged_in: '&8[&6玩家系统&8] &c你已经登陆过了'
kick_for_vip: '&8[&6玩家系统&8] &cA VIP玩家加入了已满的服务器!'
kick_unresolved_hostname: '&8[&6玩家系统&8] &c发生了一个错误: 无法解析玩家的Hostname'
tempban_max_logins: '&c由于您登录失败次数过多已被暂时禁止登录。'
denied_command: '&7您需要先通过验证才能使用该命令!'
denied_chat: '&7您需要先通过验证才能聊天!'
unregistered_user: '&c此用户名还未注册过'
not_logged_in: '&c您还未登录!'
no_permission: '&c没有权限'
unexpected_error: '&4发现错误,请联系管理员'
max_registration: '&c该地址已无法注册,请联系管理员进行注册.'
logged_in: '&c您已经登陆过了!'
kick_for_vip: '&c一个VIP玩家加入了已满的服务器!'
kick_unresolved_hostname: '&c发生了一个错误: 无法解析玩家的主机名'
tempban_max_logins: '&c由于您登录失败次数过多,已被暂时禁止登录。'
# AntiBot
antibot:
kick_antibot: '&8[&6玩家系统&8] &f验证程序已启用 !请稍等几分钟后再次进入服务器'
auto_enabled: '&8[&6玩家系统&8] &f验证程序由于大量异常连接而启用'
auto_disabled: '&8[&6玩家系统&8] &f验证程序由于异常连接减少而在 %m 分钟后停止'
kick_antibot: '连接异常,请稍后加入'
auto_enabled: '&c由于发生大量异常连接,本服将禁止连接.'
auto_disabled: '&a异常连接减少,本服将在 &a%m &a分钟后自动开放连接.'
# Unregister
unregister:
success: '&8[&6玩家系统&8] &c成功删除此用户!'
command_usage: '&8[&6玩家系统&8] &c正确用法“/unregister <密码>”'
success: '&a*** 已成功注销 ***'
command_usage: '&c正确用法:“/unregister <密码>”'
# Other messages
misc:
account_not_activated: '&8[&6玩家系统&8] &f你的帐号还未激活,请查看你的邮箱!'
password_changed: '&8[&6玩家系统&8] &c密码已成功修改!'
logout: '&8[&6玩家系统&8] &c已成功登出!'
reload: '&8[&6玩家系统&8] &f配置以及数据已经重新加载完毕'
usage_change_password: '&8[&6玩家系统&8] &f正确用法:“/changepassword 旧密码 新密码”'
accounts_owned_self: '您拥有 %count 个账户:'
accounts_owned_other: '玩家 %name 拥有 %count 个账户:'
account_not_activated: |-
&a一封包含密码的邮件已发送至您的收件箱.
&a请在十分钟内完成登录,否则将注销此账户.
not_activated: '&c账户未激活,请注册激活后再次尝试.'
password_changed: '&a*** 密码已修改 ***'
logout: '&a*** 已成功登出 ***'
reload: '&a配置以及数据已经重新加载完毕'
usage_change_password: '&a正确用法:“/changepassword 旧密码 新密码”'
accounts_owned_self: '您拥有 %count 个账户:'
accounts_owned_other: '玩家 %name 拥有 %count 个账户:'
# Session messages
session:
valid_session: '&8[&6玩家系统&8] &c欢迎回来,已帮你自动登录到此服务器'
invalid_session: '&8[&6玩家系统&8] &f登录数据异常,请等待登录结束'
valid_session: ''
invalid_session: '&c*** 请重新登录 ***'
# Error messages when joining
on_join_validation:
same_ip_online: '已有一个同IP玩家在游戏中了'
same_nick_online: '&8[&6玩家系统&8] &f同样的用户名现在在线且已经登录了'
name_length: '&8[&6玩家系统&8] &c你的用户名太短或者太长了'
characters_in_name: '&8[&6玩家系统&8] &c你的用户名包含非法字母,用户名里允许的字母: %valid_chars'
kick_full_server: '&8[&6玩家系统&8] &c抱歉服务器已满!'
country_banned: '这个服务器禁止该国家登陆'
not_owner_error: '&8[&6玩家系统&8] &4警告! &c你并不是此帐户的拥有者,请立即登出! '
invalid_name_case: '&8[&6玩家系统&8] &c你应该使用「%valid」而并非「%invalid」登入游戏。 '
quick_command: '&8[&6玩家系统&8] &c您发送命令的速度太快了,请重新加入服务器再等待一会后再使用命令'
same_ip_online: '已有一个同IP玩家在游戏中了!'
same_nick_online: '&a同样的用户名现在在线且已经登录了!'
name_length: '&c您的用户名太短或者太长了'
characters_in_name: '&c您的用户名不符合标准.'
kick_full_server: '&c抱歉,服务器已满!'
country_banned: |-
&6[&b&lAccount Security System&6]
&c为保证您的游玩体验,请使用中国境内网络连接.
&cTo ensure your play experience,please use the Internet connection within China.
not_owner_error: |-
&6[&b&lAccount Security System&6]
&c请勿尝试登陆系统账户,系统账户受安全系统保护.
&c如果您并不知情,请更换您的用户名重新加入该服务器.
invalid_name_case: '&c您应该使用 %valid 登录服务器,当前名字: %invalid .'
quick_command: '&c您发送命令的速度太快了,请重新加入服务器等待一会后再使用命令'
# Email
email:
add_email_request: '&8[&6玩家系统&8] &c请输入“/email add <你的邮箱> <再输入一次以确认>”以添加您的邮箱到此帐号'
usage_email_add: '&8[&6玩家系统&8] &f用法: /email add <邮箱> <确认邮箱地址> '
usage_email_change: '&8[&6玩家系统&8] &f用法: /email change <旧邮箱> <新邮箱> '
new_email_invalid: '&8[&6玩家系统&8] &f新邮箱无效!'
old_email_invalid: '&8[&6玩家系统&8] &f旧邮箱无效!'
invalid: '&8[&6玩家系统&8] &f无效的邮箱'
added: '&8[&6玩家系统&8] &f邮箱已添加 !'
add_not_allowed: '&8[&6玩家系统&8] &c服务器不允许添加邮箱地址'
request_confirmation: '&8[&6玩家系统&8] &f确认的邮箱 !'
changed: '&8[&6玩家系统&8] &f邮箱已修改 !'
change_not_allowed: '&8[&6玩家系统&8] &c服务器不允许修改邮箱地址'
email_show: '&8[&6玩家系统&8] &2您当前的电子邮件地址为: &f%email'
no_email_for_account: '&8[&6玩家系统&8] &2您当前并没有任何邮箱与该账号绑定'
already_used: '&8[&6玩家系统&8] &4邮箱已被使用'
incomplete_settings: '&8[&6玩家系统&8] 错误:必要设置未设定完成请联系管理员'
send_failure: '&8[&6玩家系统&8] 邮件发送失败,请联系管理员'
change_password_expired: '&8[&6玩家系统&8] 您不能使用此命令更改密码'
email_cooldown_error: '&8[&6玩家系统&8] &c邮件已在几分钟前发送,您需要等待 %time 后才能再次请求发送'
add_email_request: ''
usage_email_add: '&a用法: /email add <邮箱> <确认邮箱> '
usage_email_change: '&a用法: /email change <旧邮箱> <新邮箱> '
new_email_invalid: '&c新邮箱无效!'
old_email_invalid: '&c旧邮箱无效!'
invalid: '&c无效的邮箱'
added: '&a*** 邮箱已添加 ***'
add_not_allowed: '&c服务器不允许添加电子邮箱'
request_confirmation: '&c确认的邮箱'
changed: '&a*** 邮箱已修改 ***'
change_not_allowed: '&c服务器不允许修改邮箱地址'
email_show: '&a该账户使用的电子邮箱为: &a%email'
no_email_for_account: '&c当前并没有任何邮箱与该账号绑定'
already_used: '&c邮箱已被使用'
incomplete_settings: '&c错误: 必要设置未设定完成,请联系管理员'
send_failure: '&c邮件已被作废,请检查您的邮箱是否正常工作.'
change_password_expired: '&c您不能使用此命令更改密码'
email_cooldown_error: '&c您需要等待 %time 后才能再次请求发送'
# Password recovery by email
recovery:
forgot_password_hint: '&8[&6玩家系统&8] &c忘了的密码?请输入“/email recovery <的邮箱>”'
command_usage: '&8[&6玩家系统&8] &f用法: /email recovery <邮箱>'
email_sent: '&8[&6玩家系统&8] &f找回密码邮件已发送 !'
forgot_password_hint: '&c忘了的密码?请输入:“/email recovery <的邮箱>”'
command_usage: '&a用法: /email recovery <邮箱>'
email_sent: '&a找回密码邮件已发送!'
code:
code_sent: '一个用于重置您的密码的验证码已发到您的邮箱'
incorrect: '验证码不正确 使用 /email recovery [邮箱] 以生成新的验证码'
tries_exceeded: '您已经达到输入验证码次数的最大允许次数。请使用 "/email recovery [邮箱]" 来生成一个新的'
correct: '验证码正确!'
change_password: '请使用 /email setpassword <新密码> 立即设置新的密码'
code_sent: '&a*** 已发送验证邮件 ***'
incorrect: '&a验证码不正确! 使用 /email recovery [邮箱] 以生成新的验证码'
tries_exceeded: '&a您已经达到输入验证码次数的最大允许次数.'
correct: '&a*** 验证通过 ***'
change_password: '&c请使用 /email setpassword <新密码> 立即设置新的密码'
# Captcha
captcha:
usage_captcha: '&8[&6玩家系统&8] &c正确用法:/captcha %captcha_code'
wrong_captcha: '&8[&6玩家系统&8] &c错误的验证码,请输入:“/captcha %captcha_code”'
valid_captcha: '&8[&6玩家系统&8] &c你的验证码是有效的!'
captcha_for_registration: '注册前您需要先提供验证码,请使用指令:/captcha %captcha_code'
register_captcha_valid: '&2有效的验证码!您现在可以使用 /register 注册啦'
usage_captcha: '&7请输入 /captcha %captcha_code 来验证操作.'
wrong_captcha: '&c错误的验证码.'
valid_captcha: '&a*** 验证通过 ***'
captcha_for_registration: '&7请输入 /captcha %captcha_code 来验证操作.'
register_captcha_valid: '&a验证通过, 现在可以使用 /register 注册啦!'
