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| ca6e301d46 |
@@ -47,8 +47,10 @@ body:
|
||||
description: Which server implementation are you using?
|
||||
multiple: false
|
||||
options:
|
||||
- Standalone server (no proxy)
|
||||
- Standalone(Spigot)
|
||||
- Standalone(Folia)
|
||||
- BungeeCord
|
||||
- Velocity
|
||||
validations:
|
||||
required: true
|
||||
|
||||
@@ -60,6 +62,9 @@ body:
|
||||
options:
|
||||
- SQLite
|
||||
- MySQL
|
||||
- H2
|
||||
- MariaDB
|
||||
- PostgreSQL
|
||||
validations:
|
||||
required: true
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name: Feature request
|
||||
description: Suggest an idea for AuthMe
|
||||
labels: 'Type: enhancement'
|
||||
labels: 'enhancement'
|
||||
|
||||
body:
|
||||
- type: markdown
|
||||
|
||||
@@ -10,3 +10,7 @@ updates:
|
||||
- dependency-name: com.google.guava:guava
|
||||
- dependency-name: org.apache.logging.log4j:log4j-core
|
||||
- dependency-name: com.zaxxer:HikariCP
|
||||
- dependency-name: "org.mockito:mockito-core" # Mockito 5 requires Java 11
|
||||
versions: ">= 5"
|
||||
- dependency-name: "org.slf4j:slf4j-simple"
|
||||
versions: ">= 1.7.36"
|
||||
|
||||
@@ -10,11 +10,11 @@ jobs:
|
||||
Build:
|
||||
strategy:
|
||||
matrix:
|
||||
jdkversion: [ 11 ]
|
||||
runs-on: windows-latest
|
||||
jdkversion: [ 21 ]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-java@v3
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: ${{ matrix.jdkversion }}
|
||||
@@ -22,7 +22,28 @@ jobs:
|
||||
- name: Build
|
||||
run: mvn -V -B clean package --file pom.xml
|
||||
- name: Upload Artifacts
|
||||
uses: actions/upload-artifact@v3.1.2
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Download
|
||||
path: ./target/AuthMe-5.6.0-FORK-Spigot-Universal.jar
|
||||
path: ./target/AuthMe-5.6.0-FORK-Universal.jar
|
||||
runtime-test:
|
||||
name: Plugin Runtime Test
|
||||
needs: [Build]
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- mcVersion: '1.8.8'
|
||||
javaVersion: '8'
|
||||
- mcVersion: '1.12.2'
|
||||
javaVersion: '8'
|
||||
- mcVersion: '1.18.2'
|
||||
javaVersion: '17'
|
||||
- mcVersion: '1.20.4'
|
||||
javaVersion: '21'
|
||||
steps:
|
||||
- uses: HaHaWTH/minecraft-plugin-runtime-test@paper
|
||||
with:
|
||||
server-version: ${{ matrix.mcVersion }}
|
||||
java-version: ${{ matrix.javaVersion }}
|
||||
artifact-name: Download
|
||||
|
||||
@@ -114,3 +114,4 @@ nb-configuration.xml
|
||||
### Git ###
|
||||
# Don't exclude the .gitignore itself
|
||||
!.gitignore
|
||||
/samples/
|
||||
|
||||
@@ -1,23 +1,21 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
@@ -26,44 +24,34 @@ them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
@@ -72,7 +60,7 @@ modification follow.
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
@@ -549,35 +537,45 @@ to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
@@ -631,44 +629,33 @@ to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
# AuthMeReReloaded
|
||||
**"Bukkit 的最佳身份验证插件的分支!"**
|
||||
|
||||

|
||||
<p align="center">
|
||||
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
|
||||
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
|
||||
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
|
||||
<img src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total" alt="Downloads" />
|
||||
</p>
|
||||
|
||||
**详细改动:**
|
||||
1. 改进邮件发送逻辑,支持更多邮件
|
||||
2. 关闭邮件发送(当服务器关闭时,向您发送邮件)
|
||||
3. 原有漏洞修复
|
||||
4. 反幽灵玩家(重复登录错误)
|
||||
5. 按服务器分支使用最佳性能方法
|
||||
6. 基岩兼容性(需要Floodgate)(基于 UUID)
|
||||
7. 更新检查器
|
||||
8. 集成 GUI 验证码功能(需要 Bedrock 兼容性和 ProtocolLib)(70% 异步)
|
||||
9. 改进监听器
|
||||
10. 改进玩家登录逻辑以减少延迟
|
||||
11. 自动清除机器人数据
|
||||
12. 支持**Folia(正在测试中)**
|
||||
13. F键菜单兼容
|
||||
14. 自动修复传送卡传送门/地底问题
|
||||
15. **Velocity支持 (详见 [Velocity Support](./vc-support.md))**
|
||||
16. 基岩版玩家自动登录(可配置)
|
||||
17. 修复旧版本(MC 1.13-)中的 "潜影盒 "崩溃问题
|
||||
18. 支持 **H2 数据库**
|
||||
19. 虚拟线程支持
|
||||
20. **100% 兼容原版 authme 和扩展**
|
||||
21. 更多......
|
||||
|
||||
**下载链接:**
|
||||
[Release](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
|
||||
[Actions(开发版,使用风险自负!)](https://github.com/HaHaWTH/AuthMeReReloaded/actions/workflows/maven.yml)
|
||||
|
||||
如果您的服务器使用 FRP(内网穿透),此插件可能会有所帮助 [HAProxy-Detector](https://github.com/HaHaWTH/HAProxy-Detector)
|
||||
|
||||
**欢迎提出请求和建议!**
|
||||
|
||||
<picture>
|
||||
<source
|
||||
media="(prefers-color-scheme: dark)"
|
||||
srcset="
|
||||
https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date&theme=dark
|
||||
"
|
||||
/>
|
||||
<img alt="Star History Chart" src="https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date" />
|
||||
</picture>
|
||||
@@ -1,10 +1,17 @@
|
||||
# AuthMeReReloaded
|
||||
**"A fork of the best authentication plugin for the Bukkit modding API!⭐"**
|
||||
MCBBS Link: [Click Here](https://www.mcbbs.net/forum.php?mod=viewthread&tid=1471495)
|
||||
|
||||
[English](https://github.com/HaHaWTH/AuthMeReReloaded) | [简体中文](https://github.com/HaHaWTH/AuthMeReReloaded/blob/master/README-zh.md)
|
||||
|
||||

|
||||
<p align="center">
|
||||
<img src="https://img.shields.io/github/languages/code-size/HaHaWTH/AuthMeReReloaded.svg" alt="Code size"/>
|
||||
<img src="https://img.shields.io/github/repo-size/HaHaWTH/AuthMeReReloaded.svg" alt="GitHub repo size"/>
|
||||
<img src="https://www.codefactor.io/repository/github/hahawth/authmerereloaded/badge" alt="CodeFactor" />
|
||||
<img alt="GitHub Downloads (all assets, all releases)" src="https://img.shields.io/github/downloads/HaHaWTH/AuthMeReReloaded/total?logo=github&label=GitHub%20Downloads&color=black">
|
||||
<img alt="Spiget Downloads" src="https://img.shields.io/spiget/downloads/114010?logo=spigotmc&label=SpigotMC%20Downloads&color=orange">
|
||||
<img alt="Modrinth Downloads" src="https://img.shields.io/modrinth/dt/3IEZ9vol?logo=modrinth&label=Modrinth%20Downloads&color=light-green">
|
||||
<img alt="Hangar Downloads" src="https://img.shields.io/hangar/dt/AuthMeReReloaded?logo=hangar&label=Hangar%20Downloads&color=white">
|
||||
</p>
|
||||
|
||||
**Detailed Changes:**
|
||||
@@ -19,15 +26,35 @@ MCBBS Link: [Click Here](https://www.mcbbs.net/forum.php?mod=viewthread&tid=1471
|
||||
9. Improved listeners
|
||||
10. Player login logic improvement to reduce lag
|
||||
11. Automatically purge bot data
|
||||
12. Folia
|
||||
compatibility [Here](https://github.com/HaHaWTH/AuthMeReReloaded/releases/download/b20/AuthMe-5.6.0-FORK-Folia.jar)
|
||||
12. **Folia support (in active testing)**
|
||||
13. Offhand Menu compatibility(Thats amazing)
|
||||
14. Automatically fix portal stuck issue
|
||||
15. Automatically login for Bedrock players(configurable)
|
||||
16. More......
|
||||
14. **Velocity support (See [Velocity Support](./vc-support.md))**
|
||||
15. Support Virtual Threads caching
|
||||
16. Automatically fix portal stuck issue
|
||||
17. Automatically login for Bedrock players(configurable)
|
||||
18. Fix shulker box crash bug on legacy versions(MC 1.13-)
|
||||
19. **H2 database support**
|
||||
20. **100% compatibility with original authme and extensions**
|
||||
21. More......
|
||||
|
||||
**Download links:**
|
||||
[Releases](https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest)
|
||||
[Actions(Dev builds, use at your own risk!)](https://github.com/HaHaWTH/AuthMeReReloaded/actions/workflows/maven.yml)
|
||||
|
||||
If you are using FRP(内网穿透) for your server, this plugin may help [HAProxy-Detector](https://github.com/HaHaWTH/HAProxy-Detector)
|
||||
|
||||
**Pull Requests and suggestions are welcome!**
|
||||
|
||||
## License
|
||||
|
||||
Only additions to AuthMeReloaded is under AGPL-3.0 license, AuthMeReloaded is licensed under GPL-3.0.
|
||||
|
||||
<picture>
|
||||
<source
|
||||
media="(prefers-color-scheme: dark)"
|
||||
srcset="
|
||||
https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date&theme=dark
|
||||
"
|
||||
/>
|
||||
<img alt="Star History Chart" src="https://api.star-history.com/svg?repos=HaHaWTH/AuthMeReReloaded&type=Date" />
|
||||
</picture>
|
||||
|
||||
+3
-1
@@ -9,7 +9,7 @@ the generated config.yml file.
|
||||
```yml
|
||||
DataSource:
|
||||
# What type of database do you want to use?
|
||||
# Valid values: SQLITE, MARIADB, MYSQL, POSTGRESQL
|
||||
# Valid values: H2, SQLITE, MARIADB, MYSQL, POSTGRESQL
|
||||
backend: SQLITE
|
||||
# Enable the database caching system, should be disabled on bungeecord environments
|
||||
# or when a website integration is being used.
|
||||
@@ -396,6 +396,8 @@ Protection:
|
||||
# Apply the protection also to registered usernames
|
||||
enableProtectionRegistered: true
|
||||
geoIpDatabase:
|
||||
# Enable GeoIp database
|
||||
enabled: true
|
||||
# The MaxMind clientId used to download the GeoIp database,
|
||||
# get one at https://www.maxmind.com/en/accounts/current/license-key
|
||||
# The EssentialsX project has a very useful tutorial on how to generate
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
|
||||
<!-- File auto-generated on Sun Apr 04 21:31:44 CEST 2021. See docs/translations/translations.tpl.md -->
|
||||
<!-- File auto-generated on Wed Jun 21 12:14:29 CEST 2023. See docs/translations/translations.tpl.md -->
|
||||
|
||||
# AuthMe Translations
|
||||
The following translations are available in AuthMe. Set `messagesLanguage` to the language code
|
||||
@@ -22,10 +22,11 @@ Code | Language | Translated |
|
||||
[hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
|
||||
[id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 93% | <img src="https://via.placeholder.com/93x7/77dd44?text=%20" alt="93" />
|
||||
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[ja](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ja.yml) | Japanese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
|
||||
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 36% | <img src="https://via.placeholder.com/36x7/aa4400?text=%20" alt="36" />
|
||||
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
|
||||
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
@@ -34,13 +35,13 @@ Code | Language | Translated |
|
||||
[sr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sr.yml) | Serbian | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
|
||||
[tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 77% | <img src="https://via.placeholder.com/77x7/bb9900?text=%20" alt="77" />
|
||||
[vn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_vn.yml) | Vietnamese | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[zhcn](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhcn.yml) | Chinese (China) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
[zhhk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhhk.yml) | Chinese (Hong Kong) | 99% | <img src="https://via.placeholder.com/99x7/66ee55?text=%20" alt="99" />
|
||||
[zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 64% | <img src="https://via.placeholder.com/64x7/bb7700?text=%20" alt="64" />
|
||||
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 86% | <img src="https://via.placeholder.com/86x7/99bb22?text=%20" alt="86" />
|
||||
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 100% | <img src="https://via.placeholder.com/100x7/66ff66?text=%20" alt="100" />
|
||||
|
||||
|
||||
---
|
||||
|
||||
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Sun Apr 04 21:31:44 CEST 2021
|
||||
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Wed Jun 21 12:14:29 CEST 2023
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
<maven.minimumVersion>3.6.3</maven.minimumVersion>
|
||||
|
||||
<!-- Dependencies versions -->
|
||||
<spigot.version>1.20.2-R0.1-SNAPSHOT</spigot.version>
|
||||
<spigot.version>1.20.6-R0.1-SNAPSHOT</spigot.version>
|
||||
|
||||
<!-- Versioning properties -->
|
||||
<project.outputName>AuthMe</project.outputName>
|
||||
@@ -79,57 +79,14 @@
|
||||
<pluginDescription.name>${project.outputName}</pluginDescription.name>
|
||||
<pluginDescription.version>${project.versionCode}</pluginDescription.version>
|
||||
<pluginDescription.main>${project.groupId}.${project.artifactId}.${pluginDescription.name}</pluginDescription.main>
|
||||
<pluginDescription.authors>sgdc3, ljacqu, games647, Hex3l, krusic22</pluginDescription.authors>
|
||||
<pluginDescription.authors>sgdc3, games647, Hex3l, krusic22</pluginDescription.authors>
|
||||
</properties>
|
||||
|
||||
<!-- Jenkins profile -->
|
||||
<profiles>
|
||||
<!-- Set the buildNumber using the jenkins env. variable -->
|
||||
<profile>
|
||||
<id>jenkins</id>
|
||||
<activation>
|
||||
<property>
|
||||
<name>env.BUILD_NUMBER</name>
|
||||
</property>
|
||||
</activation>
|
||||
<properties>
|
||||
<project.buildNumber>${env.BUILD_NUMBER}</project.buildNumber>
|
||||
</properties>
|
||||
</profile>
|
||||
<!-- Skip long hash tests, reduce the test time of 20-30 seconds -->
|
||||
<profile>
|
||||
<id>skipLongHashTests</id>
|
||||
<activation>
|
||||
<property>
|
||||
<name>skipLongHashTests</name>
|
||||
</property>
|
||||
</activation>
|
||||
<properties>
|
||||
<project.skipExtendedHashTests>true</project.skipExtendedHashTests>
|
||||
</properties>
|
||||
</profile>
|
||||
<!-- Skip javadoc generation for faster local build -->
|
||||
<profile>
|
||||
<id>skipJavadocGeneration</id>
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-javadoc-plugin</artifactId>
|
||||
<configuration>
|
||||
<skip>true</skip>
|
||||
</configuration>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
</profile>
|
||||
</profiles>
|
||||
|
||||
<build>
|
||||
<defaultGoal>clean package</defaultGoal>
|
||||
<!-- Little hack to make the shade plugin output a file with the right name -->
|
||||
<finalName>${project.finalNameBase}-noshade</finalName>
|
||||
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>.</directory>
|
||||
@@ -155,6 +112,11 @@
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-javadoc-plugin</artifactId>
|
||||
<version>3.4.1</version>
|
||||
<configuration>
|
||||
<failOnError>false</failOnError>
|
||||
<failOnWarnings>false</failOnWarnings>
|
||||
<skip>true</skip>
|
||||
</configuration>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</pluginManagement>
|
||||
@@ -164,7 +126,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-enforcer-plugin</artifactId>
|
||||
<version>3.1.0</version>
|
||||
<version>3.2.1</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>enforce-environment</id>
|
||||
@@ -177,7 +139,7 @@
|
||||
<version>${maven.minimumVersion}</version>
|
||||
</requireMavenVersion>
|
||||
<requireJavaVersion>
|
||||
<version>[11,)</version>
|
||||
<version>[17,)</version>
|
||||
</requireJavaVersion>
|
||||
</rules>
|
||||
<fail>true</fail>
|
||||
@@ -189,13 +151,13 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-clean-plugin</artifactId>
|
||||
<version>3.2.0</version>
|
||||
<version>3.3.2</version>
|
||||
</plugin>
|
||||
<!-- Include resource files -->
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-resources-plugin</artifactId>
|
||||
<version>3.3.0</version>
|
||||
<version>3.3.1</version>
|
||||
<configuration>
|
||||
<nonFilteredFileExtensions>
|
||||
<nonFilteredFileExtension>mmdb</nonFilteredFileExtension>
|
||||
@@ -206,7 +168,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.10.1</version>
|
||||
<version>3.13.0</version>
|
||||
<configuration>
|
||||
<source>${java.source}</source>
|
||||
<target>${java.target}</target>
|
||||
@@ -217,7 +179,7 @@
|
||||
<plugin>
|
||||
<groupId>org.jacoco</groupId>
|
||||
<artifactId>jacoco-maven-plugin</artifactId>
|
||||
<version>0.8.8</version>
|
||||
<version>0.8.12</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>pre-unit-test</id>
|
||||
@@ -253,7 +215,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-jar-plugin</artifactId>
|
||||
<version>3.3.0</version>
|
||||
<version>3.4.1</version>
|
||||
</plugin>
|
||||
<!-- Generate a jar containing the source javadoc -->
|
||||
<plugin>
|
||||
@@ -277,7 +239,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-source-plugin</artifactId>
|
||||
<version>3.2.1</version>
|
||||
<version>3.3.1</version>
|
||||
<configuration>
|
||||
<finalName>${project.finalNameBase}</finalName>
|
||||
</configuration>
|
||||
@@ -294,7 +256,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>3.4.0</version>
|
||||
<version>3.5.3</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>shaded-jar</id>
|
||||
@@ -303,6 +265,7 @@
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<finalName>${project.finalNameBase}-Lite</finalName>
|
||||
<artifactSet>
|
||||
<excludes>
|
||||
<!-- Guava -->
|
||||
@@ -313,18 +276,46 @@
|
||||
<exclude>com.google.j2objc:j2objc-annotations</exclude>
|
||||
<!-- Gson -->
|
||||
<exclude>com.google.code.gson:gson</exclude>
|
||||
</excludes>
|
||||
</excludes>
|
||||
</artifactSet>
|
||||
<relocations>
|
||||
<relocation>
|
||||
<pattern>org.apache.http</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>org.apache.commons</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>waffle</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>com.github.benmanes.caffeine</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
|
||||
</relocation>
|
||||
</relocations>
|
||||
<filters>
|
||||
<filter>
|
||||
<artifact>*:*</artifact>
|
||||
<excludes>
|
||||
<exclude>META-INF/*.SF</exclude>
|
||||
<exclude>META-INF/*.DSA</exclude>
|
||||
<exclude>META-INF/*.RSA</exclude>
|
||||
</excludes>
|
||||
</filter>
|
||||
</filters>
|
||||
</configuration>
|
||||
</execution>
|
||||
<execution>
|
||||
<id>shaded-jar-legacy</id>
|
||||
<id>shaded-jar-relocate</id>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<finalName>${project.finalNameBase}-Spigot-Universal</finalName>
|
||||
<finalName>${project.finalNameBase}-Universal</finalName>
|
||||
<relocations>
|
||||
<relocation>
|
||||
<pattern>com.google.common</pattern>
|
||||
@@ -346,6 +337,22 @@
|
||||
<pattern>com.google.gson</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.google.gson</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>org.apache.http</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.apache.http</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>org.apache.commons</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.apache.commons</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>waffle</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.waffle</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>com.github.benmanes.caffeine</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.github.benmanes.caffeine</shadedPattern>
|
||||
</relocation>
|
||||
</relocations>
|
||||
</configuration>
|
||||
</execution>
|
||||
@@ -432,6 +439,10 @@
|
||||
<pattern>org.mariadb.jdbc</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.mariadb.jdbc</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>com.github.Anon8281.universalScheduler</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.github.Anon8281.universalScheduler</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>com.mysql</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.mysql</shadedPattern>
|
||||
@@ -440,6 +451,18 @@
|
||||
<pattern>com.google.protobuf</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.google.protobuf</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>io.netty</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.io.netty</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>org.apache.commons.validator</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.org.apache.commons.validator</shadedPattern>
|
||||
</relocation>
|
||||
<relocation>
|
||||
<pattern>com.alessiodp.libby</pattern>
|
||||
<shadedPattern>fr.xephi.authme.libs.com.alessiodp.libby</shadedPattern>
|
||||
</relocation>
|
||||
</relocations>
|
||||
|
||||
<filters>
|
||||
@@ -472,7 +495,7 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-install-plugin</artifactId>
|
||||
<version>3.0.1</version>
|
||||
<version>3.1.0</version>
|
||||
</plugin>
|
||||
<!-- Deploy the jars as artifacts into the remote repository -->
|
||||
<plugin>
|
||||
@@ -507,6 +530,15 @@
|
||||
</build>
|
||||
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>opencollab-snapshot-main</id>
|
||||
<url>https://repo.opencollab.dev/main/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>opencollab-maven-snapshots</id>
|
||||
<url>https://repo.opencollab.dev/maven-snapshots/</url>
|
||||
</repository>
|
||||
|
||||
<!-- Apache snapshots repo -->
|
||||
<repository>
|
||||
<id>apache-snapshots</id>
|
||||
@@ -531,30 +563,6 @@
|
||||
</snapshots>
|
||||
</repository>
|
||||
|
||||
<!-- Aliyun maven central repo -->
|
||||
<repository>
|
||||
<id>aliyun-repo</id>
|
||||
<url>https://maven.aliyun.com/repository/public</url>
|
||||
<releases>
|
||||
<enabled>true</enabled>
|
||||
</releases>
|
||||
<snapshots>
|
||||
<enabled>true</enabled>
|
||||
</snapshots>
|
||||
</repository>
|
||||
|
||||
<!-- Tencent cloud maven central repo -->
|
||||
<repository>
|
||||
<id>tencent-repo</id>
|
||||
<url>https://mirrors.cloud.tencent.com/nexus/repository/maven-public/</url>
|
||||
<releases>
|
||||
<enabled>true</enabled>
|
||||
</releases>
|
||||
<snapshots>
|
||||
<enabled>true</enabled>
|
||||
</snapshots>
|
||||
</repository>
|
||||
|
||||
<!-- CodeMC Repo (Contains many required libraries) -->
|
||||
<repository>
|
||||
<id>codemc-repo</id>
|
||||
@@ -601,6 +609,12 @@
|
||||
</snapshots>
|
||||
</repository>
|
||||
|
||||
<!-- Maven Central Snapshots Repository -->
|
||||
<repository>
|
||||
<id>maven-snapshots</id>
|
||||
<url>https://s01.oss.sonatype.org/content/repositories/snapshots/</url>
|
||||
</repository>
|
||||
|
||||
<!-- Multiverse Repo -->
|
||||
<repository>
|
||||
<id>onarandombox-repo-releases</id>
|
||||
@@ -649,10 +663,6 @@
|
||||
<enabled>false</enabled>
|
||||
</snapshots>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>opencollab-snapshot-main</id>
|
||||
<url>https://repo.opencollab.dev/main/</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
|
||||
<dependencies>
|
||||
@@ -663,6 +673,7 @@
|
||||
<version>2.2.2-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
|
||||
<!-- Jalu Injector -->
|
||||
<dependency>
|
||||
<groupId>ch.jalu</groupId>
|
||||
@@ -718,6 +729,14 @@
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
|
||||
<!-- Libby -->
|
||||
<dependency>
|
||||
<groupId>com.alessiodp.libby</groupId>
|
||||
<artifactId>libby-bukkit</artifactId>
|
||||
<version>2.0.0-SNAPSHOT</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
|
||||
<!-- Database Connection Pool -->
|
||||
<dependency>
|
||||
<groupId>com.zaxxer</groupId>
|
||||
@@ -757,7 +776,7 @@
|
||||
<dependency>
|
||||
<groupId>org.mariadb.jdbc</groupId>
|
||||
<artifactId>mariadb-java-client</artifactId>
|
||||
<version>3.1.2</version>
|
||||
<version>3.3.3</version>
|
||||
<optional>true</optional>
|
||||
</dependency>
|
||||
|
||||
@@ -837,7 +856,7 @@
|
||||
<dependency>
|
||||
<groupId>org.bstats</groupId>
|
||||
<artifactId>bstats-bukkit</artifactId>
|
||||
<version>3.0.1</version>
|
||||
<version>3.0.2</version>
|
||||
<optional>true</optional>
|
||||
</dependency>
|
||||
|
||||
@@ -889,6 +908,20 @@
|
||||
</exclusions>
|
||||
</dependency>
|
||||
|
||||
<!-- dependencies used by HAProxy feature -->
|
||||
<!-- <dependency>-->
|
||||
<!-- <groupId>io.netty</groupId>-->
|
||||
<!-- <artifactId>netty-codec-haproxy</artifactId>-->
|
||||
<!-- <version>4.1.104.Final</version>-->
|
||||
<!-- <scope>compile</scope>-->
|
||||
<!-- </dependency>-->
|
||||
<!-- <dependency>-->
|
||||
<!-- <groupId>commons-validator</groupId>-->
|
||||
<!-- <artifactId>commons-validator</artifactId>-->
|
||||
<!-- <version>1.8.0</version>-->
|
||||
<!-- <scope>provided</scope>-->
|
||||
<!-- </dependency>-->
|
||||
|
||||
<!-- zPermissions plugin -->
|
||||
<dependency>
|
||||
<groupId>org.tyrannyofheaven.bukkit</groupId>
|
||||
@@ -1060,7 +1093,7 @@
|
||||
<dependency>
|
||||
<groupId>org.postgresql</groupId>
|
||||
<artifactId>postgresql</artifactId>
|
||||
<version>42.5.4</version>
|
||||
<version>42.7.3</version>
|
||||
<optional>true</optional>
|
||||
<exclusions>
|
||||
<exclusion>
|
||||
@@ -1107,18 +1140,26 @@
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
|
||||
<!-- Universal Scheduler -->
|
||||
<dependency>
|
||||
<groupId>com.github.Anon8281</groupId>
|
||||
<artifactId>UniversalScheduler</artifactId>
|
||||
<version>0.1.6</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
|
||||
<!-- JDBC drivers for datasource integration tests -->
|
||||
<dependency>
|
||||
<groupId>org.xerial</groupId>
|
||||
<artifactId>sqlite-jdbc</artifactId>
|
||||
<version>3.44.1.0</version>
|
||||
<version>3.45.3.0</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.h2database</groupId>
|
||||
<artifactId>h2</artifactId>
|
||||
<version>2.1.214</version>
|
||||
<scope>test</scope>
|
||||
<version>2.2.224</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
|
||||
</dependencies>
|
||||
|
||||
@@ -1,564 +0,0 @@
|
||||
# =======================================================================================================
|
||||
# _____ __ .__ _____ __________ .__ .___ .___
|
||||
# / _ \ __ ___/ |_| |__ / \ ____\______ \ ____ | | _________ __| _/____ __| _/
|
||||
# / /_\ \| | \ __| | \ / \ / \_/ __ \| __/ __ \| | / _ \__ \ / __ _/ __ \ / __ |
|
||||
# / | | | /| | | Y / Y \ ___/| | \ ___/| |_( <_> / __ \/ /_/ \ ___// /_/ |
|
||||
# \____|__ |____/ |__| |___| \____|__ /\___ |____|_ /\___ |____/\____(____ \____ |\___ \____ |
|
||||
# \/ \/ \/ \/ \/ \/ \/ \/ \/ \/
|
||||
#
|
||||
# =======================================================================================================
|
||||
#
|
||||
# Authme Main Configuration File.
|
||||
#
|
||||
# =======================================================================================================
|
||||
|
||||
# Plugin infos (overwritten on start, just a simple way to find out your plugin version).
|
||||
authors: ${pluginAuthors}
|
||||
version: ${project.version}
|
||||
buildNumber: ${buildNumber}
|
||||
|
||||
# Set this setting to true when you have configured the plugin,
|
||||
# when false the server will be stopped with a warning message.
|
||||
enabled: false
|
||||
|
||||
# Database settings.
|
||||
data_source:
|
||||
# ===========================
|
||||
# Database general settings.
|
||||
# ===========================
|
||||
|
||||
# Database backend (sqlite, mysql).
|
||||
backend: sqlite
|
||||
# Enable database queries caching, should improve performance.
|
||||
caching: true
|
||||
|
||||
# ===========================
|
||||
# SqLite db parameters.
|
||||
# ===========================
|
||||
|
||||
sqlite:
|
||||
# The name of the database storage file.
|
||||
filename: 'authme.db'
|
||||
|
||||
# ===========================
|
||||
# MySql db parameters.
|
||||
# ===========================
|
||||
|
||||
mysql:
|
||||
# Connection parameters.
|
||||
host: '127.0.0.1'
|
||||
port: 3306
|
||||
username: 'change_me'
|
||||
password: 'change_me'
|
||||
database: 'my_minecraft_server'
|
||||
tablename: 'authme'
|
||||
|
||||
# Column names.
|
||||
column_names:
|
||||
id: id
|
||||
# Column for storing nicknames (ignore case nickname).
|
||||
name: username
|
||||
# Column for storing the realname (case sensitive nickname).
|
||||
real_name: realname
|
||||
# Column for storing passwords.
|
||||
password: password
|
||||
# Column for storing email addresses.
|
||||
email: email
|
||||
# Column for storing the authentication status (logged or not).
|
||||
login_status: isLogged
|
||||
# Column for storing player IPs.
|
||||
ip: ip
|
||||
# Column for storing lastlogins date and time.
|
||||
last_login_timestamp: lastlogin
|
||||
# Latest logout location of the players.
|
||||
last_location:
|
||||
world: world
|
||||
x: x
|
||||
y: y
|
||||
z: z
|
||||
# Enabled only if the bungeecord integration is activated.
|
||||
server: world
|
||||
|
||||
# Support for registrations via WebInterfaces/CSM.
|
||||
# Disable some backend caching parameters.
|
||||
disableAggressiveCaching: false
|
||||
|
||||
# Main settings
|
||||
settings:
|
||||
|
||||
# ===========================
|
||||
# Bungeecord integration
|
||||
# ===========================
|
||||
|
||||
bungeecord:
|
||||
# Enable bungeecord integration features
|
||||
enabled: true
|
||||
|
||||
# Server name (must be unique, please use the name in the bungeecord configuration).
|
||||
# Use 'auto' for auto configuration (requires the bungeecord module).
|
||||
serverName: LoginLobby1
|
||||
# Keep the auth status when the player moves between servers.
|
||||
# Required if you're using the bungeecord module.
|
||||
keepAuthBetweenServers: true
|
||||
|
||||
# Target server after login
|
||||
send_after_login:
|
||||
enabled: false
|
||||
message: ''
|
||||
delay: 5
|
||||
# Server name ("ServerName") or group ("G:GroupName")
|
||||
# Groups are avariable only when the bungeecord module is avariable.
|
||||
# If the server change fails the player will be kicked.
|
||||
target: Lobby1
|
||||
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
|
||||
# Target server after logout
|
||||
send_after_logout:
|
||||
enabled: false
|
||||
message: ''
|
||||
delay: 5
|
||||
# Server name ("ServerName") or group ("G:GroupName")
|
||||
# Groups are avariable only when the bungeecord module is avariable.
|
||||
# If the server change fails the player will be kicked.
|
||||
target: LoginLobby1
|
||||
failKickMessage: 'Failed to connect to the lobby! Please try to join the server again!'
|
||||
|
||||
# Variables:
|
||||
# %p playername
|
||||
bungee_commands:
|
||||
player_command_after_register:
|
||||
enabled: false
|
||||
cmd: ''
|
||||
console_command_after_register:
|
||||
enabled: false
|
||||
cmd: 'alert %p joined for the first time the network!'
|
||||
player_command_after_login:
|
||||
enabled: false
|
||||
cmd: 'glist'
|
||||
console_command_after_login:
|
||||
enabled: false
|
||||
cmd: 'alert %p logged in correctly!'
|
||||
player_command_after_join:
|
||||
enabled: false
|
||||
cmd: ''
|
||||
console_command_after_join:
|
||||
enabled: false
|
||||
cmd: 'alert %p joined the network!'
|
||||
player_command_first_join:
|
||||
enabled: false
|
||||
cmd: ''
|
||||
console_command_first_join:
|
||||
enabled: false
|
||||
cmd: 'alert %p joined for the first time the network!'
