ljacqu c0a393b8b3 Minor - rename EncryptedPassword to HashedPassword
- We hash passwords; we don't encrypt them
2015-12-30 22:51:59 +01:00

201 lines
5.2 KiB
Java

package fr.xephi.authme.api;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.util.Utils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/**
* The current API of AuthMe.
*/
public class NewAPI {
public static NewAPI singleton;
public final AuthMe plugin;
/**
* Constructor for NewAPI.
*
* @param plugin AuthMe
*/
public NewAPI(AuthMe plugin) {
this.plugin = plugin;
}
/**
* Constructor for NewAPI.
*
* @param server Server
*/
public NewAPI(Server server) {
this.plugin = (AuthMe) server.getPluginManager().getPlugin("AuthMe");
}
/**
* Hook into AuthMe
*
* @return The API object
*/
public static NewAPI getInstance() {
if (singleton != null) {
return singleton;
}
Plugin p = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
if (p == null || !(p instanceof AuthMe)) {
return null;
}
AuthMe authme = (AuthMe) p;
singleton = new NewAPI(authme);
return singleton;
}
/**
* Return the plugin instance.
*
* @return The AuthMe instance
*/
public AuthMe getPlugin() {
return plugin;
}
/**
* Return whether the given player is authenticated.
*
* @param player The player to verify
*
* @return true if the player is authenticated
*/
public boolean isAuthenticated(Player player) {
return PlayerCache.getInstance().isAuthenticated(player.getName());
}
/**
* @param player
*
* @return true if player is a npc
*/
public boolean isNPC(Player player) {
return Utils.isNPC(player);
}
/**
* @param player
*
* @return true if the player is unrestricted
*/
public boolean isUnrestricted(Player player) {
return Utils.isUnrestricted(player);
}
/**
* Get the last location of a player.
*
* @param player Player The player to process
*
* @return Location The location of the player
*/
public Location getLastLocation(Player player) {
try {
PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName());
if (auth != null) {
return new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
} else {
return null;
}
} catch (NullPointerException ex) {
return null;
}
}
/**
* Return whether the player is registered.
*
* @param playerName The player name to check
*
* @return true if player is registered, false otherwise
*/
public boolean isRegistered(String playerName) {
String player = playerName.toLowerCase();
return plugin.getDataSource().isAuthAvailable(player);
}
/**
* Check the password for the given player.
*
* @param playerName The player to check the password for
* @param passwordToCheck The password to check
*
* @return true if the password is correct, false otherwise
*/
public boolean checkPassword(String playerName, String passwordToCheck) {
return isRegistered(playerName) && plugin.getPasswordSecurity().comparePassword(passwordToCheck, playerName);
}
/**
* Register a player.
*
* @param playerName The player to register
* @param password The password to register the player with
*
* @return true if the player was registered successfully
*/
public boolean registerPlayer(String playerName, String password) {
String name = playerName.toLowerCase();
HashedPassword result = plugin.getPasswordSecurity().computeHash(password, name);
if (isRegistered(name)) {
return false;
}
PlayerAuth auth = PlayerAuth.builder()
.name(name)
.password(result)
.realName(playerName)
.build();
return plugin.getDataSource().saveAuth(auth);
}
/**
* Force a player to login.
*
* @param player The player to log in
*/
public void forceLogin(Player player) {
plugin.getManagement().performLogin(player, "dontneed", true);
}
/**
* Force a player to logout.
*
* @param player The player to log out
*/
public void forceLogout(Player player) {
plugin.getManagement().performLogout(player);
}
/**
* Force a player to register.
*
* @param player The player to register
* @param password The password to use
*/
public void forceRegister(Player player, String password) {
plugin.getManagement().performRegister(player, password, null);
}
/**
* Force a player to unregister.
*
* @param player The player to unregister
*/
public void forceUnregister(Player player) {
plugin.getManagement().performUnregister(player, "", true);
}
}