# Verification code
verification:
code_required: '&3这个命令非常敏感,需要电子邮件验证!请检查您的收件箱,并遵循邮件的指导。'
command_usage: '&c使用方法 /verification <验证码>'
incorrect_code: '&c验证码错误, 请在聊天框输入 "/verification <验证码>",使用您在电子邮件中收到的验证码'
success: '&2您的身份已经得到验证!您现在可以在当前会话中执行所有命令!'
already_verified: '&2您已经可以在当前会话中执行任何敏感命令!'
code_expired: '&3您的验证码已失效!执行另一个敏感命令以获得新的验证码!'
email_needed: '&3为了验证您的身份,您需要将一个电子邮件地址与您的帐户绑定!!'
code_required: '&a*** 已发送验证邮件 ***'
command_usage: '&c使用方法:/verification <验证码>'
incorrect_code: '&c错误的验证码.'
success: '&a*** 验证通过 ***'
already_verified: '&a您已经通过验证'
code_expired: '&c验证码已失效'
email_needed: '&c邮箱未绑定'
# Time units
time:
@@ -138,20 +146,20 @@ time:
seconds: '秒'
minute: '分'
minutes: '分'
hour: '时'
hours: '时'
hour: '时'
hours: '时'
day: '天'
days: '天'
# Two-factor authentication
two_factor:
code_created: '&8[&6玩家系统&8] &a你的代码是 %code,你可以使用 %url 来进行扫描'
confirmation_required: '&8[&6玩家系统&8] &3请输入 &a/2fa confirm <验证码> &3来确认双重证'
code_required: '&8[&6玩家系统&8] &c请输入 &a/2fa code <验证码> &c来提交双重认证验证码'
already_enabled: '&8[&6玩家系统&8] &a双重证已在您的账号上启用'
enable_error_no_code: '&8[&6玩家系统&8] &c双重认证密钥不存在或已过期,请输入 &a/2fa add &c来添加'
enable_success: '&8[&6玩家系统&8] &a已成功启用双重证'
enable_error_wrong_code: '&8[&6玩家系统&8] &c双重认证代码错误或者已经过期请重新执行 &a/2fa add'
not_enabled_error: '&8[&6玩家系统&8] &c双重认证码未在您的账号上启用请使用 &a/2fa add &c来启用'
removed_success: '&8[&6玩家系统&8] &c双重认证码已从您的账号上删除'
invalid_code: '&8[&6玩家系统&8] &c无效的验证码'
code_created: '&7您正在激活双重验证, 请打开 &a%url &7扫描二维码'
confirmation_required: '&7请输入“/totp confirm <验证码>来确认激活双重证'
code_required: '&c请输入“/totp code <验证码>”来提交验证码'
already_enabled: '&a双重证已启用'
enable_error_no_code: '&c验证码丢失'
enable_success: '&a已成功启用双重证'
enable_error_wrong_code: '&c验证码错误或者已经过期,请重新执行“/totp add'
not_enabled_error: '&c双重验证未在您的账号上启用,请使用“/totp add来启用'
removed_success: '&c双重验证已从您的账号上禁用'
invalid_code: '&c无效的验证码'
+86 -86
View File
@@ -7,132 +7,132 @@
# Registration
registration:
disabled: '&b【AuthMe】&6已關閉註冊功能'
name_taken: '&b【AuthMe】&6這個帳號已經被註冊過了'
disabled: '&b【AuthMe】&6已關閉註冊功能'
name_taken: '&b【AuthMe】&6這個帳號已經被註冊過了!'
register_request: '&b【AuthMe】&6請使用 "&c/register <密碼> <確認密碼>" 來註冊。'
command_usage: '&b【AuthMe】&6用法: &c"/register <密碼> <確認密碼>"'
reg_only: '&b【AuthMe】&6請到下列網站「 https://example.tw 」進行註冊'
success: '&b【AuthMe】&6您已成功註冊'
kicked_admin_registered: '&b【AuthMe】&6管理員已協助您註冊,請重新登入'
reg_only: '&b【AuthMe】&6請到下列網站 :「 https://example.tw 」 進行註冊'
success: '&b【AuthMe】&6您已成功註冊'
kicked_admin_registered: '&b【AuthMe】&6管理員已協助您註冊,請重新登入'
# Password errors on registration
password:
match_error: '&b【AuthMe】&6兩次輸入的密碼不一致'
name_in_password: '&b【AuthMe】&6您不可以用您的 ID (遊戲名稱) 來當作密碼'
unsafe_password: '&b【AuthMe】&6您不可以使用這個不安全的密碼'
forbidden_characters: '&b【AuthMe】&c密碼包含非法字符可使用%valid_chars'
match_error: '&b【AuthMe】&6兩次輸入的密碼不一致!'
name_in_password: '&b【AuthMe】&6您不可以用您的 ID (遊戲名稱) 來當作密碼 !'
unsafe_password: '&b【AuthMe】&6您不可以使用這個不安全的密碼'
forbidden_characters: '&b【AuthMe】&c密碼包含非法字符. 可使用: %valid_chars'
wrong_length: '&b【AuthMe】&6您的密碼 超過最大字數 / 小於最小字數'
# Login
login:
command_usage: '&b【AuthMe】&6用法: &c"/login <密碼>"'
wrong_password: '&b【AuthMe】&6密碼錯誤'
success: '&b【AuthMe】&6密碼正確,您已成功登入'
wrong_password: '&b【AuthMe】&6密碼錯誤!'
success: '&b【AuthMe】&6密碼正確,您已成功登入!'
login_request: '&b【AuthMe】&6請使用 &c"/login <密碼>" &6來登入。'
timeout_error: '&b【AuthMe】&6超過登入時間,請稍後再試一次'
timeout_error: '&b【AuthMe】&6超過登入時間,請稍後再試一次'
# Errors
error:
denied_command: '&b【AuthMe】&c使用指令之前必須通過驗證'
denied_chat: '&b【AuthMe】&c說話之前必須通過驗證'
unregistered_user: '&b【AuthMe】&6這個帳號還沒有註冊過'
not_logged_in: '&b【AuthMe】&6您還沒有登入'
denied_command: '&b【AuthMe】&c使用指令之前必須通過驗證!'
denied_chat: '&b【AuthMe】&c說話之前必須通過驗證!'
unregistered_user: '&b【AuthMe】&6這個帳號還沒有註冊過'
not_logged_in: '&b【AuthMe】&6您還沒有登入!'
no_permission: '&b【AuthMe】&6您沒有使用該指令的權限。'
unexpected_error: '&b【AuthMe】&6發生錯誤,請聯繫管理員'
max_registration: '&b【AuthMe】&6您的 IP 位置所註冊的帳號數量已經達到最大限制。'
logged_in: '&b【AuthMe】&6您已經登入了'
kick_for_vip: '&b【AuthMe】&6您已經被請出。&c原因有 VIP 玩家登入伺服器'
kick_unresolved_hostname: '&b【AuthMe】&6無法解析玩家主機名稱。'
tempban_max_logins: '&b【AuthMe】&c您已被暫時封鎖IP位置,因為您登入失敗太多次'
max_registration: '&b【AuthMe】&6您的 IP 位置所註冊的帳號數量已經達到最大。'
logged_in: '&b【AuthMe】&6您已經登入了!'
kick_for_vip: '&b【AuthMe】&6您已經被請出。&c原因 : 有 VIP 玩家登入伺服器'
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
tempban_max_logins: '&b【AuthMe】&c您已被暫時封鎖IP位置,因為您登入失敗太多次.'
# AntiBot
antibot:
kick_antibot: '&b【AuthMe】&cAntiBotMod 正在啟用中,請稍後再嘗試登入吧!'
auto_enabled: '&b【AuthMe】&6AntiBotMod 已自動啟用'
auto_disabled: '&b【AuthMe】&6AntiBotMod 將於 &c%m &6分鐘後自動關閉'
auto_enabled: '&b【AuthMe】&6AntiBotMod 已自動啟用!'
auto_disabled: '&b【AuthMe】&6AntiBotMod 將於 &c%m &6分鐘後自動關閉'
# Unregister
unregister:
success: '&b【AuthMe】&6您已經成功註銷。'
command_usage: '&b【AuthMe】&6用法&c"/unregister <密碼>"'
command_usage: '&b【AuthMe】&6用法: &c"/unregister <密碼>"'
# Other messages
misc:
account_not_activated: '&b【AuthMe】&6您的帳號還沒有經過驗證檢查看看您的電子郵件 (Email) 吧'
password_changed: '&b【AuthMe】&6密碼變更成功'
logout: '&b【AuthMe】&6您已成功登出'
reload: '&b【AuthMe】&6已重新讀取設定檔及資料庫'
usage_change_password: '&b【AuthMe】&6用法&c"/changepassword <舊密碼> <新密碼>"'
accounts_owned_self: '&b【AuthMe】&6您擁有 %count 個帳號'
accounts_owned_other: '&b【AuthMe】&6玩家 %name 擁有 %count 個帳號'
account_not_activated: '&b【AuthMe】&6您的帳號還沒有經過驗證! 檢查看看您的電子信箱 (Email) 吧!'
password_changed: '&b【AuthMe】&6密碼變更成功!'
logout: '&b【AuthMe】&6您已成功登出'
reload: '&b【AuthMe】&6已重新讀取設定檔及資料庫'
usage_change_password: '&b【AuthMe】&6用法: &c"/changepassword <舊密碼> <新密碼>"'
accounts_owned_self: '&b【AuthMe】&6您擁有 %count 個帳號:'
accounts_owned_other: '&b【AuthMe】&6玩家 %name 擁有 %count 個帳號:'
# Session messages
session:
valid_session: '&b【AuthMe】&6您已經成功登入'
invalid_session: '&b【AuthMe】&6Session驗證不相符'
valid_session: '&b【AuthMe】&6您已經成功登入!'
invalid_session: '&b【AuthMe】&6Session驗證不相符!'