|
||||
|
||||
# ===========================
|
||||
# Sessions configuration.
|
||||
# ===========================
|
||||
|
||||
sessions:
|
||||
# Enable sessions.
|
||||
# When a player is authenticated, his IP and his nickname is saved.
|
||||
# The next time the player will join the server, if his IP is the same
|
||||
# of the last time, and the timeout time hasn't expired, he will be
|
||||
# automatically authenticated.
|
||||
enabled: false
|
||||
# Session timeout.
|
||||
# 0 for unlimited time (Very dangerous, use it at your own risk!)
|
||||
# Consider that if player's ip has changed but the timeout hasn't
|
||||
# expired, player will be kicked out of the sever!
|
||||
timeout: 10
|
||||
# When enabled a player's session will expire if someone tries to
|
||||
# login with a different IP Address.
|
||||
expire_on_ip_change: true
|
||||
|
||||
# ===========================
|
||||
# Registration settings.
|
||||
# ===========================
|
||||
|
||||
registration:
|
||||
# After how many time unregistered players should be kicked?
|
||||
# Set to 0 to disable. (default: 30)
|
||||
timeout: 30
|
||||
|
||||
nickname:
|
||||
min_length: 4
|
||||
max_lenght: 16
|
||||
# Regex syntax.
|
||||
allowed_characters: '[a-zA-Z0-9_]*'
|
||||
|
||||
password:
|
||||
# Enable double check of password on registration:
|
||||
# /register <password> <confirmPassword>
|
||||
double_check: true
|
||||
# Minimum password lenght.
|
||||
min_length: 5
|
||||
# Regex syntax.
|
||||
allowed_characters: '[\x21-\x7E]*'
|
||||
# Denied unsafe passwords.
|
||||
unsafePasswords:
|
||||
- '123456'
|
||||
- 'password'
|
||||
- 'qwerty'
|
||||
- '12345'
|
||||
- '54321'
|
||||
|
||||
# ===========================
|
||||
# Login settings.
|
||||
# ===========================
|
||||
|
||||
login:
|
||||
# After how many time unlogged players should be kicked?
|
||||
# Set to 0 to disable. (default: 30)
|
||||
timeout: 30
|
||||
|
||||
|
||||
|
||||
# ===========================
|
||||
# Encryption parameters.
|
||||
# ===========================
|
||||
|
||||
password_encryption:
|
||||
# The hashing algorithm.
|
||||
# Possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB, MYBB, IPB3,
|
||||
# PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512, DOUBLEMD5,
|
||||
# PBKDF2, PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (developpers only).
|
||||
encryption_algorithm: SHA256
|
||||
# The salt length for the SALTED2MD5 and MD5(MD5(password)+salt) algorithms.
|
||||
md5_salt_length: 8
|
||||
# If password check fails try all the other hash algorithm.
|
||||
# AuthMe will update the password to the new passwordHash.
|
||||
enable_convertion: false
|
||||
|
||||
# ===========================
|
||||
# Unlogged user restrictions.
|
||||
# ===========================
|
||||
|
||||
unlogged_restrictions:
|
||||
# Deny chat messages send for unlogged users.
|
||||
deny_chat: true
|
||||
# Hide chat to unlogged users.
|
||||
# Only player messages, plugins will be able to send messages to the player anyway.
|
||||
hide_chat: false
|
||||
|
||||
# Deny any command message not in the whitelist below.
|
||||
deny_commands: true
|
||||
command_whitelist:
|
||||
- /login
|
||||
- /register
|
||||
- /l
|
||||
- /reg
|
||||
- /email
|
||||
- /captcha
|
||||
|
||||
movements:
|
||||
# Restrict player movements.
|
||||
restrict: true
|
||||
# Allowed radius.
|
||||
allowed_radius: 0
|
||||
# Should unlogged players have speed = 0?
|
||||
# After the login the walking/flying speeed will be reset to the default value.
|
||||
removeSpeed: true
|
||||
|
||||
# End is there atm xD
|
||||
|
||||
# This option will save the quit location of the players.
|
||||
SaveQuitLocation: false
|
||||
# Should not logged in players be teleported to the spawn?
|
||||
# After the authentication, if SaveQuitLocation is enabled,
|
||||
# they will be teleported back to their normal position.
|
||||
teleportUnAuthedToSpawn: false
|
||||
|
||||
# If enabled, after the login, if the ForceSpawnOnTheseWorlds setting contains
|
||||
# the player's world, he will be teleported to the world spawnpoint.
|
||||
# The quit location of the player will be overwritten.
|
||||
# This is different from "teleportUnAuthedToSpawn" that teleports player
|
||||
# back to his quit location after the authentication.
|
||||
ForceSpawnLocOnJoinEnabled: false
|
||||
# WorldNames where we need to force the spawn location
|
||||
# Warning: This setting is Case Sensitive!
|
||||
ForceSpawnOnTheseWorlds:
|
||||
- world
|
||||
- world_nether
|
||||
- world_the_end
|
||||
|
||||
# this is very important options,
|
||||
# every time player join the server,
|
||||
# if they are registered, AuthMe will switch him
|
||||
# to unLoggedInGroup, this
|
||||
# should prevent all major exploit.
|
||||
# So you can set up on your Permission Plugin
|
||||
# this special group with 0 permissions, or permissions to chat,
|
||||
# or permission to
|
||||
# send private message or all other perms that you want,
|
||||
# the better way is to set up
|
||||
# this group with few permissions,
|
||||
# so if player try to exploit some account,
|
||||
# they can
|
||||
# do anything except what you set in perm Group.
|
||||
# After a correct logged-in player will be
|
||||
# moved to his correct permissions group!
|
||||
# Pay attention group name is case sensitive,
|
||||
# so Admin is different from admin,
|
||||
# otherwise your group will be wiped,
|
||||
# and player join in default group []!
|
||||
# Example unLoggedinGroup: NotLogged
|
||||
unLoggedinGroup: unLoggedinGroup
|
||||
|
||||
# ===========================
|
||||
# Address restrictions
|
||||
# ===========================
|
||||
|
||||
# Max number of registrations per IP (default: 1)
|
||||
maxRegPerIp: 1
|
||||
# Maximum allowed number of Logins per IP, 0 to disable (default: 0)
|
||||
maxLoginPerIp: 0
|
||||
# Maximum allowed number of Joins per IP, 0 to disable (default: 0)
|
||||
maxJoinPerIp: 0
|
||||
|
||||
# When this setting is enabled, online players can't be kicked out
|
||||
# due to "Logged in from another Location"
|
||||
# This setting will prevent potential security exploits.
|
||||
ForceSingleSession: true
|
||||
|
||||
# To activate the restricted user feature you need
|
||||
# to enable this option and configure the
|
||||
# AllowedRestrictedUser field.
|
||||
AllowRestrictedUser: false
|
||||
# The restricted user feature will kick players listed below
|
||||
# if they dont match of the defined ip address.
|
||||
# Example:
|
||||
# AllowedRestrictedUser:
|
||||
# - playername;127.0.0.1
|
||||
AllowedRestrictedUser:
|
||||
- playername;127.0.0.
|
||||
# Ban ip when the ip is not the ip registered in database
|
||||
banUnsafedIP: false
|
||||
|
||||
|
||||
|
||||
# ===============================
|
||||
# Other restrictions
|
||||
# ===============================
|
||||
|
||||
# Should we protect the player inventory before logging in?
|
||||
# Warning: Requires the latest version of ProtocolLib!
|
||||
ProtectInventoryBeforeLogIn: true
|
||||
|
||||
# Should unregistered players be kicked immediately?
|
||||
kickNonRegistered: false
|
||||
# Should players be kicked on wrong password?
|
||||
kickOnWrongPassword: false
|
||||
|
||||
# Should we display all other accounts of a player when he joins?
|
||||
# Required permission: authme.admin.accounts
|
||||
displayOtherAccounts: true
|
||||
|
||||
# ===============================
|
||||
# Restrictions compatibility
|
||||
# ===============================
|
||||
|
||||
# Spawn Priority. Avariable values : authme, essentials, multiverse, default
|
||||
spawnPriority: authme,essentials,multiverse,default
|
||||
# AuthMe will NEVER teleport players!
|
||||
noTeleport: false
|
||||
|
||||
GameMode:
|
||||
# Do you want to set player's gamemode to survival when he joins?
|
||||
# This enables also the settings below.
|
||||
ForceSurvivalMode: false
|
||||
# Do you want to reset player's inventory if player joins with creative mode?
|
||||
ResetInventoryIfCreative: false
|
||||
# Do you want to force the survival mode ONLY after the /login process?
|
||||
ForceOnlyAfterLogin: false
|
||||
|
||||
# sgdc3: Ok, our configuration is shit.... xD Today I will stop there
|
||||
|
||||
|
||||
registration:
|
||||
# enable registration on the server?
|
||||
enabled: true
|
||||
# Send every X seconds a message to a player to
|
||||
# remind him that he has to login/register
|
||||
messageInterval: 5
|
||||
# Only registered and logged in players can play.
|
||||
# See restrictions for exceptions
|
||||
force: true
|
||||
# Does we replace password registration by an Email registration method ?
|
||||
enableEmailRegistrationSystem: false
|
||||
# Enable double check of email when you register
|
||||
# when it's true, registration require that kind of command:
|
||||
# /register <email> <confirmEmail>
|
||||
doubleEmailCheck: false
|
||||
# Do we force kicking player after a successful registration ?
|
||||
# Do not use with login feature below
|
||||
forceKickAfterRegister: false
|
||||
# Does AuthMe need to enforce a /login after a successful registration ?
|
||||
forceLoginAfterRegister: false
|
||||
unrestrictions:
|
||||
# below you can list all your account name, that
|
||||
# AuthMe will ignore for registration or login, configure it
|
||||
# at your own risk!! Remember that if you are going to add
|
||||
# nickname with [], you have to delimit name with ' '.
|
||||
# this option add compatibility with BuildCraft and some
|
||||
# other mods.
|
||||
# It is CaseSensitive!
|
||||
UnrestrictedName: []
|
||||
# Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
|
||||
messagesLanguage: en
|
||||
# Force these commands after /login, without any '/', use %p for replace with player name
|
||||
forceCommands: []
|
||||
# Force these commands after /login as a server console, without any '/', use %p for replace with player name
|
||||
forceCommandsAsConsole: []
|
||||
# Force these commands after /register, without any '/', use %p for replace with player name
|
||||
forceRegisterCommands: []
|
||||
# Force these commands after /register as a server console, without any '/', use %p for replace with player name
|
||||
forceRegisterCommandsAsConsole: []
|
||||
# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
|
||||
broadcastWelcomeMessage: false
|
||||
# Do we need to delay the join/leave message to be displayed only when the player is authenticated ?
|
||||
delayJoinMessage: false
|
||||
removeJoinMessage: false
|
||||
removeLeaveMessage: false
|
||||
# Do we need to add potion effect Blinding before login/register ?
|
||||
applyBlindEffect: false
|
||||
ExternalBoardOptions:
|
||||
# MySQL column for the salt , needed for some forum/cms support
|
||||
mySQLColumnSalt: ''
|
||||
# MySQL column for the group, needed for some forum/cms support
|
||||
mySQLColumnGroup: ''
|
||||
# -1 mean disabled. If u want that only
|
||||
# activated player can login in your server
|
||||
# u can put in this options the group number
|
||||
# of unactivated user, needed for some forum/cms support
|
||||
nonActivedUserGroup: -1
|
||||
# Other MySQL columns where we need to put the Username (case sensitive)
|
||||
mySQLOtherUsernameColumns: []
|
||||
# How much Log to Round needed in BCrypt(do not change it if you do not know what's your doing)
|
||||
bCryptLog2Round: 10
|
||||
# phpBB prefix defined during phpbb installation process
|
||||
phpbbTablePrefix: 'phpbb_'
|
||||
# phpBB activated group id , 2 is default registered group defined by phpbb
|
||||
phpbbActivatedGroupId: 2
|
||||
# WordPress prefix defined during WordPress installation process
|
||||
wordpressTablePrefix: 'wp_'
|
||||
permission:
|
||||
# Take care with this options, if you dont want
|
||||
# to use Vault and Group Switching of
|
||||
# AuthMe for unloggedIn players put true
|
||||
# below, default is false.
|
||||
EnablePermissionCheck: false
|
||||
BackupSystem:
|
||||
# Enable or Disable Automatic Backup
|
||||
ActivateBackup: false
|
||||
# set Backup at every start of Server
|
||||
OnServerStart: false
|
||||
# set Backup at every stop of Server
|
||||
OnServerStop: true
|
||||
# Windows only mysql installation Path
|
||||
MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'
|
||||
Security:
|
||||
SQLProblem:
|
||||
# Stop the server if we can't contact the sql database
|
||||
# Take care with this, if you set that to false,
|
||||
# AuthMe automatically disable and the server is not protected!
|
||||
stopServer: true
|
||||
ReloadCommand:
|
||||
# /reload support
|
||||
useReloadCommandSupport: true
|
||||
console:
|
||||
# Remove spam console
|
||||
noConsoleSpam: false
|
||||
captcha:
|
||||
# Player need to put a captcha when he fails too lot the password
|
||||
useCaptcha: false
|
||||
# Max allowed tries before request a captcha
|
||||
maxLoginTry: 5
|
||||
# Captcha length
|
||||
captchaLength: 5
|
||||
Converter:
|
||||
Rakamak:
|
||||
# Rakamak file name
|
||||
fileName: users.rak
|
||||
# Rakamak use ip ?
|
||||
useIP: false
|
||||
# IP file name for rakamak
|
||||
ipFileName: UsersIp.rak
|
||||
CrazyLogin:
|
||||
# CrazyLogin database file
|
||||
fileName: accounts.db
|
||||
Email:
|
||||
# Email SMTP server host
|
||||
mailSMTP: smtp.gmail.com
|
||||
# Email SMTP server port
|
||||
mailPort: 465
|
||||
# Email account that send the mail
|
||||
mailAccount: ''
|
||||
# Email account password
|
||||
mailPassword: ''
|
||||
# Custom SenderName, that replace the mailAccount name in the email
|
||||
mailSenderName: ''
|
||||
# Random password length
|
||||
RecoveryPasswordLength: 8
|
||||
# Email subject of password get
|
||||
mailSubject: 'Your new AuthMe Password'
|
||||
# Email text here
|
||||
mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
|
||||
# Like maxRegPerIp but with email
|
||||
maxRegPerEmail: 1
|
||||
# Recall players to add an email ?
|
||||
recallPlayers: false
|
||||
# Delay in minute for the recall scheduler
|
||||
delayRecall: 5
|
||||
# Blacklist these domains for emails
|
||||
emailBlacklisted:
|
||||
- 10minutemail.com
|
||||
# WhiteList only these domains for emails
|
||||
emailWhitelisted: []
|
||||
# Do we need to send new password draw in an image ?
|
||||
generateImage: false
|
||||
Hooks:
|
||||
# Do we need to hook with multiverse for spawn checking?
|
||||
multiverse: true
|
||||
# Do we need to hook with BungeeCord for get the real Player ip ?
|
||||
bungeecord: false
|
||||
# Do we need to disable Essentials SocialSpy on join ?
|
||||
disableSocialSpy: true
|
||||
# Do we need to force /motd Essentials command on join ?
|
||||
useEssentialsMotd: false
|
||||
# Do we need to cache custom Attributes ?
|
||||
customAttributes: false
|
||||
Purge:
|
||||
# On Enable , does AuthMe need to purge automatically old accounts unused ?
|
||||
useAutoPurge: false
|
||||
# Number of Days an account become Unused
|
||||
daysBeforeRemovePlayer: 60
|
||||
# Do we need to remove the player.dat file during purge process ?
|
||||
removePlayerDat: false
|
||||
# Do we need to remove the Essentials/users/player.yml file during purge process ?
|
||||
removeEssentialsFile: false
|
||||
# World where are players.dat stores
|
||||
defaultWorld: 'world'
|
||||
# Do we need to remove LimitedCreative/inventories/player.yml , player_creative.yml files during purge process ?
|
||||
removeLimitedCreativesInventories: false
|
||||
# Do we need to remove the AntiXRayData/PlayerData/player file during purge process ?
|
||||
removeAntiXRayFile: false
|
||||
# Do we need to remove permissions ?
|
||||
removePermissions: false
|
||||
Protection:
|
||||
# Enable some servers protection ( country based login, antibot )
|
||||
enableProtection: false
|
||||
# Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
|
||||
countries:
|
||||
- US
|
||||
- GB
|
||||
# Countries blacklisted automatically ( without any needed to enable protection )
|
||||
countriesBlacklist:
|
||||
- A1
|
||||
# Do we need to enable automatic antibot system?
|
||||
enableAntiBot: false
|
||||
# Max number of player allowed to login in 5 secs before enable AntiBot system automatically
|
||||
antiBotSensibility: 5
|
||||
# Duration in minutes of the antibot automatic system
|
||||
antiBotDuration: 10
|
||||
VeryGames:
|
||||
# These features are only available on VeryGames Server Provider
|
||||
enableIpCheck: false
|
||||
@@ -1,199 +0,0 @@
|
||||
name: ${pluginName}
|
||||
authors: [${pluginAuthors}]
|
||||
website: ${project.url}
|
||||
description: ${project.description}
|
||||
main: ${mainClass}
|
||||
version: ${project.version}-b${buildNumber}
|
||||
softdepend:
|
||||
- Vault
|
||||
- PermissionsBukkit
|
||||
- PermissionsEX
|
||||
- EssentialsGroupManager
|
||||
- Multiverse-Core
|
||||
- Essentials
|
||||
- EssentialsSpawn
|
||||
- ProtocolLib
|
||||
commands:
|
||||
authme:
|
||||
description: AuthMe admin commands
|
||||
usage: '/authme reload|register playername password|changepassword playername password|unregister playername|version|converter datatype'
|
||||
permission: authme.admin
|
||||
register:
|
||||
description: Register an account
|
||||
usage: /register password confirmpassword
|
||||
aliases: [reg]
|
||||
permission: authme.player.register
|
||||
login:
|
||||
description: Login into a account
|
||||
usage: /login password
|
||||
aliases: [l,log]
|
||||
permission: authme.player.login
|
||||
changepassword:
|
||||
description: Change password of a account
|
||||
usage: /changepassword oldPassword newPassword
|
||||
permission: authme.player.changepassword
|
||||
logout:
|
||||
description: Logout from the server
|
||||
usage: /logout
|
||||
permission: authme.player.logout
|
||||
unregister:
|
||||
description: unregister your account
|
||||
usage: /unregister password
|
||||
permission: authme.player.unregister
|
||||
email:
|
||||
description: Add Email or recover password
|
||||
usage: '/email add your@email.com your@email.com|change oldEmail newEmail|recovery your@email.com'
|
||||
permission: authme.player.email
|
||||
captcha:
|
||||
description: Captcha command
|
||||
usage: /captcha theCaptcha
|
||||
permission: authme.player.captcha
|
||||
permissions:
|
||||
authme.canbeforced:
|
||||
description: Allow the user to be forced-logged via API
|
||||
default: true
|
||||
authme.player:
|
||||
description: Gives access to all authme player commands
|
||||
default: true
|
||||
children:
|
||||
authme.player.login: true
|
||||
authme.player.logout: true
|
||||
authme.player.register: true
|
||||
authme.player.unregister: true
|
||||
authme.player.changepassword: true
|
||||
authme.player.captcha: true
|
||||
authme.player.email: true
|
||||
authme.player.register:
|
||||
description: Register your account
|
||||
default: false
|
||||
authme.player.unregister:
|
||||
description: Unregister your account
|
||||
default: false
|
||||
authme.player.login:
|
||||
description: Login into your account
|
||||
default: false
|
||||
authme.player.logout:
|
||||
description: Logout from your account
|
||||
default: false
|
||||
authme.player.changepassword:
|
||||
description: Change password of your account
|
||||
default: false
|
||||
authme.player.email:
|
||||
description: Gives access to player's email commands
|
||||
default: false
|
||||
children:
|
||||
authme.player.email.add: true
|
||||
authme.player.email.change: true
|
||||
authme.player.email.recover: true
|
||||
authme.player.email.add:
|
||||
description: Add an email to your account
|
||||
default: false
|
||||
authme.player.email.change:
|
||||
description: Change email of your account
|
||||
default: false
|
||||
authme.player.email.recover:
|
||||
description: Recover your account
|
||||
default: false
|
||||
authme.player.captcha:
|
||||
description: Captcha command
|
||||
default: false
|
||||
authme.admin:
|
||||
description: Gives access to all authme admin commands
|
||||
default: op
|
||||
children:
|
||||
authme.admin.forcelogin: true
|
||||
authme.admin.forcelogout: true
|
||||
authme.admin.register: true
|
||||
authme.admin.unregister: true
|
||||
authme.admin.changemail: true
|
||||
authme.admin.changepassword: true
|
||||
authme.admin.lastlogin: true
|
||||
authme.admin.accounts: true
|
||||
authme.admin.getemail: true
|
||||
authme.admin.getip: true
|
||||
authme.admin.setspawn: true
|
||||
authme.admin.spawn: true
|
||||
authme.admin.setfirstspawn: true
|
||||
authme.admin.firstspawn: true
|
||||
authme.admin.purge: true
|
||||
authme.admin.purgebannedplayers: true
|
||||
authme.admin.purgelastpos: true
|
||||
authme.admin.converter: true
|
||||
authme.admin.reload: true
|
||||
authme.admin.switchantibot: true
|
||||
authme.admin.seeotheraccounts: true
|
||||
authme.admin.register:
|
||||
description: Register an account
|
||||
default: false
|
||||
authme.admin.unregister:
|
||||
description: Unregister an account
|
||||
default: false
|
||||
authme.admin.forcelogin:
|
||||
description: Force login for that player
|
||||
default: false
|
||||
authme.admin.forcelogout:
|
||||
description: Force logout for that player
|
||||
default: false
|
||||
authme.admin.changepassword:
|
||||
description: Change the password of an account
|
||||
default: false
|
||||
authme.admin.getemail:
|
||||
description: Get last email about a player
|
||||
default: false
|
||||
authme.admin.changeemail:
|
||||
description: Change a player email
|
||||
default: false
|
||||
authme.admin.accounts:
|
||||
description: Display Players Accounts
|
||||
default: false
|
||||
authme.admin.seeotheraccounts:
|
||||
description: Display other accounts about a player when he logs in
|
||||
default: false
|
||||
authme.admin.lastlogin:
|
||||
description: Get last login date about a player
|
||||
default: false
|
||||
authme.admin.getip:
|
||||
description: Get IP from a player (fake and real)
|
||||
default: false
|
||||
authme.admin.setspawn:
|
||||
description: Set the AuthMe spawn point
|
||||
default: false
|
||||
authme.admin.spawn:
|
||||
description: Teleport to AuthMe spawn point
|
||||
default: false
|
||||
authme.admin.setfirstspawn:
|
||||
description: Set the AuthMe First Spawn Point
|
||||
default: false
|
||||
authme.admin.firstspawn:
|
||||
description: Teleport to AuthMe First Spawn Point
|
||||
default: false
|
||||
authme.admin.switchantibot:
|
||||
description: Switch AntiBot mode on/off
|
||||
default: false
|
||||
authme.admin.purge:
|
||||
description: Database purge command
|
||||
default: false
|
||||
authme.admin.purgebannedplayers:
|
||||
description: Purge banned players
|
||||
default: false
|
||||
authme.admin.purgelastpos:
|
||||
description: Purge last position of a player/players
|
||||
default: false
|
||||
authme.admin.converter:
|
||||
description: Allow the /authme converter command
|
||||
default: false
|
||||
authme.admin.reload:
|
||||
description: Reload the plugin
|
||||
default: false
|
||||
authme.vip:
|
||||
description: Allow vip slot when the server is full
|
||||
default: false
|
||||
authme.bypassantibot:
|
||||
description: Bypass the AntiBot check
|
||||
default: false
|
||||
authme.allowmultipleaccounts:
|
||||
description: Allow more accounts for same ip
|
||||
default: false
|
||||
authme.bypassforcesurvival:
|
||||
description: Bypass all ForceSurvival features
|
||||
default: false
|
||||
File diff suppressed because one or more lines are too long
@@ -1,148 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*****************************************************************************
|
||||
* AuthMe website integration logic *
|
||||
* ------------------------------------------------------------------------- *
|
||||
* Allows interaction with the AuthMe database (registration, password *
|
||||
* verification). Don't forget to update the AUTHME_TABLE value and your *
|
||||
* database credentials in getAuthmeMySqli(). *
|
||||
* *
|
||||
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
|
||||
*****************************************************************************/
|
||||
abstract class AuthMeController {
|
||||
|
||||
const AUTHME_TABLE = 'authme';
|
||||
|
||||
/**
|
||||
* Entry point function to check supplied credentials against the AuthMe database.
|
||||
*
|
||||
* @param string $username the username
|
||||
* @param string $password the password
|
||||
* @return bool true iff the data is correct, false otherwise
|
||||
*/
|
||||
function checkPassword($username, $password) {
|
||||
if (is_scalar($username) && is_scalar($password)) {
|
||||
$hash = $this->getHashFromDatabase($username);
|
||||
if ($hash) {
|
||||
return $this->isValidPassword($password, $hash);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the user exists in the database or not.
|
||||
*
|
||||
* @param string $username the username to check
|
||||
* @return bool true if the user exists; false otherwise
|
||||
*/
|
||||
function isUserRegistered($username) {
|
||||
$mysqli = $this->getAuthmeMySqli();
|
||||
if ($mysqli !== null) {
|
||||
$stmt = $mysqli->prepare('SELECT 1 FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
|
||||
$stmt->bind_param('s', $username);
|
||||
$stmt->execute();
|
||||
return $stmt->fetch();
|
||||
}
|
||||
|
||||
// Defensive default to true; we actually don't know
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a player with the given username.
|
||||
*
|
||||
* @param string $username the username to register
|
||||
* @param string $password the password to associate to the user
|
||||
* @param string $email the email (may be empty)
|
||||
* @return bool whether or not the registration was successful
|
||||
*/
|
||||
function register($username, $password, $email) {
|
||||
$email = $email ? $email : 'your@email.com';
|
||||
$mysqli = $this->getAuthmeMySqli();
|
||||
if ($mysqli !== null) {
|
||||
$hash = $this->hash($password);
|
||||
$stmt = $mysqli->prepare('INSERT INTO ' . self::AUTHME_TABLE . ' (username, realname, password, email, ip) '
|
||||
. 'VALUES (?, ?, ?, ?, ?)');
|
||||
$username_low = strtolower($username);
|
||||
$stmt->bind_param('sssss', $username_low, $username, $hash, $email, $_SERVER['REMOTE_ADDR']);
|
||||
return $stmt->execute();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Changes password for player.
|
||||
*
|
||||
* @param string $username the username
|
||||
* @param string $password the password
|
||||
* @return bool true whether or not password change was successful
|
||||
*/
|
||||
function changePassword($username, $password) {
|
||||
$mysqli = $this->getAuthmeMySqli();
|
||||
if ($mysqli !== null) {
|
||||
$hash = $this->hash($password);
|
||||
$stmt = $mysqli->prepare('UPDATE ' . self::AUTHME_TABLE . ' SET password=? '
|
||||
. 'WHERE username=?');
|
||||
$username_low = strtolower($username);
|
||||
$stmt->bind_param('ss', $hash, $username_low);
|
||||
return $stmt->execute();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Hashes the given password.
|
||||
*
|
||||
* @param $password string the clear-text password to hash
|
||||
* @return string the resulting hash
|
||||
*/
|
||||
protected abstract function hash($password);
|
||||
|
||||
/**
|
||||
* Checks whether the given password matches the hash.
|
||||
*
|
||||
* @param $password string the clear-text password
|
||||
* @param $hash string the password hash
|
||||
* @return boolean true if the password matches, false otherwise
|
||||
*/
|
||||
protected abstract function isValidPassword($password, $hash);
|
||||
|
||||
/**
|
||||
* Returns a connection to the database.
|
||||
*
|
||||
* @return mysqli|null the mysqli object or null upon error
|
||||
*/
|
||||
private function getAuthmeMySqli() {
|
||||
// CHANGE YOUR DATABASE DETAILS HERE BELOW: host, user, password, database name
|
||||
$mysqli = new mysqli('localhost', 'root', '', 'authme');
|
||||
if (mysqli_connect_error()) {
|
||||
printf('Could not connect to AuthMe database. Errno: %d, error: "%s"',
|
||||
mysqli_connect_errno(), mysqli_connect_error());
|
||||
return null;
|
||||
}
|
||||
return $mysqli;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the hash associated with the given user from the database.
|
||||
*
|
||||
* @param string $username the username whose hash should be retrieved
|
||||
* @return string|null the hash, or null if unavailable (e.g. username doesn't exist)
|
||||
*/
|
||||
private function getHashFromDatabase($username) {
|
||||
$mysqli = $this->getAuthmeMySqli();
|
||||
if ($mysqli !== null) {
|
||||
$stmt = $mysqli->prepare('SELECT password FROM ' . self::AUTHME_TABLE . ' WHERE username = ?');
|
||||
$stmt->bind_param('s', $username);
|
||||
$stmt->execute();
|
||||
$stmt->bind_result($password);
|
||||
if ($stmt->fetch()) {
|
||||
return $password;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
<?php
|
||||
|
||||
/***********************************************************
|
||||
* AuthMe website integration logic for BCrypt *
|
||||
* ------------------------------------------------------- *
|
||||
* See AuthMeController for details. *
|
||||
* *
|
||||
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
|
||||
***********************************************************/
|
||||
class Bcrypt extends AuthMeController {
|
||||
|
||||
protected function hash($password) {
|
||||
return password_hash($password, PASSWORD_BCRYPT);
|
||||
}
|
||||
|
||||
protected function isValidPassword($password, $hash) {
|
||||
return password_verify($password, $hash);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
<?php
|
||||
|
||||
/***********************************************************
|
||||
* AuthMe website integration logic for PBKDF2 *
|
||||
* ------------------------------------------------------- *
|
||||
* See AuthMeController for details. *
|
||||
* *
|
||||
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
|
||||
***********************************************************/
|
||||
class Pbkdf2 extends AuthMeController {
|
||||
|
||||
/** @var string[] range of characters for salt generation */
|
||||
private $CHARS;
|
||||
|
||||
const SALT_LENGTH = 16;
|
||||
const NUMBER_OF_ITERATIONS = 10000;
|
||||
|
||||
public function __construct() {
|
||||
$this->CHARS = self::initCharRange();
|
||||
}
|
||||
|
||||
protected function isValidPassword($password, $hash) {
|
||||
// hash := pbkdf2_sha256$iterations$salt$hash
|
||||
$parts = explode('$', $hash);
|
||||
return count($parts) === 4 && $hash === $this->computeHash($parts[1], $parts[2], $password);
|
||||
}
|
||||
|
||||
protected function hash($password) {
|
||||
$salt = $this->generateSalt();
|
||||
return $this->computeHash(self::NUMBER_OF_ITERATIONS, $salt, $password);
|
||||
}
|
||||
|
||||
private function computeHash($iterations, $salt, $password) {
|
||||
return 'pbkdf2_sha256$' . self::NUMBER_OF_ITERATIONS . '$' . $salt
|
||||
. '$' . hash_pbkdf2('sha256', $password, $salt, self::NUMBER_OF_ITERATIONS, 64, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string randomly generated salt
|
||||
*/
|
||||
private function generateSalt() {
|
||||
$maxCharIndex = count($this->CHARS) - 1;
|
||||
$salt = '';
|
||||
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
|
||||
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
|
||||
}
|
||||
return $salt;
|
||||
}
|
||||
|
||||
private static function initCharRange() {
|
||||
return array_merge(range('0', '9'), range('a', 'f'));
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
<?php
|
||||
|
||||
/***********************************************************
|
||||
* AuthMe website integration logic for SHA256 *
|
||||
* ------------------------------------------------------- *
|
||||
* See AuthMeController for details. *
|
||||
* *
|
||||
* Source: https://github.com/AuthMe/AuthMeReloaded/ *
|
||||
***********************************************************/
|
||||
class Sha256 extends AuthMeController {
|
||||
|
||||
/** @var string[] range of characters for salt generation */
|
||||
private $CHARS;
|
||||
|
||||
const SALT_LENGTH = 16;
|
||||
|
||||
public function __construct() {
|
||||
$this->CHARS = self::initCharRange();
|
||||
}
|
||||
|
||||
protected function isValidPassword($password, $hash) {
|
||||
// $SHA$salt$hash, where hash := sha256(sha256(password) . salt)
|
||||
$parts = explode('$', $hash);
|
||||
return count($parts) === 4 && $parts[3] === hash('sha256', hash('sha256', $password) . $parts[2]);
|
||||
}
|
||||
|
||||
protected function hash($password) {
|
||||
$salt = $this->generateSalt();
|
||||
return '$SHA$' . $salt . '$' . hash('sha256', hash('sha256', $password) . $salt);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string randomly generated salt
|
||||
*/
|
||||
private function generateSalt() {
|
||||
$maxCharIndex = count($this->CHARS) - 1;
|
||||
$salt = '';
|
||||
for ($i = 0; $i < self::SALT_LENGTH; ++$i) {
|
||||
$salt .= $this->CHARS[mt_rand(0, $maxCharIndex)];
|
||||
}
|
||||
return $salt;
|
||||
}
|
||||
|
||||
private static function initCharRange() {
|
||||
return array_merge(range('0', '9'), range('a', 'f'));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,102 +0,0 @@
|
||||
<!--
|
||||
This is a demo page for AuthMe website integration.
|
||||
See AuthMeController.php and the extending classes for the PHP code you need.
|
||||
-->
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>AuthMe Integration Sample</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
<body>
|
||||
<?php
|
||||
error_reporting(E_ALL);
|
||||
|
||||
require 'AuthMeController.php';
|
||||
|
||||
// Change this to the file of the hash encryption you need, e.g. Bcrypt.php or Sha256.php
|
||||
require 'Sha256.php';
|
||||
// The class name must correspond to the file you have in require above! e.g. require 'Sha256.php'; and new Sha256();
|
||||
$authme_controller = new Sha256();
|
||||
|
||||
$action = get_from_post_or_empty('action');
|
||||
$user = get_from_post_or_empty('username');
|
||||
$pass = get_from_post_or_empty('password');
|
||||
$email = get_from_post_or_empty('email');
|
||||
|
||||
$was_successful = false;
|
||||
if ($action && $user && $pass) {
|
||||
if ($action === 'Log in') {
|
||||
$was_successful = process_login($user, $pass, $authme_controller);
|
||||
} else if ($action === 'Register') {
|
||||
$was_successful = process_register($user, $pass, $email, $authme_controller);
|
||||
}
|
||||
}
|
||||
|
||||
if (!$was_successful) {
|
||||
echo '<h1>Login sample</h1>
|
||||
This is a demo form for AuthMe website integration. Enter your AuthMe login details
|
||||
into the following form to test it.
|
||||
<form method="post">
|
||||
<table>
|
||||
<tr><td>Name</td><td><input type="text" value="' . htmlspecialchars($user) . '" name="username" /></td></tr>
|
||||
<tr><td>Email</td><td><input type="text" value="' . htmlspecialchars($email) . '" name="email" /></td></tr>
|
||||
<tr><td>Pass</td><td><input type="password" value="' . htmlspecialchars($pass) . '" name="password" /></td></tr>
|
||||
<tr>
|
||||
<td><input type="submit" name="action" value="Log in" /></td>
|
||||
<td><input type="submit" name="action" value="Register" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
</form>';
|
||||
}
|
||||
|
||||
function get_from_post_or_empty($index_name) {
|
||||
return trim(
|
||||
filter_input(INPUT_POST, $index_name, FILTER_UNSAFE_RAW, FILTER_REQUIRE_SCALAR | FILTER_FLAG_STRIP_LOW)
|
||||
?: '');
|
||||
}
|
||||
|
||||
|
||||
// Login logic
|
||||
function process_login($user, $pass, AuthMeController $controller) {
|
||||
if ($controller->checkPassword($user, $pass)) {
|
||||
printf('<h1>Hello, %s!</h1>', htmlspecialchars($user));
|
||||
echo 'Successful login. Nice to have you back!'
|
||||
. '<br /><a href="index.php">Back to form</a>';
|
||||
return true;
|
||||
} else {
|
||||
echo '<h1>Error</h1> Invalid username or password.';
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Register logic
|
||||
function process_register($user, $pass, $email, AuthMeController $controller) {
|
||||
if ($controller->isUserRegistered($user)) {
|
||||
echo '<h1>Error</h1> This user already exists.';
|
||||
} else if (!is_email_valid($email)) {
|
||||
echo '<h1>Error</h1> The supplied email is invalid.';
|
||||
} else {
|
||||
// Note that we don't validate the password or username at all in this demo...