# Error messages when joining
on_join_validation:
same_ip_online: '&b【AuthMe】&6同IP玩家在線上'
same_nick_online: '&b【AuthMe】&6有同樣帳號的玩家在線上'
name_length: '&b【AuthMe】&6您的暱稱 太長 / 太短 了'
same_ip_online: '&b【AuthMe】&6同IP玩家在線上!'
same_nick_online: '&b【AuthMe】&6有同樣帳號的玩家在線上!'
name_length: '&b【AuthMe】&6您的暱稱 太長 / 太短 了!'
characters_in_name: '&b【AuthMe】&6暱稱裡能使用的字符為: %valid_chars'
kick_full_server: '&b【AuthMe】&6伺服器已經滿了,請等等再試一次'
country_banned: '&b【AuthMe】&6您所在的地區無法進入此伺服器'
kick_full_server: '&b【AuthMe】&6伺服器已經滿了,請等等再試一次'
country_banned: '&b【AuthMe】&6您所在的地區無法進入此伺服器'
not_owner_error: '&b【AuthMe】&4警告!&c您並不是此帳戶持有人,請立即登出。'
invalid_name_case: '&b【AuthMe】&4警告!&c您應該使用「%valid」而並非「%invalid」登入遊戲。'
quick_command: '&b【AuthMe】&4指令使用過快,請加入伺服器後稍等一下再使用指令。'
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
# Email
email:
add_email_request: '&b【AuthMe】&6請使用 &c"/email add <電子郵件> <再次輸入電子郵件>" &6來新增電子郵件'
usage_email_add: '&b【AuthMe】&6用法: &c"/email add <電子郵件> <再次輸入電子郵件>"'
usage_email_change: '&b【AuthMe】&6用法: &c"/email change <舊的電子郵件> <新的電子郵件>"'
new_email_invalid: '&b【AuthMe】&6新的電子郵件無效'
old_email_invalid: '&b【AuthMe】&6舊的電子郵件無效'
invalid: '&b【AuthMe】&6無效的電子郵件!'
added: '&b【AuthMe】&6已新增電子郵件!'
add_not_allowed: '&b【AuthMe】&c不允許新增電子郵件'
request_confirmation: '&b【AuthMe】&6請驗證您的電子郵件!'
changed: '&b【AuthMe】&6電子郵件已變更'
change_not_allowed: '&b【AuthMe】&c不允許變更電子郵件'
email_show: '&b【AuthMe】&2目前的電子郵件&f%email'
no_email_for_account: '&b【AuthMe】&2您目前沒有設電子郵件'
already_used: '&b【AuthMe】&4這個電子郵件已被使用。'
incomplete_settings: '&b【AuthMe】&4因為電子郵件設定完整導致無法傳送,請聯絡管理員'
send_failure: '&b【AuthMe】&4無法傳送電子郵件,請聯絡管理員'
change_password_expired: '&b【AuthMe】&6您現在不能使用這個指令變更密碼了'
email_cooldown_error: '&b【AuthMe】&c電子郵件已經寄出了您只能在 %time 後才能傳送'
add_email_request: '&b【AuthMe】&6請使用 &c"/email add <您的Email> <再次輸入您的Email>" &6來添加 Email'
usage_email_add: '&b【AuthMe】&6用法: &c"/email add <您的Email> <重複Email>"'
usage_email_change: '&b【AuthMe】&6用法: &c"/email change <舊的Email> <新的Email>"'
new_email_invalid: '&b【AuthMe】&6新的Email無效!'
old_email_invalid: '&b【AuthMe】&6舊的Email無效!'
invalid: '&b【AuthMe】&6無效的Email!'
added: '&b【AuthMe】&6已添加Email!'
# TODO add_not_allowed: '&cAdding email was not allowed'
request_confirmation: '&b【AuthMe】&6請驗證您的Email!'
changed: '&b【AuthMe】&6Email已變更!'
# TODO change_not_allowed: '&cChanging email was not allowed'
email_show: '&b【AuthMe】&2目前的電子郵件: &f%email'
no_email_for_account: '&b【AuthMe】&2您目前沒有設電子郵件.'
already_used: '&b【AuthMe】&4這個電郵地址已被使用。'
incomplete_settings: '&b【AuthMe】&4因為電子郵件設定完整導致無法傳送,請聯絡管理員.'
send_failure: '&b【AuthMe】&4無法傳送電子郵件,請聯絡管理員.'
change_password_expired: '&b【AuthMe】&6您現在不能使用這個指令變更密碼了.'
email_cooldown_error: '&b【AuthMe】&c電子郵件已經寄出了. 您只能在 %time 後才能傳送.'
# Password recovery by email
recovery:
forgot_password_hint: '&b【AuthMe】&6忘記密碼了嗎使用 &c"/email recovery <電子郵件>"'
command_usage: '&b【AuthMe】&6用法: &c"/email recovery <電子郵件>"'
email_sent: '&b【AuthMe】&6已經送出重設密碼要求至您的電子郵件,請查收。'
forgot_password_hint: '&b【AuthMe】&6忘記密碼了嗎? 使用 &c"/email recovery <您的Email>"'
command_usage: '&b【AuthMe】&6用法: &c"/email recovery <您的Email>"'
email_sent: '&b【AuthMe】&6已經送出重設密碼要求至您的Email , 請查收。'
code:
code_sent: '&b【AuthMe】&6忘記密碼的恢復密碼電子郵件已傳送至您的信箱中'
incorrect: '&b【AuthMe】&6恢復密碼錯誤您剩餘 %count 次嘗試機會'
tries_exceeded: '&b【AuthMe】&6恢復密碼過多次數錯誤使用 "/email recovery [電子郵件]" 取得新的恢復密碼'
correct: '&b【AuthMe】&6恢復密碼正確'
change_password: '&b【AuthMe】&6請使用 "/email setpassword <新密碼>" 變更您的密碼'
code_sent: '&b【AuthMe】&6忘記密碼的恢復密碼電子郵件已傳送至您的信箱中.'
incorrect: '&b【AuthMe】&6恢復密碼錯誤! 您剩餘 %count 次嘗試機會.'
tries_exceeded: '&b【AuthMe】&6恢復密碼過多次數錯誤. 使用 "/email recovery [email]" 取得新的恢復密碼.'
correct: '&b【AuthMe】&6恢復密碼正確!'
change_password: '&b【AuthMe】&6請使用 "/email setpassword <新密碼>" 變更您的密碼.'
# Captcha
captcha:
usage_captcha: '&b【AuthMe】&6請用 &c"/captcha %captcha_code" &6來輸入您的驗證碼'
wrong_captcha: '&b【AuthMe】&6錯誤的驗證碼,請使用 "/captcha %captcha_code" 再試一次'
valid_captcha: '&b【AuthMe】&6驗證碼無效'
captcha_for_registration: '&b【AuthMe】&6註冊前必須先提供驗證碼,使用 /captcha %captcha_code 來驗證。'
register_captcha_valid: '&b【AuthMe】&2驗證已通過,現在可以使用 /register 來進行註冊了。'
usage_captcha: '&b【AuthMe】&6請用 &c"/captcha %captcha_code" &6來輸入您的驗證碼.'
wrong_captcha: '&b【AuthMe】&6錯誤的驗證碼,請使用 "/captcha %captcha_code" 再試一次.'
valid_captcha: '&b【AuthMe】&6驗證碼無效!'
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
# Verification code
verification:
code_required: '&b【AuthMe】&3敏感指令,需要電子郵件驗證後才能執行,請檢查電子郵件'
command_usage: '&b【AuthMe】&c用法/verification <驗證碼>'
code_required: '&b【AuthMe】&3敏感指令,需要電子郵件驗證後才能執行,請檢查電子郵件.'
command_usage: '&b【AuthMe】&c用法: /verification <驗證碼>'
incorrect_code: '&b【AuthMe】&c驗證碼錯誤,請在聊天室使用 "/verification <驗證碼>" 電子郵件收到的驗證碼'
success: '&b【AuthMe】&2身分已驗證,您現在可以使用所有指令'
already_verified: '&b【AuthMe】&2您已經可以使用所有指令'
code_expired: '&b【AuthMe】&3驗證碼已過期,請使用其他敏感指令來取得新的驗證碼'
email_needed: '&b【AuthMe】&3若需要身分驗證,請先新增電子郵件'
success: '&b【AuthMe】&2身分已驗證,您現在可以使用所有指令!'
already_verified: '&b【AuthMe】&2您已經可以使用所有指令!'
code_expired: '&b【AuthMe】&3驗證碼已過期,請使用其他敏感指令來取得新的驗證碼!'
email_needed: '&b【AuthMe】&3若需要身分驗證,請先添加電子郵件!!'