|
||||
$register_success = $controller->register($user, $pass, $email);
|
||||
if ($register_success) {
|
||||
printf('<h1>Welcome, %s!</h1>Thanks for registering', htmlspecialchars($user));
|
||||
echo '<br /><a href="index.php">Back to form</a>';
|
||||
return true;
|
||||
} else {
|
||||
echo '<h1>Error</h1>Unfortunately, there was an error during the registration.';
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function is_email_valid($email) {
|
||||
return trim($email) === ''
|
||||
? true // accept no email
|
||||
: filter_var($email, FILTER_VALIDATE_EMAIL);
|
||||
}
|
||||
|
||||
?>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -2,8 +2,12 @@ package fr.xephi.authme;
|
||||
|
||||
import ch.jalu.injector.Injector;
|
||||
import ch.jalu.injector.InjectorBuilder;
|
||||
import com.alessiodp.libby.BukkitLibraryManager;
|
||||
import com.github.Anon8281.universalScheduler.UniversalScheduler;
|
||||
import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
|
||||
import fr.xephi.authme.api.v3.AuthMeApi;
|
||||
import fr.xephi.authme.command.CommandHandler;
|
||||
import fr.xephi.authme.command.TabCompleteHandler;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.initialization.DataSourceProvider;
|
||||
@@ -11,6 +15,7 @@ import fr.xephi.authme.initialization.OnShutdownPlayerSaver;
|
||||
import fr.xephi.authme.initialization.OnStartupTasks;
|
||||
import fr.xephi.authme.initialization.SettingsProvider;
|
||||
import fr.xephi.authme.initialization.TaskCloser;
|
||||
import fr.xephi.authme.listener.AdvancedShulkerFixListener;
|
||||
import fr.xephi.authme.listener.BedrockAutoLoginListener;
|
||||
import fr.xephi.authme.listener.BlockListener;
|
||||
import fr.xephi.authme.listener.DoubleLoginFixListener;
|
||||
@@ -22,6 +27,7 @@ import fr.xephi.authme.listener.PlayerListener111;
|
||||
import fr.xephi.authme.listener.PlayerListener19;
|
||||
import fr.xephi.authme.listener.PlayerListener19Spigot;
|
||||
import fr.xephi.authme.listener.PlayerListenerHigherThan18;
|
||||
import fr.xephi.authme.listener.PurgeListener;
|
||||
import fr.xephi.authme.listener.ServerListener;
|
||||
import fr.xephi.authme.mail.EmailService;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
@@ -30,6 +36,7 @@ import fr.xephi.authme.service.BackupService;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.service.MigrationService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeReceiver;
|
||||
import fr.xephi.authme.service.velocity.VelocityReceiver;
|
||||
import fr.xephi.authme.service.yaml.YamlParseException;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.SettingsWarner;
|
||||
@@ -44,7 +51,6 @@ import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.inject.Inject;
|
||||
@@ -54,6 +60,7 @@ import java.net.HttpURLConnection;
|
||||
import java.net.URL;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.Date;
|
||||
import java.util.Objects;
|
||||
import java.util.Scanner;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
@@ -74,10 +81,11 @@ public class AuthMe extends JavaPlugin {
|
||||
// Version and build number values
|
||||
private static String pluginVersion = "5.6.0-Fork";
|
||||
private static final String pluginBuild = "b";
|
||||
private static String pluginBuildNumber = "34";
|
||||
private static String pluginBuildNumber = "49";
|
||||
// Private instances
|
||||
private EmailService emailService;
|
||||
private CommandHandler commandHandler;
|
||||
private static TaskScheduler scheduler;
|
||||
@Inject
|
||||
public static Settings settings;
|
||||
private DataSource database;
|
||||
@@ -85,12 +93,22 @@ public class AuthMe extends JavaPlugin {
|
||||
private Injector injector;
|
||||
private BackupService backupService;
|
||||
public static ConsoleLogger logger;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
public AuthMe() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the plugin's build
|
||||
*
|
||||
* @return The plugin's build
|
||||
*/
|
||||
public static String getPluginBuild() {
|
||||
return pluginBuild;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get the plugin's name.
|
||||
@@ -119,7 +137,17 @@ public class AuthMe extends JavaPlugin {
|
||||
return pluginBuildNumber;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the scheduler
|
||||
*/
|
||||
public static TaskScheduler getScheduler() {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
/**
|
||||
* The library manager
|
||||
*/
|
||||
public static BukkitLibraryManager libraryManager;
|
||||
|
||||
/**
|
||||
* Method called when the server enables the plugin.
|
||||
@@ -128,6 +156,8 @@ public class AuthMe extends JavaPlugin {
|
||||
public void onEnable() {
|
||||
// Load the plugin version data from the plugin description file
|
||||
loadPluginInfo(getDescription().getVersion());
|
||||
scheduler = UniversalScheduler.getScheduler(this);
|
||||
libraryManager = new BukkitLibraryManager(this);
|
||||
|
||||
// Set the Logger instance and log file path
|
||||
ConsoleLogger.initialize(getLogger(), new File(getDataFolder(), LOG_FILENAME));
|
||||
@@ -178,27 +208,18 @@ public class AuthMe extends JavaPlugin {
|
||||
backupService.doBackup(BackupService.BackupCause.START);
|
||||
// Set up Metrics
|
||||
OnStartupTasks.sendMetrics(this, settings);
|
||||
if(settings.getProperty(SecuritySettings.SHOW_STARTUP_BANNER)) {
|
||||
String loadColorConfig = settings.getProperty(SecuritySettings.STARTUP_BANNER_COLOR);
|
||||
if (loadColorConfig.startsWith("§")) {
|
||||
logger.info("\n" + loadColorConfig + " ___ __ __ __ ___ \n" +
|
||||
loadColorConfig + " / | __ __/ /_/ /_ / |/ /__ \n" +
|
||||
loadColorConfig + " / /| |/ / / / __/ __ \\/ /|_/ / _ \\\n" +
|
||||
loadColorConfig + " / ___ / /_/ / /_/ / / / / / / __/\n" +
|
||||
loadColorConfig + "/_/ |_\\__,_/\\__/_/ /_/_/ /_/\\___/ \n" +
|
||||
loadColorConfig + " ");
|
||||
}else {
|
||||
logger.info("\n"+" ___ __ __ __ ___ \n" +
|
||||
" / | __ __/ /_/ /_ / |/ /__ \n" +
|
||||
" / /| |/ / / / __/ __ \\/ /|_/ / _ \\\n" +
|
||||
" / ___ / /_/ / /_/ / / / / / / __/\n" +
|
||||
"/_/ |_\\__,_/\\__/_/ /_/_/ /_/\\___/ \n" +
|
||||
" ");
|
||||
}
|
||||
if (settings.getProperty(SecuritySettings.SHOW_STARTUP_BANNER)) {
|
||||
logger.info("\n" + " ___ __ __ __ ___ \n" +
|
||||
" / | __ __/ /_/ /_ / |/ /__ \n" +
|
||||
" / /| |/ / / / __/ __ \\/ /|_/ / _ \\\n" +
|
||||
" / ___ / /_/ / /_/ / / / / / / __/\n" +
|
||||
"/_/ |_\\__,_/\\__/_/ /_/_/ /_/\\___/ \n" +
|
||||
" ");
|
||||
}
|
||||
// Successful message
|
||||
//detect server brand with classloader
|
||||
checkServerType();
|
||||
Objects.requireNonNull(getCommand("register")).setTabCompleter(new TabCompleteHandler());
|
||||
Objects.requireNonNull(getCommand("login")).setTabCompleter(new TabCompleteHandler());
|
||||
logger.info("AuthMeReReloaded is enabled successfully!");
|
||||
// Purge on start if enabled
|
||||
PurgeService purgeService = injector.getSingleton(PurgeService.class);
|
||||
@@ -245,7 +266,6 @@ public class AuthMe extends JavaPlugin {
|
||||
injector.register(AuthMe.class, this);
|
||||
injector.register(Server.class, getServer());
|
||||
injector.register(PluginManager.class, getServer().getPluginManager());
|
||||
injector.register(BukkitScheduler.class, getServer().getScheduler());
|
||||
injector.provide(DataFolder.class, getDataFolder());
|
||||
injector.registerProvider(Settings.class, SettingsProvider.class);
|
||||
injector.registerProvider(DataSource.class, DataSourceProvider.class);
|
||||
@@ -288,6 +308,7 @@ public class AuthMe extends JavaPlugin {
|
||||
|
||||
// Trigger instantiation (class not used elsewhere)
|
||||
injector.getSingleton(BungeeReceiver.class);
|
||||
injector.getSingleton(VelocityReceiver.class);
|
||||
|
||||
// Trigger construction of API classes; they will keep track of the singleton
|
||||
injector.getSingleton(AuthMeApi.class);
|
||||
@@ -349,6 +370,14 @@ public class AuthMe extends JavaPlugin {
|
||||
if (settings.getProperty(SecuritySettings.ANTI_GHOST_PLAYERS)) {
|
||||
pluginManager.registerEvents(injector.getSingleton(DoubleLoginFixListener.class), this);
|
||||
}
|
||||
if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && !isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
|
||||
pluginManager.registerEvents(injector.getSingleton(AdvancedShulkerFixListener.class), this);
|
||||
} else if (settings.getProperty(SecuritySettings.ADVANCED_SHULKER_FIX) && isClassLoaded("org.bukkit.event.player.PlayerCommandSendEvent")) {
|
||||
logger.warning("You are running an 1.13+ minecraft server, advancedShulkerFix won't enable.");
|
||||
}
|
||||
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
|
||||
pluginManager.registerEvents(injector.getSingleton(PurgeListener.class), this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -385,7 +414,7 @@ public class AuthMe extends JavaPlugin {
|
||||
}
|
||||
|
||||
// Wait for tasks and close data source
|
||||
new TaskCloser(this, database).run();
|
||||
new TaskCloser(database).run();
|
||||
|
||||
// Disabled correctly
|
||||
Consumer<String> infoLogMethod = logger == null ? getLogger()::info : logger::info;
|
||||
@@ -416,13 +445,11 @@ public class AuthMe extends JavaPlugin {
|
||||
if (isUpdateAvailable(latestVersion)) {
|
||||
String message = "New version available! Latest:" + latestVersion + " Current:" + pluginBuild + pluginBuildNumber;
|
||||
getLogger().log(Level.WARNING, message);
|
||||
getLogger().log(Level.WARNING, "Download from here: github.com/HaHaWTH/AuthMeReReloaded/releases/latest");
|
||||
getLogger().log(Level.WARNING, "Download from here: https://github.com/HaHaWTH/AuthMeReReloaded/releases/latest");
|
||||
} else {
|
||||
getLogger().log(Level.INFO, "You are running the latest version.");
|
||||
}
|
||||
} catch (IOException e) {
|
||||
String formattedException = ExceptionUtils.formatException(e);
|
||||
getLogger().log(Level.WARNING, "Error occurred while checking updates from GitHub. Reason: " + formattedException);
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -447,7 +474,9 @@ public class AuthMe extends JavaPlugin {
|
||||
|
||||
|
||||
private void checkServerType() {
|
||||
if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) {
|
||||
if (isClassLoaded("io.papermc.paper.threadedregions.RegionizedServer")) {
|
||||
logger.info("AuthMeReReloaded is running on Folia");
|
||||
} else if (isClassLoaded("com.destroystokyo.paper.PaperConfig")) {
|
||||
logger.info("AuthMeReReloaded is running on Paper");
|
||||
} else if (isClassLoaded("catserver.server.CatServerConfig")) {
|
||||
logger.info("AuthMeReReloaded is running on CatServer");
|
||||
|
||||
@@ -84,14 +84,14 @@ public final class CommandUtils {
|
||||
* @return formatted command syntax incl. arguments
|
||||
*/
|
||||
public static String buildSyntax(CommandDescription command, List<String> correctLabels) {
|
||||
String commandSyntax = ChatColor.WHITE + "/" + correctLabels.get(0) + ChatColor.YELLOW;
|
||||
StringBuilder commandSyntax = new StringBuilder(ChatColor.WHITE + "/" + correctLabels.get(0) + ChatColor.YELLOW);
|
||||
for (int i = 1; i < correctLabels.size(); ++i) {
|
||||
commandSyntax += " " + correctLabels.get(i);
|
||||
commandSyntax.append(" ").append(correctLabels.get(i));
|
||||
}
|
||||
for (CommandArgumentDescription argument : command.getArguments()) {
|
||||
commandSyntax += " " + formatArgument(argument);
|
||||
commandSyntax.append(" ").append(formatArgument(argument));
|
||||
}
|
||||
return commandSyntax;
|
||||
return commandSyntax.toString();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
package fr.xephi.authme.command;
|
||||
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.command.TabCompleter;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TabCompleteHandler implements TabCompleter {
|
||||
|
||||
@Override
|
||||
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String alias, String[] args) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
}
|
||||
@@ -7,12 +7,12 @@ import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.command.ExecutableCommand;
|
||||
import fr.xephi.authme.datasource.converter.Converter;
|
||||
import fr.xephi.authme.datasource.converter.CrazyLoginConverter;
|
||||
import fr.xephi.authme.datasource.converter.H2ToSqlite;
|
||||
import fr.xephi.authme.datasource.converter.LoginSecurityConverter;
|
||||
import fr.xephi.authme.datasource.converter.MySqlToSqlite;
|
||||
import fr.xephi.authme.datasource.converter.RakamakConverter;
|
||||
import fr.xephi.authme.datasource.converter.RoyalAuthConverter;
|
||||
import fr.xephi.authme.datasource.converter.SqliteToH2;
|
||||
import fr.xephi.authme.datasource.converter.SqliteToSql;
|
||||
import fr.xephi.authme.datasource.converter.VAuthConverter;
|
||||
import fr.xephi.authme.datasource.converter.XAuthConverter;
|
||||
import fr.xephi.authme.message.MessageKey;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
@@ -84,11 +84,11 @@ public class ConverterCommand implements ExecutableCommand {
|
||||
return ImmutableSortedMap.<String, Class<? extends Converter>>naturalOrder()
|
||||
.put("xauth", XAuthConverter.class)
|
||||
.put("crazylogin", CrazyLoginConverter.class)
|
||||
.put("rakamak", RakamakConverter.class)
|
||||
.put("royalauth", RoyalAuthConverter.class)
|
||||
.put("vauth", VAuthConverter.class)
|
||||
.put("sqlitetosql", SqliteToSql.class)
|
||||
.put("mysqltosqlite", MySqlToSqlite.class)
|
||||
.put("sqlitetoh2", SqliteToH2.class)
|
||||
.put("h2tosqlite", H2ToSqlite.class)
|
||||
.put("loginsecurity", LoginSecurityConverter.class)
|
||||
.build();
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package fr.xephi.authme.command.executable.authme;
|
||||
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.command.PlayerCommand;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.SpawnLoader;
|
||||
import fr.xephi.authme.settings.properties.SecuritySettings;
|
||||
import fr.xephi.authme.util.TeleportUtils;
|
||||
import org.bukkit.entity.Player;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
@@ -78,7 +78,8 @@ public class RegisterAdminCommand implements ExecutableCommand {
|
||||
final Player player = bukkitService.getPlayerExact(playerName);
|
||||
if (player != null) {
|
||||
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() ->
|
||||
player.kickPlayer(commonService.retrieveSingleMessage(player, MessageKey.KICK_FOR_ADMIN_REGISTER)));
|
||||
// AuthMeReReloaded - Folia compatibility
|
||||
bukkitService.runTaskIfFolia(player, () -> player.kickPlayer(commonService.retrieveSingleMessage(player, MessageKey.KICK_FOR_ADMIN_REGISTER))));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -45,34 +45,31 @@ public class SetEmailCommand implements ExecutableCommand {
|
||||
return;
|
||||
}
|
||||
|
||||
bukkitService.runTaskOptionallyAsync(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
// Validate the user
|
||||
PlayerAuth auth = dataSource.getAuth(playerName);
|
||||
if (auth == null) {
|
||||
commonService.send(sender, MessageKey.UNKNOWN_USER);
|
||||
return;
|
||||
} else if (!validationService.isEmailFreeForRegistration(playerEmail, sender)) {
|
||||
commonService.send(sender, MessageKey.EMAIL_ALREADY_USED_ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the email address
|
||||
auth.setEmail(playerEmail);
|
||||
if (!dataSource.updateEmail(auth)) {
|
||||
commonService.send(sender, MessageKey.ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the player cache
|
||||
if (playerCache.getAuth(playerName) != null) {
|
||||
playerCache.updatePlayer(auth);
|
||||
}
|
||||
|
||||
// Show a status message
|
||||
commonService.send(sender, MessageKey.EMAIL_CHANGED_SUCCESS);
|
||||
bukkitService.runTaskOptionallyAsync(() -> { // AuthMeReReloaded - Folia compatibility
|
||||
// Validate the user
|
||||
PlayerAuth auth = dataSource.getAuth(playerName);
|
||||
if (auth == null) {
|
||||
commonService.send(sender, MessageKey.UNKNOWN_USER);
|
||||
return;
|
||||
} else if (!validationService.isEmailFreeForRegistration(playerEmail, sender)) {
|
||||
commonService.send(sender, MessageKey.EMAIL_ALREADY_USED_ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the email address
|
||||
auth.setEmail(playerEmail);
|
||||
if (!dataSource.updateEmail(auth)) {
|
||||
commonService.send(sender, MessageKey.ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the player cache
|
||||
if (playerCache.getAuth(playerName) != null) {
|
||||
playerCache.updatePlayer(auth);
|
||||
}
|
||||
|
||||
// Show a status message
|
||||
commonService.send(sender, MessageKey.EMAIL_CHANGED_SUCCESS);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,8 @@ package fr.xephi.authme.command.executable.authme;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.command.ExecutableCommand;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.DatabaseSettings;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -17,6 +19,8 @@ public class VersionCommand implements ExecutableCommand {
|
||||
|
||||
@Inject
|
||||
private BukkitService bukkitService;
|
||||
@Inject
|
||||
private Settings settings;
|
||||
|
||||
@Override
|
||||
public void executeCommand(CommandSender sender, List<String> arguments) {
|
||||
@@ -24,6 +28,7 @@ public class VersionCommand implements ExecutableCommand {
|
||||
sender.sendMessage(ChatColor.GOLD + "==========[ " + AuthMe.getPluginName() + " ABOUT ]==========");
|
||||
sender.sendMessage(ChatColor.GOLD + "Version: " + ChatColor.WHITE + AuthMe.getPluginName()
|
||||
+ " v" + AuthMe.getPluginVersion() + ChatColor.GRAY + " (build: " + AuthMe.getPluginBuildNumber() + ")");
|
||||
sender.sendMessage(ChatColor.GOLD + "Database Implementation: " + ChatColor.WHITE + settings.getProperty(DatabaseSettings.BACKEND).toString());
|
||||
sender.sendMessage(ChatColor.GOLD + "Authors:");
|
||||
Collection<Player> onlinePlayers = bukkitService.getOnlinePlayers();
|
||||
printDeveloper(sender, "Gabriele C.", "sgdc3", "Project manager, Contributor", onlinePlayers);
|
||||
|
||||
@@ -15,6 +15,7 @@ import fr.xephi.authme.process.register.executors.PasswordRegisterParams;
|
||||
import fr.xephi.authme.process.register.executors.RegistrationMethod;
|
||||
import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams;
|
||||
import fr.xephi.authme.security.HashAlgorithm;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.ValidationService;
|
||||
import fr.xephi.authme.settings.properties.EmailSettings;
|
||||
@@ -24,8 +25,6 @@ import org.bukkit.entity.Player;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.List;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.CONFIRMATION;
|
||||
import static fr.xephi.authme.process.register.RegisterSecondaryArgument.EMAIL_MANDATORY;
|
||||
@@ -46,6 +45,9 @@ public class RegisterCommand extends PlayerCommand {
|
||||
@Inject
|
||||
private CommonService commonService;
|
||||
|
||||
@Inject
|
||||
private BukkitService bukkitService;
|
||||
|
||||
@Inject
|
||||
private DataSource dataSource;
|
||||
|
||||
@@ -175,20 +177,15 @@ public class RegisterCommand extends PlayerCommand {
|
||||
} else if (isSecondArgValidForEmailRegistration(player, arguments)) {
|
||||
management.performRegister(RegistrationMethod.EMAIL_REGISTRATION,
|
||||
EmailRegisterParams.of(player, email));
|
||||
Timer timer = new Timer();
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
if (commonService.getProperty(RegistrationSettings.UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE) && commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES) > 0) {
|
||||
bukkitService.runTaskLater(player, () -> {
|
||||
if (dataSource.getAuth(player.getName()) != null) {
|
||||
if (dataSource.getAuth(player.getName()).getLastLogin() == null) {
|
||||
management.performUnregisterByAdmin(null, player.getName(), player);
|
||||
timer.cancel();
|
||||
}
|
||||
} else {
|
||||
timer.cancel();
|
||||
}
|
||||
}
|
||||
}, 600000);
|
||||
}, 60 * 20 * commonService.getProperty(RegistrationSettings.UNREGISTER_AFTER_MINUTES));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -103,7 +103,7 @@ public class TempbanManager implements SettingsDependent, HasCleanup {
|
||||
long newTime = expires.getTime() + (length * MILLIS_PER_MINUTE);
|
||||
expires.setTime(newTime);
|
||||
|
||||
bukkitService.scheduleSyncDelayedTask(() -> {
|
||||
bukkitService.runTask(player,() -> { // AuthMeReReloaded - Folia compatibility
|
||||
if (customCommand.isEmpty()) {
|
||||
bukkitService.banIp(ip, reason, expires, "AuthMe");
|
||||
player.kickPlayer(reason);
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package fr.xephi.authme.data.limbo;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
|
||||
import fr.xephi.authme.task.MessageTask;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
@@ -22,8 +22,9 @@ public class LimboPlayer {
|
||||
private final Location loc;
|
||||
private final float walkSpeed;
|
||||
private final float flySpeed;
|
||||
private BukkitTask timeoutTask = null;
|
||||
private MyScheduledTask timeoutTask = null;
|
||||
private MessageTask messageTask = null;
|
||||
|
||||
private LimboPlayerState state = LimboPlayerState.PASSWORD_REQUIRED;
|
||||
|
||||
public LimboPlayer(Location loc, boolean operator, Collection<UserGroup> groups, boolean fly, float walkSpeed,
|
||||
@@ -81,7 +82,7 @@ public class LimboPlayer {
|
||||
*
|
||||
* @return The timeout task associated to the player
|
||||
*/
|
||||
public BukkitTask getTimeoutTask() {
|
||||
public MyScheduledTask getTimeoutTask() {
|
||||
return timeoutTask;
|
||||
}
|
||||
|
||||
@@ -91,7 +92,7 @@ public class LimboPlayer {
|
||||
*
|
||||
* @param timeoutTask The task to set
|
||||
*/
|
||||
public void setTimeoutTask(BukkitTask timeoutTask) {
|
||||
public void setTimeoutTask(MyScheduledTask timeoutTask) {
|
||||
if (this.timeoutTask != null) {
|
||||
this.timeoutTask.cancel();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.xephi.authme.data.limbo;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
|
||||
import fr.xephi.authme.data.auth.PlayerCache;
|
||||
import fr.xephi.authme.data.captcha.RegistrationCaptchaManager;
|
||||
import fr.xephi.authme.message.MessageKey;
|
||||
@@ -11,7 +12,6 @@ import fr.xephi.authme.settings.properties.RestrictionSettings;
|
||||
import fr.xephi.authme.task.MessageTask;
|
||||
import fr.xephi.authme.task.TimeoutTask;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import javax.inject.Inject;
|
||||
|
||||
@@ -53,7 +53,7 @@ class LimboPlayerTaskManager {
|
||||
if (interval > 0) {
|
||||
String[] joinMessage = messages.retrieveSingle(player, result.messageKey, result.args).split("\n");
|
||||
MessageTask messageTask = new MessageTask(player, joinMessage);
|
||||
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND);
|
||||
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, (long) interval * TICKS_PER_SECOND);
|
||||
limbo.setMessageTask(messageTask);
|
||||
}
|
||||
}
|
||||
@@ -68,7 +68,7 @@ class LimboPlayerTaskManager {
|
||||
final int timeout = settings.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
|
||||
if (timeout > 0) {
|
||||
String message = messages.retrieveSingle(player, MessageKey.LOGIN_TIMEOUT_ERROR);
|
||||
BukkitTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
|
||||
MyScheduledTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
|
||||
limbo.setTimeoutTask(task);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,18 +9,22 @@ import com.google.common.util.concurrent.ListenableFuture;
|
||||
import com.google.common.util.concurrent.ListeningExecutorService;
|
||||
import com.google.common.util.concurrent.MoreExecutors;
|
||||
import com.google.common.util.concurrent.ThreadFactoryBuilder;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
import fr.xephi.authme.data.auth.PlayerCache;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.security.crypts.HashedPassword;
|
||||
import fr.xephi.authme.settings.properties.DatabaseSettings;
|
||||
import fr.xephi.authme.util.Utils;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.stream.Collectors;
|
||||
@@ -28,11 +32,10 @@ import java.util.stream.Collectors;
|
||||
public class CacheDataSource implements DataSource {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(CacheDataSource.class);
|
||||
|
||||
private final DataSource source;
|
||||
private final PlayerCache playerCache;
|
||||
private final LoadingCache<String, Optional<PlayerAuth>> cachedAuths;
|
||||
private final ListeningExecutorService executorService;
|
||||
private ListeningExecutorService executorService;
|
||||
|
||||
/**
|
||||
* Constructor for CacheDataSource.
|
||||
@@ -43,13 +46,30 @@ public class CacheDataSource implements DataSource {
|
||||
public CacheDataSource(DataSource source, PlayerCache playerCache) {
|
||||
this.source = source;
|
||||
this.playerCache = playerCache;
|
||||
|
||||
executorService = MoreExecutors.listeningDecorator(
|
||||
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
|
||||
.setDaemon(true)
|
||||
.setNameFormat("AuthMe-CacheLoader")
|
||||
.build())
|
||||
);
|
||||
if (AuthMe.settings.getProperty(DatabaseSettings.USE_VIRTUAL_THREADS)) {
|
||||
try {
|
||||
Method method = Executors.class.getMethod("newVirtualThreadPerTaskExecutor");
|
||||
method.setAccessible(true);
|
||||
ExecutorService ex = (ExecutorService) method.invoke(null);
|
||||
executorService = MoreExecutors.listeningDecorator(ex);
|
||||
logger.info("Using virtual threads for cache loader");
|
||||
} catch (Exception e) {
|
||||
executorService = MoreExecutors.listeningDecorator(
|
||||
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
|
||||
.setDaemon(true)
|
||||
.setNameFormat("AuthMe-CacheLoader")
|
||||
.build())
|
||||
);
|
||||
logger.info("Cannot enable virtual threads, fallback to CachedThreadPool");
|
||||
}
|
||||
} else {
|
||||
executorService = MoreExecutors.listeningDecorator(
|
||||
Executors.newCachedThreadPool(new ThreadFactoryBuilder()
|
||||
.setDaemon(true)
|
||||
.setNameFormat("AuthMe-CacheLoader")
|
||||
.build())
|
||||
);
|
||||
}
|
||||
cachedAuths = CacheBuilder.newBuilder()
|
||||
.refreshAfterWrite(5, TimeUnit.MINUTES)
|
||||
.expireAfterAccess(15, TimeUnit.MINUTES)
|
||||
|
||||
@@ -4,7 +4,7 @@ package fr.xephi.authme.datasource;
|
||||
* DataSource type.
|
||||
*/
|
||||
public enum DataSourceType {
|
||||
// H2,
|
||||
H2,
|
||||
|
||||
MYSQL,
|
||||
|
||||
|
||||
@@ -1,408 +1,422 @@
|
||||
//package fr.xephi.authme.datasource;
|
||||
//
|
||||
//import com.google.common.annotations.VisibleForTesting;
|
||||
//import fr.xephi.authme.ConsoleLogger;
|
||||
//import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
//import fr.xephi.authme.datasource.columnshandler.AuthMeColumnsHandler;
|
||||
//import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
//import fr.xephi.authme.settings.Settings;
|
||||
//import fr.xephi.authme.settings.properties.DatabaseSettings;
|
||||
//
|
||||
//import java.io.File;
|
||||
//import java.sql.Connection;
|
||||
//import java.sql.DatabaseMetaData;
|
||||
//import java.sql.DriverManager;
|
||||
//import java.sql.PreparedStatement;
|
||||
//import java.sql.ResultSet;
|
||||
//import java.sql.SQLException;
|
||||
//import java.sql.Statement;
|
||||
//import java.util.ArrayList;
|
||||
//import java.util.Collection;
|
||||
//import java.util.HashSet;
|
||||
//import java.util.List;
|
||||
//import java.util.Locale;
|
||||
//import java.util.Set;
|
||||
//
|
||||
//import static fr.xephi.authme.datasource.SqlDataSourceUtils.getNullableLong;
|
||||
//import static fr.xephi.authme.datasource.SqlDataSourceUtils.logSqlException;
|
||||
//
|
||||
///**
|
||||
// * H2 data source.
|
||||
// */
|
||||
//@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
|
||||
//public class H2 extends AbstractSqlDataSource {
|
||||
//
|
||||
// private final ConsoleLogger logger = ConsoleLoggerFactory.get(H2.class);
|
||||
// private final Settings settings;
|
||||
// private final File dataFolder;
|
||||
// private final String database;
|
||||
// private final String tableName;
|
||||
// private final Columns col;
|
||||
// private Connection con;
|
||||
//
|
||||
// /**
|
||||
// * Constructor for H2.
|
||||
// *
|
||||
// * @param settings The settings instance
|
||||
// * @param dataFolder The data folder
|
||||
// * @throws SQLException when initialization of a SQL datasource failed
|
||||
// */
|
||||
// public H2(Settings settings, File dataFolder) throws SQLException {
|
||||
// this.settings = settings;
|
||||
// this.dataFolder = dataFolder;
|
||||
// this.database = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
// this.tableName = settings.getProperty(DatabaseSettings.MYSQL_TABLE);
|
||||
// this.col = new Columns(settings);
|
||||
//
|
||||
// try {
|
||||
// this.connect();
|
||||
// this.setup();
|
||||
// } catch (Exception ex) {
|
||||
// logger.logException("Error during H2 initialization:", ex);
|
||||
// throw ex;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @VisibleForTesting
|
||||
// H2(Settings settings, File dataFolder, Connection connection) {
|
||||
// this.settings = settings;
|
||||
// this.dataFolder = dataFolder;
|
||||
// this.database = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
// this.tableName = settings.getProperty(DatabaseSettings.MYSQL_TABLE);
|
||||
// this.col = new Columns(settings);
|
||||
// this.con = connection;
|
||||
// this.columnsHandler = AuthMeColumnsHandler.createForSqlite(con, settings);
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Initializes the connection to the H2 database.
|
||||
// *
|
||||
// * @throws SQLException when an SQL error occurs while connecting
|
||||
// */
|
||||
// protected void connect() throws SQLException {
|
||||
// try {
|
||||
// Class.forName("org.h2.Driver");
|
||||
// } catch (ClassNotFoundException e) {
|
||||
// throw new IllegalStateException("Failed to load H2 JDBC class", e);
|
||||
// }
|
||||
//
|
||||
// logger.debug("H2 driver loaded");
|
||||
// this.con = DriverManager.getConnection(this.getJdbcUrl(this.dataFolder.getAbsolutePath(), "", this.database));
|
||||
// this.columnsHandler = AuthMeColumnsHandler.createForSqlite(con, settings);
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Creates the table if necessary, or adds any missing columns to the table.
|
||||
// *
|
||||
// * @throws SQLException when an SQL error occurs while initializing the database
|
||||
// */
|
||||
// @VisibleForTesting
|
||||
// @SuppressWarnings("checkstyle:CyclomaticComplexity")
|
||||
// protected void setup() throws SQLException {
|
||||
// try (Statement st = con.createStatement()) {
|
||||
// // Note: cannot add unique fields later on in SQLite, so we add it on initialization
|
||||
// st.executeUpdate("CREATE TABLE IF NOT EXISTS " + tableName + " ("
|
||||
// + col.ID + " INTEGER AUTO_INCREMENT, "
|
||||
// + col.NAME + " VARCHAR(255) NOT NULL UNIQUE, "
|
||||
// + "CONSTRAINT table_const_prim PRIMARY KEY (" + col.ID + "));");
|
||||
//
|
||||
// DatabaseMetaData md = con.getMetaData();
|
||||
//
|
||||
// if (isColumnMissing(md, col.REAL_NAME)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN "
|
||||
// + col.REAL_NAME + " VARCHAR(255) NOT NULL DEFAULT 'Player';");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.PASSWORD)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.PASSWORD + " VARCHAR(255) NOT NULL DEFAULT '';");
|
||||
// }
|
||||
//
|
||||
// if (!col.SALT.isEmpty() && isColumnMissing(md, col.SALT)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN " + col.SALT + " VARCHAR(255);");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LAST_IP)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.LAST_IP + " VARCHAR(40);");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LAST_LOGIN)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.LAST_LOGIN + " TIMESTAMP;");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.REGISTRATION_IP)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.REGISTRATION_IP + " VARCHAR(40);");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.REGISTRATION_DATE)) {
|
||||
// addRegistrationDateColumn(st);
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LASTLOC_X)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN " + col.LASTLOC_X
|
||||
// + " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN " + col.LASTLOC_Y
|
||||
// + " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN " + col.LASTLOC_Z
|
||||
// + " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LASTLOC_WORLD)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.LASTLOC_WORLD + " VARCHAR(255) NOT NULL DEFAULT 'world';");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LASTLOC_YAW)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN "
|
||||
// + col.LASTLOC_YAW + " FLOAT;");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.LASTLOC_PITCH)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN "
|
||||
// + col.LASTLOC_PITCH + " FLOAT;");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.EMAIL)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.EMAIL + " VARCHAR(255);");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.IS_LOGGED)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.IS_LOGGED + " INT NOT NULL DEFAULT '0';");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.HAS_SESSION)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.HAS_SESSION + " INT NOT NULL DEFAULT '0';");
|
||||
// }
|
||||
//
|
||||
// if (isColumnMissing(md, col.TOTP_KEY)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.TOTP_KEY + " VARCHAR(32);");
|
||||
// }
|
||||
//
|
||||
// if (!col.PLAYER_UUID.isEmpty() && isColumnMissing(md, col.PLAYER_UUID)) {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.PLAYER_UUID + " VARCHAR(36)");
|
||||
package fr.xephi.authme.datasource;
|
||||
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
import fr.xephi.authme.datasource.columnshandler.AuthMeColumnsHandler;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.DatabaseSettings;
|
||||
|
||||
import java.io.File;
|
||||
import java.sql.Connection;
|
||||
import java.sql.DatabaseMetaData;
|
||||
import java.sql.DriverManager;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.Statement;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Set;
|
||||
|
||||
import static fr.xephi.authme.datasource.SqlDataSourceUtils.getNullableLong;
|
||||
import static fr.xephi.authme.datasource.SqlDataSourceUtils.logSqlException;
|
||||
|
||||
/**
|
||||
* H2 data source.
|
||||
*/
|
||||
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
|
||||
public class H2 extends AbstractSqlDataSource {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(H2.class);
|
||||
private final Settings settings;
|
||||
private final File dataFolder;
|
||||
private final String database;
|
||||
private final String tableName;
|
||||
private final Columns col;
|
||||
private Connection con;
|
||||
|
||||
/**
|
||||
* Constructor for H2.
|
||||
*
|
||||
* @param settings The settings instance
|
||||
* @param dataFolder The data folder
|
||||
* @throws SQLException when initialization of a SQL datasource failed
|
||||
*/
|
||||
public H2(Settings settings, File dataFolder) throws SQLException {
|
||||
this.settings = settings;
|
||||
this.dataFolder = dataFolder;
|
||||
this.database = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
this.tableName = settings.getProperty(DatabaseSettings.MYSQL_TABLE);
|
||||
this.col = new Columns(settings);
|
||||
|
||||
try {
|
||||
this.connect();
|
||||
this.setup();
|
||||
} catch (Exception ex) {
|
||||
logger.logException("Error during H2 initialization:", ex);
|
||||
throw ex;
|
||||
}
|
||||
}
|
||||
|
||||
@VisibleForTesting
|
||||
H2(Settings settings, File dataFolder, Connection connection) {
|
||||
this.settings = settings;
|
||||
this.dataFolder = dataFolder;
|
||||
this.database = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
this.tableName = settings.getProperty(DatabaseSettings.MYSQL_TABLE);
|
||||
this.col = new Columns(settings);
|
||||
this.con = connection;
|
||||
this.columnsHandler = AuthMeColumnsHandler.createForH2(con, settings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the connection to the H2 database.
|
||||
*
|
||||
* @throws SQLException when an SQL error occurs while connecting
|
||||
*/
|
||||
protected void connect() throws SQLException {
|
||||
try {
|
||||
Class.forName("org.h2.Driver");
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IllegalStateException("Failed to load H2 JDBC class", e);
|
||||
}
|
||||
|
||||
logger.debug("H2 driver loaded");
|
||||
this.con = DriverManager.getConnection(this.getJdbcUrl(this.dataFolder.getAbsolutePath(), "", this.database));
|
||||
this.columnsHandler = AuthMeColumnsHandler.createForSqlite(con, settings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the table if necessary, or adds any missing columns to the table.
|
||||
*
|
||||
* @throws SQLException when an SQL error occurs while initializing the database
|
||||
*/
|
||||
@VisibleForTesting
|
||||
@SuppressWarnings("checkstyle:CyclomaticComplexity")
|
||||
protected void setup() throws SQLException {
|
||||
try (Statement st = con.createStatement()) {
|
||||
// Note: cannot add unique fields later on in SQLite, so we add it on initialization
|
||||
st.executeUpdate("CREATE TABLE IF NOT EXISTS " + tableName + " ("
|
||||
+ col.ID + " INTEGER AUTO_INCREMENT, "
|
||||
+ col.NAME + " VARCHAR(255) NOT NULL UNIQUE, "
|
||||
+ "CONSTRAINT table_const_prim PRIMARY KEY (" + col.ID + "));");
|
||||
|
||||
DatabaseMetaData md = con.getMetaData();
|
||||
|
||||
if (isColumnMissing(md, col.REAL_NAME)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS "
|
||||
+ col.REAL_NAME + " VARCHAR(255) NOT NULL DEFAULT 'Player';");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.PASSWORD)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.PASSWORD + " VARCHAR(255) NOT NULL DEFAULT '';");
|
||||
}
|
||||
|
||||
if (!col.SALT.isEmpty() && isColumnMissing(md, col.SALT)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS " + col.SALT + " VARCHAR(255);");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LAST_IP)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.LAST_IP + " VARCHAR(40);");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LAST_LOGIN)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.LAST_LOGIN + " BIGINT;");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.REGISTRATION_IP)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.REGISTRATION_IP + " VARCHAR(40);");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.REGISTRATION_DATE)) {
|
||||
addRegistrationDateColumn(st);
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LASTLOC_X)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS " + col.LASTLOC_X
|
||||
+ " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS " + col.LASTLOC_Y
|
||||
+ " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS " + col.LASTLOC_Z
|
||||
+ " DOUBLE NOT NULL DEFAULT '0.0';");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LASTLOC_WORLD)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.LASTLOC_WORLD + " VARCHAR(255) NOT NULL DEFAULT 'world';");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LASTLOC_YAW)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS "
|
||||
+ col.LASTLOC_YAW + " FLOAT;");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.LASTLOC_PITCH)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName + " ADD COLUMN IF NOT EXISTS "
|
||||
+ col.LASTLOC_PITCH + " FLOAT;");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.EMAIL)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.EMAIL + " VARCHAR_IGNORECASE(255);");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.IS_LOGGED)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.IS_LOGGED + " INT NOT NULL DEFAULT '0';");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.HAS_SESSION)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.HAS_SESSION + " INT NOT NULL DEFAULT '0';");
|
||||
}
|
||||
|
||||
if (isColumnMissing(md, col.TOTP_KEY)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.TOTP_KEY + " VARCHAR(32);");
|
||||
}
|
||||
|
||||
if (!col.PLAYER_UUID.isEmpty() && isColumnMissing(md, col.PLAYER_UUID)) {
|
||||
st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.PLAYER_UUID + " VARCHAR(36)");
|
||||
}
|
||||
}
|
||||
logger.info("H2 Setup finished");
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a column is missing in the specified table.
|
||||
* @param columnName the name of the column to look for
|
||||
* @return true if the column is missing, false if it exists
|
||||
* @throws SQLException if an error occurs while executing SQL or accessing the result set
|
||||
* @deprecated Not work in H2, it always returns true
|
||||
*/
|
||||
@Deprecated
|
||||
private boolean isColumnMissing(DatabaseMetaData metaData, String columnName) throws SQLException {
|
||||
String query = "SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE TABLE_NAME = ? AND COLUMN_NAME = ?";
|
||||
// try (PreparedStatement preparedStatement = con.prepareStatement(query)) {
|
||||
// preparedStatement.setString(1, tableName);
|
||||
// preparedStatement.setString(2, columnName.toUpperCase());
|
||||
// try (ResultSet rs = preparedStatement.executeQuery()) {
|
||||
// return !rs.next();
|
||||
// }
|
||||
// }
|
||||
// logger.info("H2 Setup finished");
|
||||
// }
|
||||
//
|
||||
//
|
||||
// private boolean isColumnMissing(DatabaseMetaData metaData, String columnName) throws SQLException {
|
||||
// try (ResultSet rs = metaData.getColumns(null, null, tableName, columnName)) {
|
||||
// return !rs.next();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void reload() {
|
||||
// close(con);
|
||||
// try {
|
||||
// this.connect();
|
||||
// this.setup();
|
||||
// } catch (SQLException ex) {
|
||||
// logger.logException("Error while reloading H2:", ex);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public PlayerAuth getAuth(String user) {
|
||||
// String sql = "SELECT * FROM " + tableName + " WHERE LOWER(" + col.NAME + ")=LOWER(?);";
|
||||
// try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
// pst.setString(1, user);
|
||||
// try (ResultSet rs = pst.executeQuery()) {
|
||||
// if (rs.next()) {
|
||||
// return buildAuthFromResultSet(rs);
|
||||
// }
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public Set<String> getRecordsToPurge(long until) {
|
||||
// Set<String> list = new HashSet<>();
|
||||
// String select = "SELECT " + col.NAME + " FROM " + tableName + " WHERE MAX("
|
||||
// + " COALESCE(" + col.LAST_LOGIN + ", 0),"
|
||||
// + " COALESCE(" + col.REGISTRATION_DATE + ", 0)"
|
||||
// + ") < ?;";
|
||||
// try (PreparedStatement selectPst = con.prepareStatement(select)) {
|
||||
// selectPst.setLong(1, until);
|
||||
// try (ResultSet rs = selectPst.executeQuery()) {
|
||||
// while (rs.next()) {
|
||||
// list.add(rs.getString(col.NAME));
|
||||
// }
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
//
|
||||
// return list;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void purgeRecords(Collection<String> toPurge) {
|
||||
// String delete = "DELETE FROM " + tableName + " WHERE " + col.NAME + "=?;";
|
||||
// try (PreparedStatement deletePst = con.prepareStatement(delete)) {
|
||||
// for (String name : toPurge) {
|
||||
// deletePst.setString(1, name.toLowerCase(Locale.ROOT));
|
||||
// deletePst.executeUpdate();
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean removeAuth(String user) {
|
||||
// String sql = "DELETE FROM " + tableName + " WHERE " + col.NAME + "=?;";
|
||||
// try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
// pst.setString(1, user.toLowerCase(Locale.ROOT));
|
||||
// pst.executeUpdate();
|
||||
// return true;
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void closeConnection() {
|
||||
// try {
|
||||
// if (con != null && !con.isClosed()) {
|
||||
// con.close();
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public DataSourceType getType() {
|
||||
// return DataSourceType.H2;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public List<PlayerAuth> getAllAuths() {
|
||||
// List<PlayerAuth> auths = new ArrayList<>();
|
||||
// String sql = "SELECT * FROM " + tableName + ";";
|
||||
// try (PreparedStatement pst = con.prepareStatement(sql); ResultSet rs = pst.executeQuery()) {
|
||||
// while (rs.next()) {
|
||||
// PlayerAuth auth = buildAuthFromResultSet(rs);
|
||||
// auths.add(auth);
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// return auths;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public List<String> getLoggedPlayersWithEmptyMail() {
|
||||
// List<String> players = new ArrayList<>();
|
||||
// String sql = "SELECT " + col.REAL_NAME + " FROM " + tableName + " WHERE " + col.IS_LOGGED + " = 1"
|
||||
// + " AND (" + col.EMAIL + " = 'your@email.com' OR " + col.EMAIL + " IS NULL);";
|
||||
// try (Statement st = con.createStatement(); ResultSet rs = st.executeQuery(sql)) {
|
||||
// while (rs.next()) {
|
||||
// players.add(rs.getString(1));
|
||||
// }
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// return players;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public List<PlayerAuth> getRecentlyLoggedInPlayers() {
|
||||
// List<PlayerAuth> players = new ArrayList<>();
|
||||
// String sql = "SELECT * FROM " + tableName + " ORDER BY " + col.LAST_LOGIN + " DESC LIMIT 10;";
|
||||
// try (Statement st = con.createStatement(); ResultSet rs = st.executeQuery(sql)) {
|
||||
// while (rs.next()) {
|
||||
// players.add(buildAuthFromResultSet(rs));
|
||||
// }
|
||||
// } catch (SQLException e) {
|
||||
// logSqlException(e);
|
||||
// }
|
||||
// return players;
|
||||
// }
|
||||
//
|
||||
//
|
||||
// @Override
|
||||
// public boolean setTotpKey(String user, String totpKey) {
|
||||
// String sql = "UPDATE " + tableName + " SET " + col.TOTP_KEY + " = ? WHERE " + col.NAME + " = ?";
|
||||
// try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
// pst.setString(1, totpKey);
|
||||
// pst.setString(2, user.toLowerCase(Locale.ROOT));
|
||||
// pst.executeUpdate();
|
||||
// return true;
|
||||
// } catch (SQLException e) {
|
||||
// logSqlException(e);
|
||||
// }
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// private PlayerAuth buildAuthFromResultSet(ResultSet row) throws SQLException {
|
||||
// String salt = !col.SALT.isEmpty() ? row.getString(col.SALT) : null;
|
||||
//
|
||||
// return PlayerAuth.builder()
|
||||
// .name(row.getString(col.NAME))
|
||||
// .email(row.getString(col.EMAIL))
|
||||
// .realName(row.getString(col.REAL_NAME))
|
||||
// .password(row.getString(col.PASSWORD), salt)
|
||||
// .totpKey(row.getString(col.TOTP_KEY))
|
||||
// .lastLogin(getNullableLong(row, col.LAST_LOGIN))
|
||||
// .lastIp(row.getString(col.LAST_IP))
|
||||
// .registrationDate(row.getLong(col.REGISTRATION_DATE))
|
||||
// .registrationIp(row.getString(col.REGISTRATION_IP))
|
||||
// .locX(row.getDouble(col.LASTLOC_X))
|
||||
// .locY(row.getDouble(col.LASTLOC_Y))
|
||||
// .locZ(row.getDouble(col.LASTLOC_Z))
|
||||
// .locWorld(row.getString(col.LASTLOC_WORLD))
|
||||
// .locYaw(row.getFloat(col.LASTLOC_YAW))
|
||||
// .locPitch(row.getFloat(col.LASTLOC_PITCH))
|
||||
// .build();
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * Creates the column for registration date and sets all entries to the current timestamp.
|
||||
// * We do so in order to avoid issues with purging, where entries with 0 / NULL might get
|
||||
// * purged immediately on startup otherwise.
|
||||
// *
|
||||
// * @param st Statement object to the database
|
||||
// */
|
||||
// private void addRegistrationDateColumn(Statement st) throws SQLException {
|
||||
// st.executeUpdate("ALTER TABLE " + tableName
|
||||
// + " ADD COLUMN " + col.REGISTRATION_DATE + " TIMESTAMP NOT NULL DEFAULT '0';");
|
||||
//
|
||||
// // Use the timestamp from Java to avoid timezone issues in case JVM and database are out of sync
|
||||
// long currentTimestamp = System.currentTimeMillis();
|
||||
// int updatedRows = st.executeUpdate(String.format("UPDATE %s SET %s = %d;",
|
||||
// tableName, col.REGISTRATION_DATE, currentTimestamp));
|
||||
// logger.info("Created column '" + col.REGISTRATION_DATE + "' and set the current timestamp, "
|
||||
// + currentTimestamp + ", to all " + updatedRows + " rows");
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// String getJdbcUrl(String dataPath, String ignored, String database) {
|
||||
// return "jdbc:h2:" + dataPath + File.separator + database + ".db";
|
||||
// }
|
||||
//
|
||||
// private static void close(Connection con) {
|
||||
// if (con != null) {
|
||||
// try {
|
||||
// con.close();
|
||||
// } catch (SQLException ex) {
|
||||
// logSqlException(ex);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void reload() {
|
||||
close(con);
|
||||
try {
|
||||
this.connect();
|
||||
this.setup();
|
||||
} catch (SQLException ex) {
|
||||
logger.logException("Error while reloading H2:", ex);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayerAuth getAuth(String user) {
|
||||
String sql = "SELECT * FROM " + tableName + " WHERE LOWER(" + col.NAME + ")=LOWER(?);";
|
||||
try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
pst.setString(1, user);
|
||||
try (ResultSet rs = pst.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
return buildAuthFromResultSet(rs);
|
||||
}
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getRecordsToPurge(long until) {
|
||||
Set<String> list = new HashSet<>();
|
||||
String select = "SELECT " + col.NAME + " FROM " + tableName + " WHERE MAX("
|
||||
+ " COALESCE(" + col.LAST_LOGIN + ", 0),"
|
||||
+ " COALESCE(" + col.REGISTRATION_DATE + ", 0)"
|
||||
+ ") < ?;";
|
||||
try (PreparedStatement selectPst = con.prepareStatement(select)) {
|
||||
selectPst.setLong(1, until);
|
||||
try (ResultSet rs = selectPst.executeQuery()) {
|
||||
while (rs.next()) {
|
||||
list.add(rs.getString(col.NAME));
|
||||
}
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void purgeRecords(Collection<String> toPurge) {
|
||||
String delete = "DELETE FROM " + tableName + " WHERE " + col.NAME + "=?;";
|
||||
try (PreparedStatement deletePst = con.prepareStatement(delete)) {
|
||||
for (String name : toPurge) {
|
||||
deletePst.setString(1, name.toLowerCase(Locale.ROOT));
|
||||
deletePst.executeUpdate();
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean removeAuth(String user) {
|
||||
String sql = "DELETE FROM " + tableName + " WHERE " + col.NAME + "=?;";
|
||||
try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
pst.setString(1, user.toLowerCase(Locale.ROOT));
|
||||
pst.executeUpdate();
|
||||
return true;
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeConnection() {
|
||||
try {
|
||||
if (con != null && !con.isClosed()) {
|
||||
con.close();
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public DataSourceType getType() {
|
||||
return DataSourceType.H2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<PlayerAuth> getAllAuths() {
|
||||
List<PlayerAuth> auths = new ArrayList<>();
|
||||
String sql = "SELECT * FROM " + tableName + ";";
|
||||
try (PreparedStatement pst = con.prepareStatement(sql); ResultSet rs = pst.executeQuery()) {
|
||||
while (rs.next()) {
|
||||
PlayerAuth auth = buildAuthFromResultSet(rs);
|
||||
auths.add(auth);
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
return auths;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getLoggedPlayersWithEmptyMail() {
|
||||
List<String> players = new ArrayList<>();
|
||||
String sql = "SELECT " + col.REAL_NAME + " FROM " + tableName + " WHERE " + col.IS_LOGGED + " = 1"
|
||||
+ " AND (" + col.EMAIL + " = 'your@email.com' OR " + col.EMAIL + " IS NULL);";
|
||||
try (Statement st = con.createStatement(); ResultSet rs = st.executeQuery(sql)) {
|
||||
while (rs.next()) {
|
||||
players.add(rs.getString(1));
|
||||
}
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<PlayerAuth> getRecentlyLoggedInPlayers() {
|
||||
List<PlayerAuth> players = new ArrayList<>();
|
||||
String sql = "SELECT * FROM " + tableName + " ORDER BY " + col.LAST_LOGIN + " DESC LIMIT 10;";
|
||||
try (Statement st = con.createStatement(); ResultSet rs = st.executeQuery(sql)) {
|
||||
while (rs.next()) {
|
||||
players.add(buildAuthFromResultSet(rs));
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
logSqlException(e);
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean setTotpKey(String user, String totpKey) {
|
||||
String sql = "UPDATE " + tableName + " SET " + col.TOTP_KEY + " = ? WHERE " + col.NAME + " = ?";
|
||||
try (PreparedStatement pst = con.prepareStatement(sql)) {
|
||||
pst.setString(1, totpKey);
|
||||
pst.setString(2, user.toLowerCase(Locale.ROOT));
|
||||
pst.executeUpdate();
|
||||
return true;
|
||||
} catch (SQLException e) {
|
||||
logSqlException(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private PlayerAuth buildAuthFromResultSet(ResultSet row) throws SQLException {
|
||||
String salt = !col.SALT.isEmpty() ? row.getString(col.SALT) : null;
|
||||
|
||||
return PlayerAuth.builder()
|
||||
.name(row.getString(col.NAME))
|
||||
.email(row.getString(col.EMAIL))
|
||||
.realName(row.getString(col.REAL_NAME))
|
||||
.password(row.getString(col.PASSWORD), salt)
|
||||
.totpKey(row.getString(col.TOTP_KEY))
|
||||
.lastLogin(getNullableLong(row, col.LAST_LOGIN))
|
||||
.lastIp(row.getString(col.LAST_IP))
|
||||
.registrationDate(row.getLong(col.REGISTRATION_DATE))
|
||||
.registrationIp(row.getString(col.REGISTRATION_IP))
|
||||
.locX(row.getDouble(col.LASTLOC_X))
|
||||
.locY(row.getDouble(col.LASTLOC_Y))
|
||||
.locZ(row.getDouble(col.LASTLOC_Z))
|
||||
.locWorld(row.getString(col.LASTLOC_WORLD))
|
||||
.locYaw(row.getFloat(col.LASTLOC_YAW))
|
||||
.locPitch(row.getFloat(col.LASTLOC_PITCH))
|
||||
.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the column for registration date and sets all entries to the current timestamp.
|
||||
* We do so in order to avoid issues with purging, where entries with 0 / NULL might get
|
||||
* purged immediately on startup otherwise.
|
||||
*
|
||||
* @param st Statement object to the database
|
||||
*/
|
||||
private void addRegistrationDateColumn(Statement st) throws SQLException {
|
||||
int affect = st.executeUpdate("ALTER TABLE " + tableName
|
||||
+ " ADD COLUMN IF NOT EXISTS " + col.REGISTRATION_DATE + " BIGINT NOT NULL DEFAULT '0';");
|
||||
if (affect > 0) {
|
||||
long currentTimestamp = System.currentTimeMillis();
|
||||
int updatedRows = st.executeUpdate(String.format("UPDATE %s SET %s = %d;",
|
||||
tableName, col.REGISTRATION_DATE, currentTimestamp));
|
||||
logger.info("Created column '" + col.REGISTRATION_DATE + "' and set the current timestamp, "
|
||||
+ currentTimestamp + ", to all " + updatedRows + " rows");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
String getJdbcUrl(String dataPath, String ignored, String database) {
|
||||
return "jdbc:h2:" + dataPath + File.separator + database;
|
||||
}
|
||||
|
||||
private static void close(Connection con) {
|
||||
if (con != null) {
|
||||
try {
|
||||
con.close();
|
||||
} catch (SQLException ex) {
|
||||
logSqlException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,6 +41,7 @@ public class MySQL extends AbstractSqlDataSource {
|
||||
private boolean useSsl;
|
||||
private boolean serverCertificateVerification;
|
||||
private boolean allowPublicKeyRetrieval;
|
||||
private String mariaDbSslMode;
|
||||
private String host;
|
||||
private String port;
|
||||
private String username;
|
||||
@@ -121,6 +122,7 @@ public class MySQL extends AbstractSqlDataSource {
|
||||
this.useSsl = settings.getProperty(DatabaseSettings.MYSQL_USE_SSL);
|
||||
this.serverCertificateVerification = settings.getProperty(DatabaseSettings.MYSQL_CHECK_SERVER_CERTIFICATE);
|
||||
this.allowPublicKeyRetrieval = settings.getProperty(DatabaseSettings.MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL);
|
||||
this.mariaDbSslMode = settings.getProperty(DatabaseSettings.MARIADB_SSL_MODE);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -145,12 +147,19 @@ public class MySQL extends AbstractSqlDataSource {
|
||||
ds.setDriverClassName(this.getDriverClassName());
|
||||
|
||||
// Request mysql over SSL
|
||||
ds.addDataSourceProperty("useSSL", String.valueOf(useSsl));
|
||||
if (this instanceof MariaDB) {
|
||||
ds.addDataSourceProperty("sslMode", mariaDbSslMode);
|
||||
} else {
|
||||
ds.addDataSourceProperty("useSSL", String.valueOf(useSsl));
|
||||
|
||||
// Disabling server certificate verification on need
|
||||
if (!serverCertificateVerification) {
|
||||
ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Disabling server certificate verification on need
|
||||
if (!serverCertificateVerification) {
|
||||
ds.addDataSourceProperty("verifyServerCertificate", String.valueOf(false));
|
||||
} // Disabling server certificate verification on need
|
||||
if (allowPublicKeyRetrieval) {
|
||||
ds.addDataSourceProperty("allowPublicKeyRetrieval", String.valueOf(true));
|
||||
}
|
||||
|
||||
@@ -51,6 +51,26 @@ public final class AuthMeColumnsHandler {
|
||||
return new AuthMeColumnsHandler(sqlColHandler);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a column handler for H2.
|
||||
*
|
||||
* @param connection the connection to the database
|
||||
* @param settings plugin settings
|
||||
* @return created column handler
|
||||
*/
|
||||
public static AuthMeColumnsHandler createForH2(Connection connection, Settings settings) {
|
||||
ColumnContext columnContext = new ColumnContext(settings, false);
|
||||
String tableName = settings.getProperty(DatabaseSettings.MYSQL_TABLE);
|
||||
String nameColumn = settings.getProperty(DatabaseSettings.MYSQL_COL_NAME);
|
||||
|
||||
SqlColumnsHandler<ColumnContext, String> sqlColHandler = new SqlColumnsHandler<>(
|
||||
forSingleConnection(connection, tableName, nameColumn, columnContext)
|
||||
.setPredicateSqlGenerator(new PredicateSqlGenerator<>(columnContext, false))
|
||||
);
|
||||
return new AuthMeColumnsHandler(sqlColHandler);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates a column handler for MySQL.
|
||||
*
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
package fr.xephi.authme.datasource.converter;
|
||||
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.datasource.DataSourceType;
|
||||
import fr.xephi.authme.datasource.H2;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.File;
|
||||
import java.sql.SQLException;
|
||||
|
||||
/**
|
||||
* Converts H2 to SQLite.
|
||||
*
|
||||
*/
|
||||
public class H2ToSqlite extends AbstractDataSourceConverter<H2>{
|
||||
|
||||
private final Settings settings;
|
||||
private final File dataFolder;
|
||||
|
||||
@Inject
|
||||
H2ToSqlite(Settings settings, DataSource dataSource, @DataFolder File dataFolder) {
|
||||
super(dataSource, DataSourceType.SQLITE);
|
||||
this.settings = settings;
|
||||
this.dataFolder = dataFolder;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected H2 getSource() throws SQLException {
|
||||
return new H2(settings, dataFolder);
|
||||
}
|
||||
}
|
||||
@@ -1,96 +0,0 @@
|
||||
package fr.xephi.authme.datasource.converter;
|
||||
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.security.PasswordSecurity;
|
||||
import fr.xephi.authme.security.crypts.HashedPassword;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.ConverterSettings;
|
||||
import fr.xephi.authme.util.Utils;
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
/**
|
||||
* @author Xephi59
|
||||
*/
|
||||
public class RakamakConverter implements Converter {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(RakamakConverter.class);
|
||||
private final DataSource database;
|
||||
private final Settings settings;
|
||||
private final File pluginFolder;
|
||||
private final PasswordSecurity passwordSecurity;
|
||||
|
||||
@Inject
|
||||
RakamakConverter(@DataFolder File dataFolder, DataSource dataSource, Settings settings,
|
||||
PasswordSecurity passwordSecurity) {
|
||||
this.database = dataSource;
|
||||
this.settings = settings;
|
||||
this.pluginFolder = dataFolder;
|
||||
this.passwordSecurity = passwordSecurity;
|
||||
}
|
||||
|
||||
@Override
|
||||
//TODO ljacqu 20151229: Restructure this into smaller portions
|
||||
public void execute(CommandSender sender) {
|
||||
boolean useIp = settings.getProperty(ConverterSettings.RAKAMAK_USE_IP);
|
||||
String fileName = settings.getProperty(ConverterSettings.RAKAMAK_FILE_NAME);
|
||||
String ipFileName = settings.getProperty(ConverterSettings.RAKAMAK_IP_FILE_NAME);
|
||||
File source = new File(pluginFolder, fileName);
|
||||
File ipFiles = new File(pluginFolder, ipFileName);
|
||||
Map<String, String> playerIp = new HashMap<>();
|
||||
Map<String, HashedPassword> playerPassword = new HashMap<>();
|
||||
try {
|
||||
BufferedReader ipFile = new BufferedReader(new FileReader(ipFiles));
|
||||
String line;
|
||||
if (useIp) {
|
||||
String tempLine;
|
||||
while ((tempLine = ipFile.readLine()) != null) {
|
||||
if (tempLine.contains("=")) {
|
||||
String[] args = tempLine.split("=");
|
||||
playerIp.put(args[0], args[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
ipFile.close();
|
||||
|
||||
BufferedReader users = new BufferedReader(new FileReader(source));
|
||||
while ((line = users.readLine()) != null) {
|
||||
if (line.contains("=")) {
|
||||
String[] arguments = line.split("=");
|
||||
HashedPassword hashedPassword = passwordSecurity.computeHash(arguments[1], arguments[0]);
|
||||
playerPassword.put(arguments[0], hashedPassword);
|
||||
|
||||
}
|
||||
}
|
||||
users.close();
|
||||
for (Entry<String, HashedPassword> m : playerPassword.entrySet()) {
|
||||
String playerName = m.getKey();
|
||||
HashedPassword psw = playerPassword.get(playerName);
|
||||
String ip = playerIp.get(playerName);
|
||||
PlayerAuth auth = PlayerAuth.builder()
|
||||
.name(playerName)
|
||||
.realName(playerName)
|
||||
.lastIp(ip)
|
||||
.password(psw)
|
||||
.build();
|
||||
database.saveAuth(auth);
|
||||
database.updateSession(auth);
|
||||
}
|
||||
Utils.logAndSendMessage(sender, "Rakamak database has been imported successfully");
|
||||
} catch (IOException ex) {
|
||||
logger.logException("Can't open the rakamak database file! Does it exist?", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package fr.xephi.authme.datasource.converter;
|
||||
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.datasource.DataSourceType;
|
||||
import fr.xephi.authme.datasource.SQLite;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.File;
|
||||
import java.sql.SQLException;
|
||||
|
||||
/**
|
||||
* Converts SQLite to H2
|
||||
*
|
||||
*/
|
||||
public class SqliteToH2 extends AbstractDataSourceConverter<SQLite>{
|
||||
|
||||
private final Settings settings;
|
||||
private final File dataFolder;
|
||||
|
||||
@Inject
|
||||
SqliteToH2(Settings settings, DataSource dataSource, @DataFolder File dataFolder) {
|
||||
super(dataSource, DataSourceType.H2);
|
||||
this.settings = settings;
|
||||
this.dataFolder = dataFolder;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SQLite getSource() throws SQLException {
|
||||
return new SQLite(settings, dataFolder);
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
package fr.xephi.authme.datasource.converter;
|
||||
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.Locale;
|
||||
import java.util.Scanner;
|
||||
import java.util.UUID;
|
||||
|
||||
import static fr.xephi.authme.util.FileUtils.makePath;
|
||||
|
||||
public class VAuthConverter implements Converter {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VAuthConverter.class);
|
||||
private final DataSource dataSource;
|
||||
private final File vAuthPasswordsFile;
|
||||
|
||||
@Inject
|
||||
VAuthConverter(@DataFolder File dataFolder, DataSource dataSource) {
|
||||
vAuthPasswordsFile = new File(dataFolder.getParent(), makePath("vAuth", "passwords.yml"));
|
||||
this.dataSource = dataSource;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(CommandSender sender) {
|
||||
try (Scanner scanner = new Scanner(vAuthPasswordsFile)) {
|
||||
while (scanner.hasNextLine()) {
|
||||
String line = scanner.nextLine();
|
||||
String name = line.split(": ")[0];
|
||||
String password = line.split(": ")[1];
|
||||
PlayerAuth auth;
|
||||
if (isUuidInstance(password)) {
|
||||
String pname;
|
||||
try {
|
||||
pname = Bukkit.getOfflinePlayer(UUID.fromString(name)).getName();
|
||||
} catch (Exception | NoSuchMethodError e) {
|
||||
pname = getName(UUID.fromString(name));
|
||||
}
|
||||
if (pname == null) {
|
||||
continue;
|
||||
}
|
||||
auth = PlayerAuth.builder()
|
||||
.name(pname.toLowerCase(Locale.ROOT))
|
||||
.realName(pname)
|
||||
.password(password, null).build();
|
||||
} else {
|
||||
auth = PlayerAuth.builder()
|
||||
.name(name.toLowerCase(Locale.ROOT))
|
||||
.realName(name)
|
||||
.password(password, null).build();
|
||||
}
|
||||
dataSource.saveAuth(auth);
|
||||
}
|
||||
} catch (IOException e) {
|
||||
logger.logException("Error while trying to import some vAuth data", e);
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isUuidInstance(String s) {
|
||||
return s.length() > 8 && s.charAt(8) == '-';
|
||||
}
|
||||
|
||||
private String getName(UUID uuid) {
|
||||
for (OfflinePlayer op : Bukkit.getOfflinePlayers()) {
|
||||
if (op.getUniqueId().compareTo(uuid) == 0) {
|
||||
return op.getName();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,10 +1,12 @@
|
||||
package fr.xephi.authme.initialization;
|
||||
|
||||
import com.alessiodp.libby.Library;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.auth.PlayerCache;
|
||||
import fr.xephi.authme.datasource.CacheDataSource;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import fr.xephi.authme.datasource.DataSourceType;
|
||||
import fr.xephi.authme.datasource.H2;
|
||||
import fr.xephi.authme.datasource.MariaDB;
|
||||
import fr.xephi.authme.datasource.MySQL;
|
||||
import fr.xephi.authme.datasource.PostgreSqlDataSource;
|
||||
@@ -20,6 +22,8 @@ import javax.inject.Provider;
|
||||
import java.io.File;
|
||||
import java.sql.SQLException;
|
||||
|
||||
import static fr.xephi.authme.AuthMe.libraryManager;
|
||||
|
||||
/**
|
||||
* Creates the AuthMe data source.