# Time units
time:
@@ -147,13 +147,13 @@ time:
# Two-factor authentication
two_factor:
code_created: '&b【AuthMe】&b您的登入金鑰為&9「%c%code&9」&b,掃描連結為:&c %url'
confirmation_required: '&b【AuthMe】&6請使用 /2fa confirm <驗證碼> 來確認雙重驗證。'
code_required: '&b【AuthMe】&c請使用 /2fa code <驗證碼> 來完成驗證。'
already_enabled: '&b【AuthMe】&c雙重驗證已經開啟。'
enable_error_no_code: '&b【AuthMe】&6雙重驗證代碼不存在或失效,使用 /2fa add 來新增。'
enable_success: '&b【AuthMe】&6雙重驗證已開啟!'
enable_error_wrong_code: '&b【AuthMe】&6雙重驗證代碼錯誤或失效,使用 /2fa add 來新增。'
not_enabled_error: '&b【AuthMe】&6雙重驗證尚未開啟,使用 /2fa add 來開啟。'
removed_success: '&b【AuthMe】&6雙重驗證已成功移除!'
invalid_code: '&b【AuthMe】&c驗證碼錯誤。'
code_created: '&b【AuthMe - 兩步驗證碼】&b您的登入金鑰為&9「%c%code&9」&b,掃描連結為:&c %url'
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
# TODO removed_success: 'Successfully removed two-factor auth from your account'
# TODO invalid_code: 'Invalid code!'
+126
View File
@@ -0,0 +1,126 @@
<div class="mail">
<style>
.mail td{
font-family: "Segoe UI", sans-serif;
text-align: center;
font-size: 16px;
color: #718096;
}
.mail th, div, p, a, h1, h2, h3, h4, h5, h6{
font-family: "Segoe UI", sans-serif;
text-align: center;
color: #3d4852;
}
.mail .mail-content {
max-width: 100vw;
padding: 32px;
box-shadow: 0 15px 28px rgba(0, 0, 0, 0.25), 0 10px 10px rgba(0, 0, 0, 0.25);
}
.mail div{
background-color: #ffffff;color: #718096;height: 100%;line-height: 1.4;width: 100%;
}
.mail .x_wrapper{
background-color: #edf2f7;
width:100%;
}
.mail .x_content{
width: 100%;
}
.mail .x_inner-body{
background-color: #ffffff;border-color: #e8e5ef;border-radius: 2px;border-width: 1px;margin: 0 auto;padding:0;width: 570px;
}
.mail .x_content-cell{
margin: 0 auto;padding: 0;width: 570px;line-height: 1.5em;
color: #b0adc5;font-size: 12px;
}
.mail .x_content-cell td{
max-width: 100vw;padding: 32px;
}
</style>
<div>
<table class="x_wrapper">
<tbody>
<tr>
<td>
<table class="x_content">
<tbody>
<tr>
<td style="padding: 25px 0;">
<h1 style="font-size: 20px;">账户激活邮件</h1>
</td>
</tr>
<tr>
<td>
<table class="x_inner-body">
<tbody>
<tr>
<td class="mail-content">
<h1 style="font-size: 18px;margin-bottom: 25px;">Minecraft · <servername /><br/><playername /></h1>
<hr>
<table style="width: 100%;">
<tbody>
<tr>
<td>
您的账户初始密码为
</td>
</tr>
<tr>
<td style="font-weight: bold;">
<br/><generatedpass /></td>
</tr>
<tr>
<td>
<br/>已将地址(<playerip />)进行记录.
<br/>
<br/>请妥善保存,在新地址上进行登录时,需提供该密码.
<br/>若非必要,请勿更换密码,否则将对您的账户安全构成威胁.
<br/>账户所绑定的邮箱地址已被永久存储,需要更换请联系管理员.
<br/>
<br/>更换密码: /changepassword <generatedpass /> [新密码]
</td>
</tr>
<tr>
<td style="text-align:right;">
<br/>
<br/>账户将在激活后生效
<br/>欢迎您的加入~!
</td>
</tr>
<tr>
<td>
<small>
<br/><time />
<br/>请勿回复
</small>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="x_content-cell">
<tbody>
<tr>
<td>
<p style="color:#b0adc5;">© 2023 IrisCraft. All rights reserved.</p>
<a href="https://www.mcbbs.net/thread-1263385-1-1.html" target="_blank" style="text-decoration: none; font-size: 16px">iriscraft.work</a>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</div>
</div>
+4 -28
View File
@@ -1,13 +1,10 @@
# noinspection YAMLSchemaValidation
name: ${pluginDescription.name}
# noinspection YAMLSchemaValidation
authors: [${pluginDescription.authors}]
website: ${project.url}
description: ${project.description}
# noinspection YAMLSchemaValidation
main: ${pluginDescription.main}
version: ${pluginDescription.version}
api-version: 1.16
api-version: 1.13
softdepend:
- Vault
- LuckPerms
@@ -18,24 +15,7 @@ softdepend:
- Essentials
- EssentialsSpawn
- ProtocolLib
libraries:
- ch.jalu:injector:${dependencies.injector.version}
- net.ricecode:string-similarity:${dependencies.string-similarity.version}
- com.maxmind.geoip2:geoip2:${dependencies.geoip2.version}
- javatar:javatar:${dependencies.javatar.version}
- org.apache.commons:commons-email:${dependencies.commons-email.version}
- com.zaxxer:HikariCP:${dependencies.hikaricp.version}
- org.slf4j:slf4j-simple:${dependencies.slf4j.version}
- ch.jalu:datasourcecolumns:${dependencies.datasourcecolumns.version}
- com.mysql:mysql-connector-j:${dependencies.mysql-connector-j.version}
- org.mariadb.jdbc:mariadb-java-client:${dependencies.mariadb-java-client.version}
- org.postgresql:postgresql:${dependencies.postgresql.version}
- de.rtner:PBKDF2:${dependencies.pbkdf2.version}
- de.mkammerer:argon2-jvm-nolibs:${dependencies.argon2-jvm-nolibs.version}
- at.favre.lib:bcrypt:${dependencies.bcrypt.version}
- com.warrenstrange:googleauth:${dependencies.googleauth.version}
- ch.jalu:configme:${dependencies.configme.version}
- org.bstats:bstats-bukkit:${dependencies.bstats.version}
- floodgate
commands:
authme:
description: AuthMe op commands
@@ -267,7 +247,6 @@ permissions:
authme.player.captcha: true
authme.player.changepassword: true
authme.player.email.add: true
authme.player.email.change: true
authme.player.email.recover: true
authme.player.email.see: true
authme.player.login: true
@@ -275,10 +254,8 @@ permissions:
authme.player.protection.quickcommandsprotection: true
authme.player.register: true
authme.player.security.verificationcode: true
authme.player.seeownaccounts: true
authme.player.totpadd: true
authme.player.totpremove: true
authme.player.unregister: true
authme.player.canbeforced:
description: Permission for users a login can be forced to.
default: true
@@ -292,7 +269,6 @@ permissions:
description: Gives access to all email commands
children:
authme.player.email.add: true
authme.player.email.change: true
authme.player.email.recover: true
authme.player.email.see: true
authme.player.email.add:
@@ -300,7 +276,7 @@ permissions:
default: true
authme.player.email.change:
description: Command permission to change the email address.
default: true
default: op
authme.player.email.recover:
description: Command permission to recover an account using its email address.
default: true
@@ -333,7 +309,7 @@ permissions:
default: true
authme.player.unregister:
description: Command permission to unregister.
default: true
default: op
authme.vip:
description: When the server is full and someone with this permission joins the
server, someone will be kicked.
+119 -9
View File
@@ -1,9 +1,119 @@
<h1>Dear <playername />,</h1>
<p>
You have requested to reset your password on <servername />. To reset it,
please use the recovery code <recoverycode />: /email code <recoverycode />.
</p>
<p>
The code expires in <hoursvalid /> hours.
</p>
<div class="mail">
<style>
.mail td{
font-family: "Segoe UI", sans-serif;
text-align: center;
font-size: 16px;
color: #718096;
}
.mail th, div, p, a, h1, h2, h3, h4, h5, h6{
font-family: "Segoe UI", sans-serif;
text-align: center;
color: #3d4852;
}
.mail .mail-content {
max-width: 100vw;
padding: 32px;
box-shadow: 0 15px 28px rgba(0, 0, 0, 0.25), 0 10px 10px rgba(0, 0, 0, 0.25);
}
.mail div{
background-color: #ffffff;color: #718096;height: 100%;line-height: 1.4;width: 100%;
}
.mail .x_wrapper{
background-color: #edf2f7;
width:100%;
}
.mail .x_content{
width: 100%;
}
.mail .x_inner-body{
background-color: #ffffff;border-color: #e8e5ef;border-radius: 2px;border-width: 1px;margin: 0 auto;padding:0;width: 570px;
}
.mail .x_content-cell{
margin: 0 auto;padding: 0;width: 570px;line-height: 1.5em;
color: #b0adc5;font-size: 12px;
}
.mail .x_content-cell td{
max-width: 100vw;padding: 32px;
}
</style>
<div>
<table class="x_wrapper">
<tbody>
<tr>
<td>
<table class="x_content">
<tbody>
<tr>
<td style="padding: 25px 0;">
<h1 style="font-size: 20px;">代码验证邮件</h1>
</td>
</tr>
<tr>
<td>
<table class="x_inner-body">
<tbody>
<tr>
<td class="mail-content">
<h1 style="font-size: 18px;margin-bottom: 25px;">Minecraft · <servername /><br/><playername /></h1>
<hr>
<table style="width: 100%;">
<tbody>
<tr>
<td>
您正在申请的验证码为
</td>
</tr>
<tr>
<td style="font-weight: bold;">
<br/><recoverycode /></td>
</tr>
<tr>
<td>
<br/>使用指令: /email code <recoverycode /> 来完成验证过程.
</td>
</tr>
<tr>
<td style="text-align:right;">
<br/>
<br/>验证码将在<hoursvalid />小时后失效
</td>
</tr>
<tr>
<td>
<small>
<br/><time />
<br/>请勿回复
</small>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="x_content-cell">
<tbody>
<tr>
<td>
<p style="color:#b0adc5;">© 2023 IrisCraft. All rights reserved.</p>
<a href="https://www.mcbbs.net/thread-1263385-1-1.html" target="_blank" style="text-decoration: none; font-size: 16px">iriscraft.work</a>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</div>
</div>
+117
View File
@@ -0,0 +1,117 @@
<div class="mail">
<style>
.mail td{
font-family: "Segoe UI", sans-serif;
text-align: center;
font-size: 16px;
color: #718096;
}
.mail th, div, p, a, h1, h2, h3, h4, h5, h6{
font-family: "Segoe UI", sans-serif;
text-align: center;
color: #3d4852;
}
.mail .mail-content {
max-width: 100vw;
padding: 32px;
box-shadow: 0 15px 28px rgba(0, 0, 0, 0.25), 0 10px 10px rgba(0, 0, 0, 0.25);
}
.mail div{
background-color: #ffffff;color: #718096;height: 100%;line-height: 1.4;width: 100%;
}
.mail .x_wrapper{
background-color: #edf2f7;
width:100%;
}
.mail .x_content{
width: 100%;
}
.mail .x_inner-body{
background-color: #ffffff;border-color: #e8e5ef;border-radius: 2px;border-width: 1px;margin: 0 auto;padding:0;width: 570px;
}
.mail .x_content-cell{
margin: 0 auto;padding: 0;width: 570px;line-height: 1.5em;
color: #b0adc5;font-size: 12px;
}
.mail .x_content-cell td{
max-width: 100vw;padding: 32px;
}
</style>
<div>
<table class="x_wrapper">
<tbody>
<tr>
<td>
<table class="x_content">
<tbody>
<tr>
<td style="padding: 25px 0;">
<h1 style="font-size: 20px;">服务器关闭通知</h1>
</td>
</tr>
<tr>
<td>
<table class="x_inner-body">
<tbody>
<tr>
<td class="mail-content">
<h1 style="font-size: 18px;margin-bottom: 25px;">Minecraft · <servername /></h1>
<hr>
<table style="width: 100%;">
<tbody>
<tr>
<td style="font-weight: bold;color: #da1515;">
<br/>紧急通知</td>
</tr>
<tr>
<td>
<br/>服务器当前已被关闭
<br/>
<br/>请及时检查服务器运行状态.