|
||||
*/
|
||||
@@ -76,9 +80,16 @@ public class DataSourceProvider implements Provider<DataSource> {
|
||||
case SQLITE:
|
||||
dataSource = new SQLite(settings, dataFolder);
|
||||
break;
|
||||
// case H2:
|
||||
// dataSource = new H2(settings, dataFolder);
|
||||
// break;
|
||||
case H2:
|
||||
Library h2 = Library.builder()
|
||||
.groupId("com.h2database")
|
||||
.artifactId("h2")
|
||||
.version("2.2.224")
|
||||
.build();
|
||||
libraryManager.addMavenCentral();
|
||||
libraryManager.loadLibrary(h2);
|
||||
dataSource = new H2(settings, dataFolder);
|
||||
break;
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unknown data source type '" + dataSourceType + "'");
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.xephi.authme.initialization;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.UniversalRunnable;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
@@ -18,7 +19,6 @@ import org.bstats.bukkit.Metrics;
|
||||
import org.bstats.charts.SimplePie;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.List;
|
||||
@@ -96,7 +96,7 @@ public class OnStartupTasks {
|
||||
if (!settings.getProperty(RECALL_PLAYERS)) {
|
||||
return;
|
||||
}
|
||||
bukkitService.runTaskTimerAsynchronously(new BukkitRunnable() {
|
||||
bukkitService.runTaskTimerAsynchronously(new UniversalRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
List<String> loggedPlayersWithEmptyMail = dataSource.getLoggedPlayersWithEmptyMail();
|
||||
@@ -109,6 +109,6 @@ public class OnStartupTasks {
|
||||
}
|
||||
});
|
||||
}
|
||||
}, 1, TICKS_PER_MINUTE * settings.getProperty(EmailSettings.DELAY_RECALL));
|
||||
}, 1, (long) TICKS_PER_MINUTE * settings.getProperty(EmailSettings.DELAY_RECALL));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,8 @@
|
||||
package fr.xephi.authme.initialization;
|
||||
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import com.github.Anon8281.universalScheduler.scheduling.schedulers.TaskScheduler;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.datasource.DataSource;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
import org.bukkit.scheduler.BukkitWorker;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
/**
|
||||
* Waits for asynchronous tasks to complete before closing the data source
|
||||
@@ -18,78 +10,24 @@ import java.util.logging.Logger;
|
||||
*/
|
||||
public class TaskCloser implements Runnable {
|
||||
|
||||
private final BukkitScheduler scheduler;
|
||||
private final Logger logger;
|
||||
private final AuthMe plugin;
|
||||
private final TaskScheduler scheduler;
|
||||
private final DataSource dataSource;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param plugin the plugin instance
|
||||
* @param dataSource the data source (nullable)
|
||||
*/
|
||||
public TaskCloser(AuthMe plugin, DataSource dataSource) {
|
||||
this.scheduler = plugin.getServer().getScheduler();
|
||||
this.logger = plugin.getLogger();
|
||||
this.plugin = plugin;
|
||||
public TaskCloser(DataSource dataSource) {
|
||||
this.scheduler = AuthMe.getScheduler();
|
||||
this.dataSource = dataSource;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
List<Integer> pendingTasks = getPendingTasks();
|
||||
logger.log(Level.INFO, "Waiting for {0} tasks to finish", pendingTasks.size());
|
||||
int progress = 0;
|
||||
|
||||
//one minute + some time checking the running state
|
||||
int tries = 60;
|
||||
while (!pendingTasks.isEmpty()) {
|
||||
if (tries <= 0) {
|
||||
logger.log(Level.INFO, "Async tasks times out after to many tries {0}", pendingTasks);
|
||||
break;
|
||||
}
|
||||
|
||||
try {
|
||||
sleep();
|
||||
} catch (InterruptedException ignored) {
|
||||
Thread.currentThread().interrupt();
|
||||
break;
|
||||
}
|
||||
|
||||
for (Iterator<Integer> iterator = pendingTasks.iterator(); iterator.hasNext(); ) {
|
||||
int taskId = iterator.next();
|
||||
if (!scheduler.isCurrentlyRunning(taskId)) {
|
||||
iterator.remove();
|
||||
progress++;
|
||||
logger.log(Level.INFO, "Progress: {0} / {1}", new Object[]{progress, pendingTasks.size()});
|
||||
}
|
||||
}
|
||||
|
||||
tries--;
|
||||
}
|
||||
|
||||
scheduler.cancelTasks();
|
||||
if (dataSource != null) {
|
||||
dataSource.closeConnection();
|
||||
}
|
||||
}
|
||||
|
||||
/** Makes the current thread sleep for one second. */
|
||||
@VisibleForTesting
|
||||
void sleep() throws InterruptedException {
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
|
||||
private List<Integer> getPendingTasks() {
|
||||
List<Integer> pendingTasks = new ArrayList<>();
|
||||
//returns only the async tasks
|
||||
for (BukkitWorker pendingTask : scheduler.getActiveWorkers()) {
|
||||
if (pendingTask.getOwner().equals(plugin)
|
||||
//it's not a periodic task
|
||||
&& !scheduler.isQueued(pendingTask.getTaskId())) {
|
||||
pendingTasks.add(pendingTask.getTaskId());
|
||||
}
|
||||
}
|
||||
return pendingTasks;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
package fr.xephi.authme.listener;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockDispenseEvent;
|
||||
|
||||
//This fix is only for Minecraft 1.13-
|
||||
public class AdvancedShulkerFixListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onDispenserActivate(BlockDispenseEvent event) {
|
||||
Block block = event.getBlock();
|
||||
|
||||
if (block.getY() <= 0 || block.getY() >= block.getWorld().getMaxHeight() - 1) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@ package fr.xephi.authme.listener;
|
||||
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.api.v3.AuthMeApi;
|
||||
import fr.xephi.authme.events.RestoreSessionEvent;
|
||||
import fr.xephi.authme.message.MessageKey;
|
||||
import fr.xephi.authme.message.Messages;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
@@ -40,23 +39,16 @@ public class BedrockAutoLoginListener implements Listener {
|
||||
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.FORCE_LOGIN_BEDROCK) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
String name = event.getPlayer().getName();
|
||||
UUID uuid = event.getPlayer().getUniqueId();
|
||||
if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) {
|
||||
authmeApi.forceLogin(player);
|
||||
messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerAuthMeSessionRestore(RestoreSessionEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (isBedrockPlayer(uuid)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
bukkitService.runTaskLater(player, () -> {
|
||||
if (isBedrockPlayer(uuid) && !authmeApi.isAuthenticated(player) && authmeApi.isRegistered(name)) {
|
||||
authmeApi.forceLogin(player);
|
||||
messages.send(player, MessageKey.BEDROCK_AUTO_LOGGED_IN);
|
||||
}
|
||||
},20L);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,17 +25,15 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@@ -44,6 +42,9 @@ import static fr.xephi.authme.util.PlayerUtils.isNpc;
|
||||
import static org.bukkit.Bukkit.getLogger;
|
||||
import static org.bukkit.Bukkit.getServer;
|
||||
|
||||
/**
|
||||
* This class handles ALL the GUI captcha features in the plugin.
|
||||
*/
|
||||
public class GuiCaptchaHandler implements Listener {
|
||||
//define AuthMeApi
|
||||
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
|
||||
@@ -67,12 +68,15 @@ public class GuiCaptchaHandler implements Listener {
|
||||
private int timesLeft = 3;
|
||||
//Use ConcurrentHashMap to store player and their close reason
|
||||
/* We used many async tasks so there is concurrent**/
|
||||
public static HashMap<Player, String> closeReasonMap = new HashMap<>();
|
||||
public static ConcurrentHashMap<Player, String> closeReasonMap = new ConcurrentHashMap<>();
|
||||
//define randomStringSet
|
||||
String randomSet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz!@#%&*()_+";
|
||||
String randomString = "";
|
||||
Random randomItemSet = new Random();
|
||||
Random howManyRandom = new Random();
|
||||
private Material captchaMaterial = getRandomMaterial();
|
||||
|
||||
|
||||
private boolean isPacketListenersActive = false;
|
||||
|
||||
public GuiCaptchaHandler() {
|
||||
@@ -82,7 +86,10 @@ public class GuiCaptchaHandler implements Listener {
|
||||
private final List<String> whiteList = AuthMe.settings.getProperty(SecuritySettings.GUI_CAPTCHA_COUNTRY_WHITELIST);
|
||||
|
||||
private boolean isBedrockPlayer(UUID uuid) {
|
||||
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.GUI_CAPTCHA_BE_COMPATIBILITY) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid) && getServer().getPluginManager().getPlugin("floodgate") != null;
|
||||
if (getServer().getPluginManager().getPlugin("floodgate") != null) {
|
||||
return settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(SecuritySettings.GUI_CAPTCHA_BE_COMPATIBILITY) && org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(uuid);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -100,11 +107,11 @@ public class GuiCaptchaHandler implements Listener {
|
||||
if (event.getWhoClicked() instanceof Player) {
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
ItemStack currentItem = event.getCurrentItem();
|
||||
if (!authmeApi.isRegistered(player.getName()) && !closeReasonMap.containsKey(player)) {
|
||||
if (!authmeApi.isRegistered(player.getName())) {
|
||||
if (isBedrockPlayer(player.getUniqueId())) {
|
||||
return;
|
||||
}
|
||||
if (currentItem != null && currentItem.getType().equals(Material.REDSTONE_BLOCK)) {
|
||||
if (currentItem != null && currentItem.getType().equals(captchaMaterial)) {
|
||||
event.setCancelled(true);
|
||||
if (!closeReasonMap.containsKey(player)) {
|
||||
closeReasonMap.put(player, "verified");
|
||||
@@ -156,88 +163,82 @@ public class GuiCaptchaHandler implements Listener {
|
||||
messages.send(playerunreg, MessageKey.GUI_CAPTCHA_VERIFIED_AUTO_BEDROCK);
|
||||
return;
|
||||
}
|
||||
bukkitService.runTaskAsynchronously(() -> {
|
||||
bukkitService.runTask(() -> {
|
||||
randomString = sb.toString();
|
||||
Random random_blockpos = new Random();
|
||||
AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(26));
|
||||
Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString));
|
||||
ItemStack item = new ItemStack(Material.REDSTONE_BLOCK);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
try {
|
||||
if (meta != null) {
|
||||
meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString));
|
||||
item.setItemMeta(meta);
|
||||
}
|
||||
} catch (NullPointerException e) {
|
||||
getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
|
||||
}
|
||||
windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) {
|
||||
@Override
|
||||
public void onPacketReceiving(PacketEvent event) {
|
||||
Player packetPlayer = event.getPlayer();
|
||||
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
|
||||
if (timesLeft <= 0) {
|
||||
bukkitService.runTask(() -> {
|
||||
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
|
||||
});
|
||||
timesLeft = 3;
|
||||
} else {
|
||||
--timesLeft;
|
||||
if (timesLeft <= 0) {
|
||||
bukkitService.runTask(() -> {
|
||||
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
|
||||
});
|
||||
timesLeft = 3;
|
||||
return;
|
||||
}
|
||||
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
|
||||
event.setCancelled(true);
|
||||
random_num.set(random_blockpos.nextInt(26));
|
||||
bukkitService.runTask(() -> {
|
||||
menu.clear();
|
||||
menu.setItem(random_num.get(), item);
|
||||
packetPlayer.openInventory(menu);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
|
||||
@Override
|
||||
public void onPacketReceiving(PacketEvent event) {
|
||||
Player packetPlayer = event.getPlayer();
|
||||
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
|
||||
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
};
|
||||
initializePacketListeners();
|
||||
//Open captcha inventory
|
||||
menu.setItem(random_num.get(), item);
|
||||
playerunreg.openInventory(menu);
|
||||
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
|
||||
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
|
||||
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
|
||||
randomString = sb.toString();
|
||||
Random random_blockpos = new Random();
|
||||
AtomicInteger random_num = new AtomicInteger(random_blockpos.nextInt(27));
|
||||
Inventory menu = Bukkit.createInventory(playerunreg, 27, messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_WINDOW_NAME, randomString));
|
||||
ItemStack item = new ItemStack(captchaMaterial);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
try {
|
||||
if (meta != null) {
|
||||
meta.setDisplayName(messages.retrieveSingle(playerunreg, MessageKey.GUI_CAPTCHA_CLICKABLE_NAME, randomString));
|
||||
item.setItemMeta(meta);
|
||||
}
|
||||
} catch (NullPointerException e) {
|
||||
getLogger().log(Level.WARNING, "Unexpected error occurred while setting item meta.");
|
||||
}
|
||||
windowPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CLOSE_WINDOW) {
|
||||
@Override
|
||||
public void onPacketReceiving(PacketEvent event) {
|
||||
Player packetPlayer = event.getPlayer();
|
||||
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
|
||||
if (timesLeft <= 0) {
|
||||
bukkitService.runTask(() -> {
|
||||
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
|
||||
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
|
||||
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
|
||||
});
|
||||
timesLeft = 3;
|
||||
} else {
|
||||
--timesLeft;
|
||||
if (timesLeft <= 0) {
|
||||
bukkitService.runTask(() -> {
|
||||
packetPlayer.kickPlayer(service.retrieveSingleMessage(packetPlayer, MessageKey.GUI_CAPTCHA_KICK_FAILED));
|
||||
});
|
||||
timesLeft = 3;
|
||||
return;
|
||||
}
|
||||
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_RETRY_MESSAGE, String.valueOf(timesLeft));
|
||||
event.setCancelled(true);
|
||||
random_num.set(random_blockpos.nextInt(26));
|
||||
bukkitService.runTask(() -> {
|
||||
menu.clear();
|
||||
menu.setItem(random_num.get(), item);
|
||||
packetPlayer.openInventory(menu);
|
||||
});
|
||||
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
|
||||
}
|
||||
long finalTimeOut = timeOut;
|
||||
bukkitService.runTask(() -> {
|
||||
bukkitService.runTaskLater(() -> {
|
||||
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
|
||||
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
|
||||
timesLeft = 3; // Reset the attempt counter
|
||||
}
|
||||
}, finalTimeOut * 20L);
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
chatPacketListener = new PacketAdapter(this.plugin, ListenerPriority.HIGHEST, PacketType.Play.Client.CHAT) {
|
||||
@Override
|
||||
public void onPacketReceiving(PacketEvent event) {
|
||||
Player packetPlayer = event.getPlayer();
|
||||
if (!closeReasonMap.containsKey(packetPlayer) && !authmeApi.isRegistered(packetPlayer.getName())) {
|
||||
messages.send(packetPlayer, MessageKey.GUI_CAPTCHA_DENIED_MESSAGE);
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
};
|
||||
initializePacketListeners();
|
||||
//Open captcha inventory
|
||||
menu.setItem(random_num.get(), item);
|
||||
playerunreg.openInventory(menu);
|
||||
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > 0) {
|
||||
long timeOut = settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT);
|
||||
if (settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) > settings.getProperty(RestrictionSettings.TIMEOUT)) {
|
||||
bukkitService.runTask(() -> {
|
||||
getLogger().warning("AuthMe detected that your GUI captcha timeout seconds(" + settings.getProperty(SecuritySettings.GUI_CAPTCHA_TIMEOUT) + ") is bigger than the Login timeout seconds(" +
|
||||
settings.getProperty(RestrictionSettings.TIMEOUT) + "). To prevent issues, we will let the GUI captcha follow the Login timeout seconds, please check and modify your config.");
|
||||
});
|
||||
timeOut = settings.getProperty(RestrictionSettings.TIMEOUT);
|
||||
}
|
||||
long finalTimeOut = timeOut;
|
||||
bukkitService.runTaskLater(() -> {
|
||||
if (!closeReasonMap.containsKey(playerunreg) && !authmeApi.isRegistered(playerunreg.getName())) {
|
||||
playerunreg.kickPlayer(service.retrieveSingleMessage(playerunreg, MessageKey.GUI_CAPTCHA_KICK_TIMEOUT));
|
||||
timesLeft = 3; // Reset the attempt counter
|
||||
}
|
||||
}, finalTimeOut * 20L);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,68 +247,14 @@ public class GuiCaptchaHandler implements Listener {
|
||||
public void onPlayerAuthMeLogin(LoginEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!closeReasonMap.containsKey(player)) {
|
||||
closeReasonMap.put(player, "verified:loggedIn");
|
||||
closeReasonMap.put(player, "verified:login");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void deletePlayerData(UUID playerUUID) {
|
||||
// 获取服务器的存储文件夹路径
|
||||
File serverFolder = Bukkit.getServer().getWorldContainer();
|
||||
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
|
||||
// 构建playerdata文件夹路径
|
||||
File playerDataFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "playerdata");
|
||||
|
||||
// 构建玩家数据文件路径
|
||||
File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat");
|
||||
|
||||
// 删除玩家数据文件
|
||||
if (playerDataFile.exists()) {
|
||||
playerDataFile.delete();
|
||||
}
|
||||
}
|
||||
private void deletePlayerStats(UUID playerUUID) {
|
||||
// 获取服务器的存储文件夹路径
|
||||
File serverFolder = Bukkit.getServer().getWorldContainer();
|
||||
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
|
||||
// 构建stats文件夹路径
|
||||
File statsFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "stats");
|
||||
// 构建玩家统计数据文件路径
|
||||
File statsFile = new File(statsFolder, File.separator + playerUUID + ".json");
|
||||
// 删除玩家统计数据文件
|
||||
if (statsFile.exists()) {
|
||||
statsFile.delete();
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteAuthMePlayerData(UUID playerUUID) {
|
||||
File pluginFolder = plugin.getDataFolder();
|
||||
File path = new File(pluginFolder, File.separator + "playerdata" + File.separator + playerUUID);
|
||||
File dataFile = new File(path, File.separator + "data.json");
|
||||
if (dataFile.exists()) {
|
||||
dataFile.delete();
|
||||
path.delete();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
String name = player.getName();
|
||||
UUID playerUUID = event.getPlayer().getUniqueId();
|
||||
if (!authmeApi.isRegistered(name)) {
|
||||
if (settings.getProperty(SecuritySettings.DELETE_UNVERIFIED_PLAYER_DATA) && !closeReasonMap.containsKey(player)) {
|
||||
bukkitService.runTaskLater(() -> {
|
||||
if (!player.isOnline()) {
|
||||
deletePlayerData(playerUUID);
|
||||
deletePlayerStats(playerUUID);
|
||||
deleteAuthMePlayerData(playerUUID);
|
||||
}
|
||||
}, 100L);
|
||||
return;
|
||||
}
|
||||
closeReasonMap.remove(player);
|
||||
}
|
||||
private Material getRandomMaterial() {
|
||||
Material[] allMaterials = Material.values();
|
||||
Random random = new Random();
|
||||
return allMaterials[random.nextInt(allMaterials.length)];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
|
||||
public class LoginLocationFixListener implements Listener {
|
||||
@@ -33,9 +34,8 @@ public class LoginLocationFixListener implements Listener {
|
||||
}
|
||||
|
||||
private static Material materialPortal = Material.matchMaterial("PORTAL");
|
||||
private final boolean isSmartAsyncTeleport = AuthMe.settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT);
|
||||
private final boolean isFixPortalStuck = AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_PORTAL);
|
||||
private final boolean isFixGroundStuck = AuthMe.settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_UNDERGROUND);
|
||||
|
||||
private static boolean isAvailable; // false: unchecked/method not available true: method is available
|
||||
BlockFace[] faces = {BlockFace.WEST, BlockFace.EAST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.SOUTH_EAST, BlockFace.SOUTH_WEST, BlockFace.NORTH_EAST, BlockFace.NORTH_WEST};
|
||||
|
||||
static {
|
||||
@@ -45,13 +45,29 @@ public class LoginLocationFixListener implements Listener {
|
||||
materialPortal = Material.matchMaterial("NETHER_PORTAL");
|
||||
}
|
||||
}
|
||||
try {
|
||||
Method getMinHeightMethod = World.class.getMethod("getMinHeight");
|
||||
isAvailable = true;
|
||||
} catch (NoSuchMethodException e) {
|
||||
isAvailable = false;
|
||||
}
|
||||
}
|
||||
|
||||
private int getMinHeight(World world) {
|
||||
//This keeps compatibility of 1.16.x and lower
|
||||
if (isAvailable) {
|
||||
return world.getMinHeight();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
Location JoinLocation = player.getLocation().getBlock().getLocation().add(0.5, 0.1, 0.5);
|
||||
if (isFixPortalStuck) {
|
||||
Location JoinLocation = player.getLocation();
|
||||
if (settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_PORTAL)) {
|
||||
if (!JoinLocation.getBlock().getType().equals(materialPortal) && !JoinLocation.getBlock().getRelative(BlockFace.UP).getType().equals(materialPortal)) {
|
||||
return;
|
||||
}
|
||||
@@ -59,7 +75,7 @@ public class LoginLocationFixListener implements Listener {
|
||||
boolean solved = false;
|
||||
for (BlockFace face : faces) {
|
||||
if (JoinBlock.getRelative(face).getType().equals(Material.AIR) && JoinBlock.getRelative(face).getRelative(BlockFace.UP).getType().equals(Material.AIR)) {
|
||||
if (isSmartAsyncTeleport) {
|
||||
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
|
||||
TeleportUtils.teleport(player, JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
|
||||
} else {
|
||||
player.teleport(JoinBlock.getRelative(face).getLocation().add(0.5, 0.1, 0.5));
|
||||
@@ -73,11 +89,12 @@ public class LoginLocationFixListener implements Listener {
|
||||
JoinBlock.breakNaturally();
|
||||
}
|
||||
messages.send(player, MessageKey.LOCATION_FIX_PORTAL);
|
||||
} else if (isFixGroundStuck) {
|
||||
}
|
||||
if (settings.getProperty(SecuritySettings.LOGIN_LOC_FIX_SUB_UNDERGROUND)) {
|
||||
Material UpType = JoinLocation.getBlock().getRelative(BlockFace.UP).getType();
|
||||
World world = player.getWorld();
|
||||
int MaxHeight = world.getMaxHeight();
|
||||
int MinHeight = world.getMinHeight();
|
||||
int MinHeight = getMinHeight(world);
|
||||
if (!UpType.isOccluding() && !UpType.equals(Material.LAVA)) {
|
||||
return;
|
||||
}
|
||||
@@ -90,7 +107,7 @@ public class LoginLocationFixListener implements Listener {
|
||||
if (JoinBlock.getRelative(BlockFace.DOWN).getType().equals(Material.LAVA)) {
|
||||
JoinBlock.getRelative(BlockFace.DOWN).setType(Material.DIRT);
|
||||
}
|
||||
if (isSmartAsyncTeleport) {
|
||||
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
|
||||
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 0.1, 0.5));
|
||||
} else {
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 0.1, 0.5));
|
||||
@@ -99,7 +116,7 @@ public class LoginLocationFixListener implements Listener {
|
||||
break;
|
||||
}
|
||||
if (i == MaxHeight) {
|
||||
if (isSmartAsyncTeleport) {
|
||||
if (settings.getProperty(SecuritySettings.SMART_ASYNC_TELEPORT)) {
|
||||
TeleportUtils.teleport(player, JoinBlock.getLocation().add(0.5, 1.1, 0.5));
|
||||
} else {
|
||||
player.teleport(JoinBlock.getLocation().add(0.5, 1.1, 0.5));
|
||||
@@ -108,5 +125,6 @@ public class LoginLocationFixListener implements Listener {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -139,7 +139,8 @@ public class OnJoinVerifier implements Reloadable {
|
||||
}
|
||||
Player nonVipPlayer = generateKickPlayer(onlinePlayers);
|
||||
if (nonVipPlayer != null) {
|
||||
nonVipPlayer.kickPlayer(messages.retrieveSingle(player, MessageKey.KICK_FOR_VIP));
|
||||
// AuthMeReReloaded - Folia compatibility
|
||||
bukkitService.runTaskIfFolia(nonVipPlayer, () -> nonVipPlayer.kickPlayer(messages.retrieveSingle(player, MessageKey.KICK_FOR_VIP)));
|
||||
event.allow();
|
||||
return false;
|
||||
} else {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package fr.xephi.authme.listener;
|
||||
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.api.v3.AuthMeApi;
|
||||
import fr.xephi.authme.data.QuickCommandsProtectionManager;
|
||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||
@@ -22,7 +21,6 @@ import fr.xephi.authme.settings.properties.RegistrationSettings;
|
||||
import fr.xephi.authme.settings.properties.RestrictionSettings;
|
||||
import fr.xephi.authme.settings.properties.SecuritySettings;
|
||||
import fr.xephi.authme.util.TeleportUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
@@ -32,7 +30,6 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.SignChangeEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
//import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryOpenEvent;
|
||||
import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
@@ -54,17 +51,15 @@ import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.event.player.PlayerShearEntityEvent;
|
||||
//import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import static org.bukkit.Bukkit.getServer;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.Locale;
|
||||
import java.util.Set;
|
||||
|
||||
import static fr.xephi.authme.settings.properties.RestrictionSettings.ALLOWED_MOVEMENT_RADIUS;
|
||||
import static fr.xephi.authme.settings.properties.RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT;
|
||||
import static org.bukkit.Bukkit.getServer;
|
||||
|
||||
/**
|
||||
* Listener class for player events.
|
||||
@@ -124,7 +119,7 @@ public class PlayerListener implements Listener{
|
||||
if (validationService.isUnrestricted(name)) {
|
||||
return;
|
||||
}
|
||||
if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER)) {
|
||||
if (settings.getProperty(HooksSettings.HOOK_FLOODGATE_PLAYER) && settings.getProperty(HooksSettings.IGNORE_BEDROCK_NAME_CHECK)) {
|
||||
if (getServer().getPluginManager().getPlugin("floodgate") != null) {
|
||||
if (org.geysermc.floodgate.api.FloodgateApi.getInstance().isFloodgateId(event.getUniqueId())) return;
|
||||
}
|
||||
@@ -325,7 +320,8 @@ public class PlayerListener implements Listener{
|
||||
final Player player = event.getPlayer();
|
||||
if (!quickCommandsProtectionManager.isAllowed(player.getName())) {
|
||||
event.setCancelled(true);
|
||||
player.kickPlayer(messages.retrieveSingle(player, MessageKey.QUICK_COMMAND_PROTECTION_KICK));
|
||||
bukkitService.runTaskIfFolia(player, () -> player.kickPlayer(messages.retrieveSingle(player, MessageKey.QUICK_COMMAND_PROTECTION_KICK)));
|
||||
// AuthMeReReloaded - Folia compatibility
|
||||
return;
|
||||
}
|
||||
if (listenerService.shouldCancelEvent(player)) {
|
||||
|
||||
@@ -29,12 +29,8 @@ public class PlayerListenerHigherThan18 implements Listener {
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onSwitchHand(PlayerSwapHandItemsEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if ((!player.isSneaking() || !player.hasPermission("keybindings.use")) &&
|
||||
settings.getProperty(PluginSettings.MENU_UNREGISTER_COMPATIBILITY)) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
if (settings.getProperty(PluginSettings.MENU_UNREGISTER_COMPATIBILITY)) {
|
||||
if (player.isSneaking() && player.hasPermission("keybindings.use") && settings.getProperty(PluginSettings.MENU_UNREGISTER_COMPATIBILITY)) {
|
||||
event.setCancelled(true);
|
||||
Bukkit.dispatchCommand(event.getPlayer(), "help");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
package fr.xephi.authme.listener;
|
||||
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.api.v3.AuthMeApi;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.SecuritySettings;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.File;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PurgeListener implements Listener {
|
||||
private final AuthMeApi authmeApi = AuthMeApi.getInstance();
|
||||
|
||||
@Inject
|
||||
private Settings settings;
|
||||
@Inject
|
||||
private BukkitService bukkitService;
|
||||
@Inject
|
||||
private AuthMe plugin;
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
String name = player.getName();
|
||||
UUID playerUUID = event.getPlayer().getUniqueId();
|
||||
if (!authmeApi.isRegistered(name)) {
|
||||
if (settings.getProperty(SecuritySettings.PURGE_DATA_ON_QUIT)) {
|
||||
bukkitService.runTaskLater(() -> {
|
||||
if (!player.isOnline()) {
|
||||
deletePlayerData(playerUUID);
|
||||
deletePlayerStats(playerUUID);
|
||||
deleteAuthMePlayerData(playerUUID);
|
||||
}
|
||||
}, 100L);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void deletePlayerData(UUID playerUUID) {
|
||||
// 获取服务器的存储文件夹路径
|
||||
File serverFolder = Bukkit.getServer().getWorldContainer();
|
||||
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
|
||||
// 构建playerdata文件夹路径
|
||||
File playerDataFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "playerdata");
|
||||
|
||||
// 构建玩家数据文件路径
|
||||
File playerDataFile = new File(playerDataFolder, File.separator + playerUUID + ".dat");
|
||||
File playerDataOldFile = new File(playerDataFolder, File.separator + playerUUID + ".dat_old");
|
||||
|
||||
// 删除玩家数据文件
|
||||
if (playerDataFile.exists()) {
|
||||
playerDataFile.delete();
|
||||
}
|
||||
if (playerDataOldFile.exists()) {
|
||||
playerDataOldFile.delete();
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteAuthMePlayerData(UUID playerUUID) {
|
||||
File pluginFolder = plugin.getDataFolder();
|
||||
File path = new File(pluginFolder, File.separator + "playerdata" + File.separator + playerUUID);
|
||||
File dataFile = new File(path, File.separator + "data.json");
|
||||
if (dataFile.exists()) {
|
||||
dataFile.delete();
|
||||
path.delete();
|
||||
}
|
||||
}
|
||||
|
||||
private void deletePlayerStats(UUID playerUUID) {
|
||||
// 获取服务器的存储文件夹路径
|
||||
File serverFolder = Bukkit.getServer().getWorldContainer();
|
||||
String worldFolderName = settings.getProperty(SecuritySettings.DELETE_PLAYER_DATA_WORLD);
|
||||
// 构建stats文件夹路径
|
||||
File statsFolder = new File(serverFolder, File.separator + worldFolderName + File.separator + "stats");
|
||||
// 构建玩家统计数据文件路径
|
||||
File statsFile = new File(statsFolder, File.separator + playerUUID + ".json");
|
||||
// 删除玩家统计数据文件
|
||||
if (statsFile.exists()) {
|
||||
statsFile.delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -34,7 +34,6 @@ import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
@@ -158,7 +158,7 @@ public class EmailService {
|
||||
try {
|
||||
htmlEmail = sendMailSsl.initializeMail(email);
|
||||
} catch (EmailException e) {
|
||||
logger.logException("Failed to create email for recovery code:", e);
|
||||
logger.logException("Failed to create email for shutdown:", e);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,4 +36,12 @@ public class MigraterYamlFileResource extends YamlFileResource {
|
||||
}
|
||||
return singleQuoteYaml;
|
||||
}
|
||||
|
||||
// Because we set the YAML object to put strings in single quotes, this method by default uses that YAML object
|
||||
// and also puts all paths as single quotes. Override to just always return the same string since we know those
|
||||
// are only message names (so never any conflicting strings like "true" or "0").
|
||||
@Override
|
||||
protected String escapePathElementIfNeeded(String path) {
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,9 @@ import fr.xephi.authme.service.SessionService;
|
||||
import fr.xephi.authme.service.ValidationService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeSender;
|
||||
import fr.xephi.authme.service.bungeecord.MessageType;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.commandconfig.CommandManager;
|
||||
import fr.xephi.authme.settings.properties.HooksSettings;
|
||||
import fr.xephi.authme.settings.properties.RegistrationSettings;
|
||||
@@ -45,6 +48,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
|
||||
@Inject
|
||||
private Server server;
|
||||
|
||||
@Inject
|
||||
private Settings settings;
|
||||
|
||||
@Inject
|
||||
private DataSource database;
|
||||
|
||||
@@ -75,6 +81,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
|
||||
@Inject
|
||||
private BungeeSender bungeeSender;
|
||||
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
@Inject
|
||||
private ProxySessionManager proxySessionManager;
|
||||
|
||||
@@ -152,7 +161,11 @@ public class AsynchronousJoin implements AsynchronousProcess {
|
||||
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
|
||||
// "Keep in mind that you can't send plugin messages directly after a player joins."
|
||||
bukkitService.scheduleSyncDelayedTask(() ->
|
||||
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L);
|
||||
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
|
||||
}
|
||||
if (velocitySender.isEnabled()) {
|
||||
bukkitService.scheduleSyncDelayedTask(() ->
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -189,7 +202,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
|
||||
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
|
||||
// Allow infinite blindness effect
|
||||
int blindTimeOut = (registrationTimeout <= 0) ? 99999 : registrationTimeout;
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2));
|
||||
|
||||
// AuthMeReReloaded - Fix potion apply on Folia
|
||||
bukkitService.runTaskIfFolia(player,() -> player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, blindTimeOut, 2)));
|
||||
}
|
||||
commandManager.runCommandsOnJoin(player);
|
||||
});
|
||||
|
||||
@@ -26,6 +26,9 @@ import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.SessionService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeSender;
|
||||
import fr.xephi.authme.service.bungeecord.MessageType;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.DatabaseSettings;
|
||||
import fr.xephi.authme.settings.properties.EmailSettings;
|
||||
import fr.xephi.authme.settings.properties.HooksSettings;
|
||||
@@ -81,9 +84,12 @@ public class AsynchronousLogin implements AsynchronousProcess {
|
||||
|
||||
@Inject
|
||||
private SessionService sessionService;
|
||||
|
||||
@Inject
|
||||
private Settings settings;
|
||||
@Inject
|
||||
private BungeeSender bungeeSender;
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
AsynchronousLogin() {
|
||||
}
|
||||
@@ -112,7 +118,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
|
||||
*
|
||||
* @param player the player to log in
|
||||
*/
|
||||
public void forceLogin(Player player) {
|
||||
public synchronized void forceLogin(Player player) {
|
||||
PlayerAuth auth = getPlayerAuth(player);
|
||||
if (auth != null) {
|
||||
performLogin(player, auth);
|
||||
@@ -306,7 +312,11 @@ public class AsynchronousLogin implements AsynchronousProcess {
|
||||
// As described at https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/
|
||||
// "Keep in mind that you can't send plugin messages directly after a player joins."
|
||||
bukkitService.scheduleSyncDelayedTask(() ->
|
||||
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), 5L);
|
||||
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
|
||||
}
|
||||
if (velocitySender.isEnabled()) {
|
||||
bukkitService.scheduleSyncDelayedTask(() ->
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGIN), settings.getProperty(HooksSettings.PROXY_SEND_DELAY));
|
||||
}
|
||||
|
||||
// As the scheduling executes the Task most likely after the current
|
||||
|
||||
@@ -86,6 +86,13 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
|
||||
}
|
||||
|
||||
final PlayerAuth auth = playerCache.getAuth(name);
|
||||
|
||||
// AuthMeReReloaded start - Fix #57
|
||||
if (isFirstLogin) {
|
||||
auth.setQuitLocation(player.getLocation());
|
||||
}
|
||||
// AuthMeReReloaded end - Fix #57
|
||||
|
||||
teleportationService.teleportOnLogin(player, auth, limbo);
|
||||
|
||||
// We can now display the join message (if delayed)
|
||||
|
||||
@@ -11,6 +11,8 @@ import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.SessionService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeSender;
|
||||
import fr.xephi.authme.service.bungeecord.MessageType;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.settings.properties.RestrictionSettings;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@@ -42,6 +44,8 @@ public class AsynchronousLogout implements AsynchronousProcess {
|
||||
|
||||
@Inject
|
||||
private BungeeSender bungeeSender;
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
AsynchronousLogout() {
|
||||
}
|
||||
@@ -72,6 +76,7 @@ public class AsynchronousLogout implements AsynchronousProcess {
|
||||
database.setUnlogged(name);
|
||||
sessionService.revokeSession(name);
|
||||
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT);
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.LOGOUT);
|
||||
syncProcessManager.processSyncPlayerLogout(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.xephi.authme.process.quit;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.UniversalScheduler;
|
||||
import fr.xephi.authme.data.limbo.LimboService;
|
||||
import fr.xephi.authme.process.SynchronousProcess;
|
||||
import fr.xephi.authme.settings.commandconfig.CommandManager;
|
||||
@@ -27,7 +28,9 @@ public class ProcessSyncPlayerQuit implements SynchronousProcess {
|
||||
commandManager.runCommandsOnLogout(player);
|
||||
} else {
|
||||
limboService.restoreData(player);
|
||||
player.saveData(); // #1238: Speed is sometimes not restored properly
|
||||
if (!UniversalScheduler.isFolia) { // AuthMeReReloaded - Fix #146 (Very stupid solution, but works)
|
||||
player.saveData(); // #1238: Speed is sometimes not restored properly
|
||||
}
|
||||
}
|
||||
player.leaveVehicle();
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ public class AsyncRegister implements AsynchronousProcess {
|
||||
* @param parameters the parameters
|
||||
* @param <P> parameters type
|
||||
*/
|
||||
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
|
||||
public synchronized <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
|
||||
if (preRegisterCheck(variant, parameters.getPlayer())) {
|
||||
RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
|
||||
if (executor.isRegistrationAdmitted(parameters)) {
|
||||
|
||||
@@ -8,6 +8,8 @@ import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.process.SynchronousProcess;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.util.PlayerUtils;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@@ -28,6 +30,8 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
|
||||
|
||||
@Inject
|
||||
private LimboService limboService;
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
ProcessSyncEmailRegister() {
|
||||
}
|
||||
@@ -40,7 +44,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
|
||||
public void processEmailRegister(Player player) {
|
||||
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
|
||||
limboService.replaceTasksAfterRegistration(player);
|
||||
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
|
||||
bukkitService.callEvent(new RegisterEvent(player));
|
||||
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
|
||||
}
|
||||
|
||||
@@ -9,6 +9,8 @@ import fr.xephi.authme.process.SynchronousProcess;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeSender;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.settings.commandconfig.CommandManager;
|
||||
import fr.xephi.authme.settings.properties.EmailSettings;
|
||||
import fr.xephi.authme.settings.properties.RegistrationSettings;
|
||||
@@ -27,6 +29,9 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
|
||||
@Inject
|
||||
private BungeeSender bungeeSender;
|
||||
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
@Inject
|
||||
private CommonService service;
|
||||
|
||||
@@ -66,7 +71,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
|
||||
if (!service.getProperty(EmailSettings.MAIL_ACCOUNT).isEmpty()) {
|
||||
service.send(player, MessageKey.ADD_EMAIL_MESSAGE);
|
||||
}
|
||||
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.REGISTER);
|
||||
bukkitService.callEvent(new RegisterEvent(player));
|
||||
logger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));
|
||||
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper
|
||||
class PasswordRegisterExecutor extends AbstractPasswordRegisterExecutor<PasswordRegisterParams> {
|
||||
|
||||
@Override
|
||||
public PlayerAuth createPlayerAuthObject(PasswordRegisterParams params) {
|
||||
public synchronized PlayerAuth createPlayerAuthObject(PasswordRegisterParams params) {
|
||||
return createPlayerAuth(params.getPlayer(), params.getHashedPassword(), params.getEmail());
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ import fr.xephi.authme.service.CommonService;
|
||||
import fr.xephi.authme.service.TeleportationService;
|
||||
import fr.xephi.authme.service.bungeecord.BungeeSender;
|
||||
import fr.xephi.authme.service.bungeecord.MessageType;
|
||||
import fr.xephi.authme.service.velocity.VMessageType;
|
||||
import fr.xephi.authme.service.velocity.VelocitySender;
|
||||
import fr.xephi.authme.settings.commandconfig.CommandManager;
|
||||
import fr.xephi.authme.settings.properties.RegistrationSettings;
|
||||
import fr.xephi.authme.settings.properties.RestrictionSettings;
|
||||
@@ -56,6 +58,9 @@ public class AsynchronousUnregister implements AsynchronousProcess {
|
||||
@Inject
|
||||
private CommandManager commandManager;
|
||||
|
||||
@Inject
|
||||
private VelocitySender velocitySender;
|
||||
|
||||
@Inject
|
||||
private BungeeSender bungeeSender;
|
||||
|
||||
@@ -76,6 +81,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
|
||||
if (dataSource.removeAuth(name)) {
|
||||
performPostUnregisterActions(name, player);
|
||||
logger.info(name + " unregistered himself");
|
||||
velocitySender.sendAuthMeVelocityMessage(player, VMessageType.UNREGISTER);
|
||||
bukkitService.createAndCallEvent(isAsync -> new UnregisterByPlayerEvent(player, isAsync));
|
||||
} else {
|
||||
service.send(player, MessageKey.ERROR);
|
||||
@@ -97,8 +103,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
|
||||
public void adminUnregister(CommandSender initiator, String name, Player player) {
|
||||
if (dataSource.removeAuth(name)) {
|
||||
performPostUnregisterActions(name, player);
|
||||
if (player != null) velocitySender.sendAuthMeVelocityMessage(player, VMessageType.FORCE_UNREGISTER);
|
||||
bukkitService.createAndCallEvent(isAsync -> new UnregisterByAdminEvent(player, name, isAsync, initiator));
|
||||
|
||||
if (initiator == null) {
|
||||
logger.info(name + " was unregistered");
|
||||
} else {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.xephi.authme.service;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
|
||||
import fr.xephi.authme.initialization.SettingsDependent;
|
||||
import fr.xephi.authme.message.MessageKey;
|
||||
import fr.xephi.authme.message.Messages;
|
||||
@@ -8,7 +9,6 @@ import fr.xephi.authme.permission.PermissionsManager;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.ProtectionSettings;
|
||||
import fr.xephi.authme.util.AtomicIntervalCounter;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.Locale;
|
||||
@@ -32,7 +32,7 @@ public class AntiBotService implements SettingsDependent {
|
||||
// Service status
|
||||
private AntiBotStatus antiBotStatus;
|
||||
private boolean startup;
|
||||
private BukkitTask disableTask;
|
||||
private MyScheduledTask disableTask;
|
||||
private AtomicIntervalCounter flaggedCounter;
|
||||
|
||||
@Inject
|
||||
|
||||
@@ -94,6 +94,9 @@ public class BackupService {
|
||||
case SQLITE:
|
||||
String dbName = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
return performFileBackup(dbName + ".db");
|
||||
case H2:
|
||||
String h2dbName = settings.getProperty(DatabaseSettings.MYSQL_DATABASE);
|
||||
return performFileBackup(h2dbName + ".mv.db");
|
||||
default:
|
||||
logger.warning("Unknown data source type '" + dataSourceType + "' for backup");
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
package fr.xephi.authme.service;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.UniversalRunnable;
|
||||
import com.github.Anon8281.universalScheduler.UniversalScheduler;
|
||||
import com.github.Anon8281.universalScheduler.scheduling.tasks.MyScheduledTask;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.initialization.SettingsDependent;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
@@ -7,14 +10,14 @@ import fr.xephi.authme.settings.properties.PluginSettings;
|
||||
import org.bukkit.BanEntry;
|
||||
import org.bukkit.BanList;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.util.Collection;
|
||||
@@ -23,6 +26,8 @@ import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
|
||||
import static fr.xephi.authme.AuthMe.getScheduler;
|
||||
|
||||
/**
|
||||
* Service for operations requiring the Bukkit API, such as for scheduling.
|
||||
*/
|
||||
@@ -32,7 +37,8 @@ public class BukkitService implements SettingsDependent {
|
||||
public static final int TICKS_PER_SECOND = 20;
|
||||
/** Number of ticks per minute. */
|
||||
public static final int TICKS_PER_MINUTE = 60 * TICKS_PER_SECOND;
|
||||
|
||||
/** Whether the server is running Folia. */
|
||||
private static final boolean isFolia = UniversalScheduler.isFolia;
|
||||
private final AuthMe authMe;
|
||||
private boolean useAsyncTasks;
|
||||
|
||||
@@ -48,10 +54,9 @@ public class BukkitService implements SettingsDependent {
|
||||
* This task will be executed by the main server thread.
|
||||
*
|
||||
* @param task Task to be executed
|
||||
* @return Task id number (-1 if scheduling failed)
|
||||
*/
|
||||
public int scheduleSyncDelayedTask(Runnable task) {
|
||||
return Bukkit.getScheduler().scheduleSyncDelayedTask(authMe, task);
|
||||
public void scheduleSyncDelayedTask(Runnable task) {
|
||||
runTask(task);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -59,12 +64,15 @@ public class BukkitService implements SettingsDependent {
|
||||
* <p>
|
||||
* This task will be executed by the main server thread.
|
||||
*
|
||||
* @param task Task to be executed
|
||||
* @param task Task to be executed
|
||||
* @param delay Delay in server ticks before executing task
|
||||
* @return Task id number (-1 if scheduling failed)
|
||||
*/
|
||||
public int scheduleSyncDelayedTask(Runnable task, long delay) {
|
||||
return Bukkit.getScheduler().scheduleSyncDelayedTask(authMe, task, delay);
|
||||
public void scheduleSyncDelayedTask(Runnable task, long delay) {
|
||||
if (isFolia) {
|
||||
runTaskLater(task, delay);
|
||||
} else {
|
||||
Bukkit.getScheduler().runTaskLater(authMe, task, delay); // We must do this to keep compatibility
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -76,7 +84,7 @@ public class BukkitService implements SettingsDependent {
|
||||
*/
|
||||
public void scheduleSyncTaskFromOptionallyAsyncTask(Runnable task) {
|
||||
if (Bukkit.isPrimaryThread()) {
|
||||
task.run();
|
||||
runTask(task);
|
||||
} else {
|
||||
scheduleSyncDelayedTask(task);
|
||||
}
|
||||
@@ -86,26 +94,81 @@ public class BukkitService implements SettingsDependent {
|
||||
* Returns a task that will run on the next server tick.
|
||||
*
|
||||
* @param task the task to be run
|
||||
* @return a BukkitTask that contains the id number
|
||||
* @throws IllegalArgumentException if plugin is null
|
||||
* @throws IllegalArgumentException if task is null
|
||||
*/
|
||||
public BukkitTask runTask(Runnable task) {
|
||||
return Bukkit.getScheduler().runTask(authMe, task);
|
||||
public void runTask(Runnable task) {
|
||||
if (isFolia) {
|
||||
getScheduler().runTask(task);
|
||||
} else {
|
||||
Bukkit.getScheduler().runTask(authMe, task);
|
||||
}
|
||||
}
|
||||
|
||||
public void runTask(Entity entity, Runnable task) {
|
||||
if (isFolia) {
|
||||
getScheduler().runTask(entity, task);
|
||||
} else {
|
||||
Bukkit.getScheduler().runTask(authMe, task);
|
||||
}
|
||||
}
|
||||
|
||||
public void runTask(Location location, Runnable task) {
|
||||
getScheduler().runTask(location, task);
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the task synchronously if we are running Folia, else do nothing but run it.
|
||||
* @param task the task to be run
|
||||
*/
|
||||
public void runTaskIfFolia(Runnable task) {
|
||||
if (isFolia) {
|
||||
runTask(task);
|
||||
} else {
|
||||
task.run();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the task synchronously if we are running Folia, else do nothing but run it.
|
||||
* @param task the task to be run
|
||||
*/
|
||||
public void runTaskIfFolia(Entity entity, Runnable task) {
|
||||
if (isFolia) {
|
||||
runTask(entity, task);
|
||||
} else {
|
||||
task.run();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the task synchronously if we are running Folia, else do nothing but run it.
|
||||
* @param task the task to be run
|
||||
*/
|
||||
public void runTaskIfFolia(Location location, Runnable task) {
|
||||
if (isFolia) {
|
||||
runTask(location, task);
|
||||
} else {
|
||||
task.run();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a task that will run after the specified number of server
|
||||
* ticks.
|
||||
*
|
||||
* @param task the task to be run
|
||||
* @param task the task to be run
|
||||
* @param delay the ticks to wait before running the task
|
||||
* @return a BukkitTask that contains the id number
|
||||
* @throws IllegalArgumentException if plugin is null
|
||||
* @throws IllegalArgumentException if task is null
|
||||
*/
|
||||
public BukkitTask runTaskLater(Runnable task, long delay) {
|
||||
return Bukkit.getScheduler().runTaskLater(authMe, task, delay);
|
||||
public MyScheduledTask runTaskLater(Runnable task, long delay) {
|
||||
return getScheduler().runTaskLater(task, delay);
|
||||
}
|
||||
|
||||
public MyScheduledTask runTaskLater(Entity entity, Runnable task, long delay) {
|
||||
return getScheduler().runTaskLater(entity, task, delay);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -118,7 +181,7 @@ public class BukkitService implements SettingsDependent {
|
||||
if (useAsyncTasks) {
|
||||
runTaskAsynchronously(task);
|
||||
} else {
|
||||
task.run();
|
||||
runTask(task);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,12 +192,15 @@ public class BukkitService implements SettingsDependent {
|
||||
* Returns a task that will run asynchronously.
|
||||
*
|
||||
* @param task the task to be run
|
||||
* @return a BukkitTask that contains the id number
|
||||
* @throws IllegalArgumentException if plugin is null
|
||||
* @throws IllegalArgumentException if task is null
|
||||
*/
|
||||
public BukkitTask runTaskAsynchronously(Runnable task) {
|
||||
return Bukkit.getScheduler().runTaskAsynchronously(authMe, task);
|
||||
public void runTaskAsynchronously(Runnable task) {
|
||||
if (isFolia) {
|
||||
getScheduler().runTaskAsynchronously(task);
|
||||
} else {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(authMe, task);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -152,7 +218,7 @@ public class BukkitService implements SettingsDependent {
|
||||
* @throws IllegalArgumentException if task is null
|
||||
* @throws IllegalStateException if this was already scheduled
|
||||
*/
|
||||
public BukkitTask runTaskTimerAsynchronously(BukkitRunnable task, long delay, long period) {
|
||||
public MyScheduledTask runTaskTimerAsynchronously(UniversalRunnable task, long delay, long period) {
|
||||
return task.runTaskTimerAsynchronously(authMe, delay, period);
|
||||
}
|
||||
|
||||
@@ -160,14 +226,14 @@ public class BukkitService implements SettingsDependent {
|
||||
* Schedules the given task to repeatedly run until cancelled, starting after the
|
||||
* specified number of server ticks.
|
||||
*
|
||||
* @param task the task to schedule
|
||||
* @param delay the ticks to wait before running the task
|
||||
* @param task the task to schedule
|
||||
* @param delay the ticks to wait before running the task
|
||||
* @param period the ticks to wait between runs
|
||||
* @return a BukkitTask that contains the id number
|
||||
* @throws IllegalArgumentException if plugin is null
|
||||
* @throws IllegalStateException if this was already scheduled
|
||||
* @throws IllegalStateException if this was already scheduled
|
||||
*/
|
||||
public BukkitTask runTaskTimer(BukkitRunnable task, long delay, long period) {
|
||||
public MyScheduledTask runTaskTimer(UniversalRunnable task, long delay, long period) {
|
||||
return task.runTaskTimer(authMe, delay, period);
|
||||
}
|
||||
|
||||
@@ -307,6 +373,17 @@ public class BukkitService implements SettingsDependent {
|
||||
player.sendPluginMessage(authMe, "BungeeCord", bytes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send the specified bytes to bungeecord using the specified player connection.
|
||||
*
|
||||
* @param player the player
|
||||
* @param bytes the message
|
||||
*/
|
||||
public void sendVelocityMessage(Player player, byte[] bytes) {
|
||||
player.sendPluginMessage(authMe, "authmevelocity:main", bytes);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Adds a ban to the list. If a previous ban exists, this will
|
||||
* update the previous entry.
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
package fr.xephi.authme.service;
|
||||
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import com.google.common.hash.HashCode;
|
||||
import com.google.common.hash.HashFunction;
|
||||
import com.google.common.hash.Hashing;
|
||||
import com.maxmind.db.GeoIp2Provider;
|
||||
import com.maxmind.db.Reader;
|
||||
import com.maxmind.db.Reader.FileMode;
|
||||
@@ -13,32 +10,16 @@ import com.maxmind.db.model.CountryResponse;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.initialization.DataFolder;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.ProtectionSettings;
|
||||
import fr.xephi.authme.util.FileUtils;
|
||||
import fr.xephi.authme.util.InternetProtocolUtils;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.io.BufferedInputStream;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.InetAddress;
|
||||
import java.net.URL;
|
||||
import java.net.UnknownHostException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.nio.file.attribute.FileTime;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneId;
|
||||
import java.time.ZonedDateTime;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.Base64;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
|
||||
public class GeoIpService {
|
||||
|
||||
|
||||
@@ -144,6 +144,9 @@ public class TeleportationService implements Reloadable {
|
||||
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
|
||||
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
|
||||
Location location = buildLocationFromAuth(player, auth);
|
||||
Location playerLoc = player.getLocation();
|
||||
if (location.getX() == playerLoc.getX() && location.getY() == location.getY() && location.getZ() == playerLoc.getZ()
|
||||
&& location.getWorld() == playerLoc.getWorld()) return;
|
||||
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
|
||||
teleportBackFromSpawn(player, location);
|
||||
} else if (limbo != null && limbo.getLocation() != null) {
|
||||
|
||||
@@ -22,19 +22,16 @@ import fr.xephi.authme.util.Utils;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.DataInputStream;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.ProtocolException;
|
||||
import java.net.URL;
|
||||
import java.util.Arrays;
|
||||
import javax.annotation.PostConstruct;
|
||||
import javax.inject.Inject;
|
||||
import java.io.DataInputStream;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.URL;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.TimeoutException;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
import static fr.xephi.authme.util.StringUtils.isInsideString;
|
||||
@@ -275,10 +272,9 @@ public class ValidationService implements Reloadable {
|
||||
}
|
||||
return new HaveIBeenPwnedResults(false, 0);
|
||||
} catch (java.io.IOException e) {
|
||||
logger.warning("验证密码时出现错误,这可能是由于网络问题,如果无法解决,请关闭HaveIBeenPwned检查");
|
||||
logger.warning("Error occurred while checking password online, check your connection.\nWhen this error shows, the player's password won't be check");
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
package fr.xephi.authme.service.velocity;
|
||||
|
||||
public enum VMessageType {
|
||||
LOGIN, REGISTER, LOGOUT, FORCE_UNREGISTER, UNREGISTER
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package fr.xephi.authme.service.velocity;
|
||||
|
||||
import com.google.common.io.ByteArrayDataInput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.data.ProxySessionManager;
|
||||
import fr.xephi.authme.initialization.SettingsDependent;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.process.Management;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.HooksSettings;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.messaging.Messenger;
|
||||
import org.bukkit.plugin.messaging.PluginMessageListener;
|
||||
|
||||
import javax.inject.Inject;
|
||||
|
||||
public class VelocityReceiver implements PluginMessageListener, SettingsDependent {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocityReceiver.class);
|
||||
|
||||
private final AuthMe plugin;
|
||||
private final BukkitService bukkitService;
|
||||
private final ProxySessionManager proxySessionManager;
|
||||
private final Management management;
|
||||
|
||||
private boolean isEnabled;
|
||||
|
||||
@Inject
|
||||
VelocityReceiver(AuthMe plugin, BukkitService bukkitService, ProxySessionManager proxySessionManager,
|
||||
Management management, Settings settings) {
|
||||
this.plugin = plugin;
|
||||
this.bukkitService = bukkitService;
|
||||
this.proxySessionManager = proxySessionManager;
|
||||
this.management = management;
|
||||
reload(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reload(Settings settings) {
|
||||
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
|
||||
if (this.isEnabled) {
|
||||
final Messenger messenger = plugin.getServer().getMessenger();
|
||||
if (!messenger.isIncomingChannelRegistered(plugin, "authmevelocity:main")) {
|
||||
messenger.registerIncomingPluginChannel(plugin, "authmevelocity:main", this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onPluginMessageReceived(String channel, Player player, byte[] bytes) {
|
||||
if (!isEnabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (channel.equals("authmevelocity:main")) {
|
||||
final ByteArrayDataInput in = ByteStreams.newDataInput(bytes);
|
||||
|
||||
final String data = in.readUTF();
|
||||
final String username = in.readUTF();
|
||||
processData(username, data);
|
||||
logger.debug("PluginMessage | AuthMeVelocity identifier processed");
|
||||
}
|
||||
}
|
||||
|
||||
private void processData(String username, String data) {
|
||||
if (VMessageType.LOGIN.toString().equals(data)) {
|
||||
performLogin(username);
|
||||
}
|
||||
}
|
||||
|
||||
private void performLogin(String name) {
|
||||
Player player = bukkitService.getPlayerExact(name);
|
||||
if (player != null && player.isOnline()) {
|
||||
management.forceLogin(player, true);
|
||||
logger.info("The user " + player.getName() + " has been automatically logged in, "
|
||||
+ "as requested via plugin messaging.");
|
||||
} else {
|
||||
proxySessionManager.processProxySessionMessage(name);
|
||||
logger.info("The user " + name + " should be automatically logged in, "
|
||||
+ "as requested via plugin messaging but has not been detected, nickname has been"
|
||||
+ " added to autologin queue.");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
package fr.xephi.authme.service.velocity;
|
||||
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import fr.xephi.authme.AuthMe;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.initialization.SettingsDependent;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.service.BukkitService;
|
||||
import fr.xephi.authme.service.bungeecord.MessageType;
|
||||
import fr.xephi.authme.settings.Settings;
|
||||
import fr.xephi.authme.settings.properties.HooksSettings;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.messaging.Messenger;
|
||||
|
||||
import javax.inject.Inject;
|
||||
|
||||
public class VelocitySender implements SettingsDependent {
|
||||
|
||||
private final ConsoleLogger logger = ConsoleLoggerFactory.get(VelocitySender.class);
|
||||
private final AuthMe plugin;
|
||||
private final BukkitService bukkitService;
|
||||
|
||||
private boolean isEnabled;
|
||||
|
||||
/*
|
||||
* Constructor.
|
||||
*/
|
||||
@Inject
|
||||
VelocitySender(AuthMe plugin, BukkitService bukkitService, Settings settings) {
|
||||
this.plugin = plugin;
|
||||
this.bukkitService = bukkitService;
|
||||
reload(settings);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reload(Settings settings) {
|
||||
this.isEnabled = settings.getProperty(HooksSettings.VELOCITY);
|
||||
|
||||
if (this.isEnabled) {
|
||||
Messenger messenger = plugin.getServer().getMessenger();
|
||||
if (!messenger.isOutgoingChannelRegistered(plugin, "authmevelocity:main")) {
|
||||
messenger.registerOutgoingPluginChannel(plugin, "authmevelocity:main");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isEnabled() {
|
||||
return isEnabled;
|
||||
}
|
||||
|
||||
private void sendForwardedVelocityMessage(Player player, VMessageType type, String playerName) {
|
||||
ByteArrayDataOutput out = ByteStreams.newDataOutput();
|
||||
out.writeUTF(type.toString());
|
||||
out.writeUTF(playerName);
|
||||
bukkitService.sendVelocityMessage(player, out.toByteArray());
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a message to the AuthMe plugin messaging channel, if enabled.
|
||||
*
|
||||
* @param player The player related to the message
|
||||
* @param type The message type, See {@link MessageType}
|
||||
*/
|
||||
public void sendAuthMeVelocityMessage(Player player, VMessageType type) {
|
||||
if (!isEnabled) {
|
||||
return;
|
||||
}
|
||||
if (!plugin.isEnabled()) {
|
||||
logger.debug("Tried to send a " + type + " velocity message but the plugin was disabled!");
|
||||
return;
|
||||
}
|
||||
sendForwardedVelocityMessage(player, type, player.getName());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -61,7 +61,7 @@ public class SettingsWarner {
|
||||
|
||||
// Warn if spigot.yml has settings.bungeecord set to true but config.yml has Hooks.bungeecord set to false
|
||||
if (isTrue(bukkitService.isBungeeCordConfiguredForSpigot())
|
||||
&& !settings.getProperty(HooksSettings.BUNGEECORD)) {
|
||||
&& !settings.getProperty(HooksSettings.BUNGEECORD) && !settings.getProperty(HooksSettings.VELOCITY)) {
|
||||
logger.warning("Note: Hooks.bungeecord is set to false but your server appears to be running in"
|
||||
+ " bungeecord mode (see your spigot.yml). In order to allow the datasource caching and the"
|
||||
+ " AuthMeBungee add-on to work properly you have to enable this option!");
|
||||
|
||||
@@ -8,19 +8,6 @@ import ch.jalu.configme.properties.Property;
|
||||
import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
|
||||
|
||||
public final class ConverterSettings implements SettingsHolder {
|
||||
|
||||
@Comment("Rakamak file name")
|
||||
public static final Property<String> RAKAMAK_FILE_NAME =
|
||||
newProperty("Converter.Rakamak.fileName", "users.rak");
|
||||
|
||||
@Comment("Rakamak use IP?")
|
||||
public static final Property<Boolean> RAKAMAK_USE_IP =
|
||||
newProperty("Converter.Rakamak.useIP", false);
|
||||
|
||||
@Comment("Rakamak IP file name")
|
||||
public static final Property<String> RAKAMAK_IP_FILE_NAME =
|
||||
newProperty("Converter.Rakamak.ipFileName", "UsersIp.rak");
|
||||
|
||||
@Comment("CrazyLogin database file name")
|
||||
public static final Property<String> CRAZYLOGIN_FILE_NAME =
|
||||
newProperty("Converter.CrazyLogin.fileName", "accounts.db");
|
||||
|
||||
@@ -10,7 +10,7 @@ import static ch.jalu.configme.properties.PropertyInitializer.newProperty;
|
||||
public final class DatabaseSettings implements SettingsHolder {
|
||||
|
||||
@Comment({"What type of database do you want to use?",
|
||||
"Valid values: SQLITE, MARIADB, MYSQL, POSTGRESQL"})
|
||||
"Valid values: H2, SQLITE, MARIADB, MYSQL, POSTGRESQL"})
|
||||
public static final Property<DataSourceType> BACKEND =
|
||||
newProperty(DataSourceType.class, "DataSource.backend", DataSourceType.SQLITE);
|
||||
|
||||
@@ -19,6 +19,10 @@ public final class DatabaseSettings implements SettingsHolder {
|
||||
public static final Property<Boolean> USE_CACHING =
|
||||
newProperty("DataSource.caching", true);
|
||||
|
||||
@Comment("Should we try to use VirtualThreads(Java 21+) for database cache loader?")
|
||||
public static final Property<Boolean> USE_VIRTUAL_THREADS =
|
||||
newProperty("DataSource.useVirtualThreadsCache", false);
|
||||
|
||||
@Comment("Database host address")
|
||||
public static final Property<String> MYSQL_HOST =
|
||||
newProperty("DataSource.mySQLHost", "127.0.0.1");
|
||||
@@ -27,7 +31,17 @@ public final class DatabaseSettings implements SettingsHolder {
|
||||
public static final Property<String> MYSQL_PORT =
|
||||
newProperty("DataSource.mySQLPort", "3306");
|
||||
|
||||
@Comment("Connect to MySQL database over SSL")
|
||||
@Comment({"Replacement of Mysql's useSsl (for MariaDB only).",
|
||||
"- disable: No SSL",
|
||||
"- trust: Trust blindly (no validation)",
|
||||
"- verify_ca: Encryption, certificates validation, BUT no hostname verification",
|
||||
"- verify_full: Encryption, certificate validation and hostname validation",
|
||||
"Read more: https://bit.ly/mariadb-sslmode"})
|
||||
public static final Property<String> MARIADB_SSL_MODE =
|
||||
newProperty("DataSource.MariaDbSslMode", "disabled");
|
||||
|
||||
@Comment({"Connect to MySQL database over SSL",
|
||||
"If you're using MariaDB, use sslMode instead"})
|
||||
public static final Property<Boolean> MYSQL_USE_SSL =
|
||||
newProperty("DataSource.mySQLUseSSL", true);
|
||||
|
||||
@@ -35,12 +49,13 @@ public final class DatabaseSettings implements SettingsHolder {
|
||||
"We would not recommend to set this option to false.",
|
||||
"Set this option to false at your own risk if and only if you know what you're doing"})
|
||||
public static final Property<Boolean> MYSQL_CHECK_SERVER_CERTIFICATE =
|
||||
newProperty( "DataSource.mySQLCheckServerCertificate", true );
|
||||
newProperty( "DataSource.mySQLCheckServerCertificate", true);
|
||||
|
||||
@Comment({"Authorize client to retrieve RSA server public key.",
|
||||
"Advanced option, ignore if you don't know what it means."})
|
||||
"Advanced option, ignore if you don't know what it means.",
|
||||
"If you are using MariaDB, use MariaDbSslMode instead."})
|
||||
public static final Property<Boolean> MYSQL_ALLOW_PUBLIC_KEY_RETRIEVAL =
|
||||
newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true );
|
||||
newProperty( "DataSource.mySQLAllowPublicKeyRetrieval", true);
|
||||
|
||||
@Comment("Username to connect to the MySQL database")
|
||||
public static final Property<String> MYSQL_USERNAME =
|
||||
|
||||
@@ -18,11 +18,26 @@ public final class HooksSettings implements SettingsHolder {
|
||||
@Comment("Do we need to hook with BungeeCord?")
|
||||
public static final Property<Boolean> BUNGEECORD =
|
||||
newProperty("Hooks.bungeecord", false);
|
||||
@Comment("Do we need to hook with Velocity?")
|
||||
public static final Property<Boolean> VELOCITY =
|
||||
newProperty("Hooks.velocity", false);
|
||||
|
||||
@Comment("Allow FloodGatePlayer Join Without checkIsValidName()")
|
||||
@Comment({"How many ticks should we wait before sending login info to proxy?",
|
||||
"Change this to higher if your player has high ping.",
|
||||
"See: https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/"})
|
||||
public static final Property<Long> PROXY_SEND_DELAY =
|
||||
newProperty("Hooks.proxySendDelay", 10L);
|
||||
|
||||
@Comment({"Hook into floodgate.",
|
||||
"This must be true if you want to use other bedrock features."
|
||||
})
|
||||
public static final Property<Boolean> HOOK_FLOODGATE_PLAYER =
|
||||
newProperty("Hooks.floodgate", false);
|
||||
|
||||
@Comment("Allow bedrock players join without check isValidName?")
|
||||
public static final Property<Boolean> IGNORE_BEDROCK_NAME_CHECK =
|
||||
newProperty("Hooks.ignoreBedrockNameCheck", true);
|
||||
|
||||
|
||||
@Comment("Send player to this BungeeCord server after register/login")
|
||||
public static final Property<String> BUNGEECORD_SERVER =
|
||||
|
||||
@@ -14,7 +14,7 @@ public final class PluginSettings implements SettingsHolder {
|
||||
"If you are using TrMenu, don't enable this because TrMenu already implemented this."
|
||||
})
|
||||
public static final Property<Boolean> MENU_UNREGISTER_COMPATIBILITY =
|
||||
newProperty("3rdPartyFeature.compatibility.menuPlugins", true);
|
||||
newProperty("3rdPartyFeature.compatibility.menuPlugins", false);
|
||||
|
||||
@Comment({
|
||||
"Do you want to enable the session feature?",
|
||||
@@ -36,10 +36,11 @@ public final class PluginSettings implements SettingsHolder {
|
||||
|
||||
@Comment({
|
||||
"Message language, available languages:",
|
||||
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md"
|
||||
"https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/translations.md",
|
||||
"Example: zhcn, en"
|
||||
})
|
||||
public static final Property<String> MESSAGES_LANGUAGE =
|
||||
newProperty("settings.messagesLanguage", "zhcn");
|
||||
newProperty("settings.messagesLanguage", "en");
|
||||
|
||||
@Comment({
|
||||
"Enables switching a player to defined permission groups before they log in.",
|
||||
|
||||
@@ -14,11 +14,11 @@ public final class ProtectionSettings implements SettingsHolder {
|
||||
|
||||
@Comment("Enable some servers protection (country based login, antibot)")
|
||||
public static final Property<Boolean> ENABLE_PROTECTION =
|
||||
newProperty("Protection.enableProtection", true);
|
||||
newProperty("Protection.enableProtection", false);
|
||||
|
||||
@Comment("Apply the protection also to registered usernames")
|
||||
public static final Property<Boolean> ENABLE_PROTECTION_REGISTERED =
|
||||
newProperty("Protection.enableProtectionRegistered", true);
|
||||
newProperty("Protection.enableProtectionRegistered", false);
|
||||
|
||||
@Comment({
|
||||
"Countries allowed to join the server and register. For country codes, see",
|
||||
@@ -26,7 +26,7 @@ public final class ProtectionSettings implements SettingsHolder {
|
||||
"Use \"LOCALHOST\" for local addresses.",
|
||||
"PLEASE USE QUOTES!"})
|
||||
public static final Property<List<String>> COUNTRIES_WHITELIST =
|
||||
newListProperty("Protection.countries", "CN", "LOCALHOST");
|
||||
newListProperty("Protection.countries", "LOCALHOST");
|
||||
|
||||
@Comment({
|
||||
"Countries not allowed to join the server and register",
|
||||
|
||||
@@ -46,6 +46,16 @@ public final class RegistrationSettings implements SettingsHolder {
|
||||
newProperty(RegisterSecondaryArgument.class, "settings.registration.secondArg",
|
||||
RegisterSecondaryArgument.CONFIRMATION);
|
||||
|
||||
@Comment({
|
||||
"Should we unregister the player when he didn't verify the email?",
|
||||
"This only works if you enabled email registration."})
|
||||
public static final Property<Boolean> UNREGISTER_ON_EMAIL_VERIFICATION_FAILURE =
|
||||
newProperty("settings.registration.email.unregisterOnEmailVerificationFailure", false);
|
||||
|
||||
@Comment({"How many minutes should we wait before unregister the player",
|
||||
"when he didn't verify the email?"})
|
||||
public static final Property<Long> UNREGISTER_AFTER_MINUTES =
|
||||
newProperty("settings.registration.email.unregisterAfterMinutes", 10L);
|
||||
@Comment({
|
||||
"Do we force kick a player after a successful registration?",
|
||||
"Do not use with login feature below"})
|
||||
|
||||
@@ -4,8 +4,6 @@ import ch.jalu.configme.Comment;
|
||||
import ch.jalu.configme.SettingsHolder;
|
||||
import ch.jalu.configme.properties.Property;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
@@ -27,53 +27,53 @@ public final class SecuritySettings implements SettingsHolder {
|
||||
newListProperty("3rdPartyFeature.features.captcha.whiteList");
|
||||
|
||||
@Comment({"Should we let Bedrock players login automatically?",
|
||||
"(Requires hookFloodgate to be true & floodgate loaded)"})
|
||||
public static final Property<Boolean> FORCE_LOGIN_BEDROCK = newProperty("3rdPartyFeature.features.bedrockAutoLogin", false);
|
||||
"(Requires hookFloodgate to be true & floodgate loaded)",
|
||||
"(**THIS IS SAFE DO NOT WORRY**)"})
|
||||
public static final Property<Boolean> FORCE_LOGIN_BEDROCK =
|
||||
newProperty("3rdPartyFeature.features.bedrockAutoLogin", false);
|
||||
|
||||
@Comment("Should we purge data on non-registered players quit?")
|
||||
public static final Property<Boolean> PURGE_DATA_ON_QUIT =
|
||||
newProperty("3rdPartyFeature.features.purgeData.purgeOnQuit", false);
|
||||
|
||||
@Comment("Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)")
|
||||
public static final Property<String> DELETE_PLAYER_DATA_WORLD =
|
||||
newProperty("3rdPartyFeature.features.purgeData.purgeWorldFolderName", "world");
|
||||
@Comment("Enable the new feature to prevent ghost players?")