<br/>
</td>
</tr>
<tr>
<td style="text-align:right;">
<br/>
<br/>IrisCraft Team
</td>
</tr>
<tr>
<td>
<small>
<br/><time />
<br/>请勿回复
</small>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="x_content-cell">
<tbody>
<tr>
<td>
<p style="color:#b0adc5;">© 2023 IrisCraft. All rights reserved.</p>
<a href="https://www.mcbbs.net/thread-1263385-1-1.html" target="_blank" style="text-decoration: none; font-size: 16px">iriscraft.work</a>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</div>
</div>
+119 -20
View File
@@ -1,20 +1,119 @@
<h1>
Dear <playername />,
</h1>
<p>
This is your temporary verification code for the server <servername />:
</p>
<p>
<generatedcode />
</p>
<p>
This code will be valid for the next <minutesvalid /> mins!<br />
Use the command
/verification <generatedcode />
to complete the verification process.
</p>
<p>
See you on <servername />!
</p>
<div class="mail">
<style>
.mail td{
font-family: "Segoe UI", sans-serif;
text-align: center;
font-size: 16px;
color: #718096;
}
.mail th, div, p, a, h1, h2, h3, h4, h5, h6{
font-family: "Segoe UI", sans-serif;
text-align: center;
color: #3d4852;
}
.mail .mail-content {
max-width: 100vw;
padding: 32px;
box-shadow: 0 15px 28px rgba(0, 0, 0, 0.25), 0 10px 10px rgba(0, 0, 0, 0.25);
}
.mail div{
background-color: #ffffff;color: #718096;height: 100%;line-height: 1.4;width: 100%;
}
.mail .x_wrapper{
background-color: #edf2f7;
width:100%;
}
.mail .x_content{
width: 100%;
}
.mail .x_inner-body{
background-color: #ffffff;border-color: #e8e5ef;border-radius: 2px;border-width: 1px;margin: 0 auto;padding:0;width: 570px;
}
.mail .x_content-cell{
margin: 0 auto;padding: 0;width: 570px;line-height: 1.5em;
color: #b0adc5;font-size: 12px;
}
.mail .x_content-cell td{
max-width: 100vw;padding: 32px;
}
</style>
<div>
<table class="x_wrapper">
<tbody>
<tr>
<td>
<table class="x_content">
<tbody>
<tr>
<td style="padding: 25px 0;">
<h1 style="font-size: 20px;">代码验证邮件</h1>
</td>
</tr>
<tr>
<td>
<table class="x_inner-body">
<tbody>
<tr>
<td class="mail-content">
<h1 style="font-size: 18px;margin-bottom: 25px;">Minecraft · <servername /><br/><playername /></h1>
<hr>
<table style="width: 100%;">
<tbody>
<tr>
<td>
您正在申请的验证码为
</td>
</tr>
<tr>
<td style="font-weight: bold;">
<br/><generatedcode /></td>
</tr>
<tr>
<td>
<br/>使用指令: /verification <generatedcode /> 来完成验证过程.
</td>
</tr>
<tr>
<td style="text-align:right;">
<br/>
<br/>验证码将在30分钟后失效
</td>
</tr>
<tr>
<td>
<small>
<br/><time />
<br/>请勿回复
</small>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="x_content-cell">
<tbody>
<tr>
<td>
<p style="color:#b0adc5;">© 2023 IrisCraft. All rights reserved.</p>
<a href="https://www.mcbbs.net/thread-1263385-1-1.html" target="_blank" style="text-decoration: none; font-size: 16px">iriscraft.work</a>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</div>
</div>
-3
View File
@@ -1,3 +0,0 @@
Welcome {PLAYER} on {SERVER} server
This server uses AuthMeReloaded protection!
@@ -1,145 +0,0 @@
package fr.xephi.authme;
import ch.jalu.configme.resource.PropertyReader;
import ch.jalu.configme.resource.PropertyResource;
import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder;
import com.google.common.io.Files;
import fr.xephi.authme.api.v3.AuthMeApi;
import fr.xephi.authme.command.CommandHandler;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.listener.BlockListener;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.process.login.ProcessSyncPlayerLogin;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.bungeecord.BungeeReceiver;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.task.purge.PurgeService;
import org.bukkit.Bukkit;
import org.bukkit.Server;
import org.bukkit.plugin.PluginDescriptionFile;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPluginLoader;
import org.bukkit.scheduler.BukkitScheduler;
import org.junit.Before;
import org.junit.Rule;
import org.junit.Test;
import org.junit.rules.TemporaryFolder;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.junit.MockitoJUnitRunner;
import java.io.File;
import java.io.IOException;
import java.util.Collections;
import java.util.logging.Logger;
import static fr.xephi.authme.settings.properties.AuthMeSettingsRetriever.buildConfigurationData;
import static org.hamcrest.Matchers.not;
import static org.hamcrest.Matchers.nullValue;
import static org.hamcrest.MatcherAssert.assertThat;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.BDDMockito.given;
import static org.mockito.Mockito.RETURNS_DEEP_STUBS;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.verify;
/**
* Integration test verifying that all services can be initialized in {@link AuthMe}
* with the {@link Injector}.
*/
@RunWith(MockitoJUnitRunner.class)
public class AuthMeInitializationTest {
@Mock
private Server server;
@Mock
private PluginManager pluginManager;
private AuthMe authMe;
private File dataFolder;
@Rule
public TemporaryFolder temporaryFolder = new TemporaryFolder();
@Before
public void initAuthMe() throws IOException {
dataFolder = temporaryFolder.newFolder();
File settingsFile = new File(dataFolder, "config.yml");
given(server.getLogger()).willReturn(Logger.getAnonymousLogger());
JavaPluginLoader pluginLoader = new JavaPluginLoader(server);
Files.copy(TestHelper.getJarFile(TestHelper.PROJECT_ROOT + "config.test.yml"), settingsFile);
// Mock / wire various Bukkit components
ReflectionTestUtils.setField(Bukkit.class, null, "server", server);
given(server.getPluginManager()).willReturn(pluginManager);
// PluginDescriptionFile is final: need to create a sample one
PluginDescriptionFile descriptionFile = new PluginDescriptionFile(
"AuthMe", "N/A", AuthMe.class.getCanonicalName());
// Initialize AuthMe
authMe = new AuthMe(pluginLoader, descriptionFile, dataFolder, null);
}
@Test
public void shouldInitializeAllServices() {
// given
PropertyReader reader = mock(PropertyReader.class);
PropertyResource resource = mock(PropertyResource.class);
given(resource.createReader()).willReturn(reader);
Settings settings = new Settings(dataFolder, resource, null, buildConfigurationData());
TestHelper.setupLogger();
Injector injector = new InjectorBuilder()
.addDefaultHandlers("fr.xephi.authme")
.create();
injector.provide(DataFolder.class, dataFolder);
injector.register(Server.class, server);
injector.register(PluginManager.class, pluginManager);
injector.register(AuthMe.class, authMe);
injector.register(Settings.class, settings);
injector.register(DataSource.class, mock(DataSource.class));
injector.register(BukkitService.class, mock(BukkitService.class));
// when
authMe.instantiateServices(injector);
authMe.registerEventListeners(injector);
// then
// Take a few samples and ensure that they are not null
assertThat(injector.getIfAvailable(AuthMeApi.class), not(nullValue()));
assertThat(injector.getIfAvailable(BlockListener.class), not(nullValue()));
assertThat(injector.getIfAvailable(BungeeReceiver.class), not(nullValue()));
assertThat(injector.getIfAvailable(BungeeSender.class), not(nullValue()));
assertThat(injector.getIfAvailable(CommandHandler.class), not(nullValue()));
assertThat(injector.getIfAvailable(Management.class), not(nullValue()));
assertThat(injector.getIfAvailable(PasswordSecurity.class), not(nullValue()));
assertThat(injector.getIfAvailable(PermissionsManager.class), not(nullValue()));
assertThat(injector.getIfAvailable(ProcessSyncPlayerLogin.class), not(nullValue()));
assertThat(injector.getIfAvailable(PurgeService.class), not(nullValue()));
}
@Test
public void shouldHandlePrematureShutdownGracefully() {
// given
BukkitScheduler scheduler = mock(BukkitScheduler.class);
given(server.getScheduler()).willReturn(scheduler);
// Make sure ConsoleLogger has no logger reference since that may happen on unexpected stops
ReflectionTestUtils.setField(ConsoleLogger.class, null, "logger", null);
// when
authMe.onDisable();
// then - no exceptions
verify(scheduler).getActiveWorkers(); // via TaskCloser
}
}
@@ -1,136 +0,0 @@
package fr.xephi.authme;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.security.crypts.HashedPassword;
import org.hamcrest.Description;
import org.hamcrest.Matcher;
import org.hamcrest.TypeSafeMatcher;
import java.util.Objects;
/**
* Custom matchers for AuthMe entities.
*/
// Justification: Javadoc would be huge because of the many parameters
@SuppressWarnings("checkstyle:MissingJavadocMethod")
public final class AuthMeMatchers {
private AuthMeMatchers() {
}
public static Matcher<? super HashedPassword> equalToHash(String hash) {
return equalToHash(new HashedPassword(hash));
}
public static Matcher<? super HashedPassword> equalToHash(String hash, String salt) {
return equalToHash(new HashedPassword(hash, salt));
}
public static Matcher<? super HashedPassword> equalToHash(HashedPassword hash) {
return new TypeSafeMatcher<HashedPassword>() {
@Override
public boolean matchesSafely(HashedPassword item) {
return Objects.equals(hash.getHash(), item.getHash())
&& Objects.equals(hash.getSalt(), item.getSalt());
}
@Override
public void describeTo(Description description) {
String representation = "'" + hash.getHash() + "'";
if (hash.getSalt() != null) {
representation += ", '" + hash.getSalt() + "'";
}
description.appendValue("HashedPassword(" + representation + ")");
}
};
}
public static Matcher<PlayerAuth> hasAuthBasicData(String name, String realName,
String email, String lastIp) {
return new TypeSafeMatcher<PlayerAuth>() {
@Override
public boolean matchesSafely(PlayerAuth item) {
return Objects.equals(name, item.getNickname())
&& Objects.equals(realName, item.getRealName())
&& Objects.equals(email, item.getEmail())
&& Objects.equals(lastIp, item.getLastIp());
}
@Override
public void describeTo(Description description) {
description.appendValue(String.format("PlayerAuth with name %s, realname %s, email %s, lastIp %s",
name, realName, email, lastIp));
}
@Override
public void describeMismatchSafely(PlayerAuth item, Description description) {
description.appendValue(String.format("PlayerAuth with name %s, realname %s, email %s, lastIp %s",
item.getNickname(), item.getRealName(), item.getEmail(), item.getLastIp()));
}
};
}
public static Matcher<? super PlayerAuth> hasRegistrationInfo(String registrationIp, long registrationDate) {
return new TypeSafeMatcher<PlayerAuth>() {
@Override
public boolean matchesSafely(PlayerAuth item) {
return Objects.equals(registrationIp, item.getRegistrationIp())
&& Objects.equals(registrationDate, item.getRegistrationDate());
}
@Override
public void describeTo(Description description) {
description.appendValue(String.format("PlayerAuth with reg. IP %s and reg date %d",
registrationIp, registrationDate));
}
@Override
public void describeMismatchSafely(PlayerAuth item, Description description) {
description.appendValue(String.format("PlayerAuth with reg. IP %s and reg date %d",
item.getRegistrationIp(), item.getRegistrationDate()));
}
};
}
public static Matcher<? super PlayerAuth> hasAuthLocation(PlayerAuth auth) {
return hasAuthLocation(auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ(), auth.getWorld(),
auth.getYaw(), auth.getPitch());
}
public static Matcher<? super PlayerAuth> hasAuthLocation(double x, double y, double z,
String world, float yaw, float pitch) {
return new TypeSafeMatcher<PlayerAuth>() {
@Override
public boolean matchesSafely(PlayerAuth item) {
return Objects.equals(x, item.getQuitLocX())
&& Objects.equals(y, item.getQuitLocY())
&& Objects.equals(z, item.getQuitLocZ())
&& Objects.equals(world, item.getWorld())
&& Objects.equals(yaw, item.getYaw())
&& Objects.equals(pitch, item.getPitch());
}
@Override
public void describeTo(Description description) {
description.appendValue(
String.format("PlayerAuth with quit location (x: %f, y: %f, z: %f, world: %s, yaw: %f, pitch: %f)",
x, y, z, world, yaw, pitch));
}
};
}
public static Matcher<String> stringWithLength(int length) {
return new TypeSafeMatcher<String>() {
@Override
protected boolean matchesSafely(String item) {
return item != null && item.length() == length;
}
@Override
public void describeTo(Description description) {
description.appendText("String with length " + length);
}
};
}
}
@@ -1,165 +0,0 @@
package fr.xephi.authme;
import java.io.File;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.stream.Collectors;
/**
* Collects available classes by walking through a source directory.
* <p>
* This is a naive, zero dependency collector that walks through a file directory
* and loads classes from the class loader based on the .java files it encounters.
* This is a very slow approach and should be avoided for production code.
* <p>
* For more performant approaches, see e.g. <a href="https://github.com/ronmamo/reflections">org.reflections</a>.
*/
public class ClassCollector {
private final String root;
private final String nonCodePath;
/**
* Constructor. The arguments make up the path from which the collector will start scanning.
*
* @param nonCodePath beginning of the starting path that are not Java packages, e.g. {@code src/main/java/}
* @param packagePath folders following {@code nonCodePath} that are packages, e.g. {@code com/project/app}
*/
public ClassCollector(String nonCodePath, String packagePath) {
if (!nonCodePath.endsWith("/") && !nonCodePath.endsWith("\\")) {
nonCodePath = nonCodePath.concat(File.separator);
}
this.root = nonCodePath + packagePath;
this.nonCodePath = nonCodePath;
}
/**
* Collects all classes from the parent folder and below.
*
* @return all classes
*/
public List<Class<?>> collectClasses() {
return collectClasses(x -> true);
}
/**
* Collects all classes from the parent folder and below which are of type {@link T}.
*
* @param parent the parent which classes need to extend (or be equal to) in order to be collected
* @param <T> the parent type
* @return list of matching classes
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
public <T> List<Class<? extends T>> collectClasses(Class<T> parent) {
List<Class<?>> classes = collectClasses(parent::isAssignableFrom);
return new ArrayList<>((List) classes);
}
/**
* Collects all classes from the parent folder and below which match the given predicate.
*
* @param filter the predicate classes need to satisfy in order to be collected
* @return list of matching classes
*/
public List<Class<?>> collectClasses(Predicate<Class<?>> filter) {
File rootFolder = new File(root);
List<Class<?>> collection = new ArrayList<>();
gatherClassesFromFile(rootFolder, filter, collection);
return collection;
}
/**
* Constructs an instance of all classes which are of the provided type {@code clazz}.
* This method assumes that every class has an accessible no-args constructor for creation.
*
* @param parent the parent which classes need to extend (or be equal to) in order to be instantiated
* @param <T> the parent type
* @return collection of created objects
*/
public <T> List<T> getInstancesOfType(Class<T> parent) {
return getInstancesOfType(parent, (clz) -> {
try {
return canInstantiate(clz) ? clz.newInstance() : null;
} catch (InstantiationException | IllegalAccessException e) {
throw new IllegalStateException(e);
}
});
}
/**
* Constructs an instance of all classes which are of the provided type {@code clazz}
* with the provided {@code instantiator}.
*
* @param parent the parent which classes need to extend (or be equal to) in order to be instantiated
* @param instantiator function which returns an object of the given class, or null to skip the class
* @param <T> the parent type
* @return collection of created objects
*/
public <T> List<T> getInstancesOfType(Class<T> parent, Function<Class<? extends T>, T> instantiator) {
return collectClasses(parent)
.stream()
.map(instantiator)
.filter(o -> o != null)
.collect(Collectors.toList());
}
/**
* Returns whether the given class can be instantiated, i.e. if it is not abstract, an interface, etc.
*
* @param clazz the class to process
* @return true if the class can be instantiated, false otherwise
*/
public static boolean canInstantiate(Class<?> clazz) {
return clazz != null && !clazz.isEnum() && !clazz.isInterface()
&& !clazz.isArray() && !Modifier.isAbstract(clazz.getModifiers());
}
/**
* Recursively collects the classes based on the files in the directory and in its child directories.
*
* @param folder the folder to scan
* @param filter the class predicate
* @param collection collection to add classes to
*/
private void gatherClassesFromFile(File folder, Predicate<Class<?>> filter, List<Class<?>> collection) {
File[] files = folder.listFiles();
if (files == null) {
throw new IllegalStateException("Could not read files from '" + folder + "'");
}
for (File file : files) {
if (file.isDirectory()) {
gatherClassesFromFile(file, filter, collection);
} else if (file.isFile()) {
Class<?> clazz = loadTaskClassFromFile(file);
if (clazz != null && filter.test(clazz)) {
collection.add(clazz);
}
}
}
}
/**
* Loads a class from the class loader based on the given file.
*
* @param file the file whose corresponding Java class should be retrieved
* @return the corresponding class, or null if not applicable
*/
private Class<?> loadTaskClassFromFile(File file) {
if (!file.getName().endsWith(".java")) {
return null;
}
String filePath = file.getPath();
String className = filePath
.substring(nonCodePath.length(), filePath.length() - 5)
.replace(File.separator, ".");
try {
return Class.forName(className);
} catch (ClassNotFoundException e) {
throw new IllegalStateException(e);
}
}
}
@@ -1,173 +0,0 @@
package fr.xephi.authme;
import ch.jalu.configme.properties.Property;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
import fr.xephi.authme.data.captcha.CaptchaCodeStorage;
import fr.xephi.authme.datasource.AbstractSqlDataSource;
import fr.xephi.authme.datasource.Columns;
import fr.xephi.authme.datasource.columnshandler.DataSourceColumn;
import fr.xephi.authme.datasource.columnshandler.PlayerAuthColumn;
import fr.xephi.authme.datasource.mysqlextensions.MySqlExtension;
import fr.xephi.authme.initialization.HasCleanup;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.security.crypts.Whirlpool;
import fr.xephi.authme.util.expiring.ExpiringMap;
import fr.xephi.authme.util.expiring.ExpiringSet;
import fr.xephi.authme.util.expiring.TimedCounter;
import org.junit.Test;
import java.io.File;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.nio.charset.Charset;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.stream.Collectors;
import static org.hamcrest.Matchers.equalTo;
import static org.hamcrest.MatcherAssert.assertThat;
import static org.junit.Assert.fail;
/**
* Contains consistency tests across all AuthMe classes.