|
||||
public static final Property<Boolean> ANTI_GHOST_PLAYERS = newProperty("3rdPartyFeature.fixes.antiGhostPlayer", false);
|
||||
public static final Property<Boolean> ANTI_GHOST_PLAYERS =
|
||||
newProperty("3rdPartyFeature.fixes.antiGhostPlayer", false);
|
||||
|
||||
@Comment({"(MC1.13- only)",
|
||||
"Should we fix the shulker crash bug with advanced method?"})
|
||||
public static final Property<Boolean> ADVANCED_SHULKER_FIX =
|
||||
newProperty("3rdPartyFeature.fixes.advancedShulkerFix", false);
|
||||
|
||||
@Comment({"Choose the best teleport method by server brand?",
|
||||
"(Enable this if you are using Paper)"})
|
||||
public static final Property<Boolean> SMART_ASYNC_TELEPORT = newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", false);
|
||||
"(Enable this if you are using Paper/Folia)"})
|
||||
public static final Property<Boolean> SMART_ASYNC_TELEPORT =
|
||||
newProperty("3rdPartyFeature.optimizes.smartAsyncTeleport", true);
|
||||
|
||||
@Comment("Send a GUI captcha to unregistered players?(Requires ProtocolLib)")
|
||||
public static final Property<Boolean> GUI_CAPTCHA = newProperty("3rdPartyFeature.features.captcha.guiCaptcha", false);
|
||||
public static final Property<Boolean> GUI_CAPTCHA =
|
||||
newProperty("3rdPartyFeature.features.captcha.guiCaptcha", false);
|
||||
|
||||
@Comment({"Should we kick the players when they don't finish the GUI captcha in seconds?",
|
||||
"(less than or equals 0 is disabled)"})
|
||||
public static final Property<Integer> GUI_CAPTCHA_TIMEOUT = newProperty("3rdPartyFeature.features.captcha.timeOut", 0);
|
||||
public static final Property<Integer> GUI_CAPTCHA_TIMEOUT =
|
||||
newProperty("3rdPartyFeature.features.captcha.timeOut", 0);
|
||||
|
||||
@Comment({"Should we ignore floodgate players when sending GUI captcha?",
|
||||
"(Requires floodgate and hookFloodgate: true)"})
|
||||
public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY = newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false);
|
||||
|
||||
@Comment("Should we delete player data and stats when they didn't finish the captcha?")
|
||||
public static final Property<Boolean> DELETE_UNVERIFIED_PLAYER_DATA = newProperty("3rdPartyFeature.features.captcha.purgePlayerData", false);
|
||||
|
||||
@Comment("Which world's player data should be deleted?(Enter the world *FOLDER* name where your players first logged in)")
|
||||
public static final Property<String> DELETE_PLAYER_DATA_WORLD = newProperty("3rdPartyFeature.features.captcha.purgeWorldFolderName", "world");
|
||||
public static final Property<Boolean> GUI_CAPTCHA_BE_COMPATIBILITY =
|
||||
newProperty("3rdPartyFeature.features.captcha.ignoreBedrock", false);
|
||||
|
||||
@Comment("Should we fix the location when players logged in the portal?")
|
||||
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL = newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false);
|
||||
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_PORTAL =
|
||||
newProperty("3rdPartyFeature.fixes.loginLocationFix.fixPortalStuck", false);
|
||||
|
||||
@Comment("Should we fix the location when players logged underground?")
|
||||
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_UNDERGROUND = newProperty("3rdPartyFeature.fixes.loginLocationFix.fixGroundStuck", false);
|
||||
|
||||
// @Comment({"Should we kick the players when they failed captcha too many times?",
|
||||
// "(Minimum value is 1)(Default: 3)"})
|
||||
// public static final Property<Integer> GUI_CAPTCHA_MAX_TRY = newProperty("3rdPartyFeature.captcha.maxTryTimes",3);
|
||||
|
||||
|
||||
//@Comment({"Using which API to get hash data?",
|
||||
//"Available options: github, gitee, ghproxy (if your server is in China, please use gitee or ghproxy.)"})
|
||||
//public static final Property<String> SHA_CHECK_METHOD = newProperty("Plugin.hashing.hashApi","github");
|
||||
|
||||
//@Comment("Should we use the local cache sometimes instead of requesting API?")
|
||||
//public static final Property<Boolean> USE_LOCAL_CACHE = newProperty("Plugin.hashing.useLocalCache",false);
|
||||
|
||||
//@Comment("DON'T TOUCH!!!")
|
||||
//public static final Property<String> SHA_CHECK_CACHE = newProperty("Plugin.hashing.hashCached","");
|
||||
public static final Property<Boolean> LOGIN_LOC_FIX_SUB_UNDERGROUND =
|
||||
newProperty("3rdPartyFeature.fixes.loginLocationFix.fixGroundStuck", false);
|
||||
|
||||
@Comment("Copy AuthMe log output in a separate file as well?")
|
||||
public static final Property<Boolean> USE_LOGGING =
|
||||
@@ -100,10 +100,6 @@ public final class SecuritySettings implements SettingsHolder {
|
||||
public static final Property<Boolean> SHOW_STARTUP_BANNER =
|
||||
newProperty("Plugin.banners.showBanners", true);
|
||||
|
||||
@Comment("Change the banner colors here (Default: §r)")
|
||||
public static final Property<String> STARTUP_BANNER_COLOR =
|
||||
newProperty("Plugin.banners.bannerColor", "§r");
|
||||
|
||||
@Comment("Max allowed tries before a captcha is required")
|
||||
public static final Property<Integer> MAX_LOGIN_TRIES_BEFORE_CAPTCHA =
|
||||
newProperty("Security.captcha.maxLoginTry", 8);
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package fr.xephi.authme.task;
|
||||
|
||||
import ch.jalu.injector.factory.SingletonStore;
|
||||
import com.github.Anon8281.universalScheduler.UniversalRunnable;
|
||||
import fr.xephi.authme.initialization.HasCleanup;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import javax.inject.Inject;
|
||||
|
||||
/**
|
||||
* Task run periodically to invoke the cleanup task on services.
|
||||
*/
|
||||
public class CleanupTask extends BukkitRunnable {
|
||||
public class CleanupTask extends UniversalRunnable {
|
||||
|
||||
@Inject
|
||||
private SingletonStore<HasCleanup> hasCleanupStore;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package fr.xephi.authme.task;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.UniversalRunnable;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
/**
|
||||
* Message shown to a player in a regular interval as long as he is not logged in.
|
||||
*/
|
||||
public class MessageTask extends BukkitRunnable {
|
||||
public class MessageTask extends UniversalRunnable {
|
||||
|
||||
private final Player player;
|
||||
private final String[] message;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package fr.xephi.authme.task.purge;
|
||||
|
||||
import com.github.Anon8281.universalScheduler.UniversalRunnable;
|
||||
import fr.xephi.authme.ConsoleLogger;
|
||||
import fr.xephi.authme.output.ConsoleLoggerFactory;
|
||||
import fr.xephi.authme.permission.PermissionsManager;
|
||||
@@ -9,14 +10,13 @@ import org.bukkit.ChatColor;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Locale;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
class PurgeTask extends BukkitRunnable {
|
||||
class PurgeTask extends UniversalRunnable {
|
||||
|
||||
//how many players we should check for each tick
|
||||
private static final int INTERVAL_CHECK = 5;
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
package fr.xephi.authme.util;
|
||||
|
||||
import fr.xephi.authme.api.v3.AuthMeApi;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.geysermc.cumulus.form.CustomForm;
|
||||
import org.geysermc.floodgate.api.FloodgateApi;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class FormUtils {
|
||||
private static final FloodgateApi floodgateApi = FloodgateApi.getInstance();
|
||||
private static final AuthMeApi authMeApi = AuthMeApi.getInstance();
|
||||
|
||||
public static void openRegisterForm(Player player, String title, String text, String textBar) {
|
||||
String name = player.getName();
|
||||
UUID uuid = player.getUniqueId();
|
||||
CustomForm.Builder regForm = CustomForm.builder()
|
||||
.title(title)
|
||||
.input(text, textBar)
|
||||
.validResultHandler(((customForm1, customFormResponse) -> {
|
||||
authMeApi.registerPlayer(name, customFormResponse.asInput(0));
|
||||
}));
|
||||
floodgateApi.sendForm(uuid, regForm);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -10,6 +10,7 @@ public final class PlayerUtils {
|
||||
// Utility class
|
||||
private PlayerUtils() {
|
||||
}
|
||||
private static final boolean IS_LEAVES_SERVER = Utils.isClassLoaded("top.leavesmc.leaves.LeavesConfig");
|
||||
|
||||
/**
|
||||
* Returns the IP of the given player.
|
||||
@@ -28,7 +29,11 @@ public final class PlayerUtils {
|
||||
* @return True if the player is an NPC, false otherwise
|
||||
*/
|
||||
public static boolean isNpc(Player player) {
|
||||
return player.hasMetadata("NPC");
|
||||
if (IS_LEAVES_SERVER) {
|
||||
return player.hasMetadata("NPC") || player.getAddress() == null;
|
||||
} else {
|
||||
return player.hasMetadata("NPC");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -5,6 +5,10 @@ import org.bukkit.entity.Player;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
/**
|
||||
* This class is a utility class for handling async teleportation of players in game.
|
||||
*/
|
||||
public class TeleportUtils {
|
||||
private static Method teleportAsyncMethod;
|
||||
|
||||
@@ -20,6 +24,12 @@ public class TeleportUtils {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleport a player to a specified location.
|
||||
*
|
||||
* @param player The player to be teleported
|
||||
* @param location Where should the player be teleported
|
||||
*/
|
||||
public static void teleport(Player player, Location location) {
|
||||
if (teleportAsyncMethod != null) {
|
||||
try {
|
||||
|
||||
Binary file not shown.
@@ -102,9 +102,9 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p>
|
||||
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
|
||||
<a href="1919810.com" target="_blank"
|
||||
style="text-decoration: none; font-size: 16px">wdsj.io</a>
|
||||
style="text-decoration: none; font-size: 16px">wdsj.in</a>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
# Translation config for the AuthMe help, e.g. when /authme help or /authme help register is called
|
||||
|
||||
# -------------------------------------------------------
|
||||
# List of texts used in the help section
|
||||
common:
|
||||
header: '==========[ AuthMeReloaded ヘルプ ]=========='
|
||||
optional: 'オプション'
|
||||
hasPermission: '権限を持っています'
|
||||
noPermission: '権限がありません'
|
||||
default: 'デフォルト'
|
||||
result: '結果'
|
||||
defaultPermissions:
|
||||
notAllowed: '権限がありません'
|
||||
opOnly: 'OPのみ'
|
||||
allowed: '全員に許可'
|
||||
|
||||
# -------------------------------------------------------
|
||||
# Titles of the individual help sections
|
||||
# Set the translation text to empty text to disable the section, e.g. to hide alternatives:
|
||||
# alternatives: ''
|
||||
section:
|
||||
command: 'コマンド'
|
||||
description: '簡単な説明'
|
||||
detailedDescription: '詳細な説明'
|
||||
arguments: '引数'
|
||||
permissions: '権限'
|
||||
alternatives: '代替'
|
||||
children: 'コマンド'
|
||||
|
||||
# -------------------------------------------------------
|
||||
# You can translate the data for all commands using the below pattern.
|
||||
# For example to translate /authme reload, create a section "authme.reload", or "login" for /login
|
||||
# If the command has arguments, you can use arg1 as below to translate the first argument, and so forth
|
||||
# Translations don't need to be complete; any missing section will be taken from the default silently
|
||||
# Important: Put main commands like "authme" before their children (e.g. "authme.reload")
|
||||
commands:
|
||||
authme.register:
|
||||
description: 'プレイヤーを登録します'
|
||||
detailedDescription: '指定されたプレイヤーを指定されたパスワードで登録します。'
|
||||
arg1:
|
||||
label: 'プレイヤー名'
|
||||
description: 'プレイヤー名'
|
||||
arg2:
|
||||
label: 'パスワード'
|
||||
description: 'パスワード'
|
||||
@@ -0,0 +1,45 @@
|
||||
# Translation config for the AuthMe help, e.g. when /authme help or /authme help register is called
|
||||
|
||||
# -------------------------------------------------------
|
||||
# List of texts used in the help section
|
||||
common:
|
||||
header: '==========[ AuthMeReloaded PAGALBA ]=========='
|
||||
optional: 'Neprivaloma'
|
||||
hasPermission: 'Jūs turite leidimą'
|
||||
noPermission: 'Jūs neturite leidimo'
|
||||
default: 'Numatytas'
|
||||
result: 'Rezultatas'
|
||||
defaultPermissions:
|
||||
notAllowed: 'Nėra leidimo'
|
||||
opOnly: 'Tik OP'
|
||||
allowed: 'Visiems leistina'
|
||||
|
||||
# -------------------------------------------------------
|
||||
# Titles of the individual help sections
|
||||
# Set the translation text to empty text to disable the section, e.g. to hide alternatives:
|
||||
# alternatives: ''
|
||||
section:
|
||||
command: 'Komanda'
|
||||
description: 'Trumpas aprašas'
|
||||
detailedDescription: 'Detalus aprašas'
|
||||
arguments: 'Argumentai'
|
||||
permissions: 'Leidimai'
|
||||
alternatives: 'Alternatyvos'
|
||||
children: 'Komandos'
|
||||
|
||||
# -------------------------------------------------------
|
||||
# You can translate the data for all commands using the below pattern.
|
||||
# For example to translate /authme reload, create a section "authme.reload", or "login" for /login
|
||||
# If the command has arguments, you can use arg1 as below to translate the first argument, and so forth
|
||||
# Translations don't need to be complete; any missing section will be taken from the default silently
|
||||
# Important: Put main commands like "authme" before their children (e.g. "authme.reload")
|
||||
commands:
|
||||
authme.register:
|
||||
description: 'Užregistruoti žaidėją'
|
||||
detailedDescription: 'Užregistruokite nurodytą žaidėją su nurodytu slaptažodžiu.'
|
||||
arg1:
|
||||
label: 'žaidėjas'
|
||||
description: 'Žaidėjo vardas'
|
||||
arg2:
|
||||
label: 'slaptažodis'
|
||||
description: 'Slaptažodis'
|
||||
@@ -0,0 +1,156 @@
|
||||
# List of global tags:
|
||||
# %nl% - Goes to new line.
|
||||
# %username% - Replaces the username of the player receiving the message.
|
||||
# %displayname% - Replaces the nickname (and colors) of the player receiving the message.
|
||||
|
||||
# Registration
|
||||
registration:
|
||||
register_request: '&3サーバーに登録するには、次のコマンドを使用してください: /register <パスワード> <パスワードの確認>'
|
||||
command_usage: '&c使用方法: /register <パスワード> <パスワードの確認>'
|
||||
reg_only: '&4登録済みのユーザーのみサーバーに参加できます! 自分自身を登録するには、http://example.com にアクセスしてください!'
|
||||
kicked_admin_registered: '管理者があなたを登録しました。再度ログインしてください。'
|
||||
success: '&2登録が完了しました!'
|
||||
disabled: '&cゲーム内での登録は無効になっています!'
|
||||
name_taken: '&cこのユーザー名はすでに登録されています!'
|
||||
|
||||
# Password errors on registration
|
||||
password:
|
||||
match_error: '&cパスワードが一致しません。もう一度確認してください!'
|
||||
name_in_password: '&cパスワードには自分の名前を使用することはできません。別のパスワードを選択してください...'
|
||||
unsafe_password: '&c選択したパスワードは安全ではありません。別のパスワードを選択してください...'
|
||||
forbidden_characters: '&4パスワードに不正な文字が含まれています。許可されている文字: %valid_chars'
|
||||
wrong_length: '&cパスワードが短すぎるか長すぎます!別のパスワードを試してください!'
|
||||
|
||||
# Login
|
||||
login:
|
||||
command_usage: '&c使用方法: /login <パスワード>'
|
||||
wrong_password: '&cパスワードが間違っています!'
|
||||
success: '&2ログインが成功しました!'
|
||||
login_request: '&c次のコマンドを使用してログインしてください: /login <パスワード>'
|
||||
timeout_error: '&4ログインのタイムアウトが発生しました。サーバーからキックされました。もう一度試してください!'
|
||||
|
||||
# Errors
|
||||
error:
|
||||
unregistered_user: '&cこのユーザーは登録されていません!'
|
||||
denied_command: '&cこのコマンドを使用するには認証が必要です!'
|
||||
denied_chat: '&cチャットするには認証が必要です!'
|
||||
not_logged_in: '&cログインしていません!'
|
||||
tempban_max_logins: '&cログインに失敗した回数が多すぎるため、一時的にアクセスが制限されています。'
|
||||
max_registration: '&c接続ごとの登録数が最大値を超えています(%reg_count/%max_acc %reg_names)!'
|
||||
no_permission: '&4この操作を実行する権限がありません!'
|
||||
unexpected_error: '&4予期しないエラーが発生しました。管理者に連絡してください!'
|
||||
kick_for_vip: '&3VIPプレイヤーがサーバーが満員の状態で参加しました!'
|
||||
logged_in: '&cすでにログイン済みです!'
|
||||
kick_unresolved_hostname: '&cエラーが発生しました:解決できないプレイヤーのホスト名!'
|
||||
|
||||
# AntiBot
|
||||
antibot:
|
||||
kick_antibot: 'AntiBot保護モードが有効です!サーバーに参加するまでにしばらくお待ちください。'
|
||||
auto_enabled: '&4[AntiBotService] 接続数が非常に多いため、AntiBotが有効になりました!'
|
||||
auto_disabled: '&2[AntiBotService] %m 分後にAntiBotが無効になりました!'
|
||||
|
||||
unregister:
|
||||
success: '&c登録が正常に解除されました!'
|
||||
command_usage: '&c使用方法: /unregister <パスワード>'
|
||||
|
||||
# Other messages
|
||||
misc:
|
||||
accounts_owned_self: '所持しているアカウント数:%count 個'
|
||||
accounts_owned_other: 'プレイヤー %name のアカウント数:%count 個'
|
||||
account_not_activated: '&cアカウントはまだ有効化されていません。メールを確認してください!'
|
||||
password_changed: '&2パスワードが正常に変更されました!'
|
||||
logout: '&2正常にログアウトしました!'
|
||||
reload: '&2設定とデータベースが正常に再読み込みされました!'
|
||||
usage_change_password: '&c使用方法: /changepassword <旧パスワード> <新パスワード>'
|
||||
|
||||
# Session messages
|
||||
session:
|
||||
invalid_session: '&cIPアドレスが変更され、セッションのデータが期限切れです!'
|
||||
valid_session: '&2セッションの再接続によるログインです。'
|
||||
|
||||
# Error messages when joining
|
||||
on_join_validation:
|
||||
name_length: '&4ユーザー名が短すぎるか長すぎます!'
|
||||
characters_in_name: '&4ユーザー名に無効な文字が含まれています。許可される文字:%valid_chars'
|
||||
country_banned: '&4このサーバーへのアクセスは、お使いの国から制限されています!'
|
||||
not_owner_error: 'このアカウントの所有者ではありません。別の名前を選択してください!'
|
||||
kick_full_server: '&4サーバーが満員です。後でもう一度お試しください!'
|
||||
same_nick_online: '&4同じユーザー名のプレイヤーが既にサーバーでプレイしています!'
|
||||
invalid_name_case: '正しいユーザー名は %valid です。%invalid ではなく、このユーザー名で参加してください。'
|
||||
same_ip_online: '同じIPアドレスを持つプレイヤーが既にゲーム内にいます!'
|
||||
quick_command: 'コマンドを速すぎる速度で使用しました!もう一度サーバーに参加してから、コマンドを使用する前にしばらくお待ちください。'
|
||||
|
||||
# Email
|
||||
email:
|
||||
usage_email_add: '&c使用方法:/email add <メールアドレス> <メールアドレスの確認>'
|
||||
usage_email_change: '&c使用方法:/email change <古いメールアドレス> <新しいメールアドレス>'
|
||||
new_email_invalid: '&c無効な新しいメールアドレスです。もう一度やり直してください!'
|
||||
old_email_invalid: '&c無効な古いメールアドレスです。もう一度やり直してください!'
|
||||
invalid: '&c無効なメールアドレスです。もう一度やり直してください!'
|
||||
added: '&2メールアドレスがアカウントに正常に追加されました!'
|
||||
request_confirmation: '&cメールアドレスを確認してください!'
|
||||
changed: '&2メールアドレスが正しく変更されました!'
|
||||
email_show: '&2現在のメールアドレスは:%email'
|
||||
incomplete_settings: 'エラー:メールの送信に必要なすべての設定が設定されていません。管理者に連絡してください。'
|
||||
already_used: '&4そのメールアドレスは既に使用されています'
|
||||
send_failure: 'メールを送信できませんでした。管理者に連絡してください。'
|
||||
no_email_for_account: '&2現在、このアカウントに関連付けられたメールアドレスはありません。'
|
||||
add_email_request: '&3コマンド「/email add <あなたのメールアドレス> <確認用メールアドレス>」を使用して、アカウントにメールアドレスを追加してください。'
|
||||
change_password_expired: 'このコマンドを使用してパスワードを変更することはできません。'
|
||||
email_cooldown_error: '&c最近すでにメールが送信されています。新しいメールを送信する前に、%time 待つ必要があります。'
|
||||
add_not_allowed: '&cメールアドレスの追加は許可されていません。'
|
||||
change_not_allowed: '&cメールアドレスの変更は許可されていません。'
|
||||
|
||||
# Password recovery by email
|
||||
recovery:
|
||||
forgot_password_hint: '&3パスワードを忘れましたか?次のコマンドを使用してください:/email recovery <あなたのメールアドレス>'
|
||||
command_usage: '&c使用方法:/email recovery <メールアドレス>'
|
||||
email_sent: '&2パスワードの回復メールが正常に送信されました!メールの受信トレイを確認してください!'
|
||||
code:
|
||||
code_sent: 'パスワードをリセットするための回復コードがメールで送信されました。'
|
||||
incorrect: '回復コードが正しくありません!残りの試行回数:%count'
|
||||
tries_exceeded: '回復コードの入力試行回数が上限を超えました。新しいコードを生成するには、"/email recovery [メールアドレス]" を実行してください。'
|
||||
correct: '回復コードが正しく入力されました!'
|
||||
change_password: '即座にパスワードを変更するには、コマンド「/email setpassword <新しいパスワード>」を使用してください。'
|
||||
|
||||
# Captcha
|
||||
captcha:
|
||||
usage_captcha: '&3ログインするには、Captchaコードを解決する必要があります。次のコマンドを使用してください:/captcha %captcha_code'
|
||||
wrong_captcha: '&cCaptchaコードが間違っています。チャットに「/captcha %captcha_code」と入力してください!'
|
||||
valid_captcha: '&2Captchaコードが正しく解決されました!'
|
||||
captcha_for_registration: '登録するには、まずCaptchaを解決する必要があります。次のコマンドを使用してください:/captcha %captcha_code'
|
||||
register_captcha_valid: '&2有効なCaptchaです!/register を使用して登録できます'
|
||||
|
||||
# Verification code
|
||||
verification:
|
||||
code_required: '&3このコマンドはセンシティブな操作であり、メールの認証が必要です!受信トレイを確認し、メールの指示に従ってください。'
|
||||
command_usage: '&c使用方法:/verification <コード>'
|
||||
incorrect_code: '&cコードが正しくありません。メールで受け取ったコードを使用して、「/verification <コード>」とチャットに入力してください。'
|
||||
success: '&2身元が確認されました!現在のセッション内ですべてのコマンドを実行できます!'
|
||||
already_verified: '&2現在のセッションでは、既にすべてのセンシティブなコマンドを実行できます!'
|
||||
code_expired: '&3コードの有効期限が切れています!新しいコードを取得するには、別のセンシティブなコマンドを実行してください!'
|
||||
email_needed: '&3アカウントにはメールアドレスのリンクが必要です。身元を確認するためにはメールアドレスを関連付けてください!'
|
||||
|
||||
# Two-factor authentication
|
||||
two_factor:
|
||||
code_created: '&2秘密コードは %code です。こちらからスキャンできます:%url'
|
||||
confirmation_required: 'コードを確認するには、/2fa confirm <コード> を使用してください'
|
||||
code_required: '二要素認証コードを提出するには、/2fa code <コード> を使用してください'
|
||||
already_enabled: 'アカウントで既に二要素認証が有効になっています!'
|
||||
enable_error_no_code: '2要素認証キーが生成されていないか、期限が切れています。/2fa add を実行してください'
|
||||
enable_success: 'アカウントでの二要素認証が正常に有効になりました'
|
||||
enable_error_wrong_code: 'コードが間違っているか、期限が切れています。/2fa add を実行してください'
|
||||
not_enabled_error: 'アカウントでは二要素認証が有効になっていません。/2fa add を実行してください'
|
||||
removed_success: 'アカウントから二要素認証が正常に削除されました'
|
||||
invalid_code: '無効なコードです!'
|
||||
|
||||
# Time units
|
||||
time:
|
||||
second: '秒'
|
||||
seconds: '秒'
|
||||
minute: '分'
|
||||
minutes: '分'
|
||||
hour: '時間'
|
||||
hours: '時間'
|
||||
day: '日'
|
||||
days: '日'
|
||||
@@ -5,153 +5,153 @@
|
||||
|
||||
# Registration
|
||||
registration:
|
||||
disabled: '&6Registracija yra isjungta'
|
||||
name_taken: '&cVartotojo vardas jau uzregistruotas'
|
||||
register_request: '&ePrasome prisiregistruoti: /register slaptazodis pakartotiSlaptazodi'
|
||||
command_usage: '&eNaudojimas: /register slaptazodis pakartotiSlaptazodi'
|
||||
reg_only: '&cTik prisiregistravusiem zaidejams: apsilankykite: http://example.com tam kad uzsiregistruoti.'
|
||||
success: '&aSekmingai prisiregistravote.'
|
||||
kicked_admin_registered: 'Administatorius jus uzregistravo. Prisijunkite isnaujo'
|
||||
disabled: '&6Registracija yra išjungta'
|
||||
name_taken: '&cVartotojo vardas jau užregistruotas'
|
||||
register_request: '&ePrašome prisiregistruoti: /register slaptažodis pakartotiSlaptažodį'
|
||||
command_usage: '&eNaudojimas: /register slaptažodis pakartotiSlaptažodį'
|
||||
reg_only: '&cTik prisiregistravusiems žaidėjams: apsilankykite: http://example.com tam, kad užsiregistruoti.'
|
||||
success: '&aSėkmingai prisiregistravote.'
|
||||
kicked_admin_registered: 'Administatorius Jus užregistravo. Prisijunkite iš naujo'
|
||||
|
||||
# Password errors on registration
|
||||
password:
|
||||
match_error: '&cSlaptazodziai nesutampa'
|
||||
name_in_password: '&cJus negalite naudoti savo varda slaptazodyje'
|
||||
unsafe_password: '&cSi slaptazodi lengva nulausti, pasirinkite kita slaptazodi'
|
||||
forbidden_characters: '&4Jusus slaptazodis turi netinkamu simboliu. Leidziami simboliai: %valid_chars'
|
||||
wrong_length: '&cJusu slaptazodis buvo per ilgas arba per trumpas.'
|
||||
match_error: '&cSlaptažodžiai nesutampa'
|
||||
name_in_password: '&cJūs negalite naudoti savo vardo slaptažodyje'
|
||||
unsafe_password: '&cŠį Slaptažodį lengva nulaužti, pasirinkite kitą slaptažodį'
|
||||
forbidden_characters: '&4Jūsų slaptažodis turi netinkamų simbolių. Leidžiami simboliai: %valid_chars'
|
||||
wrong_length: '&cJūsų pasirinktas slaptažodis per ilgas arba per trumpas.'
|
||||
|
||||
# Login
|
||||
login:
|
||||
command_usage: '&eKomandos panaudojimas: /login slaptazodis'
|
||||
wrong_password: '&cNeteisingas slaptazosdis'
|
||||
success: '&aSekmingai prisijungete'
|
||||
login_request: '&ePrasome prisijungti: /login slaptazodis'
|
||||
timeout_error: '&cNespejote prisijungti'
|
||||
command_usage: '&eKomandos panaudojimas: /login slaptažodis'
|
||||
wrong_password: '&cNeteisingas Slaptažosdis'
|
||||
success: '&aSėkmingai prisijungėte'
|
||||
login_request: '&ePrašome prisijungti: /login slaptažodis'
|
||||
timeout_error: '&cNespėjote prisijungti'
|
||||
|
||||
# Errors
|
||||
error:
|
||||
denied_command: '&cKad galetumete naudoti sia komanda turite buti prisijunge!'
|
||||
denied_chat: '&cKad galetumete kalbeti jus turite buti prisijunge!'
|
||||
unregistered_user: '&cVartotojas neprisiregistraves'
|
||||
not_logged_in: '&cTu neprisijunges!'
|
||||
no_permission: '&cNera leidimo'
|
||||
unexpected_error: '&cAtsirado klaida, praneskite adminstratoriui.'
|
||||
max_registration: '&cJus pasiekete maksimalu registraciju skaiciu.'
|
||||
logged_in: '&cTu jau prisijunges!'
|
||||
kick_for_vip: '&cA VIP prisijunge i pilna serveri!'
|
||||
kick_unresolved_hostname: '&cIvyko klaida: Ivyko klaida su zaidejo adresu!'
|
||||
tempban_max_logins: '&cJus laikinai uzblokuotas nes kelis kartus neteisingai suvedete salptazodi.'
|
||||
denied_command: '&cKad galetumėte naudoti šią komandą turite būti prisijungę!'
|
||||
denied_chat: '&cKad galetumėte kalbėti Jūs turite būti prisijungę!'
|
||||
unregistered_user: '&cVartotojas neprisiregistravęs'
|
||||
not_logged_in: '&cJūs neprisijungę!'
|
||||
no_permission: '&cNėra leidimo'
|
||||
unexpected_error: '&cAtsirado klaida, praneškite adminstratoriui.'
|
||||
max_registration: '&cJūs pasiekėte maksimalų registracijų skaičių.'
|
||||
logged_in: '&cTu jau prisijungęs!'
|
||||
kick_for_vip: '&cRėmėjas prisijungė į pilną serverį!'
|
||||
kick_unresolved_hostname: '&cĮvyko klaida su žaidejo adresu!'
|
||||
tempban_max_logins: '&cJūs laikinai užblokuotas, nes kelis kartus neteisingai suvedėte slaptažodį.'
|
||||
|
||||
# AntiBot
|
||||
antibot:
|
||||
kick_antibot: 'AntiBot prevencija ijungta! Palaukite pries prisijungiant.'
|
||||
auto_enabled: '&4[AntiBotService] AntiBot prevencija pajungta del didelio kiekio prisijungimu!'
|
||||
auto_disabled: '&2[AntiBotService] AntiBot isjungtas po: %m minutes!'
|
||||
kick_antibot: 'AntiBot prevencija įjungta! Palaukite prieš prisijungiant.'
|
||||
auto_enabled: '&4[AntiBotService] AntiBot prevencija pajungta dėl didelio kiekio prisijungimų!'
|
||||
auto_disabled: '&2[AntiBotService] AntiBot bus išjungtas po %m minučių!'
|
||||
|
||||
# Unregister
|
||||
unregister:
|
||||
success: '&aSekmingai issiregistravote!'
|
||||
command_usage: '&ePanaikinti registracija: "/unregister slaptazodis"'
|
||||
success: '&aSėkmingai išsiregistravote!'
|
||||
command_usage: '&ePanaikinti registraciją: "/unregister slaptažodis"'
|
||||
|
||||
# Other messages
|
||||
misc:
|
||||
account_not_activated: '&aJusu vartotojas nera patvirtintas, patikrinkite el.pasta.'
|
||||
password_changed: '&aSlaptazodis pakeistas'
|
||||
logout: '&aSekmingai atsijungete'
|
||||
reload: '&aNustatymai ir duomenu baze buvo perkrauta.'
|
||||
usage_change_password: '&ePanaudojimas: /changepassword senasSlaptazodis naujasSlaptazodis'
|
||||
accounts_owned_self: 'Jus turite %count paskyra(-s):'
|
||||
accounts_owned_other: 'Zaidejas %name turi %count paskyra(-s):'
|
||||
account_not_activated: '&aJūsų vartotojas nėra patvirtintas, pasitikrinkite el.paštą.'
|
||||
password_changed: '&aSlaptažodis pakeistas'
|
||||
logout: '&aSėkmingai atsijungėte'
|
||||
reload: '&aNustatymai ir duomenų bazė buvo perkrauta.'
|
||||
usage_change_password: '&ePanaudojimas: /changepassword senasSlaptažodis naujasSlaptažodis'
|
||||
accounts_owned_self: 'Jūs turite %count paskyrą(-s):'
|
||||
accounts_owned_other: 'Žaidejas %name turi %count paskyrą(-s):'
|
||||
|
||||
# Session messages
|
||||
session:
|
||||
valid_session: '&aSesijos prisijungimas'
|
||||
invalid_session: '&cSesijos laikai nesutampa, prasome palaukti kol secija baigsis.'
|
||||
valid_session: '&aAutomatinis sesijos prisijungimas'
|
||||
invalid_session: '&cSesijos laikai nesutampa. Prašome palaukti kol sesija baigsis.'
|
||||
|
||||
# Error messages when joining
|
||||
on_join_validation:
|
||||
same_ip_online: 'Zaidejas su tuo paciu ip jau yra zaidime!'
|
||||
same_nick_online: '&cKazkas situo vardu jau zaidzia.'
|
||||
name_length: '&cJusu varsdas yra per ilgas arba per trumpas.'
|
||||
characters_in_name: '&cJusu varde yra neledziamu simboliu, leidziami: %valid_chars'
|
||||
kick_full_server: '&cServeris yra pilnas, Atsiprasome.'
|
||||
country_banned: '&4Jusu salis yra uzblokuota siame serveryje!'
|
||||
not_owner_error: 'Tu neesi sios paskyros savininkas, pasirinkite kita varda!'
|
||||
invalid_name_case: 'Turetumete prisijungti su vardu: %valid, o ne su: %invalid.'
|
||||
quick_command: 'Tu panaudojai komanda per greitai! Prisijunkite isnaujo ir siek tiek palaukite pries naudojant komandas.'
|
||||
same_ip_online: 'Žaidejas su tuo pačiu IP adresu jau yra žaidime!'
|
||||
same_nick_online: '&cKažkas šituo vardu jau žaidžia.'
|
||||
name_length: '&cJūsų vardas yra per ilgas arba per trumpas.'
|
||||
characters_in_name: '&cJūsų varde yra neledziamų simbolių. Leidžiami: %valid_chars'
|
||||
kick_full_server: '&cServeris yra pilnas, atsiprašome.'
|
||||
country_banned: '&4Jūsų šalis yra užblokuota šiame serveryje!'
|
||||
not_owner_error: 'J0s nesate šios paskyros savininkas, pasirinkite kitą vardą!'
|
||||
invalid_name_case: 'Turėtumėte prisijungti su vardu %valid, o ne su: %invalid.'
|
||||
quick_command: 'Jūs panaudojote komandą per greitai! Prisijunkite iš naujo ir šiek tiek palaukite prieš naudojant komandas.'
|
||||
|
||||
# Email
|
||||
email:
|
||||
add_email_request: '&ePrasau pridekite savo el.pasta : /email add <el.pastas> <el.pastas>'
|
||||
usage_email_add: '&cNaudojimas: /email add <el.pastas> <el.pastas>'
|
||||
add_email_request: '&ePrašome jūsų pridėti savo el.paštą : /email add <el.paštas> <el.paštas>'
|
||||
usage_email_add: '&cNaudojimas: /email add <el.paštas> <el.paštas>'
|
||||
usage_email_change: '&cNaudojimas: /email change <senas el.pastas> <naujas el.pastas>'
|
||||
new_email_invalid: '&cNeteisingas el.pastas, bandykite isnaujo!'