*/
public class ClassesConsistencyTest {
/** Contains all production classes. */
private static final List<Class<?>> ALL_CLASSES =
new ClassCollector(TestHelper.SOURCES_FOLDER, TestHelper.PROJECT_ROOT).collectClasses();
/** Expiring structure types. */
private static final Set<Class<?>> EXPIRING_STRUCTURES = ImmutableSet.of(
ExpiringSet.class, ExpiringMap.class, TimedCounter.class, CaptchaCodeStorage.class);
/** Immutable types, which are allowed to be used in non-private constants. */
private static final Set<Class<?>> IMMUTABLE_TYPES = ImmutableSet.of(
/* JDK */
int.class, long.class, float.class, String.class, File.class, Enum.class, collectionsUnmodifiableList(),
Charset.class,
/* AuthMe */
Property.class, RegistrationMethod.class, DataSourceColumn.class, PlayerAuthColumn.class,
/* Guava */
ImmutableMap.class, ImmutableList.class);
/** Classes excluded from the field visibility test. */
private static final Set<Class<?>> CLASSES_EXCLUDED_FROM_VISIBILITY_TEST = ImmutableSet.of(
Whirlpool.class, // not our implementation, so we don't touch it
MySqlExtension.class, // has immutable protected fields used by all children
AbstractSqlDataSource.class, // protected members for inheritance
Columns.class // uses non-static String constants, which is safe
);
/**
* Checks that there aren't two classes with the same name; this is confusing and should be avoided.
*/
@Test
public void shouldNotHaveSameName() {
// given
Set<String> names = new HashSet<>();
// when / then
for (Class<?> clazz : ALL_CLASSES) {
if (!names.add(clazz.getSimpleName())) {
fail("Class with name '" + clazz.getSimpleName() + "' already encountered!");
}
}
}
/**
* Checks that fields of classes are either private or static final fields of an immutable type.
*/
@Test
public void shouldHaveNonPrivateConstantsOnly() {
// given / when
Set<String> invalidFields = ALL_CLASSES.stream()
.filter(clz -> !CLASSES_EXCLUDED_FROM_VISIBILITY_TEST.contains(clz))
.map(Class::getDeclaredFields)
.flatMap(Arrays::stream)
.filter(f -> !f.getName().contains("$"))
.filter(f -> hasIllegalFieldVisibility(f))
.map(f -> formatField(f))
.collect(Collectors.toSet());
// then
if (!invalidFields.isEmpty()) {
fail("Found " + invalidFields.size() + " fields with non-private, mutable fields:\n- "
+ String.join("\n- ", invalidFields));
}
}
private static boolean hasIllegalFieldVisibility(Field field) {
final int modifiers = field.getModifiers();
if (Modifier.isPrivate(modifiers)) {
return false;
} else if (!Modifier.isStatic(modifiers) || !Modifier.isFinal(modifiers)) {
return true;
}
// Field is non-private, static and final
Class<?> valueType;
if (Collection.class.isAssignableFrom(field.getType()) || Map.class.isAssignableFrom(field.getType())) {
// For collections/maps, need to check the actual type to ensure it's an unmodifiable implementation
Object value = ReflectionTestUtils.getFieldValue(field, null);
valueType = value.getClass();
} else {
valueType = field.getType();
}
// Field is static, final, and not private -> check that it is immutable type
return IMMUTABLE_TYPES.stream()
.noneMatch(immutableType -> immutableType.isAssignableFrom(valueType));
}
/**
* Prints out the field with its modifiers.
*
* @param field the field to format
* @return description of the field
*/
private static String formatField(Field field) {
String modifiersText = Modifier.toString(field.getModifiers());
return String.format("[%s] %s %s %s", field.getDeclaringClass().getSimpleName(), modifiersText.trim(),
field.getType().getSimpleName(), field.getName());
}
/**
* Checks that classes with expiring collections (such as {@link ExpiringMap}) implement the {@link HasCleanup}
* interface to regularly clean up expired data.
*/
@Test
public void shouldImplementHasCleanup() {
// given / when / then
for (Class<?> clazz : ALL_CLASSES) {
if (hasExpiringCollectionAsField(clazz) && !EXPIRING_STRUCTURES.contains(clazz)) {
assertThat("Class '" + clazz.getSimpleName() + "' has expiring collections, should implement HasCleanup",
HasCleanup.class.isAssignableFrom(clazz), equalTo(true));
}
}
}
private static boolean hasExpiringCollectionAsField(Class<?> clazz) {
for (Field field : clazz.getDeclaredFields()) {
if (EXPIRING_STRUCTURES.stream().anyMatch(t -> t.isAssignableFrom(field.getType()))) {
return true;
}
}
return false;
}
/**
* @return the concrete class of the unmodifiable list as returned by {@link Collections#unmodifiableList(List)}.
*/
private static Class<?> collectionsUnmodifiableList() {
return Collections.unmodifiableList(new ArrayList<>()).getClass();
}
}
@@ -1,44 +0,0 @@
package fr.xephi.authme;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.junit.Test;
import java.io.File;
import java.util.List;
import static org.hamcrest.Matchers.empty;
import static org.hamcrest.Matchers.equalTo;
import static org.hamcrest.Matchers.not;
import static org.hamcrest.MatcherAssert.assertThat;
import static org.junit.Assert.fail;
/**
* Consistency test for the CodeClimate configuration file.
*/
public class CodeClimateConfigTest {
private static final String CONFIG_FILE = ".codeclimate.yml";
@Test
public void shouldHaveExistingClassesInExclusions() {
// given / when
FileConfiguration configuration = YamlConfiguration.loadConfiguration(new File(CONFIG_FILE));
List<String> excludePaths = configuration.getStringList("exclude_patterns");
// then
assertThat(excludePaths, not(empty()));
removeTestsExclusionOrThrow(excludePaths);
for (String path : excludePaths) {
if (!new File(path).exists()) {
fail("Path '" + path + "' does not exist!");
}
}
}
private static void removeTestsExclusionOrThrow(List<String> excludePaths) {
boolean wasRemoved = excludePaths.removeIf("src/test/java/**/*Test.java"::equals);
assertThat("Expected an exclusion for test classes",
wasRemoved, equalTo(true));
}
}
@@ -1,227 +0,0 @@
package fr.xephi.authme;
import fr.xephi.authme.output.LogLevel;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.Rule;
import org.junit.Test;
import org.junit.rules.TemporaryFolder;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.junit.MockitoJUnitRunner;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.List;
import java.util.logging.Logger;
import static org.hamcrest.Matchers.contains;
import static org.hamcrest.Matchers.containsString;
import static org.hamcrest.Matchers.equalTo;
import static org.hamcrest.Matchers.greaterThan;
import static org.hamcrest.Matchers.hasSize;
import static org.hamcrest.Matchers.nullValue;
import static org.hamcrest.MatcherAssert.assertThat;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.BDDMockito.given;
import static org.mockito.Mockito.doThrow;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.verifyNoMoreInteractions;
/**
* Test for {@link ConsoleLogger}.
*/
@RunWith(MockitoJUnitRunner.class)
public class ConsoleLoggerTest {
private ConsoleLogger consoleLogger;
@Mock
private Logger logger;
@Rule
public TemporaryFolder temporaryFolder = new TemporaryFolder();
private File logFile;
@Before
public void setMockLogger() throws IOException {
File folder = temporaryFolder.newFolder();
File logFile = new File(folder, "authme.log");
if (!logFile.createNewFile()) {
throw new IOException("Could not create file '" + logFile.getPath() + "'");
}
ConsoleLogger.initialize(logger, logFile);
this.logFile = logFile;
this.consoleLogger = new ConsoleLogger("test");
}
@After
public void closeFileHandlers() {
ConsoleLogger.closeFileWriter();
}
/**
* Resets the ConsoleLogger back to its defaults after running all tests. Especially important
* is that we no longer enable logging to a file as the log file we've supplied will no longer
* be around after this test class has finished.
*/
@AfterClass
public static void resetConsoleToDefault() {
ConsoleLogger.initializeSharedSettings(newSettings(false, LogLevel.INFO));
}
@Test
public void shouldLogToFile() throws IOException {
// given
Settings settings = newSettings(true, LogLevel.FINE);
ConsoleLogger.initializeSharedSettings(settings);
consoleLogger.initializeSettings(settings);
// when
consoleLogger.fine("Logging a FINE message");
consoleLogger.debug("Logging a DEBUG message");
consoleLogger.info("This is an INFO message");
// then
verify(logger, times(2)).info(anyString());
verifyNoMoreInteractions(logger);
List<String> loggedLines = Files.readAllLines(logFile.toPath(), StandardCharsets.UTF_8);
assertThat(loggedLines, hasSize(2));
assertThat(loggedLines.get(0), containsString("[FINE] Logging a FINE message"));
assertThat(loggedLines.get(1), containsString("[INFO] This is an INFO message"));
}
@Test
public void shouldNotLogToFile() {
// given
Settings settings = newSettings(false, LogLevel.DEBUG);
ConsoleLogger.initializeSharedSettings(settings);
consoleLogger.initializeSettings(settings);
// when
consoleLogger.debug("Created test");
consoleLogger.warning("Encountered a warning");
// then
verify(logger).info("[DEBUG] Created test");
verify(logger).warning("Encountered a warning");
verifyNoMoreInteractions(logger);
assertThat(logFile.length(), equalTo(0L));
}
@Test
public void shouldLogStackTraceToFile() throws IOException {
// given
Settings settings = newSettings(true, LogLevel.INFO);
ConsoleLogger.initializeSharedSettings(settings);
Exception e = new IllegalStateException("Test exception message");
// when
consoleLogger.info("Info text");
consoleLogger.debug("Debug message");
consoleLogger.fine("Fine-level message");
consoleLogger.logException("Exception occurred:", e);
// then
verify(logger).info("Info text");
verify(logger).warning("Exception occurred: [IllegalStateException]: Test exception message");
verifyNoMoreInteractions(logger);
List<String> loggedLines = Files.readAllLines(logFile.toPath(), StandardCharsets.UTF_8);
assertThat(loggedLines.size(), greaterThan(3));
assertThat(loggedLines.get(0), containsString("[INFO] Info text"));
assertThat(loggedLines.get(1),
containsString("[WARN] Exception occurred: [IllegalStateException]: Test exception message"));
// Check that we have this class' full name somewhere in the file -> stacktrace of Exception e
assertThat(String.join("", loggedLines), containsString(getClass().getCanonicalName()));
}
@Test
public void shouldSupportVariousDebugMethods() throws IOException {
// given
Settings settings = newSettings(true, LogLevel.DEBUG);
ConsoleLogger.initializeSharedSettings(settings);
consoleLogger.initializeSettings(settings);
// when
consoleLogger.debug("Got {0} entries", 17);
consoleLogger.debug("Player `{0}` is in world `{1}`", "Bobby", new WorldDummy("world"));
consoleLogger.debug("{0} quick {1} jump over {2} lazy {3} (reason: {4})", 5, "foxes", 3, "dogs", null);
consoleLogger.debug(() -> "Too little too late");
// then
verify(logger).info("[DEBUG] Got 17 entries");
verify(logger).info("[DEBUG] Player `Bobby` is in world `w[world]`");
verify(logger).info("[DEBUG] 5 quick foxes jump over 3 lazy dogs (reason: null)");
verify(logger).info("[DEBUG] Too little too late");
verifyNoMoreInteractions(logger);
List<String> loggedLines = Files.readAllLines(logFile.toPath(), StandardCharsets.UTF_8);
assertThat(loggedLines, contains(
containsString("[DEBUG] Got 17 entries"),
containsString("[DEBUG] Player `Bobby` is in world `w[world]`"),
containsString("[DEBUG] 5 quick foxes jump over 3 lazy dogs (reason: null)"),
containsString("[DEBUG] Too little too late")));
}
@Test
public void shouldCloseFileWriterDespiteExceptionOnFlush() throws IOException {
// given
FileWriter fileWriter = mock(FileWriter.class);
doThrow(new IOException("Error during flush")).when(fileWriter).flush();
ReflectionTestUtils.setField(ConsoleLogger.class, null, "fileWriter", fileWriter);
// when
ConsoleLogger.closeFileWriter();
// then
verify(fileWriter).flush();
verify(fileWriter).close();
assertThat(ReflectionTestUtils.getFieldValue(ConsoleLogger.class, null, "fileWriter"), nullValue());
}
@Test
public void shouldHandleExceptionOnFileWriterClose() throws IOException {
// given
FileWriter fileWriter = mock(FileWriter.class);
doThrow(new IOException("Cannot close")).when(fileWriter).close();
ReflectionTestUtils.setField(ConsoleLogger.class, null, "fileWriter", fileWriter);
// when
ConsoleLogger.closeFileWriter();
// then
verify(fileWriter).flush();
verify(fileWriter).close();
assertThat(ReflectionTestUtils.getFieldValue(ConsoleLogger.class, null, "fileWriter"), nullValue());
}
private static Settings newSettings(boolean logToFile, LogLevel logLevel) {
Settings settings = mock(Settings.class);
given(settings.getProperty(SecuritySettings.USE_LOGGING)).willReturn(logToFile);
given(settings.getProperty(PluginSettings.LOG_LEVEL)).willReturn(logLevel);
return settings;
}
private static final class WorldDummy {
private final String name;
WorldDummy(String name) {
this.name = name;
}
@Override
public String toString() {
return "w[" + name + "]";
}
}
}
@@ -1,91 +0,0 @@
package fr.xephi.authme;
import org.hamcrest.Description;
import org.hamcrest.Matcher;
import org.hamcrest.TypeSafeMatcher;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import static org.junit.Assert.fail;
/**
* Matcher which checks with reflection that all fields have the same value.
* This matcher considers all non-static fields until the Object parent.
*/
public final class IsEqualByReflectionMatcher<T> extends TypeSafeMatcher<T> {
private final T expected;
private IsEqualByReflectionMatcher(T expected) {
this.expected = expected;
}
/**
* Creates a matcher that checks if all fields are the same as on the {@code expected} object.
*
* @param expected the object to match
* @param <T> the object's type
* @return the matcher for the expected object
*/
public static <T> Matcher<T> hasEqualValuesOnAllFields(T expected) {
return new IsEqualByReflectionMatcher<>(expected);
}
@Override
protected boolean matchesSafely(T item) {
return assertAreFieldsEqual(item);
}
@Override
public void describeTo(Description description) {
description.appendText("parameters " + expected);
}
/**
* Checks that all fields of the given {@code item} are equal to the {@link #expected} object. Both objects must
* be exactly of the same type.
*
* @param item the object to check
* @return true if all fields are equal, false otherwise
*/
private boolean assertAreFieldsEqual(T item) {
if (expected.getClass() != item.getClass()) {
fail("Classes don't match, got " + expected.getClass().getSimpleName()
+ " and " + item.getClass().getSimpleName());
return false;
}
List<Field> fieldsToCheck = getAllFields(expected);
for (Field field : fieldsToCheck) {
Object lhsValue = ReflectionTestUtils.getFieldValue(field, expected);
Object rhsValue = ReflectionTestUtils.getFieldValue(field, item);
if (!Objects.equals(lhsValue, rhsValue)) {
fail("Field '" + field.getName() + "' does not have same value: '"
+ lhsValue + "' vs. '" + rhsValue + "'");
return false;
}
}
return true;
}
private static List<Field> getAllFields(Object object) {
List<Field> fields = new ArrayList<>();
Class<?> currentClass = object.getClass();
while (currentClass != null) {
for (Field f : currentClass.getDeclaredFields()) {
if (!Modifier.isStatic(f.getModifiers()) && !f.isSynthetic()) {
fields.add(f);
}
}
if (currentClass == Object.class) {
break;
}
currentClass = currentClass.getSuperclass();
}
return fields;
}
}
@@ -1,153 +0,0 @@
package fr.xephi.authme;
import ch.jalu.injector.handlers.postconstruct.PostConstructMethodInvoker;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import static java.lang.String.format;
/**
* Offers reflection functionality to set up tests. Use only when absolutely necessary.
*/
public final class ReflectionTestUtils {
private ReflectionTestUtils() {
// Util class
}
/**
* Sets the field of a given object to a new value with reflection.
*
* @param clazz the class declaring the field
* @param instance the instance to modify (pass null for static fields)
* @param fieldName the field name
* @param value the value to set the field to
* @param <T> the instance type
*/
public static <T> void setField(Class<? super T> clazz, T instance, String fieldName, Object value) {
try {
Field field = getField(clazz, fieldName);
field.set(instance, value);
} catch (IllegalAccessException e) {
throw new IllegalStateException(
format("Could not set value to field '%s' for instance '%s' of class '%s'",
fieldName, instance, clazz.getName()), e);
}
}
/**
* Sets the field on the given instance to the new value.
*
* @param instance the instance to modify
* @param fieldName the field name
* @param value the value to set the field to
*/
@SuppressWarnings("unchecked")
public static void setField(Object instance, String fieldName, Object value) {
setField((Class) instance.getClass(), instance, fieldName, value);
}
private static <T> Field getField(Class<T> clazz, String fieldName) {
try {
Field field = clazz.getDeclaredField(fieldName);
field.setAccessible(true);
return field;
} catch (NoSuchFieldException e) {
throw new IllegalStateException(format("Could not get field '%s' from class '%s'",
fieldName, clazz.getName()), e);
}
}
@SuppressWarnings("unchecked")
public static <T, V> V getFieldValue(Class<T> clazz, T instance, String fieldName) {
Field field = getField(clazz, fieldName);
return getFieldValue(field, instance);
}
/**
* Returns the value of the field on the given instance. Wraps exceptions into a runtime exception.
*
* @param field the field to read
* @param instance the instance to get the value from, null if field is static
* @param <V> type of the field
* @return value of the field
*/
@SuppressWarnings("unchecked")
public static <V> V getFieldValue(Field field, Object instance) {
field.setAccessible(true);
try {
return (V) field.get(instance);
} catch (IllegalAccessException e) {
throw new IllegalStateException("Could not get value of field '" + field.getName() + "'", e);
}
}
/**
* Returns the method on the given class with the supplied parameter types.
*
* @param clazz the class to retrieve a method from
* @param methodName the name of the method
* @param parameterTypes the parameter types the method to retrieve has
* @return the method of the class, set to be accessible
*/
public static Method getMethod(Class<?> clazz, String methodName, Class<?>... parameterTypes) {
try {
Method method = clazz.getDeclaredMethod(methodName, parameterTypes);
method.setAccessible(true);
return method;
} catch (NoSuchMethodException e) {
throw new IllegalStateException("Could not retrieve method '" + methodName + "' from class '"
+ clazz.getName() + "'");
}
}
/**
* Invokes the given method on the provided instance with the given parameters.
*
* @param method the method to invoke
* @param instance the instance to invoke the method on (null for static methods)
* @param parameters the parameters to pass to the method
* @param <V> return value of the method
* @return method return value
*/
@SuppressWarnings("unchecked")
public static <V> V invokeMethod(Method method, Object instance, Object... parameters) {
method.setAccessible(true);
try {
return (V) method.invoke(instance, parameters);
} catch (InvocationTargetException | IllegalAccessException e) {
throw new IllegalStateException("Could not invoke method '" + method + "'", e);
}
}
/**
* Runs all methods annotated with {@link javax.annotation.PostConstruct} on the given instance
* (including such methods on superclasses).
*
* @param instance the instance to process
*/
public static void invokePostConstructMethods(Object instance) {
// Use the implementation of the injector to invoke all @PostConstruct methods the same way
new PostConstructMethodInvoker().postProcess(instance, null, null);
}
/**
* Creates a new instance of the given class, using a no-args constructor (which may be hidden).
*
* @param clazz the class to instantiate
* @param <T> the class' type
* @return the created instance
*/
public static <T> T newInstance(Class<T> clazz) {
try {
Constructor<T> constructor = clazz.getDeclaredConstructor();
constructor.setAccessible(true);
return constructor.newInstance();
} catch (ReflectiveOperationException e) {
throw new IllegalStateException("Could not invoke no-args constructor of class " + clazz, e);
}
}
}

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