|
||||
old_email_invalid: '&cNeteisingas senas el.pastas, bandykite isnaujo!'
|
||||
invalid: '&cNeteisingas el.pastas, bandykite isnaujo!'
|
||||
added: '&2El.pastas sekmingai pridetas!'
|
||||
add_not_allowed: '&cNaujo el.pasto pridejimas nera galimas'
|
||||
request_confirmation: '&cPatvirtinkite savo el.pasta!'
|
||||
changed: '&2El.pasta pakeistas sekmingai!'
|
||||
change_not_allowed: '&cEl.pasto keitimas nera galimas'
|
||||
email_show: '&2Jusu dabartinis el.pasto adresas: &f%email'
|
||||
no_email_for_account: '&2Siuo metu jus neturite prideja jokio el.pasto adreso.'
|
||||
already_used: '&4Jis el.pasto adresas jau yra naudojamas'
|
||||
incomplete_settings: 'Klaidas: Nevisi nustatymai yra nustatyti laisko siuntimui. Susikietite su administratorium.'
|
||||
send_failure: 'El.pasto laiskas nebuvo issiustas. Susikietite su administratorium.'
|
||||
change_password_expired: 'Jus nebegalite pakeisti savo slaptazodzio naudojant sia komanda.'
|
||||
email_cooldown_error: '&cEl.pasto laiskas jau buvo issiustas. Palaukite %time pries siunciant nauja.'
|
||||
new_email_invalid: '&cNeteisingas el.paštas, bandykite iš naujo!'
|
||||
old_email_invalid: '&cNeteisingas senas el.paštas, bandykite iš naujo!'
|
||||
invalid: '&cNeteisingas el.paštas, bandykite iš naujo!'
|
||||
added: '&2El.paštas sėkmingai pridėtas!'
|
||||
add_not_allowed: '&cNaujo el.pašto pridejimas nėra galimas'
|
||||
request_confirmation: '&cPatvirtinkite savo el.paštą!'
|
||||
changed: '&2El.paštą pakeistas sėkmingai!'
|
||||
change_not_allowed: '&cEl.pašto keitimas nėra galimas'
|
||||
email_show: '&2Jūsų dabartinis el.pašto adresas: &f%email'
|
||||
no_email_for_account: '&2Šiuo metu Jūs neturite pridėję jokio el.pašto adreso.'
|
||||
already_used: '&4Jis el.pašto adresas jau yra naudojamas'
|
||||
incomplete_settings: 'Klaida: Ne visi nustatymai yra nustatyti laiško siuntimui. Susikietite su administratoriumi.'
|
||||
send_failure: 'El.pašto laiškas nebuvo išsiųstas. Susikietite su administratoriumi.'
|
||||
change_password_expired: 'Jūs nebegalite pakeisti savo slaptažodzio naudojant šią komandą.'
|
||||
email_cooldown_error: '&cEl.pašto laiškas jau buvo išsiųstas. Palaukite %time prieš šiunčiant naują.'
|
||||
|
||||
# Password recovery by email
|
||||
recovery:
|
||||
forgot_password_hint: '&cPamirsote slaptazodi? Rasykite: /email recovery el.pastas'
|
||||
command_usage: '&cNaudojimas: /email recovery el.pastas'
|
||||
email_sent: '&2Laiskas i jusu pasto adresa buvo issiustas!'
|
||||
forgot_password_hint: '&cPamiršote savo slaptažodį? Rašykite: /email recovery el.paštas'
|
||||
command_usage: '&cNaudojimas: /email recovery el.paštas'
|
||||
email_sent: '&2Laiškas į Jūsų el.pašto adresą buvo išsiųstas!'
|
||||
code:
|
||||
code_sent: 'Kodas slaptazodzio atstatymui buvo issiustas i jusu pasta.'
|
||||
incorrect: 'Kodas neteisingas! jums liko %count bandymai(-as).'
|
||||
tries_exceeded: 'Jus isnaudojote visus bandymus. Naudokite "/email recovery el.pastas" kad gauti nauja koda.'
|
||||
correct: 'Kodas ivestas sekmingai!'
|
||||
change_password: 'Naudokite /email setpassword <Naujas_Slaptazodis> kad pasikeistumete slaptazodi.'
|
||||
code_sent: 'Kodas slaptažodžio atstatymui buvo išsiųstas į Jūsų el.paštą.'
|
||||
incorrect: 'Kodas neteisingas! Jums liko %count bandymai(-as).'
|
||||
tries_exceeded: 'Jūs išnaudojote visus bandymus. Naudokite "/email recovery el.paštas", kad gauti naują kodą.'
|
||||
correct: 'Kodas įvestas sėkmingai!'
|
||||
change_password: 'Naudokite /email setpassword <Naujas_slaptažodis>, kad pasikeistumėte slaptažodį.'
|
||||
|
||||
# Captcha
|
||||
captcha:
|
||||
usage_captcha: '&cPanaudojimas: /captcha %captcha_code'
|
||||
wrong_captcha: '&cNeteisinga Captcha, naudokite : /captcha %captcha_code'
|
||||
valid_captcha: '&cJusu captcha Teisinga!'
|
||||
captcha_for_registration: 'Kad prisiregistruotumete turite ivygdyti captcha, rasykite: /captcha %captcha_code'
|
||||
register_captcha_valid: '&2Captcha Teisinga! Galite naudoti /register'
|
||||
wrong_captcha: '&cNeteisinga captcha, naudokite : /captcha %captcha_code'
|
||||
valid_captcha: '&cJūsų captcha teisinga!'
|
||||
captcha_for_registration: 'Kad prisiregistruotumėte turite įvygdyti captchą. Rašykite: /captcha %captcha_code'
|
||||
register_captcha_valid: '&2Captcha teisinga! Galite naudoti /register'
|
||||
|
||||
# Verification code
|
||||
verification:
|
||||
code_required: '&3Kad naudotumete sia komanda turi patvirtinti savo pasto adresa! Sekite instrukcijas savo el.paste.'
|
||||
code_required: '&3Kad galėtumėte naudoti šią komandą turite patvirtinti savo el.pašto adresą! Sekite instrukcijas savo el.pašte.'
|
||||
command_usage: '&cNaudojimas: /verification <kodas>'
|
||||
incorrect_code: '&cNeteisingas kodas, naudokite "/verification <kodas>" ivesdami koda gauta savo el.paste'
|
||||
success: '&2Jusu paskyra patvirtinta! Jus galite naudoti visas komandas!'
|
||||
already_verified: '&2Jus jau esate patvirtintas ir galite naudoti visas komandas!'
|
||||
code_expired: '&3Jusu kodo galiojimas baigesi! Panaudokite komanda isnaujo kad gauti nauja koda!'
|
||||
email_needed: '&3Kad patvirtinti savo paskyra turite prideti el.pasto adresa!'
|
||||
incorrect_code: '&cNeteisingas kodas, naudokite "/verification <kodas>" įvesdami kodą gautą savo el.pašte'
|
||||
success: '&2Jūsų paskyra patvirtinta! Jūs galite naudoti visas komandas!'
|
||||
already_verified: '&2Jūs jau esate patvirtinę savo paskyrą ir galite naudoti visas komandas!'
|
||||
code_expired: '&3Jūsų kodo galiojimas baigėsi! Panaudokite komandą iš naujo, kad gautumėte naują kodą!'
|
||||
email_needed: '&3Kad patvirtinti savo paskyra turite pridėti el.pašto adresą!'
|
||||
|
||||
# Time units
|
||||
time:
|
||||
second: 'sekunde'
|
||||
second: 'sekundę'
|
||||
seconds: 'sekundes'
|
||||
minute: 'minute'
|
||||
minute: 'minutę'
|
||||
minutes: 'minutes'
|
||||
hour: 'valanda'
|
||||
hour: 'valandą'
|
||||
hours: 'valandas'
|
||||
day: 'diena'
|
||||
day: 'dieną'
|
||||
days: 'dienas'
|
||||
|
||||
# Two-factor authentication
|
||||
two_factor:
|
||||
code_created: '&2Tavo slaptas kodas yra %code. Ji gali nuskenuoti cia: %url'
|
||||
confirmation_required: 'Patvirtinkite savo koda su: /2fa confirm <kodas>'
|
||||
code_required: 'Patvirkinkite savo koda su: /2fa code <kodas>'
|
||||
already_enabled: 'Jus jau turite dvieju faktoriu autentifikacija!'
|
||||
enable_error_no_code: 'Jus neturite dvieju faktoriu autentifikacijos arba ji pasibaige. Rasykite /2fa add'
|
||||
enable_success: 'Dvieju faktoriu autentifikacija sekmingai ijungta'
|
||||
enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
|
||||
not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
|
||||
removed_success: 'Successfully removed two-factor auth from your account'
|
||||
code_created: '&2Jūsų slaptas kodas yra %code. Jį galite nuskenuoti čia: %url'
|
||||
confirmation_required: 'Patvirtinkite savo kodą su: /2fa confirm <kodas>'
|
||||
code_required: 'Patvirkinkite savo kodą su: /2fa code <kodas>'
|
||||
already_enabled: 'Jūs jau turite dviejų faktorių autentifikaciją!'
|
||||
enable_error_no_code: 'Jūs neturite dviejų faktorių autentifikacijos arba ji pasibaigė. Rašykite /2fa add'
|
||||
enable_success: 'Dviejų faktorių autentifikacija sėkmingai įjungta'
|
||||
enable_error_wrong_code: 'Neteisingas arba pasibaigęs kodas. Rašykite /2fa add'
|
||||
not_enabled_error: 'Dviejų faktorių autentifikavimas nėra įjungtas ant jūsų paskyros. Rašykite /2fa add'
|
||||
removed_success: 'Dviejų faktorių autentifikavimas sėkmingai pašalintas iš jūsų paskyros.'
|
||||
invalid_code: 'Neteisingas kodas!'
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
|
||||
# Registration
|
||||
registration:
|
||||
disabled: '&cRegistracija v igri je onemogočena!'
|
||||
name_taken: '&cTo uporabniško ime ste ze registrirali!'
|
||||
register_request: '&3Registrirajte se z ukazom "/register <geslo> <PotrdiGeslo>"'
|
||||
command_usage: '&cUporaba: /register <geslo> <PotrdiGeslo>'
|
||||
reg_only: '&4Samo registrirani uporabniki se lahko povezejo! Obiscite http://example.com , da se registrirate!'
|
||||
kicked_admin_registered: 'Administrator vas je registriral; prosimo, da se prijavite.'
|
||||
success: '&2Uspešno registriran!'
|
||||
disabled: '&cRegistracija v igri je onemogočena!'
|
||||
name_taken: '&cTo uporabniško ime ste ze registrirali!'
|
||||
kicked_admin_registered: 'Administrator vas je registriral; prosimo, da se prijavite.'
|
||||
|
||||
# Password errors on registration
|
||||
password:
|
||||
@@ -40,6 +40,7 @@ error:
|
||||
max_registration: '&cPresegli ste največjo stevilo registracij (%reg_count/%max_acc %reg_names) za vašo povezavo!'
|
||||
logged_in: '&cSte že povezani!'
|
||||
kick_for_vip: '&3VIP igralec se je pridruzil serverju, ko je bil poln!'
|
||||
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
|
||||
tempban_max_logins: '&cBil si začasno izločen zaradi preveč neuspešnih prijav.'
|
||||
|
||||
# AntiBot
|
||||
@@ -131,6 +132,17 @@ verification:
|
||||
code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
|
||||
email_needed: '&3To verify your identity you need to link an email address with your account!'
|
||||
|
||||
# Time units
|
||||
time:
|
||||
second: 'sekunda'
|
||||
seconds: 'sekund'
|
||||
minute: 'minuta'
|
||||
minutes: 'minut'
|
||||
hour: 'ur'
|
||||
hours: 'ure'
|
||||
day: 'dan'
|
||||
days: 'dni'
|
||||
|
||||
# Two-factor authentication
|
||||
two_factor:
|
||||
code_created: '&2Vasa skrivna koda je %code. Lahko je skenirate tu %url!'
|
||||
@@ -143,15 +155,3 @@ two_factor:
|
||||
not_enabled_error: 'Dvo stopična prijava ni vključena za vaš račun. Uporabite /2fa add'
|
||||
removed_success: 'Usprešno ste odstranili dvo stopično prijavo za vaš račun.'
|
||||
invalid_code: 'Nepravilna koda!'
|
||||
|
||||
# Time units
|
||||
time:
|
||||
second: 'sekunda'
|
||||
seconds: 'sekund'
|
||||
minute: 'minuta'
|
||||
minutes: 'minut'
|
||||
hour: 'ur'
|
||||
hours: 'ure'
|
||||
day: 'dan'
|
||||
days: 'dni'
|
||||
|
||||
@@ -11,6 +11,7 @@ registration:
|
||||
command_usage: '&c正确用法:“/reg <密码> <重复密码>”'
|
||||
reg_only: '&c只允许注册过的玩家进服!'
|
||||
success: '&a*** 已成功注册 ***'
|
||||
kicked_admin_registered: '&a*** 管理员刚刚注册了您; 请重新登录 ***'
|
||||
|
||||
# Password errors on registration
|
||||
password:
|
||||
|
||||
@@ -7,132 +7,132 @@
|
||||
|
||||
# Registration
|
||||
registration:
|
||||
disabled: '&b【AuthMe】&6已關閉註冊功能'
|
||||
name_taken: '&b【AuthMe】&6這個帳號已經被註冊過了!'
|
||||
disabled: '&b【AuthMe】&6已關閉註冊功能。'
|
||||
name_taken: '&b【AuthMe】&6這個帳號已經被註冊過了!'
|
||||
register_request: '&b【AuthMe】&6請使用 "&c/register <密碼> <確認密碼>" 來註冊。'
|
||||
command_usage: '&b【AuthMe】&6用法: &c"/register <密碼> <確認密碼>"'
|
||||
reg_only: '&b【AuthMe】&6請到下列網站 :「 https://example.tw 」 進行註冊'
|
||||
success: '&b【AuthMe】&6您已成功註冊'
|
||||
kicked_admin_registered: '&b【AuthMe】&6管理員已協助您註冊,請重新登入'
|
||||
reg_only: '&b【AuthMe】&6請到下列網站:「 https://example.tw 」進行註冊。'
|
||||
success: '&b【AuthMe】&6您已成功註冊!'
|
||||
kicked_admin_registered: '&b【AuthMe】&6管理員已協助您註冊,請重新登入。'
|
||||
|
||||
# Password errors on registration
|
||||
password:
|
||||
match_error: '&b【AuthMe】&6兩次輸入的密碼不一致!'
|
||||
name_in_password: '&b【AuthMe】&6您不可以用您的 ID (遊戲名稱) 來當作密碼 !'
|
||||
unsafe_password: '&b【AuthMe】&6您不可以使用這個不安全的密碼'
|
||||
forbidden_characters: '&b【AuthMe】&c密碼包含非法字符. 可使用: %valid_chars'
|
||||
match_error: '&b【AuthMe】&6兩次輸入的密碼不一致!'
|
||||
name_in_password: '&b【AuthMe】&6您不可以用您的 ID (遊戲名稱) 來當作密碼!'
|
||||
unsafe_password: '&b【AuthMe】&6您不可以使用這個不安全的密碼!'
|
||||
forbidden_characters: '&b【AuthMe】&c密碼包含非法字符,可使用:%valid_chars'
|
||||
wrong_length: '&b【AuthMe】&6您的密碼 超過最大字數 / 小於最小字數'
|
||||
|
||||
# Login
|
||||
login:
|
||||
command_usage: '&b【AuthMe】&6用法: &c"/login <密碼>"'
|
||||
wrong_password: '&b【AuthMe】&6密碼錯誤!'
|
||||
success: '&b【AuthMe】&6密碼正確,您已成功登入!'
|
||||
wrong_password: '&b【AuthMe】&6密碼錯誤!'
|
||||
success: '&b【AuthMe】&6密碼正確,您已成功登入!'
|
||||
login_request: '&b【AuthMe】&6請使用 &c"/login <密碼>" &6來登入。'
|
||||
timeout_error: '&b【AuthMe】&6超過登入時間,請稍後再試一次'
|
||||
timeout_error: '&b【AuthMe】&6超過登入時間,請稍後再試一次。'
|
||||
|
||||
# Errors
|
||||
error:
|
||||
denied_command: '&b【AuthMe】&c使用指令之前必須通過驗證!'
|
||||
denied_chat: '&b【AuthMe】&c說話之前必須通過驗證!'
|
||||
unregistered_user: '&b【AuthMe】&6這個帳號還沒有註冊過'
|
||||
not_logged_in: '&b【AuthMe】&6您還沒有登入!'
|
||||
denied_command: '&b【AuthMe】&c使用指令之前必須通過驗證!'
|
||||
denied_chat: '&b【AuthMe】&c說話之前必須通過驗證!'
|
||||
unregistered_user: '&b【AuthMe】&6這個帳號還沒有註冊過。'
|
||||
not_logged_in: '&b【AuthMe】&6您還沒有登入!'
|
||||
no_permission: '&b【AuthMe】&6您沒有使用該指令的權限。'
|
||||
unexpected_error: '&b【AuthMe】&6發生錯誤,請聯繫管理員'
|
||||
max_registration: '&b【AuthMe】&6您的 IP 位置所註冊的帳號數量已經達到最大。'
|
||||
logged_in: '&b【AuthMe】&6您已經登入了!'
|
||||
kick_for_vip: '&b【AuthMe】&6您已經被請出。&c原因 : 有 VIP 玩家登入伺服器'
|
||||
# TODO kick_unresolved_hostname: '&cAn error occurred: unresolved player hostname!'
|
||||
tempban_max_logins: '&b【AuthMe】&c您已被暫時封鎖IP位置,因為您登入失敗太多次.'
|
||||
max_registration: '&b【AuthMe】&6您的 IP 位置所註冊的帳號數量已經達到最大限制。'
|
||||
logged_in: '&b【AuthMe】&6您已經登入了!'
|
||||
kick_for_vip: '&b【AuthMe】&6您已經被請出。&c原因:有 VIP 玩家登入伺服器'
|
||||
kick_unresolved_hostname: '&b【AuthMe】&6無法解析玩家主機名稱。'
|
||||
tempban_max_logins: '&b【AuthMe】&c您已被暫時封鎖IP位置,因為您登入失敗太多次。'
|
||||
|
||||
# AntiBot
|
||||
antibot:
|
||||
kick_antibot: '&b【AuthMe】&cAntiBotMod 正在啟用中,請稍後再嘗試登入吧!'
|
||||
auto_enabled: '&b【AuthMe】&6AntiBotMod 已自動啟用!'
|
||||
auto_disabled: '&b【AuthMe】&6AntiBotMod 將會於 &c%m &6分鐘後自動關閉'
|
||||
auto_enabled: '&b【AuthMe】&6AntiBotMod 已自動啟用!'
|
||||
auto_disabled: '&b【AuthMe】&6AntiBotMod 將於 &c%m &6分鐘後自動關閉'
|
||||
|
||||
# Unregister
|
||||
unregister:
|
||||
success: '&b【AuthMe】&6您已經成功註銷。'
|
||||
command_usage: '&b【AuthMe】&6用法: &c"/unregister <密碼>"'
|
||||
command_usage: '&b【AuthMe】&6用法:&c"/unregister <密碼>"'
|
||||
|
||||
# Other messages
|
||||
misc:
|
||||
account_not_activated: '&b【AuthMe】&6您的帳號還沒有經過驗證! 檢查看看您的電子信箱 (Email) 吧!'
|
||||
password_changed: '&b【AuthMe】&6密碼變更成功!'
|
||||
logout: '&b【AuthMe】&6您已成功登出'
|
||||
reload: '&b【AuthMe】&6已重新讀取設定檔及資料庫'
|
||||
usage_change_password: '&b【AuthMe】&6用法: &c"/changepassword <舊密碼> <新密碼>"'
|
||||
accounts_owned_self: '&b【AuthMe】&6您擁有 %count 個帳號:'
|
||||
accounts_owned_other: '&b【AuthMe】&6玩家 %name 擁有 %count 個帳號:'
|
||||
account_not_activated: '&b【AuthMe】&6您的帳號還沒有經過驗證!檢查看看您的電子郵件 (Email) 吧!'
|
||||
password_changed: '&b【AuthMe】&6密碼變更成功!'
|
||||
logout: '&b【AuthMe】&6您已成功登出。'
|
||||
reload: '&b【AuthMe】&6已重新讀取設定檔及資料庫。'
|
||||
usage_change_password: '&b【AuthMe】&6用法:&c"/changepassword <舊密碼> <新密碼>"'
|
||||
accounts_owned_self: '&b【AuthMe】&6您擁有 %count 個帳號:'
|
||||
accounts_owned_other: '&b【AuthMe】&6玩家 %name 擁有 %count 個帳號:'
|
||||
|
||||
# Session messages
|
||||
session:
|
||||
valid_session: '&b【AuthMe】&6您已經成功登入!'
|
||||
invalid_session: '&b【AuthMe】&6Session驗證不相符!'
|
||||
valid_session: '&b【AuthMe】&6您已經成功登入!'
|
||||
invalid_session: '&b【AuthMe】&6Session驗證不相符!'
|
||||
|
||||
# Error messages when joining
|
||||
on_join_validation:
|
||||
same_ip_online: '&b【AuthMe】&6同樣IP玩家在線上!'
|
||||
same_nick_online: '&b【AuthMe】&6有同樣帳號的玩家在線上!'
|
||||
name_length: '&b【AuthMe】&6您的暱稱 太長 / 太短 了!'
|
||||
same_ip_online: '&b【AuthMe】&6相同IP玩家在線上!'
|
||||
same_nick_online: '&b【AuthMe】&6有同樣帳號的玩家在線上!'
|
||||
name_length: '&b【AuthMe】&6您的暱稱 太長 / 太短 了!'
|
||||
characters_in_name: '&b【AuthMe】&6暱稱裡能使用的字符為: %valid_chars'
|
||||
kick_full_server: '&b【AuthMe】&6伺服器已經滿了,請等等再試一次'
|
||||
country_banned: '&b【AuthMe】&6您所在的地區無法進入此伺服器'
|
||||
kick_full_server: '&b【AuthMe】&6伺服器已經滿了,請等等再試一次。'
|
||||
country_banned: '&b【AuthMe】&6您所在的地區無法進入此伺服器。'
|
||||
not_owner_error: '&b【AuthMe】&4警告!&c您並不是此帳戶持有人,請立即登出。'
|
||||
invalid_name_case: '&b【AuthMe】&4警告!&c您應該使用「%valid」而並非「%invalid」登入遊戲。'
|
||||
# TODO quick_command: 'You used a command too fast! Please, join the server again and wait more before using any command.'
|
||||
quick_command: '&b【AuthMe】&4指令使用過快,請加入伺服器後稍等一下再使用指令。'
|
||||
|
||||
# Email
|
||||
email:
|
||||
add_email_request: '&b【AuthMe】&6請使用 &c"/email add <您的Email> <再次輸入您的Email>" &6來添加 Email'
|
||||
usage_email_add: '&b【AuthMe】&6用法: &c"/email add <您的Email> <重複Email>"'
|
||||
usage_email_change: '&b【AuthMe】&6用法: &c"/email change <舊的Email> <新的Email>"'
|
||||
new_email_invalid: '&b【AuthMe】&6新的Email無效!'
|
||||
old_email_invalid: '&b【AuthMe】&6舊的Email無效!'
|
||||
invalid: '&b【AuthMe】&6無效的Email!'
|
||||
added: '&b【AuthMe】&6已添加Email!'
|
||||
# TODO add_not_allowed: '&cAdding email was not allowed'
|
||||
request_confirmation: '&b【AuthMe】&6請驗證您的Email!'
|
||||
changed: '&b【AuthMe】&6Email已變更!'
|
||||
# TODO change_not_allowed: '&cChanging email was not allowed'
|
||||
email_show: '&b【AuthMe】&2目前的電子郵件: &f%email'
|
||||
no_email_for_account: '&b【AuthMe】&2您目前沒有設置電子郵件.'
|
||||
already_used: '&b【AuthMe】&4這個電郵地址已被使用。'
|
||||
incomplete_settings: '&b【AuthMe】&4因為電子郵件設定無完整導致無法傳送,請聯絡管理員.'
|
||||
send_failure: '&b【AuthMe】&4無法傳送電子郵件,請聯絡管理員.'
|
||||
change_password_expired: '&b【AuthMe】&6您現在不能使用這個指令變更密碼了.'
|
||||
email_cooldown_error: '&b【AuthMe】&c電子郵件已經寄出了. 您只能在 %time 後才能傳送.'
|
||||
add_email_request: '&b【AuthMe】&6請使用 &c"/email add <電子郵件> <再次輸入電子郵件>" &6來新增電子郵件'
|
||||
usage_email_add: '&b【AuthMe】&6用法: &c"/email add <電子郵件> <再次輸入電子郵件>"'
|
||||
usage_email_change: '&b【AuthMe】&6用法: &c"/email change <舊的電子郵件> <新的電子郵件>"'
|
||||
new_email_invalid: '&b【AuthMe】&6新的電子郵件無效!'
|
||||
old_email_invalid: '&b【AuthMe】&6舊的電子郵件無效!'
|
||||
invalid: '&b【AuthMe】&6無效的電子郵件!'
|
||||
added: '&b【AuthMe】&6已新增電子郵件!'
|
||||
add_not_allowed: '&b【AuthMe】&c不允許新增電子郵件'
|
||||
request_confirmation: '&b【AuthMe】&6請驗證您的電子郵件!'
|
||||
changed: '&b【AuthMe】&6電子郵件已變更!'
|
||||
change_not_allowed: '&b【AuthMe】&c不允許變更電子郵件'
|
||||
email_show: '&b【AuthMe】&2目前的電子郵件:&f%email'
|
||||
no_email_for_account: '&b【AuthMe】&2您目前沒有設定電子郵件。'
|
||||
already_used: '&b【AuthMe】&4這個電子郵件已被使用。'
|
||||
incomplete_settings: '&b【AuthMe】&4因為電子郵件設定不完整導致無法傳送,請聯絡管理員。'
|
||||
send_failure: '&b【AuthMe】&4無法傳送電子郵件,請聯絡管理員。'
|
||||
change_password_expired: '&b【AuthMe】&6您現在不能使用這個指令變更密碼了。'
|
||||
email_cooldown_error: '&b【AuthMe】&c電子郵件已經寄出了,您只能在 %time 後才能傳送。'
|
||||
|
||||
# Password recovery by email
|
||||
recovery:
|
||||
forgot_password_hint: '&b【AuthMe】&6忘記密碼了嗎? 使用 &c"/email recovery <您的Email>"'
|
||||
command_usage: '&b【AuthMe】&6用法: &c"/email recovery <您的Email>"'
|
||||
email_sent: '&b【AuthMe】&6已經送出重設密碼要求至您的Email , 請查收。'
|
||||
forgot_password_hint: '&b【AuthMe】&6忘記密碼了嗎?使用 &c"/email recovery <電子郵件>"'
|
||||
command_usage: '&b【AuthMe】&6用法: &c"/email recovery <電子郵件>"'
|
||||
email_sent: '&b【AuthMe】&6已經送出重設密碼要求至您的電子郵件,請查收。'
|
||||
code:
|
||||
code_sent: '&b【AuthMe】&6忘記密碼的恢復密碼電子郵件已傳送至您的信箱中.'
|
||||
incorrect: '&b【AuthMe】&6恢復密碼錯誤! 您剩餘 %count 次嘗試機會.'
|
||||
tries_exceeded: '&b【AuthMe】&6恢復密碼過多次數錯誤. 使用 "/email recovery [email]" 取得新的恢復密碼.'
|
||||
correct: '&b【AuthMe】&6恢復密碼正確!'
|
||||
change_password: '&b【AuthMe】&6請使用 "/email setpassword <新密碼>" 變更您的密碼.'
|
||||
code_sent: '&b【AuthMe】&6忘記密碼的恢復密碼電子郵件已傳送至您的信箱中。'
|
||||
incorrect: '&b【AuthMe】&6恢復密碼錯誤!您剩餘 %count 次嘗試機會。'
|
||||
tries_exceeded: '&b【AuthMe】&6恢復密碼過多次數錯誤。使用 "/email recovery [電子郵件]" 取得新的恢復密碼。'
|
||||
correct: '&b【AuthMe】&6恢復密碼正確!'
|
||||
change_password: '&b【AuthMe】&6請使用 "/email setpassword <新密碼>" 變更您的密碼。'
|
||||
|
||||
# Captcha
|
||||
captcha:
|
||||
usage_captcha: '&b【AuthMe】&6請用 &c"/captcha %captcha_code" &6來輸入您的驗證碼.'
|
||||
wrong_captcha: '&b【AuthMe】&6錯誤的驗證碼,請使用 "/captcha %captcha_code" 再試一次.'
|
||||
valid_captcha: '&b【AuthMe】&6驗證碼無效!'
|
||||
# TODO captcha_for_registration: 'To register you have to solve a captcha first, please use the command: /captcha %captcha_code'
|
||||
# TODO register_captcha_valid: '&2Valid captcha! You may now register with /register'
|
||||
usage_captcha: '&b【AuthMe】&6請用 &c"/captcha %captcha_code" &6來輸入您的驗證碼。'
|
||||
wrong_captcha: '&b【AuthMe】&6錯誤的驗證碼,請使用 "/captcha %captcha_code" 再試一次。'
|
||||
valid_captcha: '&b【AuthMe】&6驗證碼無效。'
|
||||
captcha_for_registration: '&b【AuthMe】&6註冊前必須先提供驗證碼,使用 /captcha %captcha_code 來驗證。'
|
||||
register_captcha_valid: '&b【AuthMe】&2驗證已通過,現在可以使用 /register 來進行註冊了。'
|
||||
|
||||
# Verification code
|
||||
verification:
|
||||
code_required: '&b【AuthMe】&3敏感指令,需要電子郵件驗證後才能執行,請檢查電子郵件.'
|
||||
command_usage: '&b【AuthMe】&c用法: /verification <驗證碼>'
|
||||
code_required: '&b【AuthMe】&3敏感指令,需要電子郵件驗證後才能執行,請檢查電子郵件。'
|
||||
command_usage: '&b【AuthMe】&c用法:/verification <驗證碼>'
|
||||
incorrect_code: '&b【AuthMe】&c驗證碼錯誤,請在聊天室使用 "/verification <驗證碼>" 電子郵件收到的驗證碼'
|
||||
success: '&b【AuthMe】&2身分已驗證,您現在可以使用所有指令!'
|
||||
already_verified: '&b【AuthMe】&2您已經可以使用所有指令!'
|
||||
code_expired: '&b【AuthMe】&3驗證碼已過期,請使用其他敏感指令來取得新的驗證碼!'
|
||||
email_needed: '&b【AuthMe】&3若需要身分驗證,請先添加電子郵件!!'
|
||||
success: '&b【AuthMe】&2身分已驗證,您現在可以使用所有指令!'
|
||||
already_verified: '&b【AuthMe】&2您已經可以使用所有指令!'
|
||||
code_expired: '&b【AuthMe】&3驗證碼已過期,請使用其他敏感指令來取得新的驗證碼!'
|
||||
email_needed: '&b【AuthMe】&3若需要身分驗證,請先新增電子郵件!'
|
||||
|
||||
# Time units
|
||||
time:
|
||||
@@ -147,13 +147,13 @@ time:
|
||||
|
||||
# Two-factor authentication
|
||||
two_factor:
|
||||
code_created: '&b【AuthMe - 兩步驗證碼】&b您的登入金鑰為&9「%c%code&9」&b,掃描連結為:&c %url'
|
||||
# TODO confirmation_required: 'Please confirm your code with /2fa confirm <code>'
|
||||
# TODO code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
|
||||
# TODO already_enabled: 'Two-factor authentication is already enabled for your account!'
|
||||
# TODO enable_error_no_code: 'No 2fa key has been generated for you or it has expired. Please run /2fa add'
|
||||
# TODO enable_success: 'Successfully enabled two-factor authentication for your account'
|
||||
# TODO enable_error_wrong_code: 'Wrong code or code has expired. Please run /2fa add'
|
||||
# TODO not_enabled_error: 'Two-factor authentication is not enabled for your account. Run /2fa add'
|
||||
# TODO removed_success: 'Successfully removed two-factor auth from your account'
|
||||
# TODO invalid_code: 'Invalid code!'
|
||||
code_created: '&b【AuthMe】&b您的登入金鑰為&9「%c%code&9」&b,掃描連結為:&c %url'
|
||||
confirmation_required: '&b【AuthMe】&6請使用 /2fa confirm <驗證碼> 來確認雙重驗證。'
|
||||
code_required: '&b【AuthMe】&c請使用 /2fa code <驗證碼> 來完成驗證。'
|
||||
already_enabled: '&b【AuthMe】&c雙重驗證已經開啟。'
|
||||
enable_error_no_code: '&b【AuthMe】&6雙重驗證代碼不存在或失效,使用 /2fa add 來新增。'
|
||||
enable_success: '&b【AuthMe】&6雙重驗證已開啟!'
|
||||
enable_error_wrong_code: '&b【AuthMe】&6雙重驗證代碼錯誤或失效,使用 /2fa add 來新增。'
|
||||
not_enabled_error: '&b【AuthMe】&6雙重驗證尚未開啟,使用 /2fa add 來開啟。'
|
||||
removed_success: '&b【AuthMe】&6雙重驗證已成功移除!'
|
||||
invalid_code: '&b【AuthMe】&c驗證碼錯誤。'
|
||||
|
||||
@@ -108,9 +108,9 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p>
|
||||
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
|
||||
<a href="1919810.com" target="_blank"
|
||||
style="text-decoration: none; font-size: 16px">wdsj.io</a>
|
||||
style="text-decoration: none; font-size: 16px">wdsj.in</a>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
||||
@@ -3,7 +3,8 @@ authors: [${pluginDescription.authors}]
|
||||
website: http://github.com/HaHaWTH/AuthMeReReloaded/
|
||||
description: A fork of AuthMeReloaded that contains bug fixes
|
||||
main: ${pluginDescription.main}
|
||||
version: 5.6.0-FORK-b34
|
||||
folia-supported: true
|
||||
version: 5.6.0-FORK-b49
|
||||
api-version: 1.13
|
||||
softdepend:
|
||||
- Vault
|
||||
|
||||
@@ -101,9 +101,9 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<p style="color:#b0adc5;">© 2023 HomoCraft. All rights reserved.</p>
|
||||
<p style="color:#b0adc5;">© 2024 HomoCraft. All rights reserved.</p>
|
||||
<a href="1919810.com" target="_blank"
|
||||
style="text-decoration: none; font-size: 16px">wdsj.io</a>
|
||||
style="text-decoration: none; font-size: 16px">wdsj.in</a>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user